• Title/Summary/Keyword: Digital Therapy

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Metaverse Augmented Reality Research Trends Using Topic Modeling Methodology (토픽 모델링 기법을 활용한 메타버스 증강현실 연구 동향 분석)

  • An, Jaeyoung;Shim, Soyun;Yun, Haejung
    • Knowledge Management Research
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    • v.23 no.2
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    • pp.123-142
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    • 2022
  • The non-face-to-face environment accelerated by COVID-19 has speeded up the dissemination of digital virtual ecosystems and metaverse. In order for the metaverse to be sustainable, digital twins that are compatible with the real world are key, and critical technology for that is AR (Augmented Reality). In this study, we examined research trends about AR, and will propose the directions for future AR research. We conducted LDA based topic modeling on 11,049 abstracts of published domestic and foreign AR related papers from 2009 to Mar 2022, and then looked into AR that was comprehensive research trends, comparison of domestic and foreign research trends, and research trends before and after the popularity of metaverse concepts. As a result, the topics of AR related research were deduced from 11 topics such as device, network communication, surgery, digital twin, education, serious game, camera/vision, color application, therapy, location accuracy, and interface design. After popularity of metaverse, 6 topics were deduced such as camera/vision, training, digital twin, surgical/surgical, interaction performance, and network communication. We will expect, through this study, to encourage active research on metaverse AR with convergent characteristics in multidisciplinary fields and contribute to giving useful implications to practitioners.

The Acute Effects of Dynamic and Static Stretching on Jump Height and Muscle Activity (동적 및 정적스트레칭이 점프높이와 근활성도에 미치는 급성효과)

  • Yang, Dae-Jung;Jeong, Yong-Sik
    • Journal of Digital Convergence
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    • v.11 no.8
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    • pp.265-272
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    • 2013
  • The purpose of this study was to provide a foundation for the methods of stretching in sports activities. The subjects were normal adults, the applied exercise was dynamic and static stretching and the research methods were measuring the jump height and muscle activity during jumping with subsequent data comparison and analysis. Twenty normal adults were randomly divided into 2 groups, and each group performed dynamic or static stretching. Jump height and the vastus lateralis and gastrocnemius muscle activities were measured during jumping, which was performed immediately before and after stretching. Statistical analysis was performed using an analysis of covariance. The results indicated that dynamic stretching was more effective than static stretching with respect to both jump height (p<.05) and muscle activity of the vastus lateralis (p<.05). Consequently, it was believed that dynamic stretching should be applied as a warm-up exercise for athletes who need to build and maintain high muscle strength.

Media Use during the Sewol Ferry Disaster and Post Traumatic Stress Disorder (미디어 이용과 외상 후 스트레스 장애(PTSD): 세월호 사건을 중심으로)

  • Park, Nohil;Chang, Seok-Hwan;Jeong, JiYeon
    • Journal of Digital Contents Society
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    • v.19 no.4
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    • pp.673-683
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    • 2018
  • The accident of Sewol Ferry is a disaster that provoked serious mental shock to the Korean people way beyond the level of generally-perceived catastrophic aftermaths. The purpose of this study is to examine the relationship between vicarious disaster experiences through media and post-traumatic stress(PTSD) symptoms of media users related to the accident. The responses of 417 people consisted of college, middle and high school students, and adults in a metropolitan area were collected for 12 days from the April 28, 2014 right after the accident. The results showed that the level of PTSD of social media users were higher than that of traditional media (newspapers or TV news) users on the accident. Also, the amount of use of disaster news information and social media revealed positive correlations with PTSD. Implications of this study are to demonstrate possible mechanisms of psychological trauma mediated by media on a disaster and its empirical data and to facilitate further research.

