• Title/Summary/Keyword: Design and Development

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The Key Success Factors of Design-oriented New Product Development Strategy : A Case Study of Chocolate-Phone (디자인 중심 신제품 개발 전략의 성공 요인 : 초콜릿 폰 개발 사례를 중심으로)

  • Ryu, Sung-Il;Kim, Jin-Woo;Jang, Seong-Keun
    • Korean Management Science Review
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    • v.24 no.1
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    • pp.1-24
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    • 2007
  • The function of product design has been an important part for success on new product development. We deeply studied 'Chocolate-Phone' case which is considered as a representative of adopting design-oriented new product development strategy. According to this study, we found three contextual factors and nine key success factors for design-oriented new product development. The contextual factors consist of the strong needs for innovative product development, customer's needs for the emotional value, competitive situation for the new product launching. The key success factors consist of design, development, marketing, overall sides. The key success factors of design side are to select talented designers and take an insight for market and communication skill. The key success factors of development side are to possess high technological abilities, to do divergence with removing or giving up some function, management's strong support. The key success factors of marketing side are to bring core marketers from outside, capacity to gather ideas from outside. The key success factors of overall side are to share design-oriented principle with other functions and to change member's mind from engineer-oriented to market-oriented.

A study on the renewal design development of marketing strategy (마케팅 전략에 따른 리뉴얼 디자인 전개에 관한 연구)

  • 신홍재;함재룡
    • Archives of design research
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    • no.16
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    • pp.1-14
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    • 1996
  • As the marketing strategy of corporations has been changing in various ways, the type of new product development has also bC'en changing in dim~rent ways. The types of changes include, among oiller things, product development. wit.h a new concept., revolut.ionary product development., new brand product. development., improvement. of existing product. and development. in model changes. The design development has similarly advanced with the growth in scient.ific approach in t11e design process of new product. development. in relat.ion t.o each t.ype of product development.. Ilowever, in view of the design approach or st.rat.egy for each t.ype, different. kinds of method of development is necessary. In order to increase t.he life cycle of an existing product. which has reached its mature stage and to respond t.o the changes 111 time t.hrough product improvement., it is becoming more imtxJrl.ant for Ule corporation to confonn wiU1 the changes in time by being able to sat.isfy the consumer! s needs, way of thinking and luxury inclination by utilizing the changes in design. However, it is very difficult to decide on a design using different development. methods which would clearly meet such neL'

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A Study on the Fashion Illustration by Using CAD System (CAD System을 이용한 Fashion Illustration 연구)

  • Lee, Woon-Young;Im, Soon
    • The Research Journal of the Costume Culture
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    • v.6 no.1
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    • pp.25-34
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    • 1998
  • The researches on modern fashion design have more specific and multifactorial, and expressional approaches of designers become more deeverse too. And, at the present point time when the design itself extends actively throughout the world, there should be may studies that focus on the development of CAD system. This study research that computer adied design used in developing various design and variety training. Development of fashion design by using computers could contribute to the rapid composition of deverse researches on it. It is to be classified into three items, diagram, illustration, transformation in computer adied fashion design. The illustration could be color variation by using CAD system, and express correct form, adjustment, complement. It must be development as an expression of propaganda, having a artistic value of ganre. At the present point of time when the fashion design itself it needed development, there should be may studies that focus on development of fashion design by using computer. This study present diagram for practical side, and illustration for decorative side by using CAD system.

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The Effectiveness Analysis Due to the Use of Lagrange Equation and the Optimization Technology for Design of the Support Structure of the Optical Mirror System (광학거울 시스템의 지지구조 설계를 위한 라그랑지 방정식과 최적화 기법 적용에 의한 효과분석)

  • Gimm, Hak In;Nam, Byoung Uk;Kim, Gwang Tae;Kim, Byung Un
    • Journal of the Korea Institute of Military Science and Technology
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    • v.21 no.3
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    • pp.264-278
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    • 2018
  • The support structure of an optical mirror system is the one of the important design elements because the one affects the optical aberrations of the mirror surface. In this paper, Lagrange equation of the moving body of the fast steering mirror system(FSM) has been formulated to use with optimization design. Major goals for optimization are to assign the reasonably flexible stiffness to the structure and to enhance the first natural frequency of the mirror and support system in aid of more affordable control bandwidth for the FSM. Pursuing these purposes with the proposed method, the finite element analysis(FEA), optimization technique and the Zernike polynomial estimation are used for the design effects. It is concluded that the proposed approach for design well guides toward the desired design goals with regards to both structural and optical performances.

