• Title/Summary/Keyword: Digital Base Technology

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Security Vulnerability and Countermeasure on 5G Networks: Survey (5G 네트워크의 보안 취약점 및 대응 방안: 서베이)

  • Hong, Sunghyuck
    • Journal of Digital Convergence
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    • v.17 no.12
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    • pp.197-202
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    • 2019
  • In line with the era of the 4th Industrial Revolution, 5G technology has become common technology, and 5G technology is evaluated as a technology that minimizes the speed and response speed compared to 4G using technologies such as network slicing and ultra-multiple access. 5G NR stands for 5G mobile communication standard, and network slicing cuts the network into parallel connections to optimize the network. In addition, the risk of hacking is increasing as data is processed in the base station unit. In addition, since the number of accessible devices per unit area increases exponentially, there is a possibility of base station attack after hacking a large number of devices in the unit area. To solve this problem, this study proposes the introduction of quantum cryptography and 5G security standardization.

Sampling Jitter Effect on a Reconfigurable Digital IF Transceiver to WiMAX and HSDPA

  • Yu, Bong-Guk;Lee, Jae-Kwon;Kim, Jin-Up;Lim, Kyu-Tae
    • ETRI Journal
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    • v.33 no.3
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    • pp.326-334
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    • 2011
  • This paper outlines the time jitter effect of a sampling clock on a software-defined radio technology-based digital intermediate frequency (IF) transceiver for a mobile communication base station. The implemented digital IF transceiver is reconfigurable to high-speed data packet access (HSDPA) and three bandwidth profiles: 1.75 MHz, 3.5 MHz, and 7 MHz, each incorporating the IEEE 802.16d worldwide interoperability for microwave access (WiMAX) standard. This paper examines the relationship between the signal-to-noise ratio (SNR) characteristics of a digital IF transceiver with an under-sampling scheme and the sampling jitter effect on a multichannel orthogonal frequency-division multiplexing (OFDM) signal. The simulation and experimental results show that the SNR of the OFDM system with narrower band profiles is more susceptible to sampling clock jitter than systems with relatively wider band profiles. Further, for systems with a comparable bandwidth, HSDPA outperforms WiMAX, for example, a 5 dB error vector magnitude improvement at 15 picoseconds time jitter for a bandwidth of WiMAX 3.5 MHz profile.

Preference-based search technology for the user query semantic interpretation (사용자 질의 의미 해석을 위한 선호도 기반 검색 기술)

  • Jeong, Hoon;Lee, Moo-Hun;Do, Hana;Choi, Eui-In
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.271-277
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    • 2013
  • Typical semantic search query for Semantic search promises to provide more accurate result than present-day keyword matching-based search by using the knowledge base represented logically. Existing keyword-based retrieval system is Preference for the semantic interpretation of a user's query is not the meaning of the user keywords of interconnect, you can not search. In this paper, we propose a method that can provide accurate results to meet the user's search intent to user preference based evaluation by ranking search. The proposed scheme is Integrated ontology-based knowledge base built on the formal structure of the semantic interpretation process based on ontology knowledge base system.

Emerging Digital Technology as a Window of Opportunity and Technological Leapfrogging: Catch-up in Digital TV by the Korean Firms

  • Lee, Geun;Lim, Chai-Sung;Song, Wi-Chin
    • Proceedings of the Technology Innovation Conference
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    • 2004.02a
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    • pp.288-315
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    • 2004
  • This paper has examined the leapfrogging thesis with the case of catch-up in digital TV by the Korean firms. Despite the disadvantages implied by the technological regime of digital TV and the risks facing early entrants in trajectory choice and initial market formation, the Korean firms had achieved a 'path-creating catch-up' in the sense they chose a different path from the Japanese forerunning firms. As they have been closely watching the technological trends and the standard setting process, there was less risk of choosing the right or wrong technological trajectory. Also, despite the lack of sufficient capability and core knowledge base, the Korean firms had some complementary asset, such as the experience of producing analogue TV, and were able to develop the prototype digital TV and the ASIC chips, given the accesses to the foreign knowledge via overseas R&D posts and acquisition of a foreign company. To secure the initial market size, the Korean targeted the US market from the beginning, and their sources for competitive advantages were the speedy setting up the production system for mass production of products at the initial stage. The initial failure of the Japanese firms and the success of the Korean firms do suggest that the period of paradigm shift, like this toward digital technology, can serve as a window of opportunity for late-comers while penalizing the forerunner.

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Design Direction of Digital Home Identified by the Residents' Housing Needs - Focused on the $85m^2$-sized Housing Units in the Apartment Complex in Busan - (아파트 거주자의 요구를 토대로 본 디지털 홈의 디자인 방향 - 부산지역 국민주택 규모 아파트를 중심으로 -)

  • Oh Chan-Ohk
    • Journal of the Korean housing association
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    • v.16 no.3
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    • pp.79-87
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    • 2005
  • The digitalization of our society has brought on the digitalization of housing design and human life. Thus, the concerns for developing digital home have increased. However, most of them has focused on digital technology, not human. This study was intended to examine the residents' housing needs for digital home and to suggest the design guidelines of digital home. The subjects were 400 housewives who lived and used internet in $85m^2$-sized housing unit in the new apartment complex, Busan. The important aspects in digital home design, the residents' needs for digital home design, and the needs for digital system in digital home were examined. The subjects were relatively young in their ages. Also, they had relatively high educational level and middle income. On the base of their housing needs for digital home, the design of digital home like as followings would be desirable: 1) the safe and secure design and digital system, 2) the design to improve residents' health and encourge family interaction, 3) human, warm, and soft interior mood, 4) space composition different from the existing one.

