• Title/Summary/Keyword: Digital Sound

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MFT-based Forensic Evidence File Search Method Using Direct Access to Physical Sector of Hard Disk Drive (하드디스크의 물리적 섹터 접근 방법을 이용한 MFT기반 증거 파일 탐색 기법)

  • Kim, Yo-Sik;Choi, Myeong-Ryeol;Chang, Tae-Joo;Ryou, Jae-Cheol
    • Convergence Security Journal
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    • v.8 no.4
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    • pp.65-71
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    • 2008
  • According to the capacity of hard disk drive is increasing day by day, the amount of data that forensic investigators should analyze is also increasing. This trend need tremendous time and effort in determining which files are important as evidence on computers. Using the file system APIs provided by Windows system is the easy way to identify those files. This method, however, requires a large amount of time as the number of files increase and changes the access time of files. Moreover, some files cannot be accessed due to the use of operating system. To resolve these problems, forensic analysis should be conducted by using the Master File Table (MFT). In this paper, We implement the file access program which interprets the MFT information in NTFS file system. We also extensibly compare the program with the previous method. Experimental results show that the presented program reduces the file access time then others. As a result, The file access method using MFT information is forensically sound and also alleviates the investigation time.

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An Investigation of Using Practices for Universal Design of Information Technology Products (IT제품의 유니버설 디자인을 위한 사용실태조사)

  • Lee, Dong-Hun;Chung, Min-K.;Kim, Jung-Young
    • Journal of the Ergonomics Society of Korea
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    • v.28 no.3
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    • pp.103-114
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    • 2009
  • This study investigated perceived discomfort and reasons related to use three information technology products (personal computer, mobile phone and digital television remote controller), and extracted the universal design factors. 240 people (30 females and 30 males for four age groups) participated in the one-to-one interview type of questionnaire, and replied to degree of discomfort at level of items and the reasons of discomfort at level of detailed elements for each product. As a result, almost all age groups answered that using input buttons of mobile phone and remote controller and watching display of mobile phone caused discomfort. Binary logistic regression of the detailed elements showed that response rate of discomfort mostly increased with age, except for specific elements such as shape of mouse and remote controller, and location of function button of mobile phone. Some of the detailed elements had high response rate of discomfort from all age groups. The age groups also showed similar tendency for the elements to select one alternative for the reason of discomfort, but not for sound volume and size of mobile phone and button sensitivity of remote controller. Finally, the universal design factors were extracted for each product based on the results, and divided into common factors and factors classified by the age group. Through this study, we identified using practices of various age groups and their demands for the products. It is expected that extracted detailed elements can be considered as important design factors to design the products universally.

A Study on the Use of Communication Functions in Mobile Messenger Emoticons -Focus on Line Messenger- (모바일 메신저 이모티콘을 통한 커뮤니케이션에 관한 연구 -라인을 중심으로-)

  • Kim, Ho
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.184-191
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    • 2017
  • Smartphone has become a part of many people's daily lives. The mobile messenger function on the smartphone in particular is the most frequently used services. The mobile communication tool in the age of digital media can be classified into two big categories: text messages and emoticons, the non-verbal expression tool of one's emotions. This thesis has studied the mobile communications made by the non-verbal tool of emoticons. The history of emoticons traces back to the text-based emoticon created by Scott Fahlman, from which graphical emoticons were developed and the sound and animation effects have been added. Many people use emoticons and diverse companies are developing the tool. In this study, the representative emoticon development case of Line Co., Ltd. is analyzed to see the concept, types, development process, collaborations and merchandising of the emoticons. Based on the case of Line, the development orientation and direction of domestic emoticons will be discussed to be culture contents.

