• Title/Summary/Keyword: Digital Audio

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FIR ROOM RESPONSE CORRECTION SYSTEM (FIR 필터를 사용한 청취 환경 보정 시스템)

  • Arora Manish;Sung Ho-Young;Lee Hyuck-Jae;Lee Joon-Hyon
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.283-286
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    • 2004
  • Due to advances in electronics very high quality audio reproduction is today possible. But the listening environment causes deviation of the audio system from the expected behavior. Firstly the listening Room significantly changes the audio signal frequencies and their phase. Secondly the position of the user in the room affects the perceived sound. With existing DSP technology it is possible to adequately correct these effects. In our work we developed a room correction system, correcting up to 7.1 channels using dual Motorola 56367 fixed point DSP's, implementing position dependent room effects measurement, real time compensation filter design and equalization filtering procedures.

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Digital Audio Effect System-on-a-Chip Based on Embedded DSP Core

  • Byun, Kyung-Jin;Kwon, Young-Su;Park, Seong-Mo;Eum, Nak-Woong
    • ETRI Journal
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    • v.31 no.6
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    • pp.732-740
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    • 2009
  • This paper describes the implementation of a digital audio effect system-on-a-chip (SoC), which integrates an embedded digital signal processor (DSP) core, audio codec intellectual property, a number of peripheral blocks, and various audio effect algorithms. The audio effect SoC is developed using a software and hardware co-design method. In the design of the SoC, the embedded DSP and some dedicated hardware blocks are developed as a hardware design, while the audio effect algorithms are realized using a software centric method. Most of the audio effect algorithms are implemented using a C code with primitive functions that run on the embedded DSP, while the equalization effect, which requires a large amount of computation, is implemented using a dedicated hardware block with high flexibility. For the optimized implementation of audio effects, we exploit the primitive functions of the embedded DSP compiler, which is a very efficient way to reduce the code size and computation. The audio effect SoC was fabricated using a 0.18 ${\mu}m$ CMOS process and evaluated successfully on a real-time test board.

Angle-Based Virtual Source Location Representation for Spatial Audio Coding

  • Beack, Seung-Kwon;Seo, Jeong-Il;Moon, Han-Gil;Kang, Kyeong-Ok;Hahn, Min-Soo
    • ETRI Journal
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    • v.28 no.2
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    • pp.219-222
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    • 2006
  • Virtual source location information (VSLI) has been newly utilized as a spatial cue for compact representation of multichannel audio. This information is represented as the azimuth of the virtual source vector. The superiority of VSLI is confirmed by comparison of the spectral distances, average bit rates, and subjective assessment with a conventional cue.

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Audio Watermarking Technique Based on Digital Filter (디지털 필터를 이용한 오디오 워터마킹 기술)

  • 신승원;김종원;최종욱
    • Proceedings of the Korea Institutes of Information Security and Cryptology Conference
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    • 2001.11a
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    • pp.464-468
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    • 2001
  • In this paper, we propose a robust watermarking technique that accepts time scaling, pitch shift, add noise and a lot of lossy compression such as MP3, AAC, WMA. The technique is developed based on digital filtering. Being designed according to critical band of HAS (human auditory system), the digital filters nearly affect audio quality. Furthermore, before implementing digital filtering, wavelet transform decomposes the audio signal into several signals that is composed of specific frequencies. Designed digital filters scan the decomposed signal. The designed digital filter, band-stop filter, distorts and eliminates specific frequencies of audio signals. Watermarking detection can be accomplished by FFT (Fast Fourier Transform). Firstly, segments of audio signal are transformed by FFT. Then, the obtained amplitude spectrum by FFT is summed repeatedly. Finally the watermark detector can find filters used to watermark encoding based on eliminating frequencies. The suggested technique can embed 4bits/s in a robust manner.

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Interpolated Digital Delta-Sigma Modulator for Audio D/A Converter (오디오 D/A 컨버터를 위한 인터폴레이티드 디지털 델타-시그마 변조기)

  • Noh, Jinho;Yoo, Changsik
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.149-156
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    • 2012
  • A digital input class-D audio amplifier is presented for digital hearing aid. The class-D audio amplifier is composed of digital and analog circuits. The analog circuit converts a digital input to a analog audio signal (DAC) with noise suppression in the audio band. An interpolated digital delta-sigma modulator is used to convert data types between digital signal processor (DSP) and digital-to-analog converter (DAC). An 16-bit, 25-kbps pulse code modulated (PCM) input is interpolated to 16-bit, 50-kbps by a digital filter. The output signal of interpolation filter is noise-shaped by a third-order digital sigma-delta modulator (SDM). As a result, 1.5-bit, 3.2-Mbps signal is applied to simple digital to analog converter.

