• Title/Summary/Keyword: Design Approach

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Comparison of Algorithms for Two-way Stratification Design

  • Kim, Sun-Woong
    • Communications for Statistical Applications and Methods
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    • v.11 no.1
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    • pp.139-151
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    • 2004
  • Kim et al. (2002) developed public use SAS-based software for two-way stratification design, which is called SOCSLP We describe the details of a new approach implemented using SOCSLP and key differences between the approach and the sampling schemes of Sitter and Skinner (1994) and Winkler (2001). In addition, a numerical example is given to compare those methods with respect to the probabilities of selecting sample arrays.

Triangular Mesh Generation on Places or Surfaces by a New Looping Method (새로운 분할법에 의한 평면 및 곡면의 삼각형 요소망 자동생성)

  • 이민철;전만수;임우섭
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.2
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    • pp.79-86
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    • 1999
  • A general approach to automatic generation of triangular meshes on three-dimensional surfaces is presented in this paper. The approach, developed with emphasis on program generality and interface with CAD/CAM systems, is based on the double mapping method and the looping method. The double mapping method is introduced and anew splitting scheme is proposed for the looping method employed for triangular mesh generation on the parametric domain. Several application examples are given.

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A study on optimal variable pole assignment self-tuning control (최적 가변 극점 배치 자기동조 제어에 관한 연구)

  • 전종암;조병선;박민용;이상배
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.246-249
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    • 1988
  • In this paper, a new design technique which uses weighted least-sqare approach for the solution of the pole assignment problem is represented. This technique maybe used to assign some closed loop poles to places which reduce the large system input and output variance due to near pole-zero condition. The least-square approach is also applied to the design of servo self-tuning controller with integrator.

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Robust Sliding Mode Control for Mismatched Uncertainties (비정합 불확실 시스템을 위한 견실한 슬라이딩 모드 제어)

  • 두상호;김가규;전경한;최봉열
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.345-345
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    • 2000
  • This paper introduces a new design approach for robust sliding-mode control of a class of mismatched uncertainties. For this, we propose a design method of sliding-mode surface using eigenstructure assignment to be insensitive to perturbation in sliding-mode systems, and also find a formula which is shown bounds of mismatched uncertainties for stability of the system. Simulation results are given to illustrate the approach proposed in this paper.

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Evolutionary Design of Fuzzy Model (퍼지 모델의 진화 설계)

  • Kim, You-Nam
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.49 no.11
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    • pp.625-631
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    • 2000
  • In designing fuzzy model, we encounter a major difficulty in the identification of an optimized fuzzy rule base, which is traditionally achieved by a tedious-and-error process. This paper presents an approach to automatic design of optimal fuzzy rule bases for modeling using evolutionary programming. Evolutionary programming evolves simultaneously the structure and the parameter of fuzzy rule base a given task. To check the effectiveness of the suggested approach, 3 examples for modeling are examined, and the performance of the identified models are demonstrated.

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CONTROLLER DESIGN USING A REDUCED-ORDER MODEL

  • Lee, Kun-Yong
    • Proceedings of the KIEE Conference
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    • 1985.07a
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    • pp.47-48
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    • 1985
  • This paper is concerned with the problem of designing satisfactory low-order controller starting with a high-order, state space model. The success of a design approach is rooted in the Choice of a model reduction procedure. The powerful new reduction method of a modal approach was already evaluated /1/. Application of the technique to a simulated steam generator is demonstrated for the case of modal control with low-order controllers.

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Review on codec-agnostic approach for MPEG V-PCC

  • Tianyu, Dong;Jang, Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2020.07a
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    • pp.510-512
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    • 2020
  • In this paper, we reviewed the method on the codec-agnostic design of MPEG V-PCC. The codec-agnostic approach designed V-PCC can use any video codec for compression. Thus, adoption with other codecs beside HEVC has not been systematically discussed. Through the analysis of the design issues that related to MPEG EVC and JPEG. We provided a strategy on choosing and targeting different video codecs for V-PCC.

