• Title/Summary/Keyword: Digital Copyright Protection

Search Result 288, Processing Time 0.025 seconds

Video Copy Detection Algorithm Against Online Piracy of DTV Broadcast Program (DTV 방송프로그램의 온라인 불법전송 차단을 위한 비디오 복사본 검출 알고리즘)

  • Kim, Joo-Sub;Nam, Je-Ho
    • Journal of Broadcast Engineering
    • /
    • v.13 no.5
    • /
    • pp.662-676
    • /
    • 2008
  • This paper presents a video copy detection algorithm that blocks online transfer of illegally copied DTV broadcast programs. Particularly, the proposed algorithm establishes a set of keyframes by detecting abrupt changes of luminance, and then exploits the spatio-temporal features of keyframes. Comparing with the preregistered features stored in the database of DTV broadcast programs, the proposed scheme performs a function of video filtering in order to distinguish whether an uploaded video is illegally copied or not. Note that we analyze only a set of keyframes instead of an entire video frame. Thus, it is highly efficient to identify illegal copied video when we deal with a vast size of broadcast programs. Also, we confirm that the proposed technique is robust to a variety of video edit-effects that are often applied by online video redistribution, such as apsect-ratio change, logo insertion, caption insertion, visual quality degradation, and resolution change (downscaling). In addition, we perform a benchmark test in which the proposed scheme outperforms previous techniques.

SIFT Feature Based Digital Watermarking Method for VR Image (VR영상을 위한 SIFT 특징점 기반 디지털 워터마킹 방법)

  • Moon, Won-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of Broadcast Engineering
    • /
    • v.24 no.6
    • /
    • pp.1152-1162
    • /
    • 2019
  • With the rapid development of the VR industry, many VR contents are produced and circulated, and the need for copyright protection is increasing. In this paper, we propose a method of embedding and extracting watermarks in consideration of VR production process. In embedding, SIFT is performed by selecting the region where distortion is minimized in VR production, and transformed into frequency domain using DWT and embedded into the QIM method. In extracting process, in order to correct the distortion in the projection process, the top and bottom regions are changed to different projection methods and some middle regions are rotated using 3DoF to extract the watermark. After this processing, extracted watermark has higher accuracy than the conventional watermark method, and the validity of the proposed watermark is shown by showing that the accuracy is maintained even in various attacks.

The Problems in Digital Watermarking into Intra-Frames of H.264/AVC (H.264-기반 인트라 프레임의 디지털 워터마킹 문제)

  • Choi, Hyun-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.13 no.2
    • /
    • pp.233-242
    • /
    • 2009
  • This paper intend to show the affect of the intra-prediction on the typical digital watermarking method and the fact that the watermarking method has very low effectiveness when it is performed for the intra-frames of H.264. The target watermarking method was the one for imperceptibility and robustness and was assumed to be performed during the intra-compression process by the H.264 technique. Also this method was assumed to insert watermark data and to extract it for certification if needed. The problem is that the resulting data from the re-engineering of the watermark insertion process to extract the watermark data is different from the one before. We experimentally showed that it stems from the intra-prediction itself. That is, we showed that the resulting image data from only compression without watermarking changes if it is re-compressed by the same conditions as the first compression and it is because the intra-prediction modes as well as the coefficient values change. Also, we applied one blind and one semi-blind watermarking methods to show that the typical attacks after watermarking makes this problem much more serious and lowers the effectiveness of the watermarking method dramatically. Therefore we concluded by considering the experimental data that a typical watermarking method which has been researched so far cannot guarantee the effectiveness of intra-frame watermarking and it is highly required to developed a new kind of methodologies.