A Study on the Design of MDCT/IMDCT for MPEG Audio (MPEG Audio을 위 한 MDCT/IMDCT의 설계에 관한 연구)

  • 김정태;방기천;이강현
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.530-533
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    • 1999
  • During the last decade, high quality digital audio has essentially replaced analog audio. During this period, digital audio have applied many application areas of the info-industry. These applications have created a demand for high quality digital audio. In audio compression, the methods using human auditory nervous properties are used and introduced from psychoacoustical model utilized perceptual audio coding unable to code above the limitation of human perception. The discussion concentrates on architectures and applications of those techniques which utilize psychoacoustical models to exploit efficiently masking characteristics of the human receiver. In this paper, the designed MDCT/IMBCT as a standard of current MPEG is implemented onto FPGA.

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A New High Efficiency and Low Profile On-Board DC/DC Converter for Digital Car Audio Amplifiers

  • Kim Chong-Eun;Han Sang-Kyoo;Moon Gun-Woo
    • Journal of Power Electronics
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    • v.6 no.1
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    • pp.83-93
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    • 2006
  • A new high efficiency and low profile on-board DC/DC converter for digital car audio amplifiers is proposed. The proposed converter shows low conduction loss due to the low voltage stress of the secondary diodes, a lack of DC magnetizing current for the transformer, and a lack of stored energy in the transformer. Moreover, since the primary MOSFETs are turned-on under zero-voltage-switching (ZVS) conditions and the secondary diodes are turned-off under zero-current-switching (ZCS) conditions, the proposed converter has minimized switching losses. In addition, the input filter can be minimized due to a continuous input current, and an output inductor is absent in the proposed converter. Therefore, the proposed converter has the desired features, high efficiency and low profile, for a viable power supply for digital car audio amplifiers. A 60W industrial sample of the proposed converter has been implemented for digital car audio amplifiers with a measured efficiency of $88.3\%$ at nominal input voltage.

A Beamforming-Based Video-Zoom Driven Audio-Zoom Algorithm for Portable Digital Imaging Devices

  • Park, Nam In;Kim, Seon Man;Kim, Hong Kook;Kim, Myeong Bo;Kim, Sang Ryong
    • IEIE Transactions on Smart Processing and Computing
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    • v.2 no.1
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    • pp.11-19
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    • 2013
  • A video-zoom driven audio-zoom algorithm is proposed to provide audio zooming effects according to the degree of video-zoom. The proposed algorithm is designed based on a super-directive beamformer operating with a 4-channel microphone array in conjunction with a soft masking process that uses the phase differences between microphones. The audio-zoom processed signal is obtained by multiplying the audio gain derived from the video-zoom level by the masked signal. The proposed algorithm is then implemented on a portable digital imaging device with a clock speed of 600 MHz after different levels of optimization, such as algorithmic level, C-code and memory optimization. As a result, the processing time of the proposed audio-zoom algorithm occupies 14.6% or less of the clock speed of the device. The performance evaluation conducted in a semi-anechoic chamber shows that the signals from the front direction can be amplified by approximately 10 dB compared to the other directions.

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Digital Audio Watermarking for Copyright Protection of Broadcasting Content (방송 컨텐츠 보호를 위한 디지털 오디오 워터마킹)

  • 오현오;윤대희;석종원;홍진우
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.3-12
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    • 2001
  • Over the last few years, digital audio watermarking has become an interesting issue In many application areas, including digital broadcasting. This is primarily motivated by a need to provide copyright protection of digital audio content. Digital watermarking is a technique to embed copyright or other information int? the underlying data. Several possible audio watermarking techniques have been developed including spread spectrum watermarking, echo watermarking, phase coding, and patchwork. In this paper, we describe some requirements of digital audio watermarking as a tool for copyright protection of broadcasting content, and compare popular audio watermarking algorithms in some significant aspects.

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High Quality Audio Watermarking using Spread Spectrum and Psychoacoustic Model (대역확산과 심리음향 모델을 이용한 고음질 오디오 워터마킹)

  • Noh Jin-Soo;Rhee Kang-Hyeon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.5 s.311
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    • pp.48-56
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    • 2006
  • In this paper, we proposed the high quality audio watermarking algorithm using MDCT/IMDCT (Modified DCT/Inverse Modified DCT) with psychoacoustic model. Generally, a digital audio watermark is embedding the frequency domain after frequency transform of the digital audio data but the digital audio quality is affected by watermarking. In our scheme, the digital audio data is spread with PN((Pseudo Noise) code and then audio watermark is embedded in MDCT processing that refers psychoacoustic model. In MDCT processing, according to the shape of filter bank output, the block switching selects a window sequence that has 256, 1,024 or 2,048 points interval for high quality audio. The author confirm that when watermark weight ${\alpha}$ is 2.5 below, the detection ratio of watermark is a satisfied to SDMI's(Secure Digital Music Initiative) recommendation 50% above and SM is $50{\sim}68dB$ range with mainly 4 kind of attacks(Compression, Cropping, FFT and Echo).