Dominant Design Technology Strategy Based on Open Innovation : High Skewed Propeller(HSP) Design and Production System of Hyundai Heavy Industries Co. (개방형 기술혁신 기반의 지배적 디자인 기술개발 및 확보 전략 : 현대중공업의 HSP(High Skewed Propeller) 설계 및 생산 시스템)

  • Ahn, Yeon S.;Kim, Wha Young
    • Journal of Information Technology Applications and Management
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    • v.25 no.1
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    • pp.1-17
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    • 2018
  • This study presents a research model that demonstrates the dominant design technology strategy for developing and securing dominant design technology based on open innovation. For this purpose, this study developed a strategic model for the development and acquisition of design technology, production technology, and production system of propeller which satisfies the requirements of ship propulsion system required by ship owners and shipbuilders. By studying large propellers for ships, it is possible to embody a strategic model that can be used as a technology development strategy of dominant design that is effective in technology field of other industries. In this study, HSP (High Skewed Propeller) strategy of Hyundai Heavy Industries, which occupies the largest global market share (47.5%, 2007) for more than 30 years until now, is analyzed as a successful case to verify this strategic model. The development and acquisition strategy model of dominant design technology presented in this study consists of four stages : dominant design project strategy, dominant design engineering technology strategy, dominant design production technology strategy, and dominant design production system strategy. The strategic model summarizes the key activities at each stage. In addition, the steps and core activities of this strategic model were confirmed through the case study. As a technology development strategy of HSP products, Hyundai Heavy Industries utilized open innovation technology to cooperate with outside, that is, collaborative research and development with KAIST (Korea Advanced Institute of Science and Technology) research team, and succeeded in achieving technology development of dominant design of HSP products by linking it with HSP technology development and acquisition strategy.

The Effect of Differentiated Instruction Design Model for Early Childhood on Development of Teacher's Professionalism (수준별 유아수업설계모형이 유아교사의 전문성 발달에 미치는 효과)

  • Kan, Jin-Sook;Keum, Mi-Suck;Lee, Ching-Chan
    • Journal of Fisheries and Marine Sciences Education
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    • v.24 no.1
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    • pp.56-78
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    • 2012
  • This study which is an alternative exploration for improving the quality level of instruction considering the perception of the teachers in early childhood education field on instructional design is to develop Differentiated Instructional Design Model coincides with the purpose of differentiated instruction curricula and with instructional design principles, and to find out whether the model has significant effect on development of teacher's professionalism. With these purposes, the perception of 343 teachers from early childhood education institutions are investigated, and after component variables are set by drawing the instructional design model available in early childhood education field and reviewing the literature of differentiated instruction model, the Differentiated Instructional design Model for Early Childhood are developed based on FGI(Focus Group Interview) expert evaluation. The experimental study of 88 teachers working in childcare facilities was implemented for effectiveness verification. As a result, first, most teachers consider the priority on making the lesson plans as the development of early childhood and Kindergarten Educational Subjects, and they realize the development of instructional design model which contributes on lesson planning and implementation is much needed. Second, the Differentiated Instructional design Model for Early Childhood are developed, which consists of the cyclic process - pre-lesson phase, lesson implementation phase, and assessment phase -based on development characteristics of early childhood. Third, the experiment of the developed model showed that the scores of experimental group is significantly higher than those of comparative group in knowledge and technique development aspect, and self-understanding development aspect among the aspects of development of teacher's professionalism.

