• Title/Summary/Keyword: Digital Audio

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Real-time Audio Watermarking System Considering Audio Source and User (음원 및 사용자를 고려한 실시간 오디오 워터마킹 시스템)

  • Cho, Jung-Won;Jeong, Seung-Do
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.11
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    • pp.3213-3217
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    • 2009
  • Distribution, duplication and manipulation of the digital contents are very easy due to the characteristics of the digital contents. Thus, damages of invasion of property right rapidly increase due to infringement of copyright for the digital contents. To prevent illegal use and to settle conflict about ownership of the digital contents, continuous efforts with enormous expense are devoted. In this paper, we design and implement real-time audio watermarking system to protect ownership and copyright for the digital contents. The proposed system also clarifies where the responsibility about the illegal distribution lies. The system has convenient user interface so that general administrator without an expert knowledge of the protection of copyright can use easily. In addition, unlike the traditional watermarking system, our system has merit to offer information about the illegal distribution for clear post-management.

The Development of Multimedia Player Platform for Terrestrial Digital Multimedia Broadcasting (DMB) (지상파 이동 멀티미디어방송용 멀티미디어 재생기 개발)

  • 기명석;서정일;강경옥
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.465-472
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    • 2003
  • In this paper we propose the structure of MPEG-4 multimedia player platform for Terrestrial Digital Multimedia Broadcasting (DMB) Service. Korea will launch DMB service at next 2004 you based on Eureka-147 Digital Audio Broadcasting (DAB) Service System. This new mobile multimedia broadcasting services provide not only high quality digital audio broadcasting services, but also various multimedia data broadcasting services including high quality video. For the sake of MPEG-4 Systems technologies, it will provide an interactive service to users in the near future. Therefore it terminal shall have various functionalities as well as playing audio-visual contents. However there is no precedence standard for such mobile interactive multimedia broadcasting system. Therefore it is very import to provide the multimedia player platform of DMB service for accelerating the development process of commercial terminal and providing a direction of next DMB terminal structure.

Unleashing the Power of Digitization: National Mission for Manuscript's Analysis and Special Efforts in Enhancing Manuscript Usability and Preserving Cultural Heritage in Uttar Pradesh

  • Priyanka Jaiswal;Abhay Chaurasia;Ajay Pratap Singh
    • International Journal of Knowledge Content Development & Technology
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    • v.14 no.3
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    • pp. 7-18
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    • 2024
  • The present study focuses on the activities and efforts of the National Mission for Manuscripts (NMM) in the Uttar Pradesh region, which is known for its vast area, population, and rich cultural heritage. The aim is to examine the digitization work carried out by the NMM in this area, as digitization plays a crucial role in preserving our country's rich ancient heritage. The importance of safeguarding cultural heritage is universally acknowledged, and digitization serves as a vital tool in this endeavour. Through digitization, we can protect and preserve our heritage for future generations. The government has implemented several commendable initiatives for manuscript digitization, and the NMM stands as a prominent organization dedicated to the conservation of cultural heritage. The NMM possesses a diverse range of cultural heritage resources, including photographic slides, photographs, digital images, photo-negatives, motion pictures, audio spools, microfiche, LP records, endangered manuscripts, audio and videotapes, digital images, microfilms, digital audio and video files, and more. The mission has undertaken extensive digitization efforts to conserve and provide access to a significant portion of its collection. This study is unique as it explores the digital conservation and digitization practices of a premier institute working in the field of art and cultural heritage in Uttar Pradesh. With its extensive network of institutions, the mission aims to cover all manuscripts, digitize them, and consolidate them on a common platform for easy access and utilization.

A Case Study of the Audio-Visual Archives System Development and Management (시청각(사진/동영상) 기록물 관리를 위한 시스템 구축과 운영 사례 연구)

  • Shin, Dong-Hyeon;Jung, Se-Young;Kim, Seon-Heon
    • Journal of Korean Society of Archives and Records Management
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    • v.9 no.1
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    • pp.33-50
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    • 2009
  • ADD(Agency for Defense Development) has developed digital audio-visual archives management system to ensure easy access and long-term preservation for digital audio-visual archives. This paper covers total process of the system development and database management in the aspect of preservation and utilization by users' easy search through digitization of audio-visual archives. In detail, it contains system design for images and video data handling, standard workflow establishment, data quality, and metadata settings for database by converting an analog data into digital format. Also, this study emphasizes the importance of audio-visual archives management system through cost-effectiveness analysis.

Standardization of MPEG-I Immersive Audio and Related Technologies (MPEG-I Immersive Audio 표준화 및 기술 동향)

  • Jang, D.Y.;Kang, K.O.;Lee, Y.J.;Yoo, J.H.;Lee, T.J.
    • Electronics and Telecommunications Trends
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    • v.37 no.3
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    • pp.52-63
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    • 2022
  • Immersive media, also known as spatial media, has become essential with the decrease in face-to-face activities in the COVID-19 pandemic era. Teleconference, metaverse, and digital twin have been developed with high expectations as immersive media services, and the demand for hyper-realistic media is increasing. Under these circumstances, MPEG-I Immersive Media is being standardized as a technologies of navigable virtual reality, which is expected to be launched in the first half of 2024, and the Audio Group is working to standardize the immersive audio technology. Following this trend, this article introduces the trend in MPEG-I immersive audio standardization. Further, it describes the features of the immersive audio rendering technology, focusing on the structure and function of the RM0 base technology, which was chosen after evaluating all the technologies proposed in the January 2022 "MPEG Audio Meeting."

