• 제목/요약/키워드: Digital Data Broadcasting

검색결과 527건 처리시간 0.029초

소프트웨어 글로벌화를 위한 제품 라인 아키텍처 설계 기술 (Design Technology of Product Line Architecture for Software Globalization)

  • 이관우
    • 한국인터넷방송통신학회논문지
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    • 제13권2호
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    • pp.83-92
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    • 2013
  • 소프트웨어 글로벌화란 다양한 나라 및 문화에 적합한 소프트웨어를 쉽게 체계적으로 개발할 수 있도록 지원하는 활동이다. 지금까지 소프트웨어 글로벌화를 위한 노력은 주로 소프트웨어 구현 기술 및 도구 개발에 초점을 맞추어왔다. 하지만 다른 나라 및 문화에 판매되는 글로벌 소프트웨어 제품은 다양한 환경 차이에 의해 요구사항이 다르게 되고, 이러한 요구사항의 차이는 상이한 아키텍처 설계를 유도하게 된다. 본 논문에서는 이러한 아키텍처 설계 지식을 체계화된 지식 모델로 정의하고, 이러한 지식 모델을 작성하고 이용하는 방법론을 제안한다. 또한 디지털 데이터 방송용 셋톱박스 미들웨어 시스템의 아키텍처 설계에 제안된 모델과 방법론을 적용하여 타당성을 평가한다.

DMB 환경에서의 통합 RF 수신을 위한 모듈 개발 (Development of an Integrated RF Module for DMB Environment)

  • 박주현;최정훈
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.75-76
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    • 2006
  • A new broadcasting standard for Digital Multimedia Broadcasting(DMB) has been announced in Korea to provide audio, video, and data broadcasting services. There exist two types of DMB; terrestrial DMB and satellite DMB. And in order to service DMB on the single system, the integration of RF module is required. In this paper, we describe an integrated RF tuner module that can receive T-DMB and S-DMB at the same time, which includes an L-band down-converter, a Band III tuner, and a S-DMB tuner.

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Applied Practices on Digital Historical Data Transformation based on Intangible Cultural Heritage with Metaverse Approach

  • Hyeon-Uk Jeong;Janghwan Kim;Jihoon Kong;R. Young Chul Kim
    • International journal of advanced smart convergence
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    • 제13권3호
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    • pp.279-286
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    • 2024
  • The preservation and transmission of intangible cultural heritage, such as traditional martial arts, have historically relied on manual processes that are both resource-intensive and costly. Due to budget limitations, many of these cultural assets are at risk of deterioration or remain hidden in museum storage, inaccessible to the public. To address these challenges, we propose a Digital Historical Data Transformation mechanism utilizing metaverse development techniques. This innovative approach converts 2D images into 3D representations, allowing for the extraction and visualization of associated actions in a three-dimensional space. By applying this methodology to the "Muyedobotongji," a classic text on traditional martial arts, we aim to digitally preserve these practices in a way that is both immersive and interactive. The transformation of static 2D images into dynamic 3D visualizations will not only enhance the restoration process but also make these cultural assets more accessible and engaging for future generations. This digital approach promises a more efficient and sustainable means of preserving intangible cultural heritage, ensuring that these traditions continue to thrive in the modern world.

Embedded 기술을 이용한 COS MEMS 시스템 설계 (COS MEMS System Design with Embedded Technology)

  • Hong, Seon Hack;Lee, Seong June;Park, Hyo Jun
    • KEPCO Journal on Electric Power and Energy
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    • 제6권4호
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    • pp.405-411
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    • 2020
  • In this paper, we designed the COS MEMS system for sensing the falling detection and explosive noise of fuse link in COS (Cut Out Switch) installing on the power distribution. This system analyzed the failure characteristics and an instantaneous breakdown of power distribution. Therefore, our system strengths the industrial competence and guaranties the stable power supply. In this paper, we applied BLE (Bluetooth Low Energy) technology which is suitable protocol for low data rate, low power consumption and low-cost sensor applications. We experimented with LSM6DSOX which is system-in-module featuring 3 axis digital accelerometer and gyroscope boosting in high-performance mode and enabling always-on low-power features for an optimal motion for the COS fuse holder. Also, we used the MP34DT05-A for gathering an ultra-compact, low power, omnidirectional, digital MEMS microphone built with a capacitive sensing element and an IC interface. The proposed COS MEMS system is developed based on nRF52 SoC (System on Chip), and contained a 3-axis digital accelerometer, a digital microphone, and a SD card. In this paper of experiment steps, we analyzed the performance of COS MEMS system with gathering the accelerometer raw data and the PDM (Pulse Data Modulation) data of MEMS microphone for broadcasting the failure of COS status.

Multimedia information description and search : technology and perspective

  • Kim, Jin-Woong;Kim, Jae-Gon;Lee, Hankyu;Yang, Jae-Woo
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1998년도 Proceedings of International Workshop on Advanced Image Technology
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    • pp.116-121
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    • 1998
  • As digital audio video data compression and transmission techniques are matured, huge amount of digital multimedia material is produced and delivered via broadcasting, digital storage media and world-wide web(WWW). Thus it became very important to provide a standardized way of multimedia data content description, so that efficient and effective access and reuse of valuable multimedia information can be possible. In this paper, enabling core technologies and our research directions on this are presented with brief introduction on the scope of the multimedia content description interface, called MPEG-7, in terms of objective, application and requirements.

