• 제목/요약/키워드: Digital Screen

검색결과 551건 처리시간 0.029초

Analysis of Vibration Noise Spectrum in Motor-Driven Power Steering System (Motor-Driven Power Steering 시스템의 진동 소음 스펙트럼 분석)

  • Park, Han Young;Kim, Jin Young;Kang, Joonhee
    • Journal of Sensor Science and Technology
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    • 제27권2호
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    • pp.126-131
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    • 2018
  • Unlike the hydraulic power steering (HPS) system, which operates by the high pressure of a fluid obtained from the engine power, the motor-driven power steering (MDPS) system uses an electric motor to steer the wheel without consuming engine power. To steer the wheel with an electric motor, a worm wheel and a worm gear rotating between the steering shaft and motor are required. Any imperfection during the construction of an MDPS system or in a composing part creates noise and vibration, which can be sensed by a driver. To solve the noise and vibration problems, each part must be designed to not resonate with other parts. In this work, we developed the measurement and analysis systems to obtain the noise and the vibration of an automobile MDPS system. A signal analyzer was equipped with a 96 kHz, 24-bit ADC and a 150 MHz digital signal processor. The predetermined threshold value of the vibration in the MDPS system was used to determine the pass/fail, and the results were displayed on the screen. Our system can be used in the fabrication line to swiftly determine any imperfections in the MDPS system construction.

Visualization of Smoke Flow in the Subway Fire (지하철 화재발생시 역사내 화재연기 거동 가시화 연구)

  • Choi Chang Jin;Jung Hae Gon;Kim Sang Moon;Kim Kyung Chun
    • 한국가시화정보학회:학술대회논문집
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    • 한국가시화정보학회 2005년도 추계학술대회 논문집
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    • pp.64-68
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    • 2005
  • In this study, the smoke flows of the inner subway station were visualized through a numerical analysis and visualization experiment in the subway fire. A transparent acrylic model was designed and installed as 1:25th scale-down as the actual subway station by using geometrical similarity The properties of subway fire were reconstructed according to Densimetric Froude Similarity. The 47 to 53 ratio of the mixed air and Helium was inputted in the inner acrylic model to describe 1MW fire intensity with reference to the experiment paper. For the same time, the fire smoke from a smoke generator was inputted in the inner acrylic model with the mixture. At this time, the buoyancy effect of Helium gas went up the smoke to the acrylic model. When the sheet beam of Ar-lon laser was given out to the top and stair of subway model, the digital camcorder took the images of the scattered cluster of smoke particles when applying the smoke management system and PSD.

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A Study on the Nature of the Expression of Construction Fence Screens to enhance the Images of Cities - Focus on the fence screens of Seoul - (도시이미지 향상을 위한 공사 가림막 표현특성에 관한 연구 - 서울시 공사 가림막을 중심으로 -)

  • Oh, Sang-Min;Han, Young-Ho
    • Korean Institute of Interior Design Journal
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    • 제20권3호
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    • pp.259-266
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    • 2011
  • Today, construction fence screens which were understood simply as structures of separating people from the dangers of construction sites have evolved into landmarks to enhance the images of Cities. Now, construction fence screens should have the function as landmarks stimulating people's sensibility through providing aesthetic values as well as the function of protecting people from the dangers of fields of construction. For this reason, this study tried 1) to show the relationships among these 4 classifications. is 4 realms of Human Beings - Cultural - Ecological - Digital in the expression methods of the construction fence screens of Seoul and 2) to simplify the characteristic elements of construction fence screens by way of extracting with Ecology, Installation Art, Symbolic, Commercial Expression. This study examined whether or not the construction fence screens of Seoul were playing the role as landmarks stimulating people's sensibility with sustainable improvement to the environment of Seoul as public design structures, by investigating some of the construction fence screens of Seoul. Also through analyzing the diversity of expression methods of the construction fence screens of other local governments as well as those of Seoul, we hope that they will be the public structures for enhancing the images of Cities.

