• Title/Summary/Keyword: Design pattern

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A Study on the Application of 3D Digital Animation Model for Fashion Design I (3D 디지털 애니메이션 모델을 활용한 의상 시뮬레이션에 관한 연구 I)

  • 김혜영
    • Journal of the Korean Society of Costume
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    • v.50 no.2
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    • pp.97-109
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    • 2000
  • The purpose of this study is to apply 3D computer graphics in fashion design as a creative medium and it attempts to fine out what advantages 3D technique can offer to fashion design. For this purpose, this study, first, tries to develop a 3D digital model in which designer can select design, color , pattern and fabric palette whatever necessary . This study uses of the software named 'Poser of Fractal Design' and the and the 3D digital model comprises four stages ; body modeling, item design (item coordination), color design (color coordination), pattern and fabric design (pattern and fabric coordination). Secondly, this study seeks to accumulate a data base which was produced in the course of case studies, which have applied 3D digital model to design. The outcome of the case studies shows that 3D digital model can enhance designing in the following four aspects. ⅰ) It can give more freedom to designer to try various ideas, revise and modify them, It can also produce random generation. Through this process, the designer test various input and output without damage on fabric after revision and alteration. ⅱ) It can help designers to enhance their accuracy. Since fault in the design developed by the 3D digital model can be detected in advance, designers can make correlation before actual work begins. In the end, designers can express their ideas and intention accurately as well as freely. ⅲ) Since design developed by the 3D digital model can be shared on screen by various actors in the course of priduction such designers , merchandisers, and supervisors, it can help communication between and cut the time of feedback.ⅳ) By using the 3D digital model, designers can work from the begining with awareness of actual outcome their design, since the 3D digital model provide animation, which helps designers to envisage visual changes as they apply various items, colors, pattern and fabrics.

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Development of 3D Textile Design of New-Hanbok Chulic Dress Applying Korean Traditional Floral Pattern (한국 전통 꽃문양을 활용한 철릭형 신한복의 3D 텍스타일 디자인 개발)

  • Heo, Seungyeun;An, Myungsook;Cha, SuJoung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.24 no.2
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    • pp.131-146
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    • 2022
  • The purpose of this study is to implement the textile design applying the floral pattern shown in Korean traditional fabrics and the New-Hanbok Chulic Dress in 3D through a virtual fitting system. As a research method, first, we analyzed the floral pattern types of fabrics in the literature related to traditional Korean textiles. Second, we developed textile designs of traditional flower motifs using 13 extracted flower types. Third, we applied the floral textile designs to the 3D original form of new-Hanbok Dress produced based on design preference survey results. The findings derived through this study are as follows. First, among Korean traditional patterns, the type of flowers used in textiles were blossom of chrysanthemum, orchid, camellia, apricot, peony, peach, pomegranate, hydrangea, narcissus, lotus, plum, chinese rose, and rosa rugosa. Second, this study found that the value of traditional culture can be further increased by using traditional flower patterns as an infinite source of creative design. Third, it was confirmed that the new-Hanbok can be developed endlessly as a clothing design that combines various morphological modifications and patterns without departing from traditional designs. In the future, if the research on costume design using various items of traditional clothing and the development of textile designs based on traditional culture continues, the development of new clothes design that leads to the development of Korean traditional clothing culture and meets the sensibilities of modern people will be endless.

Expression Methods of Peony Patterns in Korean Textiles (한국 직물 모란무늬의 표현방법에 관한 연구)

  • Qiao, Dan;Jeong, Youngok;Lee, Eunjin
    • Journal of the Korean Society of Costume
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    • v.62 no.7
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    • pp.13-28
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    • 2012
  • This study examines history of Korean peony patterns and characteristics of peony patterns on the fabric. It is classified according to expression methods, and it analyzes the characteristics of 71 kinds of peony woven on 66 Korean fabrics. First, it was observed that 38 of the 66 studied fabrics (57.6%) were relics from the 17th century, and from this it can be deduced that the peony patterns began to appear regularly around the latter half of the 16th century and were used habitually in the 17th century. Second, 71 kinds on 66 fabrics can be divided into Real Type, Design Type, and Abstraction Type according to expression methods. Among these types, 49 kinds of them are Real Types (69.0%), forming the greatest part and 19 kinds belonging to the Design Type (26.8%), and lastly, 3 kinds were under the Abstraction Type (4.2%). In particular, peony patterns of Design Types and Abstraction Types from the 17th century and from the 19th century to the 20th century were more prevalent, compared with those before the 16th century or the 18th century. Third, Real Types shown on the Korean fabrics are subdivided into 9 types, and the Real Type A among them, which describes to be as real as possible, is 12 kinds, the largest number of them. Therefore, real and natural pattern of peony is the favorite type in Korea, while rather emphasized pattern of peony is the more preferred pattern in China. And also Design Types are subdivided into 6 types again; There are 6 kinds of design type A, the largest part of Design Types. Patterns of Design Type A are most similar to real peony flowers, but more simplified than the Real Type A. This result also contrasted with the trend in China, where the Design Type C, expressed petals in detail was the favored pattern. Fourth, 9 kinds of unique types are found in Korean fabrics, especially Real Type M has not been shown on Chinese fabrics. Real type M, consisting of two parts, inner and outer, where two curve lines between two parts appear as antennas of a butterfly.

