• Title/Summary/Keyword: Digital Screen

Search Result 551, Processing Time 0.032 seconds

A Study on the Characteristics of Colour Perception According to Light and Dark Mode in the Digital Media Environment (디지털 미디어 환경에서 사용자 환경 모드에 따른 색채 인지 특성 연구)

  • Ji-Young Hong
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.3
    • /
    • pp.65-70
    • /
    • 2023
  • In recent years, the digital media environment has begun to diversify, with a greater focus being placed on user-centric design. With the development of digital technology, the digital media environment has formed a vast network of information, which supports interactive communication between people, creating a need for user-centric research. Mobile displays, as a representation of the digital media environment, have the advantage of mobility through the use of thin screen displays and low-performance image sensors, which allow for miniaturization and power saving. However, this results in reduced colour accuracy compared to large displays. This study investigates users' colour perception when using dark and light mode mobile displays. Colour perception was measured using a psycho-physical experiment, which controls each colour attribute based on the 12 colours of KS. The results were analysed to determine whether there is a difference in colour perception between dark mode and light mode, and if the difference was statistically significant. Future research directions based on the results are then discussed.

Comparison Study of the Modulation Transfer Function of a Prototype a-Se based Flat Panel Detector with Conventional Speed Class 400 Film/screen System (비정질 셀레늄을 이용한 직접방식의 디지털 방사선 검출기와 X-ray film과의 MTF측정을 통한 영상 질(quality) 비교평가에 관한 연구)

  • Park, Jang-Yong;Park, Ji-Koon;Kang, Sang-Sik;Moon, Chi-Woong;Lee, Hyung-Won;Nam, Sang-Hee
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.40 no.3
    • /
    • pp.163-171
    • /
    • 2003
  • To evaluate the performance of the digital radiography(DR) system developed in our group, the modulation transfer function(MTF) was measured and compared with that of an analog X- ray detector, film/screen system. The DR system has an amorphous selenium(a-Se) layer vacuum-evaporated on a TFT flat panel detector. The speed class 400 film/screen (Fuji) system has been being used in the clinical field as analog X-ray detectors. Both the square wave and slit method were used to evaluate their MTF. The square method was applied to both film/screen and the DR system. The slit method, however, was applied to only DR system. The full-width half maximum resolution of film/screen was 357${\mu}{\textrm}{m}$(1.4 lp/mm at 50% spatial frequency), and the resolution of DR was limited to 200${\mu}{\textrm}{m}$(2.5 lp/mm at 30%). These results indicate the measured resolution limitations approximate to the pixel pitch, 139 ${\mu}{\textrm}{m}$ of TFT. The MTF of DR is higher than that of film/screen by the factor of 1.785. It is proved that our a-Se based DR system has potential usefulness in the clinical field.

A comparative study for resolution and density of chest imaging using film/screen, CR and DR (X-ray 흉부영상 FIlm/Screen, CR, DR Resolution과 Density 비교평가)

  • An, Byeong-Ju
    • Journal of the Korean Society of Radiology
    • /
    • v.4 no.1
    • /
    • pp.25-30
    • /
    • 2010
  • The objective of this study was to compare the resolution and density appropriate to diagnosis in chest PA radiography. In comparing the resolution, we radiographed with conventional radiography, computed radiography(CR) and digital radiography(DR) using the linear resolution phantom(Nuclear Associates-Carle Place. N.Y.). 2 radiologists and 3 radiological technologists read the resolution value by the blind test. DR, conventional radiography and CR measured 3.95, 3.58, 3.48 resolution value respectively. In analysing the density, we chose the fifty normal chest CR and DR and conventional film. We estimated the density using by densitometer(X-rite company-Model 301) in seven regions(lung field, lung field margine, mediastinum I, mediastinum II, heart shadow I, heart shadow II, diaphragm) of chest film. We adapted to analysis the Japanese chest X-ray evaluating method and table. It was scored 0(farthest density value) to 2(nearest density value). DR scored 2 at mediastinum I, mediastinum II, heart shadow I, heart shadow II and diaphragm. On the contrary with, CR scored 2 at lung field and lung field margine. Consequently, DR superior than CR and conventional radiography film compairing density and resolution. It was due to small pixel size and post processing algorithm with digital radiography.

Performance Comparison of Machine Learning Models to Detect Screen Use and Devices (스크린 사용 여부 및 사용 디바이스 감지를 위한 머신러닝 모델 성능 비교)

  • Hwang, Sangwon;Kim, Dongwoo;Lee, Juhwan;Kang, Seungwoo
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.24 no.5
    • /
    • pp.584-590
    • /
    • 2020
  • Long-term use of digital screens in daily life can lead to computer vision syndrome including symptoms such as eye strain, dry eyes, and headaches. To prevent computer vision syndrome, it is important to limit screen usage time and take frequent breaks. There are a variety of applications that can help users know the screen usage time. However, these apps are limited because users see various screens such as desktops, laptops, and tablets as well as smartphone screens. In this paper, we propose and evaluate machine learning-based models that detect the screen device in use using color, IMU and lidar sensor data. Our evaluation shows that neural network-based models show relatively high F1 scores compared to traditional machine learning models. Among neural network-based models, the MLP and CNN-based models have higher scores than the LSTM-based model. The RF model shows the best result among the traditional machine learning models, followed by the SVM model.

