• Title/Summary/Keyword: Detail design language

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A Study on the Interaction Design Guideline for Web2.0 Service Based on Ajax (Ajax 기반의 웹2.0 서비스를 위한 인터랙션 디자인 가이드라인에 대한 연구)

  • Lee, Ji-Hyun
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.569-574
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    • 2010
  • After the beginning of Web2.0 era, newly developed interaction design patterns based on Ajax(Asynchronous JavaScript and XML) have been tried in various Web2.0 services. These new interaction design patterns enable web service to provide rich experience for users. However, it is very hard to find organized task based guideline about Web2.0 interaction design even though there are a lot of complicated interaction design techniques and patterns. It is essential to have Web2.0 interaction guide based on Ajax because it can guide designers to use appropriate interaction design patterns and to keep usability for ordinary users. Therefore, this research aims to establish task based interaction design guideline for Web2.0 service based on Ajax. The reason why this research focused on Ajax is that Ajax is most widely used language for Web2.0 service. First, primary five interaction design patterns were defined through analysis of various interaction design patterns from Web2.0 services. Second, detail interaction design tasks from five major patterns were analyzed based on the study of major Web2.0 services such as Gmail, Twitter, YouTube and Google maps. Third, general design guidelines such as heuristic guidelines for web service are studied through literature review. After all, this study proposed task based interaction design guide for Web2.0 service with Ajax. With this guide, designers and developers can choose appropriate Web2.0 interaction patterns and apply to their service and provide service to users with enhanced usability and satisfaction.

Development of SIP based Call Processing Language Server System (SIP기반 호 처리 언어(CPL) 서버 시스템의 설계 및 구현)

  • Yi Jong-Hwa;Min Kyung-Joo;Kang Shin-Gak
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.1B
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    • pp.101-108
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    • 2004
  • SIP(Session Initiation Protocol) is a suitable protocol for supporting Internet telephony services and currently market requirements fur developing supplementary telephony services such as unconditional call forwarding, call forwarding on busy or no answer, call filtering services have recently grown. CPL(Call Processing Language) is a standard technology that can be used to describe and control internet telephony services. In this paper, we describe the CPL system for supplementary Internet telephony services using SIP as an application level call signaling protocol. Those supplementary services are composed of CPL client which is a SIP UA, SIP Proxy server, Registrar and CPL server In this paper, we describe the design and implementation of the CPL server system in detail which is developed in Linux 7.2 using C and C++ programming languages.

SEED and ARIA algorithm design methods using GEZEL (GEZEL을 이용한 SEED 및 ARIA 알고리즘 설계 방법)

  • Kwon, TaeWoong;Kim, Hyunmin;Hong, Seokhie
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.24 no.1
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    • pp.15-29
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    • 2014
  • Increasing the smart instrument based social and economical activity, problems of electronic business's safety, reliability and user's privacy are be on the rise. so variety standard cryptography algorithms for information security have been developed in korea and How to efficiently implement them in a variety of environments is issued. ARIA and SEED, developed in Korea, are standard block cipher algorithm to encrypt the 128-bit plaintext, are each configured Feistel, SPN structure. In this paper, SEED and ARIA were implemented using the GEZEL language that can be used easily in the software designer because grammar is simple compared to other hardware description language. In particular, in this paper, will be described in detail the characteristics and design method using GEZEL as the first paper that implements 128bits ARIA and SEED and it showed the flexibility and efficiency of development using GEZEL. SEED designed GEZEL is occupied 69043 slice, is operating Maximum frequency 146.25Mhz and ARIA is occupied 7282 slice, is operating Maximum frequency 286.172Mhz. Also, Speed of SEED designed and implemented signal flow method is improved 296%.