Audio Object Coding Standard Technology - MPEG SAOC (오디오 객체 부호화 표준 - MPEG SAOC)

  • Jung, Yang-Won;Oh, Hyen-O
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.7
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    • pp.630-639
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    • 2009
  • This paper introduces MPEG SAOC (Spatial Audio Object Coding) that has been standardized in MPEG audio subgroup. MPEG SAOC is a trendy parametric coding technology conceptually similar to PS (Parametric Stereo) and the MPEG Surround. SAOC especially parameterizes and codes the spatial information for the object signals comprising a downmixed audio scene and thus lets users render one's preferred scene in an interactive manner.

The Implementation of Multi-Channel Audio Codec for Real-Time operation (실시간 처리를 위한 멀티채널 오디오 코덱의 구현)

  • Hong, Jin-Woo
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.2E
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    • pp.91-97
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    • 1995
  • This paper describes the implementation of a multi-channel audio codec for HETV. This codec has the features of the 3/2-stereo plus low frequency enhancement, downward compatibility with the smaller number of channels, backward compatibility with the existing 2/0-stereo system(MPEG-1 audio), and multilingual capability. The encoder of this codec consists of 6-channel analog audio input part with the sampling rate of 48 kHz, 4-channel digital audio input part and three TMS320C40 /DSPs. The encoder implements multi-channel audio compression using a human perceptual psychoacoustic model, and has the bit rate reduction to 384 kbit/s without impairment of subjective quality. The decoder consists of 6-channel analog audio output part, 4-channel digital audio output part, and two TMS320C40 DSPs for a decoding procedure. The decoder analyzes the bit stream received with bit rate of 384 kbit/s from the encoder and reproduces the multi-channel audio signals for analog and digital outputs. The multi-processing of this audio codec using multiple DSPs is ensured by high speed transfer of date between DSPs through coordinating communication port activities with DMA coprocessors. Finally, some technical considerations are suggested to realize the problem of real-time operation, which are found out through the implementation of this codec using the MPEG-2 layer II sudio coding algorithm and the use of the hardware architecture with commercial multiple DSPs.

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Curriculum Development of Acoustics and Audio Engineering on Digital Convergence Environment (디지털 융복합 환경을 고려한 음향 및 오디오 기술 교육과정 개발)

  • Oh, Wongeun;Rhee, Esther
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.2
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    • pp.191-197
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    • 2013
  • In this paper, we present the college curriculum for the acoustics and audio engineering on digital convergence environment. For these purposes, we categorized the colleges which linked on the ASA and AES websites into three types according to their characteristics such as an acoustics-oriented type, an applied-acoustics type, and a convergence-oriented type. And a basic step-by-step curriculum model for the audio acoustics is suggested based on the characteristics of the category analysis. The proposed model can be effectively used to build an acoustics and audio technology course at the domestic colleges.

Design on MPEC2 AAC Decoder

  • NOH, Jin Soo;Kang, Dongshik;RHEE, Kang Hyeon
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1567-1570
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    • 2002
  • This paper deals with FPGA(Field Programmable Gate Array) implementation of the AAC(Advanced Audio Coding) decoder. On modern computer culture, according to the high quality data is required in multimedia systems area such as CD, DAT(Digital Audio Tape) and modem. So, the technology of data compression far data transmission is necessity now. MPEG(Moving Picture Experts Group) would be a standard of those technology. MPEG-2 AAC is the availableness and ITU-R advanced coding scheme far high quality audio coding. This MPEG-2 AAC audio standard allows ITU-R 'indistinguishable' quality according to at data rates of 320 Kbit/sec for five full-bandwidth channel audio signals. The compression ratio is around a factor of 1.4 better compared to MPEG Layer-III, it gets the same quality at 70% of the titrate. In this paper, for a real time processing MPEG2 AAC decoding, it is implemented on FPGA chip. The architecture designed is composed of general DSP(Digital Signal Processor). And the Processor designed is coded using VHDL language. The verification is operated with the simulator of C language programmed and ECAD tool.

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Acoustic Monitoring and Localization for Social Care

  • Goetze, Stefan;Schroder, Jens;Gerlach, Stephan;Hollosi, Danilo;Appell, Jens-E.;Wallhoff, Frank
    • Journal of Computing Science and Engineering
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    • v.6 no.1
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    • pp.40-50
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    • 2012
  • Increase in the number of older people due to demographic changes poses great challenges to the social healthcare systems both in the Western and as well as in the Eastern countries. Support for older people by formal care givers leads to enormous temporal and personal efforts. Therefore, one of the most important goals is to increase the efficiency and effectiveness of today's care. This can be achieved by the use of assistive technologies. These technologies are able to increase the safety of patients or to reduce the time needed for tasks that do not relate to direct interaction between the care giver and the patient. Motivated by this goal, this contribution focuses on applications of acoustic technologies to support users and care givers in ambient assisted living (AAL) scenarios. Acoustic sensors are small, unobtrusive and can be added to already existing care or living environments easily. The information gathered by the acoustic sensors can be analyzed to calculate the position of the user by localization and the context by detection and classification of acoustic events in the captured acoustic signal. By doing this, possibly dangerous situations like falls, screams or an increased amount of coughs can be detected and appropriate actions can be initialized by an intelligent autonomous system for the acoustic monitoring of older persons. The proposed system is able to reduce the false alarm rate compared to other existing and commercially available approaches that basically rely only on the acoustic level. This is due to the fact that it explicitly distinguishes between the various acoustic events and provides information on the type of emergency that has taken place. Furthermore, the position of the acoustic event can be determined as contextual information by the system that uses only the acoustic signal. By this, the position of the user is known even if she or he does not wear a localization device such as a radio-frequency identification (RFID) tag.