The Present Situation and Challenges of the Russian Music Industry: Centered on the Digital Sound Sources (러시아 음악 산업 현황과 과제 - 디지털 음원을 중심으로 -)

  • Kwon, ki-bae;Kim, Se-il
    • Cross-Cultural Studies
    • /
    • v.50
    • /
    • pp.395-424
    • /
    • 2018
  • The purpose of this paper is to examine the current situation and background of the Russian consumer music market, where digital music sources are making great strides in the noted recent years. In addition, music storage technology, media and change are considered together in this report. Moreover, Russia is the 12th largest music market in the world. The Russian music industry is following the recent trend of the global music industry, where the digital music market is growing rapidly on many different levels. The explosive growth of the digital sound sources in Russia's music industry is attributed to the explosive increase in available consumer downloads, streaming sound source service, and the increase in the number of digital sound sources using mobile technologies due to the development of the Internet. In particular, the sales of the available and accessible streaming sound sources are expected to grow explosively by the year 2020, which is expected to account for more than 85% of total digital music sales. In other words, the spread of smartphones and the resulting changes in the lifestyle of the Russians have created these changes for the global consumer of music. In other words, the time has come for anyone to easily access music and listen to music without a separate audio or digital player. And the fact that the Russian government's strong policy on the eradication of illegal copying of music is becoming an effective deterrent, as is also the factor that led to the increase of the share of the digital sound source to increase sales in Russia. Today, the Russian music industry is leading this change through the age and process of simply adapting to the digital age. Music is the most important element of cultural assets, and it is the beneficial content, which drives the overall growth of the digital economy. In addition, if the following five improvements(First, strengthen the consciousness of the Russian people about copyright protection; Second, utilizing the Big Data Internet resources in the digital music industry; Third, to improve the monopoly situation of digital music distributors; Fourth, distribution of fair music revenues; and Fifth, revitalization of a re-investment in the current Russian music industry) are effective and productive, Russia's role and position in the world music market is likely to expand.

Digital watermarking algorithm for authentication and detection of manipulated positions in MPEG-2 bit-stream (MPEG-2비트열에서의 인증 및 조작위치 검출을 위한 디지털 워터마킹 기법)

  • 박재연;임재혁;원치선
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.40 no.5
    • /
    • pp.378-387
    • /
    • 2003
  • Digital watermarking is the technique that embeds invisible signalsincluding owner identification information, specific code, or pattern into multimedia data such as image, video and audio. Watermarking techniques can be classified into two groups; robust watermarking and fragile(semi-fragile) watermarking. The main purpose of the robust watermarking is the protection of copyright, whereas fragile(semi-fragile) watermarking prevents image or video data from illegal modifications. To achieve this goal watermark should survive from unintentional modifications such as random noise or compression, but it should be fragile for malicious manipulations. In this paper, an invertible semi-fragile watermarkingalgorithm for authentication and detection of manipulated location in MPEG-2 bit-stream is proposed. The proposed algorithm embeds two kinds of watermarks, which are embedded into quantized DCT coefficients. So it can be applied directly to the compressed bit-stream. The first watermark is used for authentication of video data. The second one is used for detection of malicious manipulations. It can distinguish transcodingin bit-stream domain from malicious manipulation and detect the block-wise locations of manipulations in video data. Also, since the proposed algorithm has an invertible property, recovering original video data is possible if the watermarked video is authentic.

A Study on the Introduction of Library Services Based on Blockchain (블록체인 기반의 도서관 서비스 도입 및 활용방안에 관한 연구)

  • Ro, Ji-Yoon;Noh, Younghee
    • Journal of the Korean BIBLIA Society for library and Information Science
    • /
    • v.33 no.1
    • /
    • pp.371-401
    • /
    • 2022
  • If the blockchain means storing information in a distributed environment that cannot be forged or altered, it is mentioned that this is similar to what librarians collect, preserve, and share authoritative information. In this way, this study examined blockchain technology as a way to collect and provide reliable information, increase work efficiency inside and outside the library, and strengthen cooperative networks. This study attempted to propose various ways to utilize blockchain technology in book relations based on literature surveys and case studies in other fields. To this end, this study first analyzed the field and cases of blockchain application to confirm the possibility and value of blockchain application in the library field, and proposed 12 ways to utilize it based on this. The utilization model was proposed by dividing it into operation and service sectors. In the operation sector, it is a digital identity-based user record storage and authentication function, transparent management and traceable monitoring function, voting-based personnel and recruitment system, blockchain governance-based network efficiency function, and blockchain-based next-generation device management and information integration function. The service sector includes improved book purchase and sharing efficiency due to simplification of intermediaries, digital content copyright protection and management functions, customized service provision based on customer behavior analysis, blockchain-based online learning platforms, sharing platforms, and P2P-based reliable information sharing platforms.

