• 제목/요약/키워드: Digital Space

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지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구 (Applying Scenarios for Designing Building Elements in the Smart Multi-family housing)

  • 김미연;최진원
    • 한국실내디자인학회논문집
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    • 제15권4호
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

Digital Twin 개념을 적용한 제조환경 시뮬레이션 모형 설계 (The Design of Manufacturing Simulation Modeling Based on Digital Twin Concept)

  • 황성범;정석재;윤성욱
    • 한국시뮬레이션학회논문지
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    • 제29권2호
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    • pp.11-20
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    • 2020
  • 제조환경이 더욱 복잡해짐에 따라 전통적인 시뮬레이션만으로는 실시간 현장 결과를 평가하는 데 많은 어려움을 겪고 있다. 이를 극복하기 위한 대안으로 Digital Twin개념이 활발히 논의되고 있지만, 제품설계 단계에 국한되어 연구가 진행되고 있는 실정이다. 본 연구는 Digital Twin개념이 생산 공정 프로세스에 적용되기 위한 Digital Twin 기반 제조환경 프레임워크를 제시하였다. 구성요소는 실제 생산환경인 물리적 시스템과 데이터베이스, 그리고 가상 시스템인 트윈 모델을 제안하였다. 본 연구에서는 Arena 소프트웨어와 엑셀 VBA를 활용하여 컨베이어 시스템을 대상으로 간단한 Digital Twin 기반 제조시스템을 모의실험하였다. 실험결과 트윈 모델이 실제 물리적 시스템의 실시간 데이터를 전송받아 동일한 시간단위로 작동됨을 확인하였고, 엑셀 VBA에서 축적된 실시간 데이터와 학습 데이터를 기반으로 조정된 파라미터를 생성하고 있음을 확인하였다. 또한, 간단한 모의실험을 통해 Digital Twin 모델 구동 방법을 제안하였으며, Digital Twin 모델의 구현 가능성을 보여주었다.

컴퓨터 그래픽을 이용한 한옥 유니트형 노인복지시설 모델 제시 (Model Development of Unit-care Welfare Facility for a Traditional Korean House Using Computer Graphics)

  • 남윤철
    • 한국디지털건축인테리어학회논문집
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    • 제13권1호
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    • pp.23-31
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    • 2013
  • This paper presents computer graphics applying the traditional Korean house(Hanok) style interior to unit-care space of Welfare Facility and proposes the possibility as interior design and construction materials. In this paper, the proposed computer graphic-based model is a single-story building that provides convenient traffic between rooms. Computer graphic-based model is presented by Auto CAD, 3D program (Sketch-UP v.8), rendering program (Podium v.2) based on the traditional Korean house and related work of unit-care welfare facility. Computer graphic-based model that combined unit-care and the traditional Korean house has the following characteristics. In each room of living space, wallpaper and flooring Korean paper(Hnaji) is considered and windows, door, furniture of traditional pattern were placed. The living room(Daechung) that is representative of the traditional Korean house and the corridor (toenmaru) are the elements to save the image of the traditional Korean house as much as possible. Especially, the corridor (toenmaru) is placed to conveniently use in nursing-care facility and home-care support facility. A public space is placed around the inside court (An-madang), while the living space (unit-care) has a sense of independence by separation. Bathroom and kitchen have a modern design for functionality than aesthetic elements.

달 탐사선의 데이터 고속 전송을 위한 DSP 프로토타입 설계 및 성능 분석 (Design and Performance Analysis of DSP Prototype for High Data Rate Transmission of Lunar Orbiter)

  • 장연수;김상구;조경국;윤동원
    • 한국항공우주학회지
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    • 제39권1호
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    • pp.63-68
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    • 2011
  • 세계 각국은 달 탐사에 대한 연구를 활발하게 진행하고 있으며 우리나라에서도 달 탐사 임무를 수행하기 위한 기초연구가 이루어지고 있다. 성공적인 달 탐사 임무 수행을 위한 통신 시스템의 개발은 달 탐사 프로젝트에 있어서 중요한 부분이다. 본 논문에서는 기저대역 프로세서 개발을 위한 기본 연구로써 달 탐사 통신 링크에 대한 요구조건 분석을 바탕으로 DSP 프로토타입 시스템을 설계하고 심우주 통신을 위한 국제 표준을 고려하여 각 핵심 모듈을 구현한다. DSP 프로토타입의 비트 오류 확률 값을 컴퓨터 시뮬레이션 결과와 비교함으로써 검증한다.