Study of Stripe Pattern Appeared in Apparel Design - Focusing on Western Women's Fashion after 20th Centuries - (의상(衣裳) 디자인의 줄무늬(Stripe Pattern) 연구(硏究) - 20세기(世紀) 이후(以後) 서양(西洋) 여성(女性) 패션을 중심(中心)으로 -)

  • Kim, Ju-Eun;Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.6 no.4
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    • pp.99-112
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    • 2002
  • The purpose of this study is to find out various types of stripes pattern and to review its' design expression by analysing stripe pattern and visual effect appeared in western women's fashion after 20th centuries. As regards the visual effect of stripe pattern, on the basis of the stripe pattern's direction laid out, we made an investigation of it by classfying it into verticality, horizontality, slant line and mixture of them according to its' gap and thickness. Here are the 4 features of the stripe pattern appeared in modern fashions. The first, graphic variation based on diverse variation and reconstruction and combination between other motives is being onthe rise as a new expression. The second, colorful stripes of Missoni can be exanpled as the trend of diversification of color. The third, as regards the trend of mismatch in pattern, coordination through mismatch can produce experimental and post-modern image. The fourth, as for the expression of draping effect, we find that stripe pattern can maximaze visual effect through draping by inducing visual stimulus, as well as can express human body in a beautiful manner.

Analysis on LGP of LCD Backlight/Frontlight

  • Sah, Jong-Youb;Park, Jong-Ryul
    • 한국정보디스플레이학회:학술대회논문집
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    • 2003.07a
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    • pp.698-700
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    • 2003
  • LGP (Light-Guide Panel) of TFT-LCD Backligh/Frontlight is one of the major components which affect on the product quality of LCD. Since the brightness distribution of LGP is sensitive to the process error in manufacturing, the optical characteristics such as reflection and absorption of LGP pattern should be modeled including the process error. LGP is developed by using the fast and reliable design technology, which uses the concept of the inverse-design, makes the model on the characteristics of uncertainty in the manufacturing process, and designs the dispersion pattern analytically without try-and-error by using an artificial intelligence. The PEA(Process-Error-Adaptive) design gives the best solution in handling the process error. The offset of target in feedback system makes such the best pattern design possible that the brightness distribution is nearly same (more than 90%) with target in regardless of the miscellaneous errors in mass production. The present design method has been also applied to frontlight and multi-side-lamp(eg., four-side-four-lamp) backlight.

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Design of Uniform Packages for Restaurant by the Modernization of the Korean Traditional Motif (전통문양의 현대화를 중심으로 한 요식업계의 유니폼 및 소품디자인개발)

  • 박우미;나정은
    • Journal of the Korean Society of Costume
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    • v.52 no.2
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    • pp.81-90
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    • 2002
  • There are increasing a foreign visitors since 88 Seoul Olympic game. Uniform is getting increased importance as one of the symbols which represent the characteristic of restaurant as well as gloves good impression to the customers and foreign tourist. This study aims at developing uniform packages (including table cloth, mat, napkin, end so on) that satisfy the customers' need and let foreign visitors recognize the outstanding beauty of Korean traditional pattern. For uniform design, It was selected a sumacsae of a the lotus flower motif and developed a textile pattern design by using CAD system. And then the developed textile design was printed a polyster100% fabric by using the digital textile printing system. Uniform packages designs were developed applying traditional sumacsae motif in order to capture a modern stance of beauty under using blue and pink color and same concept of modern image.

