• 제목/요약/키워드: Design Environments

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Evaluating Service Description to Guarantee Quality of U-service Ontology

  • Lee, Mee-Yeon;Lee, Jung-Won;Kim, Kyung-Ah;Park, Seung-Soo
    • Journal of Information Processing Systems
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    • v.7 no.2
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    • pp.287-298
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    • 2011
  • Efficient service description and modeling methodologies are essential for dynamic service composition to provide autonomous services for users in ubiquitous computing environments. In our previous research, we proposed a 'u-service' ontology which is an abstract and structured concept for device operations in ubiquitous environments. One of the problems that we faced during the design process was that there are not enough standards to analyze the effectiveness of a u-service ontology. In this paper, we propose a quality evaluation model to facilitate the design process of a uservice ontology. We extract modeling goals and evaluation indicators based on the uservice description specification. We also present quality metrics to quantify each of the design properties. The experiment result of the proposed quality model shows that we can use it to analyze the design of u-service ontology from various angles. Also, it shows that the model can provide a guideline, and offer appropriate recommendations for improvements.

A Study on the Assessment Method for Eco Design of School Facilities (학교시설의 에코 디자인 평가방법에 관한 연구)

  • Park, Tong-So;Han, Jong-ku
    • KIEAE Journal
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    • v.4 no.3
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    • pp.171-178
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    • 2004
  • In recent years, the objective information for the environmental effect of architecture will be furnished to the designer and inhabitant in order to minimize an excessive energy consumption and environmental loads by buildings. In addition, an environmental friendly architectural certification program for a residence, office, and school facilities have been operated to spread and supply environmental friendly architecture. Most of the environmental friendly architectural certification programs proposed in the country are focused on the aspect of the physical environments of architecture in its certification ranges. In the case of a foreign country, however, the certification ranges of an environmental friendly architectural certification program for the school facilities among the programs will be extended not only to the standards for architectural design, environmental aspect, and maintaining and management basis by considering the characteristics of educational effects for students but also to the curriculum, policy of environment, and roles of local community facilities by reflecting a social aspect. Therefore, this study proposes a design and evaluation method by considering an ecological element that will satisfy the requirement for educational well-being that includes not only the requirement for school facilities according to the development of a new curriculum like a space for teaching and learning but also the improvement of the quality of educational environments and the objective of an ecological school.

Development of a Design Information Sharing System Using Network and STEP (네트워크와 STEP 표준을 이용한 설계 정보 공유 시스템의 개발)

  • Cho, Sung-Wook;Choi, Young;Kwon, Ki-Eok;Park, Myung-Jin;Yang, Sang-Wook
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.9
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    • pp.82-92
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    • 1998
  • An international standard for the product model data, STEP, and a standard for the distributed object technology, CORBA, will play a very important role in the future manufacturing environment. These two technologies provide background for the sharing of product data and the integration of applications on the network. This paper describes a prototype CAD/CAE environment that is integrated on the network by STEP and CORBA. Several application servers and client software were developed to verify the proposed concept. The present CAD/CAE environments are composed of several individual software components which are not tightly integrated. They also do not utilize the rapidly expanding network and object technologies for the collaboration in the product design process. In the design process in a large organization, sharing of application resources, design data and analysis data through the network will greatly enhance the productivity. The integration between applications can be supported by two key technologies, CORBA(Common Object Request Broker Architecture) and STEP(Standard for the Exchange of Product Model Bata). The CORBA provides interoperability between applications on different machines in heterogeneous distributed environments and seamlessly interconnects distributed object systems. Moreover, if all the data in the CAD/CAE environment are based on the STEP, then we can exclude all the data conversion problems between the application systems.

