• Title/Summary/Keyword: Digital data

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Encryption and decryption of binary data with 2-step phase-shifting digital interferometry (2-step 위상 천이 디지털 간섭계를 이용한 이진 데이터 암호화 및 복호화)

  • Byeon, Hyeon-Jung;Gil, Sang-Geun;Ha, Seung-Ho
    • Proceedings of the Optical Society of Korea Conference
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    • 2006.02a
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    • pp.335-336
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    • 2006
  • We propose a method of encryption and decryption of binary data using 2-step phase-shifting digital interferometry. This technique reduces the number of interferograms in the phase-shifting interferometry. The binary data has been expressed with random code and random phase. We remove the dc-term of the phase-shifting digital interferogram to restore the original binary data. Simulation results shows that the proposed technique can be used for binary data encryption and decryption.

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Design of Wide-range All Digital Clock and Data Recovery Circuit (광대역 전디지털 클록 데이터 복원회로 설계)

  • Go, Gwi-Han;Jung, Ki-Sang;Kim, Kang-Jik;Cho, Seong-Ik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.61 no.11
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    • pp.1695-1699
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    • 2012
  • This paper is proposed all digital wide-range clock and data recovery circuit. The Proposed clock data recovery circuit is possible input data rate which is suggested is wide-range that extends from 100Mb/s to 3Gb/s and used an phase error detector which can use a way of over-sampling a data by using a 1/2-rate multi-phase clock and phase rotator which is regular size per $2{\pi}$/16 and can make a phase rotation. So it could make the phase rotating in range of input data rate. Also all circuit is designed as a digital which has a specificity against a noise. This circuit is designed to 0.13um CMOS process and verified simulation to spectre tool.

Automated texture mapping for 3D modeling of objects with complex shapes --- a case study of archaeological ruins

  • Fujiwara, Hidetomo;Nakagawa, Masafumi;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.1177-1179
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    • 2003
  • Recently, the ground-based laser profiler is used for acquisition of 3D spatial information of a rchaeological objects. However, it is very difficult to measure complicated objects, because of a relatively low-resolution. On the other hand, texture mapping can be a solution to complement the low resolution, and to generate 3D model with higher fidelity. But, a huge cost is required for the construction of textured 3D model, because huge labor is demanded, and the work depends on editor's experiences and skills . Moreover, the accuracy of data would be lost during the editing works. In this research, using the laser profiler and a non-calibrated digital camera, a method is proposed for the automatic generation of 3D model by integrating these data. At first, region segmentation is applied to laser range data to extract geometric features of an object in the laser range data. Various information such as normal vectors of planes, distances from a sensor and a sun-direction are used in this processing. Next, an image segmentation is also applied to the digital camera images, which include the same object. Then, geometrical relations are determined by corresponding the features extracted in the laser range data and digital camera’ images. By projecting digital camera image onto the surface data reconstructed from laser range image, the 3D texture model was generated automatically.

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Utilization of Log Data Reflecting User Information-Seeking Behavior in the Digital Library

  • Lee, Seonhee;Lee, Jee Yeon
    • Journal of Information Science Theory and Practice
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    • v.10 no.1
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    • pp.73-88
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    • 2022
  • This exploratory study aims to understand the potential of log data analysis and expand its utilization in user research methods. Transaction log data are records of electronic interactions that have occurred between users and web services, reflecting information-seeking behavior in the context of digital libraries where users interact with the service system during the search for information. Two ways were used to analyze South Korea's National Digital Science Library (NDSL) log data for three days, including 150,000 data: a log pattern analysis, and log context analysis using statistics. First, a pattern-based analysis examined the general paths of usage by logged and unlogged users. The correlation between paths was analyzed through a χ2 analysis. The subsequent log context analysis assessed 30 identified users' data using basic statistics and visualized the individual user information-seeking behavior while accessing NDSL. The visualization shows included 30 diverse paths for 30 cases. Log analysis provided insight into general and individual user information-seeking behavior. The results of log analysis can enhance the understanding of user actions. Therefore, it can be utilized as the basic data to improve the design of services and systems in the digital library to meet users' needs.

Comparative Analysis of Digital Twin Trends in Urban Area (도시 분야 디지털트윈 동향 비교·분석)

  • Jeong, Dawoon;Choi, Wongeun;Hong, Seokhyeon;Cho, Kwangje;Park, Jungho
    • Journal of Cadastre & Land InformatiX
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    • v.53 no.1
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    • pp.123-137
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    • 2023
  • This study is to review the concept of digital twin, analyse digital twin cases and suggest implications. The definition of digital twin is somewhat different depending on purposes but the importance of visualization, monitoring, analysis, prediction and optimization characteristics are accepted. In terms of the concept, digital twin cases are reviewed and analyzed. Based on the analysis, implications from a data point of view for the future development of digital twin in South Korea are suggested.

