• Title/Summary/Keyword: Design Approach

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Robust Design to the Combined Array with Multiresponse

  • Kwon, Yong-Man
    • Journal of Integrative Natural Science
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    • v.10 no.1
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    • pp.51-57
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    • 2017
  • The Taguchi parameter design in industry is an approach to reducing performance variation of quality characteristic in products and processes. In the Taguchi parameter design, the product array approach using orthogonal arrays is mainly used. It often requires an excessive number of experiments. An alternative approach, which is called the combined array approach, was studied. In these studies, only single response was considered. In this paper we propose how to simultaneously optimize multiresponse for the robust design using the combined array approach.

A Study on the Preliminary Ship Design Method using Deterministic Approach and Probabilistic Approach (확정론적 기법 및 확률론적 기법을 적용한 선박 초기 설계 방법에 관한 연구)

  • 양영순;박창규;유원선
    • Journal of the Society of Naval Architects of Korea
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    • v.41 no.3
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    • pp.49-59
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    • 2004
  • The paper describes the preliminary ship design method using deterministic approach and probabilistic approach. In deterministic approach, there are computational aspects to applying not only the integration concurrently of principal dimension decisions and hull form variations but also hydrostatic coefficients that applied to optimization iterative process. Therefore, this paper developed that actual design concept at the preliminary ship design more than sequential design which separated in principal dimension decisions and hull form variations. Furthermore, a probabilistic approach at the preliminary ship design is applied to efficiently solve design information uncertainty that compared to deterministic approach.

A Research on the Uses of Storytelling Approach for Architecture (건축분야에서의 스토리텔링 기법 활용방안 연구)

  • Yoon, Ki-Byung
    • Journal of the Korean housing association
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    • v.18 no.1
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    • pp.53-60
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    • 2007
  • Storytelling approach is the way to formulate and solve problems using stories. Story is a means to understand and react everyday life that can be regarded as multi-dimensional problems. The approach becomes popular in various fields in conjunction with digital technology. In particular, it is used to solve problems in relation to whole context. In design, storytelling approach is used to clarify design constraints. It can be used to clarify and communicate thoughts for design artifacts, and to understand how the artifacts might be used in particular circumstances. In particular, the approach is useful to use under uncertain circumstances. In architecture, storytelling approach can be used in the area of design generation, design critique and capturing design knowledge. In design generation, it can be used to describe and formulate design experiences rather than simple designing artifacts. The approach formalizes design based on stories of user experiences. Digital technology such as virtual reality can be used to experience designed spaces for design modifications. In design critique area, it can be used to fill uncertain facts for historical buildings as welt as different from present status. Such stories can be used to build digital modeling and used to open criticism. Stories can be used to formalize knowledge in architectural domain as a form of implicit knowledge for certain projects. In architecture, it often is required to design types of environment never experienced before as well as to accomodate fast changing technologies. Storytelling methodology can be used as a method to cope with uncertainty and complexity in design requirements along with accumulating design knowledge.

Simultaneous Optimization for Robust Design using Distance and Desirability Function

  • Kwon, Yong-Man
    • Communications for Statistical Applications and Methods
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    • v.8 no.3
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    • pp.685-696
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    • 2001
  • Robust design is an approach to reducing performance variation of response values in products and processes. In the Taguchl parameter design, the product-array approach using orthogonal arrays is mainly used. However, it often requires an excessive number of experiments. An alternative approach, which is called the combined-array approach, was suggested by Welch et. al. (1990) and studied by others. In these studies, only single response variable was considered. We propose how to simultaneously optimize multiple responses when there are correlations among responses, and when we use the combined-array approach to assign control and noise factors. An example is illustrated to show the difference between the Taguchi's product-array approach and the combined-array approach.

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A Case Study on the Design-First Approach and using UML for a Video Rental Store (Design-First Approach 와 UML이용)

  • Kook, Joong-Kak
    • Journal of the Korea Computer Industry Society
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    • v.8 no.1
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    • pp.1-8
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    • 2007
  • In this paper, teaching object-oriented design in a programming course is a big challenge for instructors. "Objects-first" is a popular strategy for teaching object-oriented programming in the educational settings, by introducing the concepts of objects, classes, and instances before procedural elements of a programming language. Still, this approach emphasizes coding rather than other critical aspects of software development, notably problem-solving and design. We propose a "design-first" approach, which subsumes an objects-first approach into lessons that also introduce object-oriented analysis and design, using elements of UML before implementing any code. We also present video rental store (SRS) that uses the design-first approach to help students of various teaming styles in a software engineering course. It interfaces with an IDE we have chosen specifically to support the design-first approach, and SRS which has been shown to be effective in helping students learn object-oriented programming concepts.