Implementation of the Negative Reset Waveform and Driving Circuit for High Speed Addressing in AC PDP (AC PDP에서 고속 어드레싱을 위한 네거티브 리셋 파형 및 구동회로의 구현)

  • Lim, Hyun-Muk;Lim, Seung-Beom;Lee, Jun-Young;Kang, Jung-Won;Hong, Soon-Chan
    • Proceedings of the KIPE Conference
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    • 전력전자학회 2007년도 추계학술대회 논문집
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    • pp.215-217
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    • 2007
  • Recently, the demand for high definition TV is being increased by beginning of the digital broadcasting. The higher resolution of PDP is, the longer addressing time become, then, the sustain period for display image decreases. Because of the reason, dual-scan method which synchronously write information of an image on top and bottom of the screen is used for the high definition PDP. However, as the price competition of PDP becomes severe, we can`t avoid turning to a single-scan method which uses only a half of an expensive address IC. Accordingly, the sustain period becomes much shorter than prior method. In case of XGA level, it is impossible to display, eventually. In this paper, we are going to prove usefulness by realizing negative reset waveform and the driving circuit for high speed addressing.

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A Study of PDAs Icon Design Guideline Considered User's Cognitive Human Factor (사용자 인지특성을 고려한 PDA아이콘 설계지침에 관한 연구)

  • Kim, Sang-hwan;Myung, Rohae
    • Journal of Korean Institute of Industrial Engineers
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    • 제30권4호
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    • pp.338-345
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    • 2004
  • Personal Digital Assistants (PDAs) have become ubiquitous and continued to gain popularity. Since PDAs have some special contexts such as mobility and limited screen size, icons are utilized frequently because icons allow us to do tasks more rapidly and effectively on PDAs like another information appliances. The study presents a cognitive approach to study human factors affecting icon design with multidimensional Scaling (MDS) analysis. In the experiment, a real PDA was used to investigate 29 attributes and2 preference ratings for 22 PDA icons by 20 Korean subjects. As a result, cognitive positioning about icons, attributes, and preference data were arranged on the two dimensional perceptual map. Attributes were grouped by simplicity, universality, activity, complexity, abstraction, static, and alphanumeric time. Subjects preferences were highly related with simplicity attributes group and positive to universality and activity attributes groups. It was also confirmed that there are some icons unfitted to the mental model of Korean. However, when icons are designed for PDAs or similar information appliances to Korean, it should be designed simply and actively with universal image fitted on target users mental model.

A Grid-based Digital Photo Visualization and Hierarchical Clustering Method (격자 기반의 디지털 사진 시각화와 계층적인 클러스터링 방법)

  • Ryu, Dong-Sung;Chung, Woo-Keun;Cho, Hwan-Gue
    • Journal of KIISE:Computing Practices and Letters
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    • 제16권5호
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    • pp.616-620
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    • 2010
  • Generally, most people use the photo management method which clusters lots of photos into each folders according to photo shooting time and date. However, since the number of photos to manage is getting more increasing, it takes much time and burdensome work. This paper describes PHOTOLAND, a system that visualizes hundreds of photos on a 2D grid space to help users manage their photos. It closely places similar photos in the grid based on temporal and spatial information. Most photograph management systems use a scrollable view based on a sequential grid layout that arranges the thumbnails of photos in some default order on the screen. Our system decreases drag and drop mouse interaction when they classify their photos into small groups comparing to the sequential grid layout. We conducted experiments to evaluate temporal coherence and space efficiency.

Digital Character Motion Using Motion Capturing System (광학식 모션 캡쳐(Optical Motion Capture)방식을 이용한 디지털 캐릭터 움직임)

  • Choi, Tae-Jun;Ryu, Seuc-Ho;Lee, Dong-Lyeor;Lee, Wan-Bok
    • The Journal of the Korea Contents Association
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    • 제7권8호
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    • pp.109-116
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    • 2007
  • Motion Capture in multimedia contents of the imagination world is utilized in various field such as game, movie, TV. Motion Capture technology of most of game is utilized. As well as is more realistic if use motion Capture and superior time and monetary aspect than previous key frame (Key-Framing) way as well as can display screen that do dynamic, there is more excellent advantage in qualitative aspect. But, is utilizing in some specialty companies and use example was not informed much about problem when is very lacking, and utilize yet in learned circles. Extract motion data of various action using optic motion Capture of motion Capture equipment in this treatise, and investigated about problem that appear when applied in character that is different from a person.