Design and Implementation of a Virtual Robot Education System (가상 로봇 교육 시스템 설계 및 구현)

  • Hongyu, Xiong;So, Won-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.108-115
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    • 2011
  • Virtual Robot Education System (VRES), which is for programming education with a Lego Mindstorm NXT robot, is designed and implemented. Through this system, program learners can edit source code, compile, download it into the robot, and run their executive program. In order to observe it, the system includes web cameras and provide monitoring services. Thus, students are able to verify the operation of robot into which they download their program in detail and to debug if necessary. In addition, we design a new simple user-friendly programming language and a corresponding compiler for it. With those tools, learner can more easily create programs for NXT robot and test them than Java language. A educator can control and manage the robot for the subject of a class with direct control mode of our system. Therefore, the proposed system is able to support students to learn robot programming during or after regular classes with web browsers through Internet.

Research on the relationship between the design of the most favorable ICONs and the formative factors in the GUI design - Focused on the design of the Graphic ICONs. - (사용자 선호지향 기반에 의한 GUI 아이콘 표현 유형과 조형 요소의 상관관계에 관한 연구 - 그림 아이콘 디자인을 중심으로 -)

  • Tao, Yu-Jin;Chung, Sung-Whan;Hong, Jung-Pyo;Hyoung, Sung-Eun
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.521-530
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    • 2008
  • Graphical user interface design, the visual language to convey information about the icon and the user's information is a medium that can lead to action. Graphical user interface to communicate with the user icon, the user is easy to use, so any time you want to provide information effectively. Communication in order to increase the efficiency of the Graphic User Interface on the nature of the medium must be made to develop the appropriate icon. In this research icon of the type of icon painting. A picture of the icon representation of each type of detail, according to a rating of johyeongjeok identify the elements of the correlation between. On the type of representation of each of Art and Design elements that I know what I saw. The icon design based on user preferences provide guidance on the direction of design-oriented. When the data can be used to designs based on the theory has to offer.

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Multi Parameter Design in AIML Framework for Balinese Calendar Knowledge Access

  • Sukarsa, I Made;Buana, Putu Wira;Yogantara, Urip
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.1
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    • pp.114-130
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    • 2020
  • Balinese calendar is defined as a unique calendar system for combining solar-based and lunar-based system and assuming local system. It is considered as guidance of Balinese societies' activities management, starting from meeting arrangement, wedding ceremony, to religious ceremonies. Practically, it has developed in the form of printed Balinese calendar and electronic Balinese calendar, either web or mobile application. The core of the function is to find out the day with its various characteristics in the Balinese Calendar. In general, society usually asks the religious leader to find out the day in detail. The technology of NLP combined with models of pattern discoveries supports the arrangement of the interaction model in searching the good day in Balinese Calendar to equip the conventional searching system in the previous applications. This study will design a dialog model with AIML method in multi-parameter basis; therefore, the users will be dynamically able to use the searching content in various ways by chatting in similar with consulting to a religious leader. This model will be applied in a chatbot basis service in telegram machine. The addition of the context recognition section into 4 paterns has been successfully improve the ability of AIML to recognize input patterns with many criteria. Based on the testing with 50 random input patterns obtained a success rate of 92.5%.

A Comparative Study on Pigtails for the Mongolian and the Koryo Dynasty (몽골과 고려의 변발 연구)

  • Kim Ki-Sun
    • Journal of the Korea Fashion and Costume Design Association
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    • v.7 no.1
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    • pp.113-124
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    • 2005
  • Information sources about Mongolian pigtail of 13-14C are relatively rich. But it was difficult to estimate the shape of the pigtail in detail with the descriptions in historical writing or travel books only, and paintings were neither enough to observe the beautiful shape of the pigtail closely on the whole because the portrayed characters were always wearing their hats. However, the authors could trace the detailed shape of the pigtail of 13-14C through close investigation into Mongolian stone statue of the period. In conclusion, the authors performed a comparative study by historically comparing the historical writings, archeological materials, ethnological materials and figurative arts featuring medieval Mongolian pigtail. And the authors paid careful attention to the meaning of those materials to the hairdo history. Historically nothern minority races have become assimilated with surrounding races in language, culture and customs through long economical and cultural exchange, and today their national traits gradually fade away by globalization. But each minority race still stands independently and maintain its own traditional culture. only recently began the study by Korean researchers on Mongolian pigtail, and there is still much to be discussed in ethnological issues such as racial pedigree.