An Observational Study on the Morphological Changes of the External Ear Canal by Converging DICOM Imaging and Design Modeling (DICOM 영상과 설계 모델링을 융합한 외이도의 형태적 변화 관찰 연구)

  • Kim, Hyeong-Gyun
    • Journal of the Korea Convergence Society
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    • v.10 no.11
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    • pp.173-179
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    • 2019
  • DICOM(Digital Imaging and Communications in Medicine) imaging plays a significant role in the diagnosis and treatment of the human body, and design modeling is a technology of planning shapes in three dimensions according to the purpose. In this study, we converge these two technologies to observe the relationships of the cross-section, volume, and surface area to the morphological changes of the external ear canal. The experiment applied medical imaging technologies to acquire sections of the human body to create and divide centerlines using 3D shapes extracted from 19 external ear canals by applying stereolithography and 3-matic program. The results showed that the cross-sectional structure of the external ear canal had various shapes, such as oval (38.5%), semicircular (28.2%), mixed (17.9%), square (10.2%), and wrinkled (5.1%). In addition, the cross-sectional area of each phase increased as the length of the external ear canal increased, and the volume and surface area decreased towards the direction of the eardrum. However, the surface area reduction rate was relatively low. This indicates that the structure becomes irregular towards the direction of the eardrum.

A embodiment of the interface module for feed back control between auto-pilot with water-jet system (오토파일럿과 워터젯시스템의 피드백 제어계 인터페이스 모듈의 구현)

  • Oh, Jin-Seong;Choi, Jo-Cheon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.1108-1111
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    • 2009
  • Auto Pilot is the system which move automatically the vessel through locating operation mode to automatic after entering operating course using a electronic chart or plotter. And water jet is the a propulsion system that make a power to push the vessel through spouting the accelerated water which is absorbed by the hole in the bottom of vessel. The water jet receive the effect of the depth of water lowly, it's acceleration efficiency is higher under high speed and have an advantage on vibrating and floating sound, so it's demand is increasing as new propulsion system. However, the signal systems of auto pilot and water jet are different, we need the system to interface between each system. We designed the interface that efficiently digital feed back control embedded module between auto pilot and water jet system in this paper.

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Analysis on Topics in Soundscape Research based on Topic Modeling (토픽 모델링을 이용한 사운드스케이프 연구 주제어 분석)

  • Choe, Sou-Hwan
    • The Journal of the Korea Contents Association
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    • v.19 no.7
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    • pp.427-435
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    • 2019
  • Soundscape provides important resources to understand social and cultural aspects of our society, however, it is still its infancy to study on the research framework to record, conserve, categorize, and analyze soundscapes. Topic modeling is an automatic approach to discover hidden themes that are disperse in unstructured documents, thus topic modeling is robust enough to find latent topics such as research trends behind a collection of documents. The purpose of this paper is to discover topics on current soundscape research based on topic modeling, furthermore, to discuss the possibilities to design a metadata system for sound archives and to improve Soundscape Ontology which is currently developing.

Evaluation of the Potential of Commercial Vitamin Drinks to Induce Tooth Erosion

  • Kim, Han-Na;Yoon, Tae-Lim;Min, Ji-Hyun
    • Journal of dental hygiene science
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    • v.19 no.3
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    • pp.154-161
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    • 2019
  • Background: The market for vitamin drinks is expanding both in Korea and worldwide. However, it was difficult to find studies regarding the possibility of tooth erosion induction due to vitamin drinks. The purpose of the present in vitro study was to evaluate the effect of tooth erosion caused by a few commercial vitamin beverages on bovine teeth enamel in terms of erosion depth and fluorescence loss. Methods: Three experimental groups (vitamin drinks), a positive control group (Coca-Cola), and a negative control group (mineral water) were established. Each group consisted of 5 specimens obtained from sound bovine teeth. The pH and titratable acidity of beverages were measured. Specimens were immersed in the beverages and artificial saliva for 6 and 18 hours, respectively. This cycle was repeated for 5 days. The depth of the tooth loss caused by tooth erosion (erosion depth) and maximum loss of fluorescence (Max ${\Delta}F$) were measured using the microscope and quantified light-induced fluorescence-digital, respectively. For the statistical analysis, the Kruskal-Wallis test and ANOVA were used to compare the erosion depth and Max ${\Delta}F$ of the enamel surfaces. In addition, Spearman correlations were estimated. Results: The pH of the three vitamin beverages ranged from 2.65 to 3.01, which is similar to that of the positive control group. All beverages, except mineral water, had sugar and acidic ingredients. Vitamin drinks and the positive control, Coca-Cola, caused tooth erosion lesions, and showed significant differences in erosion depth compared to mineral water (p<0.05). The vitamin beverages with low pH were associated with high erosion depth and Max ${\Delta}F$. Conclusion: Vitamin drinks have the potential to cause tooth erosion.

