• Title/Summary/Keyword: Design language

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A Study on the Symbol and Meaning according to the Visual Note of Detail Design Language of Urban Community Facilities and Street Furnitures - in Cases of Concord, Lexington and Arlington, Massachusetts - (도시 커뮤니티시설과 가로장치물 상세설계 언어의 시각적 노트에 따른 상징과 의미에 관한 연구 - 미국의 콩코드, 렉싱톤, 알링톤의 전통적 타운을 사례로 -)

  • Kwon, Sang-Zoon
    • Journal of Environmental Science International
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    • v.18 no.1
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    • pp.73-86
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    • 2009
  • This research aims to find processes for developing the design language for the visual notes and design meaning of street furnitures. The result of this study are as follows. 1) The design language implies to get how to represent condensed symbols of the street furnitures. 2) The configuration of the street furnitures has their visual note and design meaning of community identity, represented their own detail design languages. 3) The detail design languages are useful to solve the matters of what design elements of the street furnitures can be composed of the visual notes and design meaning. 4) The detail design languages can be applied to the pattern of tools of Microsoft Office Word.

Design Strategies for Web-Based Self-Directed Cooperative Language Learning Communities (상호자율언어학습을 위한 웹기반 학습공동체의 설계전략 연구)

  • Park, Jung-Hwan;Lee, Kun-In;Zhao, Hai-Lan
    • English Language & Literature Teaching
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    • v.10 no.1
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    • pp.127-152
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    • 2004
  • The purpose of this study is to elaborate design strategies for a Web-based self-directed cooperative distance language learning community. Research was done regarding the theoretical foundations for self-directed cooperative language learning and Web-based learning communities. The components of a Web-based community for self-directed cooperative language learning system are also investigated. As a result of this study, design strategies for Web-based communities are suggested. There are performance and supporting environments(synchronous/asynchronous) for self- directed cooperative language learning. There are also cultural experiences and communication factors in the performance field. Furthermore, matching communicators, finding and offering information, language learning content and other supporting agents are important in the supporting environment.

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A Study on the Emotional Language Imagery according to Popular Music Genres for Development of Textile Print Design Ideas I (텍스타일 프린트 디자인 발상을 위한 대중음악 장르별 감성 언어이미지 연구 I)

  • Kim, Ji Yeon;Oh, Kyung Wha
    • Fashion & Textile Research Journal
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    • v.16 no.3
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    • pp.354-365
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    • 2014
  • This study investigates the positioning of emotional language imagesin popular music genres for developing textile print design ideas. Auditory and synaesthetic imagery were employed to deduct emotional language imageries from popular music genres and analyze differences in emotional language imageries according to popular music genres. Six genres of popular music were selected as stimulus and a survey was conducted to analyze emotional language imagery differences and similarities depending on popular music genres. The results of this study were: The results of the factor analysis and the reliability test on emotional language imagery showed factorial structures that include Lyrical-Feminine, Intense-Masculine, Euphoric-Active, Gloomy-Melancholy, Abstruse-Sophisticated, and Addictive-Continuous. The results of the mean scores of emotional language imagery of each popular music genre showed that respondents tended to perceive that ballad and new age music are similar and hip-hop & rap, dance, and metal-rock are similar. Based on the multidimensional scaling analysis, new age positioned Lyrical-Feminine, metal-rock positioned Intense-Masculine, dance music positioned Euphoric-Active, and ballad positioned Gloomy-Melancholy. This study provides elementary resources to inspire innovative textile prints designed through different characteristics of emotional language imagery according to each popular music genre.