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초음파 비파괴 검사를 위한 영상처리 소프트웨어 개발 (Development of Image Processing Software for Ultrasonic NDE)

  • 박진홍;남명우;이영석
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2007년도 하계종합학술대회 논문집
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    • pp.459-460
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    • 2007
  • In this paper, we describe a development of ultrasonic nondestructive evaluation software to analyze steam generator of nuclear power plant. The developed software includes classical analysis method such as A, B, C and D-scan images. And it can analyze the size and the location of internal cracks using 2D image. To do such, we obtain raw data from specimens of real pipeline of power plants, and get the crack points using LPF and differential method from obtained ultrasonic 1-dimensional data. The results of applications showed that the developed software provided accurate images of cracks on various specimens.

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Forgery Detection Mechanism with Abnormal Structure Analysis on Office Open XML based MS-Word File

  • Lee, HanSeong;Lee, Hyung-Woo
    • International journal of advanced smart convergence
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    • 제8권4호
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    • pp.47-57
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    • 2019
  • We examine the weaknesses of the existing OOXML-based MS-Word file structure, and analyze how data concealment and forgery are performed in MS-Word digital documents. In case of forgery by including hidden information in MS-Word digital document, there is no difference in opening the file with the MS-Word Processor. However, the computer system may be malfunctioned by malware or shell code hidden in the digital document. If a malicious image file or ZIP file is hidden in the document by using the structural vulnerability of the MS-Word document, it may be infected by ransomware that encrypts the entire file on the disk even if the MS-Word file is normally executed. Therefore, it is necessary to analyze forgery and alteration of digital document through internal structure analysis of MS-Word file. In this paper, we designed and implemented a mechanism to detect this efficiently and automatic detection software, and presented a method to proactively respond to attacks such as ransomware exploiting MS-Word security vulnerabilities.

Effects of Implementation and Application of Realistic Digital Contents

  • Han, Ji-Woo
    • International journal of advanced smart convergence
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    • 제8권1호
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    • pp.147-152
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    • 2019
  • This study aims to explore the understanding of and the interest in realistic digital contents and examine their effectiveness, by implementing and applying VR around the science subject in middle schools. It organized each group of two for cooperative activities, in order to implement VR for 52 middle school students located at Y-county, who understood study contents and agreed to participate in the study. Then, it implemented and applied realistic digital contents regarding a change in the science geosphere and many kinds of forces, by extracting and designing them. As they implemented and applied VR around contents interest in science subject. VR assisted lessons made statistically significant differences in understanding and effectiveness of realistic digital contents. It will provide basic data used to cultivate future talents who can prepare for a change in the educational paradigms along with the fourth industrial revolution and adapt to the future knowledge-based society.

A Study on Efficient Data De-Identification Method for Blockchain DID

  • Min, Youn-A
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권2호
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    • pp.60-66
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    • 2021
  • Blockchain is a technology that enables trust-based consensus and verification based on a decentralized network. Distributed ID (DID) is based on a decentralized structure, and users have the right to manage their own ID. Recently, interest in self-sovereign identity authentication is increasing. In this paper, as a method for transparent and safe sovereignty management of data, among data pseudonymization techniques for blockchain use, various methods for data encryption processing are examined. The public key technique (homomorphic encryption) has high flexibility and security because different algorithms are applied to the entire sentence for encryption and decryption. As a result, the computational efficiency decreases. The hash function method (MD5) can maintain flexibility and is higher than the security-related two-way encryption method, but there is a threat of collision. Zero-knowledge proof is based on public key encryption based on a mutual proof method, and complex formulas are applied to processes such as personal identification, key distribution, and digital signature. It requires consensus and verification process, so the operation efficiency is lowered to the level of O (logeN) ~ O(N2). In this paper, data encryption processing for blockchain DID, based on zero-knowledge proof, was proposed and a one-way encryption method considering data use range and frequency of use was proposed. Based on the content presented in the thesis, it is possible to process corrected zero-knowledge proof and to process data efficiently.

T-DMB 프레임 분석 시뮬레이터 개발 및 교육활용에 관한 연구 (A Study on the Development of T-DMB Frame Analysis Simulator and its Utilization in Education)

  • 황인태;김한종
    • 실천공학교육논문지
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    • 제7권1호
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    • pp.31-37
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    • 2015
  • T-DMB는 유럽의 Eureka-147 DAB (Digital Audio Broadcasting) 표준을 바탕으로 멀티미디어 방송이 가능하도록 표준을 추가하여 만든 서비스로 이동 중에 동영상 시청, 고품질오디오 청취, 교통정보서비스(TPEG) 등의 서비스를 제공하고 있다. T-DMB 전송 프레임은 SC 채널, FIC 채널, MSC 채널로 구성된다. 비디오, 오디오, 데이터와 같은 서비스는 MSC 채널에서 서브채널 형태로 전송되며 FIC 채널은 각 서비스와 서브채널에 관련된 정보를 전달한다. 본 연구에서는 학부, 대학원 및 교육원들에서 교육되고 있는 지상파 DMB (T-DMB) 시스템과 관련하여 T-DMB 수신기에서 수신한 T-DMB 전송 프레임을 PC로 전달하여 PC 상에서 수신된 T-DMB 전송 프레임을 분석하고 비쥬얼하게 나타내어 줌으로 T-DMB 시스템의 이해를 돕고 학습동기를 유발할 수 있도록 T-DMB 전송 프레임 분석 시뮬레이터를 C++를 이용하여 개발하고 이를 실험하였다.