• Title/Summary/Keyword: Design complexity

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Roles and Direction of User Experience Design (UX 디자인 업무 역할 및 방향성에 관한 연구)

  • Pan, Young-Hwan
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.4
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    • pp.521-525
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    • 2010
  • UX (User Experience) Design was an interdisciplinary approach in humanities, engineering, science and design. We classified the roles of user experience; requirement analysis which are user research, constraints analysis and direction analysis, concept design, information architecture, physical UI, graphical UI, sound UI, Olfactory UI, prototype, evaluation, launch, localization, and knowledge management/UI DB. User research methods were classified by the relation of designer, user, and product/service. We reviewed three issues of UX design; complexity management, efficiency management, and mapping management.

Fractal Properties and Cognitive Ecological effects in Space Design - Focused on Landscape Pattern - (공간디자인에 적용된 프랙탈 특성의 인지생태론적 효과 - 랜드스케이프 패턴을 중심으로 -)

  • Kim, Joo-Mi
    • Korean Institute of Interior Design Journal
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    • v.20 no.2
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    • pp.120-130
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    • 2011
  • The purpose of this study is to propose cognitive ecological effects of fractal patterns in space design. This study investigated the perception and cognition problems regarding landscape patterns showing fractal properties from the cognitive perspective instead of the traditional speculative approach. In particular, the researcher has verified that fractal geometry theory and fractal pattern concept provide insight in space aesthetic values and cognitive effects. Research results are as follows. First, most environmentally-friendly fractal urban forms provide cognitive connectivity. In particular, this space provides a positive emotional response and preference to humans and displays self-organized complexity. This study found that such complexity of space form has characteristics corresponding to parallel cognitive structures of the human brain. Simultaneously, the researcher suggests that the fractal landscape pattern is an alternative for stiff and homogenized modern space. Second, fractal patterns provide hierarchical connectivity within the brain through continuous difference and repetition. In particular, self-similarities of fractal patterns administer significant visual grouping and coherence in human perception. It can be determined whether scaling coherence facilitates easier organization in cognitive organization. Third, fractal patterns in space design provide the basic method for achieving the connection between concept, construction, and urban factors. As a result, the researcher has suggested that scale distribution of geometrical factors, such as fractal patterns, an be a design method to connect various space typologies.

The Design of Conference-based Authentication Mechanism Employing the Symmetric Balanced Incomplete Block Design on IMT-2000 Environment (IMT-2000환경에서 Symmetric Balanced Incomplete Block Design을 응용한 회의용 인증메커니즘의 설계)

  • 배용근;정일용
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1277-1285
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    • 2003
  • In this paper, we present a conference key authentication mechanism by employing an algebraic method on IMT-2000 environment. To accomplish this, the symmetric balanced incomplete block design is applied for generating a conference key and then this key is distributed to participants. Through the technique for creation of a conference key and mutual authentications peformed based on identification information, a communication protocol is designed. The protocol proposed minimizes the communication complexity for generating a conference key. On a special case the complexity is O(equation omitted), where v is the number of participants. The security of the mechanism, which is a significant problem in construction of secure systems, can be assured since finding discrete logarithms is generally a hard problem.

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Design of a Charge Equalizer Based on Battery Modularization

  • Park, Hong-Sun;Kim, Chol-Ho;Moon, Gun-Woo
    • Proceedings of the KIPE Conference
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    • 2008.06a
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    • pp.413-415
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    • 2008
  • The charge equalizer design for a series connected battery string is very challenging because it needs to satisfy many requirements such as implementation possibility, equalization speed, equalization efficiency, controller complexity, size and cost issues, voltage and current stress, and so on. Numerous algorithms and circuits were developed to meet the above demands and some interesting results have been obtained through them. However, for a large number of cells, for example, eighty or more batteries, the previous approaches might cause problems. Such problems include long equalization time, high controller complexity, bulky size, high implementation cost, and high voltage and current stress. To overcome these circumstances, this paper proposes a charge equalizer design method based on a battery modularization technique. In this method, the number of cells that we consider in an equalizer design procedure can be effectively reduces; thus, designing a charge equalizer becomes much easier. Furthermore, by applying the previously verified charge equalizers to the intramodule and the outer-module, we can obtain easy design of a charge equalizer and good charge balancing performance. Several examples and experimental results are presented to demonstrate the usefulness of the charge equalizer design method.