Industry Joint Engineering Education Via Interdisciplinary Team-based Product Development Project (학제간 팀별 설계프로젝트 기반 산학공동 공학설계교육)

  • Jee, Haeseong
    • Journal of Engineering Education Research
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    • v.16 no.3
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    • pp.51-60
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    • 2013
  • The paper addresses an issue of industry-joint engineering education paradigm with the purpose of setting a new standard for engineering education by development and support of competitive curriculum for the interdisciplinary team-based product development, a specialized and innovative engineering education program. In the department of MSDE (Mechanical and System Design Engineering), students are educated via three major courses for targeting engineering design, Creative Engineering Design (freshman), Design Process (Senior), and Creative Product Development (Junior). All these courses are based on personal tool exercises for design software and hardware and team-project group activities of the students with other team members. This paper will briefly discuss the main focuses of these courses and case studies of the teaching results targeting the development of telecommunication device.

Concept and Realization Direction of Design Business for Paradigm Shift to Design Business (디자인비즈니스패러다임 인식전환을 위한 디자인비즈니스의 개념과 실현방안)

  • Kim, Myoung-Joo;Kim, Jung-Pil;Lee, Jin-Ryeol
    • Archives of design research
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    • v.18 no.2 s.60
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    • pp.59-68
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    • 2005
  • This research suggests the direction realizing design business which means that designers overcome traditional role of passive design development and pursue active and subjective design development and eventually accomplish high profit by various sources except design development fee. For this, designers should be able to suggest highly successful design alternatives not by performing subjective aesthetic process but objective and scientific design development process through market-oriented information seeking, scientific design development and effective design management etc. In addition, designers should cultivates design business mind maximizing profit by various sources such as royalty, management fee and commission fee through exercising ownership, or participating distribution process and for outsourcing tasks. Regarding companies' side, they need to overcome existing manufacturing-based business paradigm focusing on rather material development, R&D, facility establishment than design or marketing, and to build design-centered business management system which menas the prior investment in design including needs identification of consumers.

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A Standardized Design Method of Weapon Information Exchange for Interoperability with Several Kinds of Command and Control System (이기종 지휘통제체계 연동을 위한 무장정보 처리 표준화 설계 방안)

  • Shin, JinBeom;Bae, JungIl;Lee, DongGowan;Koh, Hye-Seung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.6
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    • pp.771-778
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    • 2015
  • In this paper, we have proposed a design method for standardization of weapon information exchange between a weapon control computer of guided missile system and a high echelon command and control system. Because the weapon control computer based on diverse combat platforms is operated with several kinds of a high echelon system, it is necessary to provide a standardized design method for weapon information exchange between mutual system. In fact, it is possible to standardize a interface design specification of weapon information message because weapon information message is closely related to standard tactical data link message. It is essential that the interface design specification of weapon information is submitted to that of tactical data link information. It seems that this interface design specification is very useful in development process of the future weapon system.

A Study on the Characteristics of the Creativity Development Teaching Method for Promoting Fashion Design Ability (패션디자인 능력 육성을 위한 창의성 개발 교육법 특성 연구)

  • Lee, EunRung
    • Fashion & Textile Research Journal
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    • v.20 no.2
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    • pp.156-166
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    • 2018
  • The purpose of this study is to present the suitable material that can be a real help to make the creativity development teaching method for creative inspirations of fashion design. To achieve these goals, researched and analyzed the creativity studies in the fields of psychology, education, and design (visual design, product design, fashion design, etc.) published in the national journal. Through this analysis, were extracted the characteristics of creativity, teaching methods for creativity learning, and expression methods. Based on this, intend to provide the creativity characteristic, the expression method, and the problem solving process in teaching methods for promoting fashion design ability. After the analysis, the results are as follows; First, the classical 4P (Place, Person, Process, Product) is important to a creativity development teaching method for fashion design. The elements of creativity of a creativity development teaching method for fashion design are 5elements; curiosity, openness, originality, patience, and synthetic ability. Second, the typical method is a drawing (such as a sketch) when visually express and embody ideas in fashion design. Drawing is an important activity that is working with the right brain and the left brain. Drawing exercises will reduce the burden of expressing ideas, providing pleasure and fulfillment in the development of creative ideas. Third, offered 5stages to solve problems of a creativity development teaching method for fashion design; understanding stage, idea stage, visualization stage, evaluation stage, and verification stage. Abstract intangible ideas are concreted and elaborated through stages of visual manifestation such as language, symbol, and drawing.