Design of Gateway for In-vehicle Sensor Network

  • Kim, Tae-Hwan;Lee, Seung-Il;Hong, Won-Kee
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.73-76
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    • 2005
  • The advanced information and communication technology gives vehicles another role of the third digital space, merging a physical space with a virtual space in a ubiquitous society. In the ubiquitous environment, the vehicle becomes a sensor node, which has a computing and communication capability in the digital space of wired and wireless network. An intelligent vehicle information system with a remote control and diagnosis is one of the future vehicle systems that we can expect in the ubiquitous environment. However, for the intelligent vehicle system, many issues such as vehicle mobility, in-vehicle communication, service platform and network convergence should be resolved. In this paper, an in-vehicle gateway is presented for an intelligent vehicle information system to make an access to heterogeneous networks. It gives an access to the server systems on the internet via CDMA-based hierarchical module architecture. Some experiments was made to find out how long it takes to communicate between a vehicle's intelligent information system and an external server in the various environment. The results show that the average response time amounts to 776ms at fixec place, 707ms at rural area and 910ms at urban area.

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비사적 주거의 등장과 건축적 특성에 관한 연구 (A Study on Architectural Characteristics and Introduction of Un-private House)

  • 김소희
    • 한국주거학회논문집
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    • 제13권4호
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    • pp.19-26
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    • 2002
  • Despite its relatively small size, at least compared to other architectural programs, the house figures large in the cultural imagination. Closely identified with the individual and nuclear family, it has been frequently considered as an expression of widely held, even universal, values. Conversely, the private house has also been emblematic of more subjective desires, that change not only from person to person but from generation to generation. Certain conclusions can be drawn about the status of the private house at the end of the century, both as cultural invention and as a product of the autonomous discipline of architecture. The contemporary loftlike living space is similarly associated with work, given its emergence as an alternative home for individuals wanting space in which to live and work. In the case of what might be called the "un-private house", it is ofen a digital presence and the change of family system. This study was conducted to define the un-private house through public/private. The architectural characteristics of un-private house are as follows; 1) Alternatives- large open space with multiple function and collective free plan 2) Dematerialization- steel and glass with visual openness and ambiguity 3) Digital & Interfaces- fold and screen using technology and program. Especially, the un-private house is designed to provide individuals with emotional, superficial, and synergistic space, focusing on the personal life-style.

디지털시대 패션에 나타난 사이버페미니즘 연구(제1보) -사이버하위문화 스타일을 중심으로- (A Study of Cyberfeminism in fashion in the digital era -Focused on cybersubculture style (Part I)-)

  • 김현수;양숙희
    • 한국의류학회지
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    • 제27권11호
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    • pp.1229-1240
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    • 2003
  • The purpose of this study was to review such results of the scientific and technological development as women's changed status, sexual identity and their views of physique in the cyber space based on cyber feminists' theories, and thereby, examine the concept of space during the medieval age, and then, the fundamental spiritual concept involving the fetishism of women's body as sexual objects in the materialistic space of the digital age in terms of the consciousness of trend or supra-sensual perceptions, and thereby, review the effect of the cyber terrorism and violence on the fashion in sub-cultural terms. Some researchers distinguish psychedelic styles from cyberdelic ones to assume such psychiatric visions as psychedelic fashion characterized by resistance and delinquency-cyber punk fashion, cyber hippie fashion, cyborg fashion- and then, define them all as cyber resistant culture fashion or as a sub-cultural style of the cyber culture. As a result, it was found that human bodies are being encoded with the networks, various cyber characters or avatars are emerging, while human bodies are being distorted or exaggerated with human beings and machines being imploded.