Study on the digital manufacturing base on PPR information management (PPR 정보 관리를 통한 금형 디지털 가상생산에 관한 연구)

  • Kim G.Y.;Noh S.D.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.936-941
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    • 2005
  • To achieve rapid developments and ensure competitiveness, cost saving, digital manufacturing is essential in die shops. Digital Manufacturing is a technology to facilitate effective product developments and agile productions by digital environments representing the physical and logical schema and the behavior of real manufacturing system including manufacturing resources, processes and products. For applying digital manufacturing to die shop, engineering information managements of products, manufacturing process and resources are needed. In this paper proposes and implements, PLM approach for achieving engineering collaborations in engineering activities. We suggest detail procedures, some examples and considerations of PPR managements in die shop.

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A study on revitalization plans of digital cinema (디지털영화 활성화 방안에 관한 연구)

  • Seo, Seong-Hee
    • Journal of Broadcast Engineering
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    • v.12 no.5
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    • pp.445-451
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    • 2007
  • This study was started to not only resolve structural problems such as lack of contents, an unstable structure of earnings, and reduction of an additional market in Korean film industry through revitalizing digital cinema, but also make digital cinema become a power for growing Korean film industry furthermore. In the section of revitalizing digital cinema production, I suggest that expanding an audience base of low budget art cinema using digital technology will contribute to diversity film contents, and joint production with broadcasters by digital technology will expedite growing film industry as well as revitalizing digital cinema production. In the section of revitalizing digital cinema distribution, I insist, we should make effort positively to build reasonable hold-back and so on in order that film industry's positive participation in the market of digital film distribution and new media such as DMB or IP-TV may become an additional market to film industry. In conclusion, we can gain a foothold to leap toward a Position of cultural technology Power through efforts to resolve problems inherent in digital cinema.

An S-Band Multifunction Chip with a Simple Interface for Active Phased Array Base Station Antennas

  • Jeong, Jin-Cheol;Shin, Donghwan;Ju, Inkwon;Yom, In-Bok
    • ETRI Journal
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    • v.35 no.3
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    • pp.378-385
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    • 2013
  • An S-band multifunction chip with a simple interface for an active phased array base station antenna for next-generation mobile communications is designed and fabricated using commercial 0.5-${\mu}m$ GaAs pHEMT technology. To reduce the cost of the module assembly and to reduce the number of chip interfaces for a compact transmit/receive module, a digital serial-to-parallel converter and an active bias circuit are integrated into the designed chip. The chip can be controlled and driven using only five interfaces. With 6-bit phase shifting and 6-bit attenuation, it provides a wideband performance employing a shunt-feedback technique for amplifiers. With a compact size of 16 $mm^2$ ($4mm{\times}4mm$), the proposed chip exhibits a gain of 26 dB, a P1dB of 12 dBm, and a noise figure of 3.5 dB over a wide frequency range of 1.8 GHz to 3.2 GHz.

Weight Differences of Patent Valuation Factors by Industries (산업별 특허가치평가 요인의 차이에 대한 연구)

  • Park, Seong-Taek;Leet, Seung-Jun;Kim, Young-Ki
    • Journal of Digital Convergence
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    • v.9 no.3
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    • pp.105-116
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    • 2011
  • The innovation is an important element controlling national economic growth and the competitive power reinforcement of the company. The developed nations concentrate interest on upbringing and investment in knowledge intensive industry and advanced technology base industry for national competitive power reinforcement. I support in particular it as Korean representative industry in the case of the advanced technology base industry positively in the government. Though a patent can become the important competition predominance element of the company by such an advanced technology base industry, this and the proof study in the country to be concerned with are the facts that are not enough now. As for the article of the book, what kind of difference there is in importance by IT and BT industry distinction comment on current events value factors of the patent valuation; of the study is aimed. I derived an importance factor among factors shown in the valuation model of the patent valuation organization and an existing precedent study for comparison analysis in the study and used it. In addition, it was analysis hello it utilized AHP technique, and what kind of difference patent value evaluation important factors showed by IT and BT industry distinction. Analysis, Because patent value evaluation important factors showed a difference by industrial distinction, I appeared.

A Study on the Digital robot utilization for implementation Augmented Reality of Interactive Advertisement (양방향 광고의 증강현실 구현을 위한 디지털로봇 활용 연구)

  • Choi, Chi Kwon;Um, Ki Joon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.6 no.3
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    • pp.159-168
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    • 2010
  • Developments and changes in digital environment based on computer technologies and internet networks enabled us interactive communication for planning and execution through the freedom of 'connection', 'sharing', and 'conversion'. The subject of this study, interactive commercial, might be the core of success based on creation which stems from communication design, revolution in design and technology, and conversion. Communication in modern economy is not optional, but essential. Furthermore, like evolution process up to Augmented Reality from developments of mobile communication technology, or concept in paradigm change, digital interactive commercial means the core of success, not a part of it. Therefore, in order to achieve success in the global competition structure, mobile communication design, revolution, and creation which produce added value shall be working as a base. In order to reach effective communication process performance of interactive commercial media, this study would like to propose building a media commercial system which is realized by human senses. Using this, standardized methods for interactive commercial which can be used together with augmented reality based on digital technology, and for using digital robot contents are available, along with methodology system of their use. In addition, the ultimate goal of this study aims to discover new factors through reorganization of precedent analysis and adaptation based on academic achievement and practical application. And thus, it wants to contribute to practical use of interactive commercial out of augmented reality-based communication in which technology, marketing, and design are integrated to be used in real sense.