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A Study on UAM Traffic Management System Development Trends and Concept Design (UAM 교통관제시스템 개발 동향 및 설계 개념 연구)

  • Changhwan Heo;Kwangchun Kang;Heungkuen Yoon
    • Journal of Information Technology Applications and Management
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    • v.30 no.6
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    • pp.81-90
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    • 2023
  • In aviation, with the rapid transformation of the mobility industry, UAMs are emerging to operate green low-altitude airspace in urban environments. In order for UAM aircraft to fly safely transporting passengers and cargo in low-altitude urban airspace, a traffic control system that supports the safe operation of the aircraft is essential. In particular, traffic control systems that reflect the characteristics of the flight environment, such as operating at low altitude in urban environments for a short period of time, are required. In this study, we define the definition of UATM and its main services that perform traffic control for the safe operation of UAMs. In addition, we analyzed the development trends of UATM systems based on domestic and overseas cases. Based on these analyses, we present the results of the concept design of the UATM system. After analyzing UATM development cases, we found that there is no commercialized UATM system, but overseas development is focused on systems that can integrate ATM and UTM. And we identified key stakeholders and interface data, and performed UATM system architecture and functional design based on the identified data. Finally, as a necessary element for the future development of UATM systems, we propose the establishment and advancement of UAM traffic flow management systems, the establishment of integrated control systems, and the development of interface with aircraft operation systems in preparation for the unmanned UAM aircraft.

Development of Agent Module for Pump Design and Performance Analysis Under Distributed and Cooperative Environment (분산, 협업 환경에서의 펌프 설계/해석을 위한 Agent 모듈 개발)

  • Choi, Bum Seog;Kim, Myung Bae;Park, Moo Ryong;Lee, Kong Hoon
    • 유체기계공업학회:학술대회논문집
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    • 2004.12a
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    • pp.711-714
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    • 2004
  • A project to develop internet based collaborative engineering environments using agent technology is started to develop an agent based soft system for design and performance analysis of centrifugal pumps. This paper introduces the feasible technology needed to construct a pump design system based on software agent.

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A Study on Distance Estimation in Virtual Space According to Change of Resolution of Static and Dynamic Image (가상현실공간에서 정적 및 동적 이미지의 해상도 변화에 따른 거리추정에 관한 연구)

  • Ryu, Jae-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.3
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    • pp.109-119
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    • 2011
  • The virtual reality (VR) technology has been used as the application of architectural presentation or simulation tool in the field of industry. The high immersion and intuitive visual information are the great merits of design evaluation or environmental simulation when we are using the virtual environments. But the distortion of distance perception in VR is still a big problem when the accuracy of distance presentation is strictly required. For example, distance estimation is especially important when the virtual environments are applied to the presentational tool for evaluation the space design or planning in the field of architecture. If there are some perception error between the built space in real and represented space in virtual, the accurate design evaluation or modification of design is hard to be carried out during the design development stage. In this paper, we have carried out some experiments about distance estimation in the immersive virtual environments to verify the factors and their influence. We made a hypothesis that the lack of the information for the user in VR causes the different distance estimation from the real world because users are usually comfortable with moving fast and long distance in VR environments compared with moving slow and short distance in real space. So, we carried out basic experiment to prove our hypothesis that the lack of information makes subjects estimate the distance of walking in VR shorter compared with the same distance in real. Also, among the factors that probably affect the distance estimation in VR, we have verified the influence of the image resolution. The influence of resolution degradation of image on the distance estimation was verified with the condition of static and dynamic images. The results showed that the resolution has deep relation with the distance estimation. For example, the subject underestimated the distance at the lower resolution condition. We also found the methods of the making the lower resolution image could affect on the visual perception of subjects.

Consideration for cognitive effects in smart environments for effective UXD(User eXperience Design) (스마트환경의 효과적인 UXD를 위한 인지작용 고찰)

  • Lee, Chang Wook;Chung, Jean-Hun
    • Journal of Digital Convergence
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    • v.11 no.2
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    • pp.397-405
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    • 2013
  • The development of the technology of the 21st century, wireless Internet technology development in smart environments, was rapidly settled. In such an environment, the user is faced with many smart devices and smart content. This study is the analysis of the smart environment and smart devices, and user-to-user cognitive out about the effects reported. Cognitive effects observed behavior, technology, and user-centered system design, and plays a very important role to play in educating the users. And theoretical consideration about the UX (User eXperience) and UXD (User eXperience Design), by case analysis on the technical aspects of 'effective' visual aspect of interoperation aspects (interaction), and the cognitive effects of UXD (User eXperience Design) examined. As a result, on the visual aspects of the user experience based on the design that can be used to know, and be sound or through interaction with the user of the machine-to-machine interaction (and interaction) that must be provided, such as location-based or speech recognition technology will help you through the convenience of the user. Through this research, the smart environment and helping act of understanding, effective UXD (User eXperience Design) to take advantage of to help.