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Aerodynamic Shape Optimization using Discrete Adjoint Formulation based on Overset Mesh System

  • Lee, Byung-Joon;Yim, Jin-Woo;Yi, Jun-Sok;Kim, Chong-Am
    • International Journal of Aeronautical and Space Sciences
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    • v.8 no.1
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    • pp.95-104
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    • 2007
  • A new design approach of complex geometries such as wing/body configuration is arranged by using overset mesh techniques under large scale computing environment. For an in-depth study of the flow physics and highly accurate design, several special overlapped structured blocks such as collar grid, tip-cap grid, and etc. which are commonly used in refined drag prediction are adopted to consider the applicability of the present design tools to practical problems. Various pre- and post-processing techniques for overset flow analysis and sensitivity analysis are devised or implemented to resolve overset mesh techniques into the design optimization problem based on Gradient Based Optimization Method (GBOM). In the pre-processing, the convergence characteristics of the flow solver and sensitivity analysis are improved by overlap optimization method. Moreover, a new post-processing method, Spline-Boundary Intersecting Grid (S-BIG) scheme, is proposed by considering the ratio of cell area for more refined prediction of aerodynamic coefficients and efficient evaluation of their sensitivities under parallel computing environment. With respect to the sensitivity analysis, discrete adjoint formulations for overset boundary conditions are derived by a full hand-differentiation. A smooth geometric modification on the overlapped surface boundaries and evaluation of grid sensitivities can be performed by mapping from planform coordinate to the surface meshes with Hicks-Henne function. Careful design works for the drag minimization problems of a transonic wing and a wing/body configuration are performed by using the newly-developed and -applied overset mesh techniques. The results from design applications demonstrate the capability of the present design approach successfully.

Framework of Ship PLM System Based Upon Four-Tier Model (4-계층 모델 기반의 선박 수명주기관리 시스템 프레임워크)

  • Kim, Seung-Hyun;Lee, Jang-Hyun;Lee, Kyung-Ho;Suh, Heung-Won
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.5
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    • pp.362-374
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    • 2010
  • Product Lifecycle Management (PLM) is an integrated business approach to manage the creation and distribution of product information throughout the product development process. From the product perspective, PLM encompasses a holistic approach to product development and product information management. It supports the integrated product information in conjunction with the efficient product structures and BOM (Bill Of Material), user interfaces, proper functions, design processes and enterprise integration. Therefore, PLM should not only satisfy required functions as an enterprise software but also offer a systematic method for the efficient application from the initial stage of its development. Recently, many shipyards have been considering the PLM as a strategic solution to get the efficient management of product information such as 3-D models, BOM, drawings, documents, and the other product data. Though many studies on PLM are performed, most of them are performed in a function-based approach adequate for mass productive assembly industries. It could not help having limitations on applying the proper PLM system to the shipbuilding business since the requirements of shipbuilding PLM are too diverse and huge to design the architecture. This study presents the PLM framework which effectively reflects the diverse requirements of shipbuilding PLM. In order to get the macroscopic architecture of shipbuilding PLM, authors suggest the four-tier architecture model which considers the various requirements collected from shipyards. Entities of ship design data are modeled BOM in terms of product structure and hierarchical class diagram. Applicable functions of shipbuilding PLM are also investigated by analysis of issues of ship design. Finally, by reflecting the design process of shipbuilding, To-Be ship design procedure cooperated with the suggested PLM framework has been summarized.

Case Study on Design Approach Education for Creativity Based Game (창의력 기반 게임을 위한 디자인 접근 교육 사례)

  • Eun, Kwang-Ha;Lee, Wan-Bok;Kyung, Byung-Pyo;Ryu, Seuc-Ho;Lee, Dong-Lyeor
    • Journal of Digital Convergence
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    • v.10 no.7
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    • pp.229-235
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    • 2012
  • The domestic game industry has constantly developed in a short time by concentrating on online games, and keeps growing as a highly added value industry. Also, in the social aspect, it has been seeking various alternatives to place online games as positive and new play culture in the digital era by avoiding negative criticism on game addictiveness. One of important factors in expanding the infrastructure of the game industry and developing it as a type of culture is not simply to develop the existing core genres (on the basis of profits), but to promote the approach of mixture with various contents and of positive functions and thereby enlarge users through various game genres. That is, it is to design games with positive themes and easy immersion by targeting a variety of game users. Such expansion of game design approach is a starting point to develop the infrastructure of the game industry. In the aspect, training professional human resources on the basis of academic and educational process is of significance. Therefore, this work was intended to suggest examples of design approach education based on creativity subject among various subjects with positive functions, and then propose an education process to which Capstone design education contents were applied.