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Extended Design And Implementation of SIP Proxy Server or Improved Additional Internet Telephony Service (향상된 부가 서비스 지원을 위한 SIP 프락시 서버의 확장 설계 및 구현)

  • 민경주;이종화;강신각;박기식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.875-879
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    • 2002
  • CPL is a technique that serves various additional service in Internet telephony such as call forwarding, call blocking etc. IETF IPTEL working group developed this CPL standard. Users could request various additional services such as call forwarding, call blocking etc. by registering XML scripts to location servers. This paper would describe the design and the implementation skill of SIP proxy server that support these improved functionalities in detail. SIP registrar and SIP proxy server are designed and implemented in Linux platform because this platform serves fast and low cost development environment.

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Preliminary Design of Monitoring and Control Subsystem for GNSS Ground Station (위성항법 지상국 감시제어시스템 예비설계)

  • Jeong, Seong-Kyun;Lee, Jae-Eun;Park, Han-Earl;Lee, Sang-Uk;Kim, Jae-Hoon
    • Journal of Astronomy and Space Sciences
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    • v.25 no.2
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    • pp.227-238
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    • 2008
  • GNSS (Global Navigation Satellite System) Ground Station monitors navigation satellite signal, analyzes navigation result, and uploads correction information to satellite. GNSS Ground Station is considered as a main object for constructing GNSS infra-structure and applied in various fields. ETRI (Electronics and Telecommunications Research Institute) is developing Monitoring and Control subsystem, which is subsystem of GNSS Ground Station. Monitoring and Control subsystem acquires GPS and Galileo satellite signal and provides signal monitoring data to GNSS control center. In this paper, the configurations of GNSS Ground Station and Monitoring and Control subsystem are introduced and the preliminary design of Monitoring and Control subsystem is performed. Monitoring and Control subsystem consists of data acquisition module, data formatting and archiving module, data error correction module, navigation solution determination module, independent quality monitoring module, and system operation and maintenance module. The design process uses UML (Unified Modeling Language) method which is a standard for developing software and consists of use-case modeling, domain design, software structure design, and user interface structure design. The preliminary design of Monitoring and Control subsystem enhances operation capability of GNSS Ground Station and is used as basic material for detail design of Monitoring and Control subsystem.

Modeling and Simulation of HMI Behaviors of 3D Virtual Products using XML (XML을 이용한 3D 가상 제품의 HMI 행동양태 모델링과 시뮬레이션 방안)

  • Jung, Ho-Kyun;Park, Hyungjun
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.1
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    • pp.75-83
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    • 2015
  • In the virtual prototyping (VP) of digital products, it is important to provide the people involved in product development with the visualization and interaction of the products, and the simulation of their human machine interaction (HMI) behaviors in interactive 3D virtual environments. Especially, for the HMI behavior simulation, it is necessary to represent them properly and to play them back effectively according to user interaction in the virtual environments. In a conventional approach to HMI behavior simulation, user interface (UI) designers use UI design software tools to generate the HMI behavior of a digital product of interest. Due to lack of reusability of the HMI behavior, VP developers need to analyze and integrate it into a VP system for its simulation in a 3D virtual environment. As this approach hinders the effective communication between the UI designers and the VP developers, it is easy to create errors and thereby it takes significant time and effort especially when it is required to represent the HMI behavior to the finest level of detail. In order to overcome the shortcomings of the conventional approach, we propose an approach for representing the HMI behavior of a digital product using XML (eXtensible Markup Language) and for reusing it to perform the HMI behavior simulation in 3D virtual environments. Based on the approach, a VP system has been developed and applied for the design evaluation of various products. A case study about the design evaluation is given to show the usefulness of the proposed approach.