A Study on a Design for the Korean Coast Guard Uniform (한국 해양경찰복제 디자인 연구)

  • Lee, Jae-Jung;Kim, Youn-Hee
    • Journal of the Korean Society of Costume
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    • v.61 no.5
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    • pp.1-20
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    • 2011
  • As a follow-up of a study on design strategies to improve Korea's Korean coast guarduniforms, this study set out to propose Korean coast guard uniforms of a new concept that would meet the changing needs of the times and match the advanced technology and work environments. Three concepts of classical, nautical and techno chic were identified from the design strategies of the previous study. Using the results from a prototype show and preference survey, the investigator divided items into design, color, material, and detail and reflects demands for each of them. As a result, design was examined in four aspects of identity, acknowledgement, unity, and practicality and focused its improvement factors on design differentiated from other organizations' uniforms including ground police, segmentation of size system, adjustment of the length of upper garment to consider activity, and changes to the lines and silhouette to give out a modern image. As for color, the focus was placed on differentiated colors from other organizations' uniforms including ground police through dark blue and ocean color, change toward colors that reflect environmental characteristics, and unity in colors between the summer and winter uniform. As for material, the focus of improvement was put on elasticity, resistance against contamination, warmth retention, texture, wearing sensation, and functionality by taking into account convenience for field workers on coast guard vessels and branch offices who have much time in contact with ocean environments in order to make the materials high-grade. As for detail, structural details were added to give out a modern image such as changing the detail lines, efficiency of storage space, buttons, sleeve hems, ironing lines, and neck collars by taking into account environmental characteristics. The significance of the study lies in that it proposed a development model for large-scale uniform copy design by establishing copy design that secures functionality and is proper for an organization's social and cultural environment.

Protection of MPEG-2 Multicast Streaming in an IP Set-Top Box Environment

  • Hwang, Seong-Oun;Kim, Jeong-Hyon;Nam, Do-Won;Yoon, Ki-Song
    • ETRI Journal
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    • v.27 no.5
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    • pp.595-607
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    • 2005
  • The widespread use of the Internet has led to the problem of intellectual property and copyright infringement. Digital rights management (DRM) technologies have been developed to protect digital content items. Digital content can be classified into static content (for example, text or media files) and dynamic content (for example, VOD or multicast streams). This paper deals with the protection of a multicast stream on set-top boxes connected to an IP network. In this paper, we examine the following design and architectural issues to be considered when applying DRM functions to multicast streaming service environments: transparent streaming service and large-scale user environments. To address the transparency issue, we introduce a 'selective encryption scheme'. To address the second issue, a 'key packet insertion scheme' and 'hierarchical key management scheme' are introduced. Based on the above design and architecture, we developed a prototype of a multicasting DRM system. The analysis of our implementation shows that it supports transparent and scalable DRM multicasting service in a large-scale user environment.

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Protection Management for Guaranteed User-Driven Virtual Circuit Services in Dynamic Multi-domain Environments: Design Issues and Challenges

  • Lim, Huhnkuk
    • ETRI Journal
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    • v.37 no.2
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    • pp.369-379
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    • 2015
  • Fault management of virtualized network environments using user-driven network provisioning systems (NPSs) is crucial for guaranteeing seamless virtual network services irrespective of physical infrastructure impairment. The network service interface (NSI) of the Open Grid Forum reflects the need for a common standard management API for the reservation and provisioning of user-driven virtual circuits (VCs) across global networks. NSI-based NPSs (that is, network service agents) can be used to compose user-driven VCs for mission-critical applications in a dynamic multi-domain. In this article, we first attempt to outline the design issues and challenges faced when attempting to provide mission-critical applications using dynamic VCs with a protection that is both user-driven and trustworthy in a dynamic multi-domain environment, to motivate work in this area of research. We also survey representative works that address inter-domain VC protection and qualitatively evaluate them and current NSI against the issues and challenges.