Application and Policy Direction of Blockchain in Logistics and Distribution Industry (물류 및 유통산업의 블록체인 활용과 정책 방향)

  • Kim, Ki-Heung;Shim, Jae-Hyun
    • The Journal of Industrial Distribution & Business
    • /
    • v.9 no.6
    • /
    • pp.77-85
    • /
    • 2018
  • Purpose - The purpose of this study is to subdivide trade transaction-centered structure in a logistics/distribution industry system to apply blockchain, to establish and resolve with which types of technology, and to provide policy direction of government institution and technology to apply blockchain in this kind of industry. Research design, data, and methodology - This study was conducted with previous researches centered on cases applied in various industry sectors on the basis of blockchain technology. Results - General fields of blockchain application include digital contents distribution, IoT platform, e-Commerce, real-estate transaction, decentralized app. development(storage), certification service, smart contract, P2P network infrastructure, publication/storage of public documents, smart voting, money exchange, payment/settlement, banking security platform, actual asset storage, stock transaction and crowd funding. Blockchain is being applied in various fields home and abroad and its application cases can be explained in the banking industry, public sector, e-Commerce, medical industry, distribution and supply chain management, copyright protection. As examined in the blockchain application cases, it is expected to establish blockchain that can secure safety through distributed ledger in trade transaction because blockchain is established and applied in various sectors of industries home and abroad. Parties concerned of trade transaction can secure visibility even in interrupted specific section when they provide it as a base for distributed ledger application in trade and establish trade transaction model by applying blockchain. In case of interrupted specific section by using distributed ledger, blockchain model of trade transaction needs to be formed to make it possible for parties concerned involved in trade transaction to secure visibility and real-time tracking. Additionally, management should be possible from the time of contract until payment, freight transfer to buyers through land, air and maritime transportation. Conclusions - In order to boost blockchain-based logistics/distribution industry, the government, institutionally, needs to back up adding legal plan of shipping, logistics and distribution, reviewing standardization of electronic switching system and coming up with blockchain-based industrial road maps. In addition, the government, technologically, has to support R&D for integration with other high technology, standardization of distribution industry's blockchain technology and manpower training to expand technology development.

A case study of blockchain-based public performance video platform establishment: Focusing on Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do (블록체인 기반 공연영상 공공 플랫폼 구축 사례 연구: 경기도 뉴미디어 예술방송국 경기아트온을 중심으로)

  • Lee, Seung Hyun
    • Journal of Service Research and Studies
    • /
    • v.13 no.1
    • /
    • pp.108-126
    • /
    • 2023
  • This study explored the sustainability of a blockchain-based cultural art performance video platform through the construction of Gyeonggi Art On, a new media art broadcasting station in Gyeonggi-do. In addition, the technical limitations of video content transaction using block chain, legal and institutional issues, and the protection of personal information and intellectual property rights were reviewed. As for the research method, participatory observation methods such as in-depth interviews with developers and operators and participation in meetings were conducted. The researcher participated in and observed the entire development process, including designing and developing blockchain nodes, smart contracts, APIs, UI/UX, and testing interworking between blockchain and content distribution services. Research Question 1: The results of the study on 'Which technology model is suitable for a blockchain-based performance video content distribution public platform?' are as follows. 1) The blockchain type suitable for the public platform for distribution of art performance video contents based on the blockchain is the private type that can be intervened only when the blockchain manager directly invites it. 2) In public platforms such as Gyeonggi ArtOn, among the copyright management model, which is an art based on NFT issuance, and the BC token and cloud-based content distribution model, the model that provides content to external demand organizations through API and uses K-token for fee settlement is suitable. 3) For public platform initial services such as Gyeonggi ArtOn, a closed blockchain that provides services only to users who have been granted the right to use content is suitable. Research question 2: What legal and institutional problems should be reviewed when operating a blockchain-based performance video distribution public platform? The results of the study are as follows. 1) Blockchain-based smart contracts have a party eligibility problem due to the nature of blockchain technology in which the identities of transaction parties may not be revealed. 2) When a security incident occurs in the block chain, it is difficult to recover the loss because it is unclear how to compensate or remedy the user's loss. 3) The concept of default cannot be applied to smart contracts, and even if the obligations under the smart contract have already been fulfilled, the possibility of incomplete performance must be reviewed.