Development of a Simulation Training Simulator using KEPS (시뮬레이터 연계용 교육, 훈련 Mimic Board 시스템 개발)

  • Cha, S.T.;Kim, T.K.;Choi, J.H.;Kim, C.K.;Lee, C.K.
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2006년도 제37회 하계학술대회 논문집 A
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    • pp.68-69
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    • 2006
  • A new type of simulation training system for power system operation is presented in this paper It is based on transmission mimic board, double screen PC, mimic control panel, and real-time digital simulator, KEPS. The operating simulation includes the simulations of the control panel interface and the simulator. The mimic board displays transmission network summary information using a software view of the hardware based mimic board. The symbols, numbers and colors layout exactly match those of the KEPS draft case to provide operators a familiar and effective starting point. This paper describes the development of an innovative training system, utilizing the benefits of 3 dimension visualization s/w and communication-control s/w to create the appropriate operational environment and allow simulation of various power system operations without the restrictions of other training methods. Experiences gained in developing concepts and meeting considerable s/w challenges are outlined, and the potential of the simulator for future operations training discussed.

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DESIGN AND IMPLEMENTATION OF 3D TERRAIN RENDERING SYSTEM ON MOBILE ENVIRONMENT USING HIGH RESOLUTION SATELLITE IMAGERY

  • Kim, Seung-Yub;Lee, Ki-Won
    • Proceedings of the KSRS Conference
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    • 대한원격탐사학회 2006년도 Proceedings of ISRS 2006 PORSEC Volume I
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    • pp.417-420
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    • 2006
  • In these days, mobile application dealing with information contents on mobile or handheld devices such as mobile communicator, PDA or WAP device face the most important industrial needs. The motivation of this study is the design and implementation of mobile application using high resolution satellite imagery, large-sized image data set. Although major advantages of mobile devices are portability and mobility to users, limited system resources such as small-sized memory, slow CPU, low power and small screen size are the main obstacles to developers who should handle a large volume of geo-based 3D model. Related to this, the previous works have been concentrated on GIS-based location awareness services on mobile; however, the mobile 3D terrain model, which aims at this study, with the source data of DEM (Digital Elevation Model) and high resolution satellite imagery is not considered yet, in the other mobile systems. The main functions of 3D graphic processing or pixel pipeline in this prototype are implemented with OpenGL|ES (Embedded System) standard API (Application Programming Interface) released by Khronos group. In the developing stage, experiments to investigate optimal operation environment and good performance are carried out: TIN-based vertex generation with regular elevation data, image tiling, and image-vertex texturing, text processing of Unicode type and ASCII type.

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Development for Motion Evaluation of Tilting Simulator (틸팅 시뮬레이터의 운동판 설계에 관한 연구)

  • Song, Yong-Soo;Kim, Jung-Suk;Lee, Su-Gil;Han, Seong-Ho
    • Proceedings of the KIEE Conference
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    • 대한전기학회 2004년도 하계학술대회 논문집 D
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    • pp.2631-2633
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    • 2004
  • This paper describes the construction of a half sphere screen driving tilting simulator that can perform six degree-of-freedom( DOF) motions simmulator to a tilting train. The mathematical equations of Tilting Train dynamics are first derived from the 6-DOF bicycle model and incorporated with the bogie. carbody, and suspension subsystems. The equations of motion are then programmed by visual C++ code. To achieve the simulator functions. a motion platform that is constructed by six electric-driven actuators is designed. and its kinetics/inverse kinetics analysis is also conducted. Driver operation signals such as carbady angle, accelerator. and tilting positions are measured to trigger the Tilting dynamics calculation and further actuate the cylinders by the motion platform control program. In addition. a digital PID controller is added to achieve the stable and accurate displacements of the motion platform. The experiments prove that the designed simulator is adequate in performing some special rail mad driving situations discussed in this paper.

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