공공도서관 프로그램에 따른 공간사용방법 및 사용자 요구도 (Space Planing and User Needs for Public Library's Program)

  • 황연숙;손여림;장아리
    • 한국디지털건축인테리어학회논문집
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    • 제9권1호
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    • pp.49-59
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    • 2009
  • This study examined the programs of public library and the spaces for them in Seoul and Gyunggi area. The examination was performed by making field surveys on 12 sample public libraries and posing user questionnaires on 4 libraries out of the sample. The data from the questionnaire survey were processed and analyzed with SPSS 14.0. The results are as follows: First, according to the arrangement of the furniture, the space usages for the programs in public libraries are divided into four classes, one-way exposure: free of furniture: two-way exposure. The one-way exposure has been the most common though the furniture arrangement varies with the characteristics of a program. Second, language or information technology related programs are the most frequently attended programs in public libraries. Lastly, the space usage for the reading education programs has had the highest level of the user satisfaction measurement while the user satisfaction is lower in those for general culture programs and health care programs.

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한옥을 적용한 유니트형 시설의 도입과 인테리어 적용요소 분석 (Implementation of Unit-care Welfare Facility applying a Traditional Korean House and Analysis of Interior Application Elements)

  • 남윤철
    • 한국디지털건축인테리어학회논문집
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    • 제12권3호
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    • pp.91-100
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    • 2012
  • This paper not only reviews recent trends and characteristics of welfare facilities, but also proposes main components such as building materials and furniture applying a traditional Korean house. This paper aims to utilize interior design and construction materials of unit-care welfare facility applying the traditional Korean house. Results are as follows. 1. The rate of the private bedroom as elderly welfare facilities is 63.1%; on the contrary, the rate of the 4-person bedroom is 63.2%. The expansion of the private bedroom is an urgent need in order to improve the quality of residences. 2. According to elderly services needs and revitalization for the traditional Korean house, it is required to implementation the unit-care facilities for the elderly and interior design for the traditional Korean house. 3. The interior design for the traditional Korean house is applied to elderly living space such as a bedroom and a living room; it is not applied to care space and management space such as a nurse station and an office occupied by employees. 4. There is no problem to construct space applying the traditional Korean house using interior products currently being sold in the domestic market. 5. Standardized mass production is essential to popularize the traditional Korean house style interior.

도시 가로구조에 의한 장소적 특성과 범죄와의 상관관계에 관한 연구 - B시 단독주거지 사례를 중심으로 - (The Correlation of Crime-Prone Locations with the Urban Space Configuration in Residential District)

  • 유정원
    • 한국디지털건축인테리어학회논문집
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    • 제10권1호
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    • pp.57-63
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    • 2010
  • This study examines the correlations of crime-prone locations with the urban space configuration in residential district. CPTED(Crime Prevention Through Environmental Design) is applied to this study and it is intended to control the architectural environment in order to restrain criminal activities. For this reason, an objective analysis for explaining the spatial characteristics of the places where the crimes have occurred is more important than statistical and descriptive approach for analyzing the criminal data. Visibility graph analysis (VGA) supports the CPTED theory in this study for objective interpretation of crime-prone locations and quantitative analysis for built environment. The comparative analysis on object streets and areas are used and the results are followings. The analysis by streets showed that street crimes are correlated with connectivity, control, integration, and integration(r=3) and burglary cases are correlated with control. The analysis by areas showed that street crimes are correlated with connectivity and integration. The T-tests results of crime area and whole area showed that street crimes are correlated with integration and burglary cases have negative correlation with connectivity. Several localized environmental design for crime prevention are also proposed on the basis of this study.