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Subspace search mechanism and cuckoo search algorithm for size optimization of space trusses

  • Kaveh, A.;Bakhshpoori, T.
    • Steel and Composite Structures
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    • v.18 no.2
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    • pp.289-303
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    • 2015
  • This study presents a strategy so-called Subspace Search Mechanism (SSM) for reducing the computational time for convergence of population based metaheusristic algorithms. The selected metaheuristic for this study is the Cuckoo Search algorithm (CS) dealing with size optimization of trusses. The complexity of structural optimization problems can be partially due to the presence of high-dimensional design variables. SSM approach aims to reduce dimension of the problem. Design variables are categorized to predefined groups (subspaces). SSM focuses on the multiple use of the metaheuristic at hand for each subspace. Optimizer updates the design variables for each subspace independently. Updating rules require candidate designs evaluation. Each candidate design is the assemblage of responsible set of design variables that define the subspace of interest. SSM is incorporated to the Cuckoo Search algorithm for size optimizing of three small, moderate and large space trusses. Optimization results indicate that SSM enables the CS to work with less number of population (42%), as a result reducing the time of convergence, in exchange for some accuracy (1.5%). It is shown that the loss of accuracy can be lessened with increasing the order of complexity. This suggests its applicability to other algorithms and other complex finite element-based engineering design problems.

A study on application of fractal structure on graphic design (그래픽 디자인에 있어서 프랙탈 구조의 활용 가능성 연구)

  • Moon, Chul
    • Archives of design research
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    • v.17 no.1
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    • pp.211-220
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    • 2004
  • The Chaos theory of complexity and Fractal theory which became a prominent figure as a new paradigm of natural science should be understood not as whole, and not into separate elements of nature. Fractal Dimensions are used to measure the complexity of objects. We now have ways of measuring things that were traditionally meaningless or impossible to measure. They are capable of describing many irregularly shaped objects including man and nature. It is compatible method of application to express complexity of nature in the dimension of non-fixed number by placing our point of view to lean toward non-linear, diverse, endless time, and complexity when we look at our world. Fractal Dimension allows us to measure the complexity of an object. Having a wide application of fractal geometry and Chaos theory to the art field is the territory of imagination where art and science encounter each other and yet there has not been much research in this area. The formative word has been extracted in this study by analyzing objective data to grasp formative principle and geometric characteristic of (this)distinct figures of Fractals. With this form of research, it is not so much about fractal in mathematics, but the concept of self-similarity and recursiveness, randomness, devices expressed from unspeakable space, and the formative similarity to graphic design are focused in this study. The fractal figures have characteristics in which the structure doesn't change the nature of things of the figure even in the process if repeated infinitely many times, the limit of the process produces is fractal. Almost all fractals are at least partially self-similar. This means that a part of the fractal is identical to the entire fractal itself even if there is an enlargement to infinitesimal. This means any part has all the information to recompose as whole. Based on this scene, the research is intended to examine possibility of analysis of fractals in geometric characteristics in plasticity toward forms in graphic design. As a result, a beautiful proportion appears in graphic design with calculation of mathematic. It should be an appropriate equation to express nature since the fractal dimension allows us to measure the complexity of an object and the Fractla geometry should pick out high addition in value of peculiarity and characteristics in the complex of art and science. At the stage where the necessity of accepting this demand and adapting ourselves to the change is gathering strength is very significant in this research.

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Complexity Metrics for Analysis Classes in the Unified Software Development Process (Unified Process의 분석 클래스에 대한 복잡도 척도)