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Intelligent Test Plan Metrics on Adaptive Use Case Approach

  • Kim, R. Young Chul;Lee, Jaehyub
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.2 no.1
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    • pp.70-77
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    • 2002
  • This paper describes a design driven approach to drive intelligent test plan generation based on adaptive use case (3,5). Its foundation is an object-oriented software design approach which partitions design schema into design architecture of functional components called “design component”. A use case software development methodology of adaptive use case approach developed in I.I .T is employed which preserves this unit architecture on through to the actual code structure. Based on the partition design schema produced during the design phase of this methodology, a test plan is generated which includes a set of component and scenario based test. A software metric is introduced which produces an ordering of this set to enhance productivity and both promote and capitalize on test case reusability, This paper contains an application that illustrates the proposed approach.

The Approaches of Positive Experience Design on IoT Intelligent Products

  • Wu, Chunmao;Xu, Huayuan;Liu, Ziyang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.5
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    • pp.1798-1813
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    • 2021
  • This paper proposes a positive experience design approach for Internet of Things (IoT) intelligent products to improve users' subjective well-being in the fields of artificial intelligence and big data. First, the authors selected six target users and taking the Xiaomi IoT intelligent products for the research objects and conducted a thorough observation on how the target users used IoT intelligent products in their own homes over two weeks via a home-visiting interview, group diary, and focus group. Second, they constructed an individual activities table for the participants' IoT intelligent product experience using a hierarchical task analysis (HTA). Third, two researchers sorted out the sub-tasks of happiness in the HTA table. Finally, the authors found the positive experience design approach of IoT intelligent products. The positive experience design approach of IoT intelligent products is proposed from focusing on the personal pleasure experience to individual life meaningful design and group social relationship design, including individual pleasure experience, personal goal realization, group needs satisfaction and the harmony of group relations. The paper uses the two design examples of an interactive kettle and a harmonious chair to further discuss the feasibility of the design approach. In the era of big data, it is helpful for designers to use this design approach to improve the users' sense of sustainable pleasure, achievement perception of their future goal realization, and the well-being of the group's social relationships.

Conceptual Synthesis of Design Alternatives for Mechanism Design: A Case-Based Approach (메커니즘 설계 대안의 개념적 합성: 사례 기반 접근 방법)

  • 한영현;이건우
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.3
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    • pp.224-237
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    • 1999
  • This paper proposes a case-based approach to the conceptual design of mechanism, especially of the generation of design alternatives in function generation and motion transmission tasks. The aim of this work is to generate and provide various design alternatives by utilizing the previous design concepts underling in the existing design cases. The approach is based on the basic idea that the whole design concepts or sub-concepts extracted from different design cases can be merged to generate a variety of new design alternatives. The notion of virtual function generator is introduced to conceptualize and represent all possible underlying design concepts in the prior design cases. The virtual function generators are extracted in advance from the existing mechanism and serve as new conceptual building blocks for the synthesis of mechanism. Various design alternatives are generated basically by merging tow virtual function generators that partially match the specified function. By utilizing the design concepts that have been effectively used in the previous design cases. he proposed approach could efficiently produce more feasible design concepts than from-scratch ones. The approach proposed in this paper is illustrated with a design example.

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Design of Automobile Exhaust System using a Top-Down Approach Design Methodology (상하향식 설계법을 이용한 자동차 배기시스템의 설계)

  • 고병갑;박경진
    • Transactions of the Korean Society of Automotive Engineers
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    • v.5 no.6
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    • pp.13-27
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    • 1997
  • In the modern design technology, a component should be designed to fit into the overall system performance. A design methodology is developed to expedite the mechan- ical design of complex mechanical systems, The relation between the system design and component design is defined by a top-down approach and the results from the system design are utilized in the component design process. As a design example, an automobile exhaust system is selected for the system design and a bellows is chosen for a component design. Design methodology based on the top-down approach consists of five steps; (1) Analysis of service load, (2) Development of a lumped parameter, (3) Completion of the system design, (4) Selection of the component topology, (5) Completion of the component design, A method using a equivalent matrix is developed in order to determine unknown external forces in linear structural analyses. The bellows is also analyzed by the finite element method using a conical frustum shell element. Various experiments are performed to verify the developed theories. The top-down desi- gn approach is demonstrated by a design case using structural and shape optimization technology. Since the method is relatively simple and easy compared to other methods, it can be applied to the general design where system and component designs are involves simultaneously.

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Development of Initial Ship Design Analysis System Based on MRA (MRA 기반 선박 초기설계 해석 시스템 개발)

  • Han J.S.;Kwon K.E.;Choi Y.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.3
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    • pp.217-223
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    • 2005
  • Tight integration between design and analysis processes and the data representation in the ship design application domain have been studied in this paper. Multi-Representation Architecture for design and analysis integration, proposed at Georgia Institute of Technology, has been carefully investigated for the application in the initial ship design stage. The MRA approach facilitates efficient generation of analysis models from the initial ship design data, thus reducing design lead time. Easy generation of analysis model is important because it allows quick analysis iteration under frequent design changes. The SMM, ABB and PBAM are defined for the analysis model of the typical ship structure. Only a part of the typical initial ship design data has been considered in the experimental implementation of the proposed approach. However, the prototype implementation shows that the application of MRA approach in the structural ship design domain is quite feasible. It is also contemplated that the same approach can be extended for other design and analysis views in the ship design domain.