Extraction of Pattern Language for Communal Housing of Families with Children - Using Contents Analysis Method - (육아가구 공동체주택 계획을 위한 패턴언어 추출 연구 - 아동과 육아가구 환경 관련 문헌의 분석을 통해 -)

  • Lim, Yea-Ji;Lee, Yeun-Sook
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.9
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    • pp.77-88
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    • 2019
  • This study started with the aim of creating a parenting environment for raising children as a solution to the problem of low fertility. Communal housing is a type of housing where professional childcare environment and lives of family with children can be achieved in community space. It is an environment that supports the development of the child and life of family. However, there is no guidance system for planning such an environment. Therefore, this study aims to develop a pattern language for communal housing of families with children. The research method comes in two steps. First, the documents that provided pattern language and design guidelines about the environment of child and families with children were analyzed. Second, experts specialized in child education, women and family, environmental design were interviewed. As a result of analysis of characteristics of derived pattern language, convenience, safe feeling, comfortability in residential unit, movement, safe feeling, convenience in intermediate space convenience, safe feeling, control in community space were high. The pattern language of this study grafted the items that have proven to be important over a long period of time and the environmental design concepts for families with children in the community space. So it enabled differentiation from existing pattern language or design guidelines.

Development of Knowledge Code Converter for Design Knowledge Management

  • Nomaguchi, Yutaka;Shimomura, Yoshiki
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.83-90
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    • 2005
  • This is a report on a new methodology to manage design knowledge by utilizing a knowledge-based CAD and a prototype system named $C^3$ (Cubic; CAD knowledge Code Capacitor), which is being developed using our methodology. $C^3$ facilitates (i) the automatic generation of a knowledge code for a knowledge-based CAD by processing design documents written in the format near the natural language, such as English or Japanese, and (ii) automatically generation of a design document written in the format near the natural language from the knowledge code. The features of the system facilitate document-based design knowledge management which reduces the designer's load to encode and maintain design knowledge, because it is easier for a designer to treat a natural language description than a coded description.

Design of CMOS PLA Using C Language (C언어를 이용한 CMOS PLA의 설계)

  • 차균현;케빈·카플러스
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.21 no.5
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    • pp.61-66
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    • 1984
  • In this paper a custom design of CMOS PLA using procedual language, CHISEL is presented. Library of cells of PLA pieces are formed. A typical PLA is used as a control logic for the protector circuit. NCR's design rules are applied to program CMOS PLA using CHISEL which is a VILI layout language made by extending C language.

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Structured Representation of Design Information for Gear Drives in XML (XML을 이용한 기어장치 설계정보의 구조적 표현)

  • 정태형;안준영
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2000.10a
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    • pp.392-397
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    • 2000
  • A methodology is proposed to share the design information of a gear drive using XML (eXtensible Markup Language). XML is the standard language of the next generation and can be used as a neutral and unique format shared by various Web applications. Since XML is a platform-independent meta-markup language, it is possible to reduce the additional programming efforts for Web applications by using the standardization of technical terminologies. In this study, the structure of design information about gears, shafts, keys and bearings in a gear drive has been made and the terminologies used in the gear drive design process have been authored. The XML DTD(Data Type Definition) for the gear drive design has been declared and the usage of the XML application has been shown.

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A Study on the Rhetorical Expression of Scene Design in Theatre - Focused on the Analysis of Scene Design of "King Lear" - (연극 무대 공간 디자인의 수사학적 연구 - 세익스피어 작 "리어왕"의 무대 공간 디자인 사례분석을 중심으로 -)

  • Ahn, Ju-Young
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.176-180
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    • 2007
  • The stage space in theatre for the performance of a play requires two aspects of the physical space for a play and the image as the background or the theme of a play. This research focuses on the scene design that creates the background or the theme of a play and communicates it to the audience. The scene design is composed of various design elements of space and objects as the properties of a play. Design elements and the objects are the design languages in various form; plane, three-dimensional, multi-dimensional form. These design language have the significant meaning as a sign like human language. The scene design is completed with rhetorical expression for communication in theatre. This research defines the category of meaning that design elements of scene design can create and the rhetorical expression of the scene design language. King Lear directed by Robert G. Anderson was analyzed with the category of design elements as a sign and the pattern of the rhetorical expression. The scene design for a play is completed effectively by the rhetorical expression of design elements as the design language for communication with the audience in theatre.

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