  • 김유경;박재년
    • The KIPS Transactions:PartD
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    • v.8D no.1
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    • pp.71-80
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    • 2001
  • Object-Oriented (OO) methodology to use the concept like encapsulation, inheritance, polymorphism, and message passing demands metrics that are different from structured methodology. There are many studies for OO software metrics such as program complexity or design metrics. But the metrics for the analysis class need to decrease the complexity in the analysis phase so that greatly reduce the effort and the cost of system development. In this paper, we propose new metrics to measure the complexity of analysis classes which draw out in the analysis phase based on Unified Process. By the collaboration complexity, is denoted by CC, we mean the maximum number of the collaborations can be achieved with each of the collaborator and detennine the potential complexity. And the interface complexity, is denoted by IC, shows the difficulty related to understand the interface of collaborators each other. We prove mathematically that the suggested metrics satisfy OO characteristics such as class size and inheritance. And we verify it theoretically for Weyuker' s nine properties. Moreover, we show the computation results for analysis classes of the system which automatically respond to questions of the it's user using the text mining technique. As we compared CC and IC to CBO and WMC, the complexity can be represented by CC and IC more than CBO and WMC. We expect to develop the cost-effective OO software by reviewing the complexity of analysis classes in the first stage of SDLC (Software Development Life Cycle).

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When and How does Leader Feedback Promote Employee Creative Problem-solving Behavior? A Three-way Interaction Model of Employee Feedback Acceptance and Task Complexity (리더의 피드백은 종업원의 창의적 문제해결 행동을 촉진시키는가? 종업원의 피드백 수용정도와 직무 복잡성의 3차항 상호작용효과)

  • Suk Bong, Choi
    • Journal of Korean Society for Quality Management
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    • v.50 no.4
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    • pp.777-792
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    • 2022
  • Purpose: This paper investigates the effects of leader feedback on employee creative problem-solving behavior. It also explores the relevant conditions that maximize the above relationship from the psychological trait and task nature perspectives. Specifically we examine how employee feedback acceptance and task complexity moderate the relationship between leader's feedback behavior on follower creative problem-solving behavior. Finally the three-way interaction among leader's feedback behavior, employee feedback acceptance and task complexity is analyzed for the best conditions to maximize the positive effect of leader's feedback on creative problem solving behavior. Methods: This paper used a cross-sectional design with questionnaires administered to 411 employees working in Korean manufacturing and service firms. It applied a hierarchical regression analysis to test the hypothesized relationships including three-way interaction effect among leader's feedback behavior, follower feedback acceptance and task complexity on follower creative problem-solving behavior. Results: The empirical results of the paper indicated that the leader feedback behavior had enhanced employee creative problem-solving behavior. It was also found that follower feedback acceptance and task complexity positively moderated the relationship between leader's feedback and follower problem solving behavior. In addition, the test of three-way interaction effects also revealed that the higher the levels of both employee feedback acceptance and task complexity, the greater the positive effect of leader feedback behavior on employee creative problem solving behavior. Conclusion: This paper contributes to the leadership and creativity literatures by identifying the role of leader's behavior enhancing employee creative problem-solving behavior and the specific conditions strengthening the positive effect of leader feedback behavior on employee creative problem-solving behavior.

Framwork for task based design of robot manipulators

  • Kim, Jin-Oh;Khosla, Pradeep-K.
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10b
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    • pp.497-502
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    • 1992
  • In this paper, a new design technique called Task Based Design (TBD) is proposed to design an optimal robot manipulator for a given task. Optimal design of a manipulator is difficult because it involves implicit and highly nonlinear functions of many design variables for a complex task. TBD designs an optimal manipulator which performs a given task best, by using a framework called Progressive Design which decomposes the complexity of the task into three steps: kinematic design, planning and kinematic control. An example of TBD is presented to demonstrate the efficiency and effectiveness of our framework.

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Tanner Graph Based Low Complexity Cycle Search Algorithm for Design of Block LDPC Codes (블록 저밀도 패리티 검사 부호 설계를 위한 테너 그래프 기반의 저복잡도 순환 주기 탐색 알고리즘)

  • Myung, Se Chang;Jeon, Ki Jun;Ko, Byung Hoon;Lee, Seong Ro;Kim, Kwang Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.8
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    • pp.637-642
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    • 2014
  • In this paper, we propose a efficient shift index searching algorithm for design of the block LDPC codes. It is combined with the message-passing based cycle search algorithm and ACE algorithm. We can determine the shift indices by ordering of priority factors which are effect on the LDPC code performance. Using this algorithm, we can construct the LDPC codes with low complexity compare to trellis-based search algorithm and save the memory for storing the parity check matrix.