A Research on the Audio Utilization Method for Generating Movie Genre Metadata (영화 장르 메타데이터 생성을 위한 오디오 활용 방법에 대한 연구)

  • Yong, Sung-Jung;Park, Hyo-Gyeong;You, Yeon-Hwi;Moon, Il-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.10a
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    • pp.284-286
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    • 2021
  • With the continuous development of the Internet and digital, platforms are emerging to store large amounts of media data and provide customized services to individuals through online. Companies that provide these services recommend movies that suit their personal tastes to promote media consumption. Each company is doing a lot of research on various algorithms to recommend media that users prefer. Movies are divided into genres such as action, melodrama, horror, and drama, and the film's audio (music, sound effect, voice) is an important production element that makes up the film. In this research, based on movie trailers, we extract audio for each genre, check the commonalities of audio for each genre, distinguish movie genres through supervised learning of artificial intelligence, and propose a utilization method for generating metadata in the future.

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MPEG-D USAC: Unified Speech and Audio Coding Technology (MPEG-D USAC: 통합 음성 오디오 부호화 기술)

  • Lee, Tae-Jin;Kang, Kyeong-Ok;Kim, Whan-Woo
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.589-598
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    • 2009
  • As mobile devices become multi-functional, and converge into a single platform, there is a strong need for a codec that is able to provide consistent quality for speech and music content MPEG-D USAC standardization activities started at the 82nd MPEG meeting with a CfP and approved WD3 at the 88th MPEG meeting. MPEG-D USAC is converged technology of AMR-WB+ and HE-AAC V2. Specifically, USAC utilizes three core codecs (AAC ACELP and TCX) for low frequency regions, SBR for high frequency regions and the MPEG Surround tool for stereo information. USAC can provide consistent sound quality for both speech and music content and can be applied to various applications such as multi-media download to mobile device Digital radio Mobile TV and audio books.

A Study on Vibration and Noise through Finite Element Analysis of Large High Speed Press (대형 고속프레스의 유한요소해석을 통한 진동 및 소음에 대한 연구)

  • Seung-Soo Kim;Chul-Jae Jung;Chun-Kyu Lee
    • Design & Manufacturing
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    • v.17 no.4
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    • pp.14-23
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    • 2023
  • The electric vehicle market is developing rapidly around the world. Also, parts of electric vehicles require precision.In order to produce high-precision motor cores,Press equipment must also have good precision. Drive motor cores are an important technology for electric vehicles. It uses a large high-speed press to mass-produce drive motor cores. Because it's a large high-speed press, there are many reasons why the precision is not good. One of the causes is vibration and noise. Recently, as environmental demands have become stricter, regulations on noise and vibration have been strengthened. It is important for press machines to reduce vibration first for sound insulation and dust proofing. This is because the "breakthrough" phenomenon occurs in the press. Dynamic precision is the precision under the load of the press, Design considering strain and stiffness shall be made. Vibration and noise may occur due to SPM of high-speed press,And vibration and noise can cause structural deformation of the press. Structural deformation of the press can affect the precision of the product.Noise and vibration also cause problems for workers and work environments. Problems with vibration and noise occur during press processing, and vibration and noise lead to damage to the mold or defects in the product. Reliability in high-quality technology must be secured with low noise and low vibration during press processing. Modular shape and deformation energy effects were analyzed through finite element analysis. In this study, a study on vibration and noise countermeasures was conducted through finite element analysis of a large high-speed press.