Implementation of Serious Games with Language-Based Cognitive Enhancement for BIF Children (경계선지적기능 아동을 위한 언어기반 인지강화 기능성 게임 구현)

  • Ryu, Su-Rin;Park, Hyunju;Chung, Dong Gyu;Baik, Kyoungsun;Yun, Hongoak
    • Journal of Digital Contents Society
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    • v.19 no.6
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    • pp.1051-1060
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    • 2018
  • This study aims to propose instituting the serious games of language-based cognitive enhancement for the BIF children. The program consists of 4 cognitive areas (perception, attention, working memory, knowledge inference) in 4 language dimensions (phoneme, word, sentence, discourse). 16 games of 4 areas/2 dimensions with 3 difficulty levels were implemented in a mobile station and pilot-tested to children including BIFs. The results from the pilot tests supported for the validity and effectiveness of our games: Children's game performance correlated with their IQ scores (overall and sub-areas) revealing significant differences between the groups. The stroop scores in pre-and-post training hinted the increase of children's cognitive control.

The Effect of Game and Mandala on the Attention of School-aged Children (게임 및 만다라의 융복합적 접근이 학령기 아동의 주의 집중력에 미치는 영향)

  • Kim, Soo-Han;Kim, Ko-Un
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.525-533
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    • 2015
  • Purpose: The purpose of this study was designed to find out the effect of game and mandala convergence approach on the attention ability of the with school aged children. Method : The subjects of study were 30 children(11 male, 19 female) with school aged children who were attending in A, B community children center located in B city. The intervention was administered for 4 weeks : 3 times a weeks and 12 sessions in total. They were separated into a mandala group(n=10), game group(n=10) and control group(n=10). The experimental group was provided game and mandala program for 4 weeks. Each group examined though FAIR attention and concentration test. Result : The results of this study showed that the game and mandala program was effective to improved attention ability of the school aged children. Conclusion: This study concludes that game and mandala program had effect on the improvement of children's attention.

The Effect of 12Weeks Complexed Lower Body Muscle-Strengthening Exercise Program on Fall Risk in Elderly women (여성노인에게 적용한 12주간 복합하지근력 운동프로그램이 낙상위험도에 미치는 영향)

  • Baek, Soon-Gi;Choi, Hye-Jung
    • Journal of Digital Convergence
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    • v.13 no.10
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    • pp.533-539
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    • 2015
  • The purpose of this study was to investigate the effects of 12weeks complexed lower body muscle-strengthening exercise program on fall risk in elderly women. Twenty subjects volunteered to participate who use a welfare center in W city For the study we divided into two groups: exercise group (EC, n=10, mean age:$69.6{\pm}2.2$), comparative group(CG, n=10, mean age:$71.3{\pm}4.6$). In order to investigate the effect of lower body muscle-strengthening program on the degree of risk of fall. It reached a conclusion as follows after having applied BBS (Berg Balance Scale) and OLST (One-Leg Stance Test) to examine the degree of risk of fall. As a result of changes in BBS and OLST, there were significant differences between EG and CG for each test(p<.00). Therefore, it confirmed that the application of complexed lower body muscle-strengthening program to the elderly who have a high risk of fall influences the risk of fall positively.

Relationship of Avoid Fusion and concentration : Focused on mediative effects of emotion control and thinking control (인지융합과 집중력 간의 관계: 정서조절과 사고조절력의 매개효과를 중심으로)

  • Lee, JeongHwa;Son, ChongNak
    • Journal of Digital Convergence
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    • v.13 no.12
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    • pp.433-440
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    • 2015
  • This study was conducted to examine mediative effects of two factors, emotion control and thinking control, in the relationship between avoid fusion and attention. Participants (308 high school students) were asked to complete a questionnaire which contains items to measure some psychological properties such as emotion control (EC), thinking control (TC), avoidance avoid fusion (CF), conceration(Co) and learning attitude(LA). Structural equation model analysis showed that 8 of modified 9 paths were statistically significant; CF to Co and TC, TC to EC, Co, and LA, EC to Co and LA, and Co to LA. Limitations and suggestions were mentioned in the discussion.

