• Title/Summary/Keyword: Digital Data Broadcasting

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A Novel Data Transmission Scheme for ATSC Terrestrial DTV Systems

  • Park, Sung-Ik;Kim, Heung-Mook;Oh, Wang-Rok;Kim, Jeong-Chang
    • ETRI Journal
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    • v.34 no.2
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    • pp.168-174
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    • 2012
  • In Advanced Television Systems Committee (ATSC) terrestrial digital television (DTV) systems, additional very low-rate data can be transmitted by modulating the amplitude and polarity of the transmitter identification (TxID) signal. Although the additional data transmission scheme offers reliable transmission and has a very large coverage area, it has a limitation on the data rate. In this paper, we propose a novel additional data transmission scheme based on the TxID sequences of the ATSC DTV system and Walsh modulation. The proposed scheme not only increases the data rate significantly, but also offers a virtually identical coverage area compared to a conventional scheme.

A Study on Security Event Detection in ESM Using Big Data and Deep Learning

  • Lee, Hye-Min;Lee, Sang-Joon
    • International Journal of Internet, Broadcasting and Communication
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    • v.13 no.3
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    • pp.42-49
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    • 2021
  • As cyber attacks become more intelligent, there is difficulty in detecting advanced attacks in various fields such as industry, defense, and medical care. IPS (Intrusion Prevention System), etc., but the need for centralized integrated management of each security system is increasing. In this paper, we collect big data for intrusion detection and build an intrusion detection platform using deep learning and CNN (Convolutional Neural Networks). In this paper, we design an intelligent big data platform that collects data by observing and analyzing user visit logs and linking with big data. We want to collect big data for intrusion detection and build an intrusion detection platform based on CNN model. In this study, we evaluated the performance of the Intrusion Detection System (IDS) using the KDD99 dataset developed by DARPA in 1998, and the actual attack categories were tested with KDD99's DoS, U2R, and R2L using four probing methods.

The Future Past of Humanities Research: Musing Methodology in the Digital Convergence Era

  • Kim, Jiyun
    • International journal of advanced smart convergence
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    • v.9 no.3
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    • pp.161-168
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    • 2020
  • Over the last half-century, computer science has revolutionarily changed the landscape of humanities research. This digital shift in research methodology has reached from the brainstorming process to preserving, constructing, collecting, visualizing, and even analyzing materials. Such transformation has brought about the birth of the new field of study: Digital Humanities (DH). DH undeniably has saved much of the physical chores and provided a new angle to interpret the text, thereby making its meteoric rise as a promising future of the humanities. Based on such innovation, electronic circuitry can seem to replace the imagination that detects relationships and significances of research data with ever-improving interfaces. However, despite hitherto technological development, the thousands-year-old essence of traditional liberal arts-human creativity-remains the heart of humanities research and always will. This paper starts by proving this proposition in the way of comparing the old and new liberal arts research methods, focusing on literary studies. Meanwhile, it thoroughly investigates how digitalized bibliographies, search engines, databases, and digital projects provide the most useful data preservation and virtual experience of browsing in the library, along with their limitations due to the intrinsic quality of humanities research data. Also, it probes the differences between traditional and digital data analysis in current methods of literary studies, ultimately presenting the ideal direction for humanities development in the era of digital convergence.

The Development of Terrestrial DMB System for Video Associated Data Services (비디오 부가데이터 서비스를 위한 지상파 DMB 시스템 개발)

  • Kim, Hyun-Soon;Kyung, Il-Soo;Kim, Sang-Hun;Kim, Man-Sik
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.541-553
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    • 2006
  • Since DMB on-air was started, not high-qualified audio, video services but various service models have been required. This paper is about systems for one of these services, video associated data service. A terrestrial DMB system to make contents of video associated data services and transmit them on DMB channel is proposed in this paper. This system satisfies standard of the video associated data services for terrestrial DMB; MPEG-4 BIFS (BInary Format for Scene) Core2D scene description profile and graphics profile. This system is designed to support two major features of broadcasting, real-time authoring non automatic transmission and non real-time authoring automatic transmission, and focuses on the abilities to make high-qualified contents efficiently and transmit them to video encoder reliably. This system proved its performance through conformance tests with various receivers, so can be used in future on-air.