A Study on Knitwear Design Using the Pattern of Queen Yeong's Pearl Pouch (영왕비의 진주낭자 도안을 응용한 니트웨어 디자인 연구)

  • Choi, Jeong
    • Fashion & Textile Research Journal
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    • v.16 no.4
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    • pp.532-542
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    • 2014
  • This study developed a practical knitwear design with applying the pattern of Queen Yeong's pearl pouch. The ume flower pattern of pearl pouch was simplified to be one repeat pattern, and four simulated knit pattern samples of G-A, G-B, R-A, and R-Bwere made with cable, cross, and two background colors of gray and red using Texpro V.11.0. The items of design application were selected after an interview with a panel of university students in their twenties and knit samples were produced by hand knitting. The small sized G-A for the partial ornament of hat, sweater, skirt, kitchenware case and accessories; the long sized G-B for the tuck of sleeves, hem of skirt and one-piece dress, partial ornament of sweater, scarf, and curtain decoration: the small sized R-A was preferred for point ornament of pouch, boots, hat, partial ornament of children's fashion products and accessories: the long sized R-B for table runner, leg warmer, tuck of sleeves, skirt hem, necktie, and scarf. The knit samples were formulated with partial ornaments attached on dress and props or connected each other. Colors of pastel and navy were also presented to meet the demands of panels. The study placed a limit on the slight difference between the simulation samples and knit samples due to the characteristics of threads and hand tension. The color variation for multiple coordination and activation to reduce the piece rate for young customers remains to be discussed in the near future.

Studios on the Physical and Psychological Analysis in Street Spaces for Improving the Streetscape of Olympic Daero (올림픽대로의 경관향상을 위한 가로공간 구성요소의 물리량과 심리량 분석에 관한 연구)

  • 김광래;진희성
    • Journal of the Korean Institute of Landscape Architecture
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    • v.16 no.2
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    • pp.23-41
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    • 1988
  • Environmental design pattern of the nine Small Urban Spaces at C.B.D. in City of Seoul are surveyed and analyzed for user's satisfaction and behavior under the environmental design evaluation by using Chrisopher Alexander's Pattern Language. Small Urban Spaces as a part of streetscape are formed by physical factors as well as visual environment and interacting user's behavior. Therefore, user's satisfacuion and behavior at the nine Urban Small Spaces were investigated under the further search for some possibilities of a pplication of those Pattern Languages. A pattern language has a structure of a network. It is used in sequence, going through the patterns, moving always from large patterns to smaller, always from the ones which create comes simply from the obsernation that most of the wonderful places of the city were not made by architects but by the people. It defines the limited number of arrangements of spaces that make sense in any given culture. And it actually gives us the power to generate these coherent arrangement of space. As a results, 'Plazl', 'Seats' and 'Accessibility' related design patterns are highly evaluated by Pattern Frequency, Pattern Interaction and their Composition ranks, thus reconfirm Whyte's Praise of urban Small Spaces in our inner city design environments. According to the multiple regression analysis of user's evaluation, the environmental functins related to the satisfaction were 'Plaza', 'Accessibility' and 'Paving'. According to the free response, user's prefer such visually pleasing environmental design object as 'Waterscape' and 'Setting'. In addition to, the basic needs in Urban Small Spaces are amenity facilities as bench, drinking water and shade for rest.

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3D Modelling of Moblie Part Using OPTO- Top Pattern Scanner (OPTO-Top패턴주사기에 의한 자동차부품의 3차원모델링)

  • 한승희;오원진;배연성
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.04a
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    • pp.291-298
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    • 2004
  • Effective 3 dimensional modelling is to be essential work for design of construction, mechanic and industrial part. Especially, it makes possible for reverse design. It need rapidity, accuracy, reality. Data acquisition method for modelling are contact 3dimensional measurement system, LASER scanner, Pattern scanner, and digital photogrammetry. This study introduce to 3 dimensional modelling methods and analysis of these method. We tried to 3D modelling of automobile part using OPTO-Top pattern scanner which system have rapidity and accuracy, and compared effectiveness of each method. The 3D display web environment was made.

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Development of Automated Modeling System for Air-Ventilation Holes (열 배출구 형상 모델링 자동화 시스템 개발)

  • Park, Hyun-Pung
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.5
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    • pp.330-337
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    • 2009
  • Nowadays a lot of high-tech electronic products such as TVs, monitors and camcorders are being developed. The more functions the electronic devices have, the more heat problems occur. Therefore, most of electronic products have air-ventilation holes to eliminate heat that is generated inside the products. The shapes of ventilation holes are usually complicated since aesthetic appearance of the products is important these days. In order to create those complicated shapes, designers should do time-consuming jobs because most of commercial CAD systems do not provide the functions that create patterns of lofted parts along freeform surfaces. In this research, an automated air-ventilation hole modeling system was proposed. The system generates patterns of lofted objects on freeform surfaces. Standard process to create air-ventilation holes manually was established, and vent-hole types and pattern types were classified into several categories. Designers can create many kinds of vent-holes by combining vent-hole types and pattern types. Users can also utilize user-defined pattern which can give users more flexibility. Developed system was applied to several design examples and the results are presented.