Effects of Haiku Writing on Mindfulness and Empathy Cultivating of the Graduate Students Majoring in Clinical Psychology (하이쿠 시 짓기가 임상심리학 전공 대학원생들의 마음챙김과 감정이입 함양에 미치는 효과)

  • Kang, HyeJa;Son, ChongNak
    • Journal of Digital Convergence
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    • v.16 no.3
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    • pp.505-512
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    • 2018
  • The purpose of this study was to investigate the effects of Haiku writing on mindfulness and empathy cultivating of the graduate students majoring in clinical psychology, and that it would also serve as enhancements of self-compassion and acceptance. Twenty-two graduate students in clinical psychology were to writing a Haiku poem about nature, the situation and themselves during a semester. Before and after the Haiku Writing Programme, mindfulness, empathy, self-compassion, and acceptance were measured and the subjective responses were analyzed after the programme was completed. The results of the study are as follows : First of all, quantitative analyses shows that Haiku writing has a significant effects on mindfulness, empathy, self-compassion and acceptance. Even in qualitative analyses, there are positive changes on those constructs in Haiku writing. Finally, the meaningfulness of the study, limitations, and recommendations for future work were discussed.

Clinical Case Study of Facial Nerve Palsy Using Facial Acupuncture (안면 성형침을 이용한 안면신경마비 치험 2례)

  • Chu, Min-Gyu;Jo, Hee-Guen;Choi, Jin-Bong;Kim, Sun-Jong;Park, Kyung-Mi;Cho, Gook-Ryung;Lee, Hyun
    • Journal of Physiology & Pathology in Korean Medicine
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    • v.23 no.5
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    • pp.1188-1192
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    • 2009
  • Facail nerve palsy is a common disease in the face. This disease is treated by many methods. But it is not treated by Facial Acupunture. Therefore we performed to evaluate the effect of Facial Acupuncture with oriental dedical treatment in facail nerve palsy. This clinical study was carried out 2 caese of facail nerve palsy which had been admitted our hospital. In this study the patients were treated by Facail Acupuncture. Other treatment were herbal medication, regabilitative therapy. H-B scale(House-Brackmann facial nerve grading system) and Digital Infrared Thermal Imaging were measured from admission to discharge. After being treated by our methods, Patients' H-B scale and Inequality of Facial DITI were improved in cases compared to existing. In the study, The treatment of facial nerve palsy using Facial acupuncture was more effective, especially H-B scale, Digital Infrared Thermal Imaging and treatment period, compared to existing.

A Convenient System for Film Dosimetry Using NIH-image Software

  • Kurooka, Masahiko;Koyama, Syuji;Obata, Yasunori;Homma, Mitsuhiko;Imai, Kuniharu;Tabushi, Katsuyoshi
    • Proceedings of the Korean Society of Medical Physics Conference
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    • 2002.09a
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    • pp.260-262
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    • 2002
  • An accurate measurement of dose distribution is indispensable to perform radiation therapy planning. A measurement technique using a radiographic film, which is called a film dosimetry, is widely used because it is easy to obtain a dose distribution with a good special resolution. In this study, we tried to develop an analyzing system for the film dosimetry using usual office automation equipments such as a personal computer and an image scanner. A film was sandwiched between two solid water phantom blocks (30 ${\times}$ 30 ${\times}$ 15cm). The film was exposed with Cobalt-60 ${\gamma}$-ray whose beam axis was parallel to the film surface. The density distribution on the exposed film was stored in a personal computer through an image scanner (8bits) and the film density was shown as the digital value with NIH-image software. Isodose curves were obtained from the relationship between the digital value and the absorbed dose calculated from percentage depth dose and absorbed dose at the reference point. The isodose curves were also obtained using an Isodose plotter, for reference. The measurements were carried out for 31cGy (exposure time: 120seconds) and 80cGy (exposure time: 300seconds) at the reference point. While the isodose curves obtained with our system were drawn up to 60% dose range for the case of 80cGy, the isodose curves could be drawn up to 80% dose range for the case of 31cGy. Furthermore, the isodose curves almost agreed with that obtained with the isodose plotter in low dose range. However, further improvement of our system is necessary in high dose range.

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