The Development of Real-time Video Associated Data Service System for T-DMB (T-DMB 실시간 비디오 부가데이터 서비스 시스템 개발)

  • Kim Sang-Hun;Kwak Chun-Sub;Kim Man-Sik
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.474-487
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    • 2005
  • T-DMB (Terrestrial-Digital Multimedia Broadcasting) adopted MPEG-4 BIFS (Binary Format for Scene) Core2D scene description profile and graphics profile as the standard of video associated data service. By using BIFS, we can support to overlay objects, i.e. text, stationary image, circle, polygon, etc., on the main display of receiving end according to the properties designated in broadcasting side and to make clickable buttons and website links on desired objects. Therefore, a variety of interactive data services can be served by BIFS. In this paper, we implement real-time video associated data service system far T-DMB. Our developing system places emphasis on real-time data service by user operation and on inter-working and stability with our previously developed video encoder. Our system consists of BIFS Real-time System, Automatic Stream Control System and Receiving Monitoring System. Basic functions of our system are designed to reflect T-DMB programs and characteristics of program production environment as a top priority. Our developed system was used in BIFS trial service via KBS T-DMB, it is supposed to be used in T-DMB main service after improvement process such as intensifying system stability.

A Study on the Effective Marketing Implementation through Face Recognition Technology in Smart Digital Signage

  • Cha, jin-gil;Kim, Seong-Kweon
    • International journal of advanced smart convergence
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    • v.11 no.3
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    • pp.72-78
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    • 2022
  • The aim of this research is to improve the effectiveness of digital media advertising because current advertisements -in digital signage - indiscriminately appeals to the general public rather than to a specific target. In order to deliver efficient and customized advertisement information, an IoT human body detection sensor mounted on digital signage detected human faces and then classified them firstly by gender. The digital signage here is a smart digital signage that can analyze facial signals, discriminate them based on patterns, and apply the extracted data by displaying the corresponding information to the user. In addition, by identifying the customer's location approaching the smart digital signage and displaying the optimized content information for the customer's location through an algorithm, the digital signage can dramatize the advertisement Thus, this is a study meant forimproving information efficiency while reducing noise and driving power waste generated from unnecessary digital information reproduction.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.

A Study on the Visualization of Facility Data Using Manufacturing Data Collection Standard (제조설비 데이터 수집 표준을 이용한 설비 데이터 시각화에 대한 연구)

  • Ko, Dongbeom;Park, Jeongmin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.3
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    • pp.159-166
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    • 2018
  • This paper introduces a manufacturing facility visualization system for the monitoring of smart factories. With the development of technology and the emergence of such terms as the Fourth Industrial Revolution and Industry 4.0, technologies for smart factories are becoming more important. A Manufacturing Execution System that can improve productivity and help decision making by monitoring production plants in real-time is one of the key technologies for smart factories. The application of digital twin technology for more accurate monitoring technology is also an important issue. However, digital twin implementations require an integrated infrastructure that can integrate facility data from multiple manufacturers. Therefore, this paper designs and develops a visualization program that can verify real-time information of facilities using data collection system based on international standard protocol for heterogeneous collection and monitoring of facility data. This allows a factory to consolidate equipment data from multiple manufacturers and to view them in real-time.

Efficient Local Decoding Using Bit Stream Map for High Resolution Video (비트 스트림 지도를 이용한 고해상도 영상의 효율적인 지역복호화)

  • Park Sungwon;Won Jongwoo;Lee Sunyoung;Kim Wookjoong;Kim Kyuheon;Jang Euee S
    • Journal of Broadcast Engineering
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    • v.9 no.4 s.25
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    • pp.391-401
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    • 2004
  • In this paper, we introduce a novel coding method to efficiently enable spatial random access for high resolution video. In terms of resolution and display size, standard display devices (such as cathode-ray tubes. monitors. PDAs, and LCDs) do not sufficiently support high resolution video such as digital cinema and panoramic video. Currently, users have no choice but to view video at lower resolution as a result of down-sampling, or only a partial region of the video due to display size limitations. Our proposed method. which we call the B-map, represents the set of starting locations of the coded segments in a picture frame. This information, or B-map, is first sent to the decoder prior to the coded data stream of the frame and is then used for fast local decoding. To test our method, we compare our B-map with JPEG tiling and the JPEG Resynchronization marker. Experimental results show that the proposed coding method requires less overhead than existing methods during the same decoding time. The results show promise for future panoramic or digital cinema applications.

Data Hiding Based on BTC using EMD (EMD를 사용한 BTC 기반의 데이터 은닉)

  • Kim, Cheonshik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.11-16
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    • 2014
  • Block truncation coding (BTC) is a recent technique used for compression of monochrome image data. The original algorithm of BTC implement to use the standard mean and the standard deviation. For data hiding, it is needed to modify bit-planes of an images. These modifications yields unacceptable quality of BTC images. Thus, we propose IODBTC (Improved Ordered dithering BTC) improving BTC. In this paper, we improve this problem. Experimental results show that the reconstructed secret messages are the same as the original secret messages, and that the proposed scheme exhibits a good BTC images compared to that of previous schemes.