Effect of Digital Selling Readiness on Salespeople's Customer-Oriented Behavior Through Digital Literacy and Self-Efficacy

  • Hyunseung NA;Hangeun LEE;Chankoo YEO
    • Journal of Distribution Science
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    • v.22 no.2
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    • pp.95-102
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    • 2024
  • Purpose: This study systematically examined the concept of digital selling readiness of salespeople. Additionally, this study empirically confirms the sequential mediating roles of digital literacy and salesperson self-efficacy in the impact of digital selling readiness on customer-oriented behavior. Research design, data, and methodology: We collected data from salespeople at a Bank and Financial Service firm in South Korea. A total of 254 salespeople were invited to participate, with 154 surveys returned. After removing the questionnaires with missing values, 150 complete surveys were employed for the analysis. Results: The empirical analysis indicates that digital selling readiness positively affects digital literacy. Digital literacy, in turn, is positively associated with self-efficacy, leading to increased customer-oriented behaviors among salespersons. This study also confirms the sequential mediating effects of digital literacy and self-efficacy in the impact of salespeople's digital selling readiness on customer-oriented behavior. Conclusions: Our research deepens the understanding of how digital selling readiness fosters customer-oriented behavior through the sequential mediating effects of digital literacy and self-efficacy. This study extends the previous model by sequentially involving digital literacy and self-efficacy to better understand the psychological processes of digital selling. The results highlight the role of digital selling readiness in preparing salespeople for digital sales.

Research on the Impact of interactive Digital Signage Advertising on Consumption Tendency (Interactive Digital Signage에 광고의 마케팅이 소비 경향에 대한 연구)

  • Yang, Bo
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.411-417
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    • 2020
  • In this study, the Interactive advertising in the Outdoor Interactive Digital Signage is taken as the research object, and the effect of the advertising in the Outdoor Interactive Digital Signage compared to the traditional advertising on consumer propensity is studied. Based on the research methods of literature data and case analysis, we first researched and analyzed the impact of the development of the Internet and artificial intelligence on Interactive Digital Signage advertising, combined with consumer trends and habits, according to the characteristics of Interactive Digital Signage advertising, and '199IT-Internet data Based on the data in the Resource Library, and using an example analysis method, three reasons for the impact of Interactive digital signage advertisements on consumer spending tendencies are proposed. The purpose is to provide reference for future companies to use Interactive digital signage for ad placement and help companies. Increase product sales to increase product value and customer trust in the brand.

Misclassified Area Detection Algorithm for Aerial LiDAR Digital Terrain Data (항공 라이다 수치지면자료의 오분류 영역 탐지 알고리즘)

  • Kim, Min-Chul;Noh, Myoung-Jong;Cho, Woo-Sug;Bang, Ki-In;Park, Jun-Ku
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.1
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    • pp.79-86
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    • 2011
  • Recently, aerial laser scanning technology has received full attention in constructing DEM(Digital Elevation Model). It is well known that the quality of DEM is mostly influenced by the accuracy of DTD(Digital Terrain Data) extracted from LiDAR(Light Detection And Ranging) raw data. However, there are always misclassified data in the DTD generated by automatic filtering process due to the limitation of automatic filtering algorithm and intrinsic property of LiDAR raw data. In order to eliminate the misclassified data, a manual filtering process is performed right after automatic filtering process. In this study, an algorithm that detects automatically possible misclassified data included in the DTD from automatic filtering process is proposed, which will reduce the load of manual filtering process. The algorithm runs on 2D grid data structure and makes use of several parameters such as 'Slope Angle', 'Slope DeltaH' and 'NNMaxDH(Nearest Neighbor Max Delta Height)'. The experimental results show that the proposed algorithm quite well detected the misclassified data regardless of the terrain type and LiDAR point density.

Current status and future direction of digital health in Korea

  • Shin, Soo-Yong
    • The Korean Journal of Physiology and Pharmacology
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    • v.23 no.5
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    • pp.311-315
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    • 2019
  • Recently, digital health has gained the attention of physicians, patients, and healthcare industries. Digital health, a broad umbrella term, can be defined as an emerging health area that uses brand new digital or medical technologies involving genomics, big data, wearables, mobile applications, and artificial intelligence. Digital health has been highlighted as a way of realizing precision medicine, and in addition is expected to become synonymous with health itself with the rapid digitization of all health-related data. In this article, we first define digital health by reviewing the diverse range of definitions among academia and government agencies. Based on these definitions, we then review the current status of digital health, mainly in Korea, suggest points that are missing from the discussion or ought to be added, and provide future directions of digital health in clinical practice by pointing out certain key points.

The Performance and Capacity of Rainbow Media (레인보우 미디어의 성능과 구현)

  • Kang, Young-Ju;Cha, Sung-Woon
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.451-456
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    • 2001
  • Today, most of data storage devices use digital storage type. In this thesis, a new digital storage media called rainbow disk was introduced. It doesn't use 1-bit digital signal, but 2 or 4 bits digital signal using colors, so it can increase $2{\sim}4$ times more capacity than existing digital media in case of having the same spot size. It has made possible by means of technological advancement of devices and software. The photo quality paper was used for writing data by color inkjet or laser printing, and high resolution scanner was used for reading data. To extract data from image, the converting program was used. This paper shows the concept of rainbow disk as well as its performance and capacity. Axiomatic design was used for evaluating and developing the whole system.

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