Achieving the Naked-eye 3D Effect for Right-angled LED Screen by Off-line Rendering Production Method

  • Fu Linwei;Zhou Jiani;Tae Soo Yun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.15 no.2
    • /
    • pp.157-167
    • /
    • 2023
  • As a new trend in the development of urban public spaces, the use of right-angle LED screens perfectly combines building facades with naked-eye 3D visual effects, providing designers with a brand-new creative platform. How to create a realistic naked-eye 3D effect on a right-angle LED screen and bring an immersive visual experience to the audience has become a question worth exploring. So far, production companies have yet to announce the relevant design ideas and complete production methods. In order to explore the production principle and production process of the naked-eye 3D effect of the right-angle LED screen, we summarize the basic production principle of the naked-eye 3D impact of the right-angle LED screen through case analysis. Based on understanding the production principle, the actual case production test was carried out, and a complete production process of the naked eye 3D visual effect of the right-angle led screen was tried to be provided by off-line rendering. For the problem of how to deal with image deformation, we provide two production methods: post-production software correction and UV mapping. Among them, the UV mapping method is more efficient and convenient. Referring to this paper can help designers quickly understand the production principle of the naked eye 3D effect of right-angle LED screens. The production process proposed in this paper can provide a reference for production method for related project producers.

A New Method of Object-based Tracking Modules for the Interactive Media

  • Kim, Young-Ouk;Suh, Sang-Bong
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2001.10a
    • /
    • pp.100.1-100
    • /
    • 2001
  • With the prolific growth of cable, satellite digital broadcasting and internet related industry, new digital contents are being demanded. Today, more end-users seek participations in the media through interactivity. Visual tracking technology, based on image processing, is mainly used in fields of human face tracking, security inspection, and traffic monitoring applications. In this research, we describe the interactive modules such as information display, e1-commerce and other services along with on-screen visuals on the streaming media using object visual tracking technology. The ...

  • PDF

Android Application for Candidates (수험생을 위한 안드로이드 어플리케이션)

  • Bang, Hye Ja;Noh, Baek Lin
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.7 no.2
    • /
    • pp.67-75
    • /
    • 2011
  • The widespread use of android application is required for candidates to use in general life. Candidates need an application that doesn't change the screen a lot for the convenience and need a system that has fewer overloads. In this paper. we have implemented a program that helps students to improve their study using a note of wrong answers. vocabulary game and health management with using balanced diet, alarm, messenger, information of university and stretching.

Development of PALplus Digital Decoder System for the European 2nd Generation Wide TV (유럽향 2세대 Wide TV용 PALplus 디지털 디코더 시스템의 개발)

  • 김정훈;이민승;정태홍;송동일;이명호
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1997.11a
    • /
    • pp.101-106
    • /
    • 1997
  • Palplus system is a new European 16:9 wide screen TV format which has a full compatibility with standard PAL and the system has a advantage of improving picture quality by the reduction of cross color and cross luminance as well as making use of the full horizontal luminance bandwidth of the PAL system. We implemented European 16:9 PALplus Digital decoder(625/50/2:1) system using SVP(Serial Video Processor) IC and discrete helper demodulator.

  • PDF

Dependence of color reproduction on screen mode of DLP projection TV (DLP 프로젝션 TV의 화면모드별 색특성 분석)

  • 김태희;김동환;송영란;김문철
    • Proceedings of the Optical Society of Korea Conference
    • /
    • 2003.02a
    • /
    • pp.268-269
    • /
    • 2003
  • 삼성전자는 LCD 방식에 이은 3세대 프로젝션 모델로 평가받는 DMD (Digital Micromirror Device) 기술을 채용한 43‘’, 50‘’, 61‘’ DLP (Digital Light Processing) 프로젝션 TV를 개발 시판하고 있다. DMD 기술이란 921,600개의 미세한 거울들이 신호에 따라 반사각도를 조절하며 이미지를 구현하는 기술이다. 삼판식 프로젝션 시스템의 단점을 개선, 경박단소와 저가격화를 위하여 단판식을 이용하는 DLP 프로젝션 TV 의 경우 Red, Green, Blue 로 이뤄진 칼라휠을 회전시킴으로서 DMD 위에 연속적으로 삼색의 영상을 재생하여 색을 분리 합성한다. (중략)

  • PDF

Measurement of Highly Aspherical Surface using Computer Generated Holograms

  • Kim, Tae-hee;Choi, Soon-Cheol
    • Journal of the Optical Society of Korea
    • /
    • v.6 no.2
    • /
    • pp.21-26
    • /
    • 2002
  • Interferometric metrology with a null CGH(computer-generated hologram) is presented for measuring highly aspheric surfaces used in a large screen projection television system with high accuracy. The cubic spline surface model which works in a single-pass configuration with a refractive index of object space 0 is used for designing a null CGH. A hybrid null corrector with plano-concave lens in front of a CGH is presented to make the CGH easier to fabricate. Experimental results are presented to demonstrate the validity of the proposed technique.