• Title/Summary/Keyword: Delivery latency

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(A Multicast Tree Extension Scheme in Mobile IP) (Mobile IP에서 멀티캐스트 트리 확장 방법)

  • Kim, Byung-Soon;Han, Ki-Jun
    • Journal of KIISE:Information Networking
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    • v.30 no.3
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    • pp.307-315
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    • 2003
  • This paper proposes a Multicast Tree Extension (MTE) scheme for multicast in IP-based wireless networks. If a group receiver Joins a multicast group in a visited foreign network, multicast service may be disrupted when the foreign network does not have a multicast router. To avoid disruption, our scheme creates a bi-directional tunnel between the previous foreign agent (FA) and new foreign agent, if a mobile node (MN) moves from a foreign network with multicast capability to another foreign network with non-multicast capability. The MN thus continues to receive the multicast packets through the tunnel from the previous FA. Our scheme can avoid a long latency due to a long tunneling for group membership as well as multicast service disruption, even if the MN enters foreign networks with non-multicast capability. Simulation results show that our scheme offers lower costs for multicast delivery, tunneling and handoff latency than the existing scheme.

Performance of AMI-CORBA for Field Robot Application

  • Syahroni Nanang;Choi Jae-Weon
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.10a
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    • pp.384-389
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    • 2005
  • The objective on this project is to develop a cooperative Field Robot (FR), by using a customize Open Control Platform (OCP) as design and development process. An OCP is a CORBA-based solution for networked control system, which facilitates the transitioning of control designs to embedded targets. In order to achieve the cooperation surveillance system, two FRs are distributed by navigation messages (GPS and sensor data) using CORBA event-channel communication, while graphical information from IR night vision camera is distributed using CORBA Asynchronous Method Invocation (AMI). The QoS features of AMI in the network are to provide the additional delivery method for distributing an IR camera Images will be evaluate in this experiment. In this paper also presents an empirical performance evaluation from the variable chunk sizes were compared with the number of clients and message latency, some of the measurement data's are summarized in the following paragraph. In the AMI buffers size measurement, when the chuck sizes were change, the message latency is significantly change according to it frame size. The smaller frame size between 256 bytes to 512 bytes is more efficient fur the message size below 2Mbytes, but it average performance in the large of message size a bigger frame size is more efficient. For the several destination, the same experiment using 512 bytes to 2 Mbytes frame with 2 to 5 destinations are presented. For the message size bigger than 2Mbytes, the AMI are still able to meet requirement far more than 5 clients simultaneously.

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Epidemic & Prediction based Routing Protocol for Delay Tolerant Network (DTN에서 에피데믹과 예측 기반 알고리즘을 이용한 라우팅 프로토콜)

  • Dho, Yoon-Hyung;Lee, Kang-Whan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.404-407
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    • 2014
  • Delay Tolerant Network (DTN) is a networking architecture that is designed to solve network problem in unstable and stressed environments using the Store-Carry-Forward method. Different form general networks, DTN does not guarantee the end-to-end connectivity, it is hard for the exiting TCP/IP based protocols to normally work due to the characteristic such as large latency and unstable link connectivity. And the condition that send massage without the information of the destination occurs frequently. Thus, suitable routing protocols for DTN are required and being researched. In this paper, we propose a novel routing protocol for DTN utilizing epidemic and prediction based algorithm to prevent the defect of previously DTN routing protocols such as the absence of the holistic view of the network. Proposed algorithm predicted destination using the mobility information recorded in neighbor node's history and utilize epidemic based algorithm when occurred condition without destination's information. This algorithm is enhanced in terms of delivery ratio, decreases latency and overhead in sparse network such as DTN.

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A Survey on 5G Enabled Multi-Access Edge Computing for Smart Cities: Issues and Future Prospects

  • Tufail, Ali;Namoun, Abdallah;Alrehaili, Ahmed;Ali, Arshad
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.107-118
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    • 2021
  • The deployment of 5G is in full swing, with a significant yearly growth in the data traffic expected to reach 26% by the year and data consumption to reach 122 EB per month by 2022 [10]. In parallel, the idea of smart cities has been implemented by various governments and private organizations. One of the main objectives of 5G deployment is to help develop and realize smart cities. 5G can support the enhanced data delivery requirements and the mass connection requirements of a smart city environment. However, for specific high-demanding applications like tactile Internet, transportation, and augmented reality, the cloud-based 5G infrastructure cannot deliver the required quality of services. We suggest using multi-access edge computing (MEC) technology for smart cities' environments to provide the necessary support. In cloud computing, the dependency on a central server for computation and storage adds extra cost in terms of higher latency. We present a few scenarios to demonstrate how the MEC, with its distributed architecture and closer proximity to the end nodes can significantly improve the quality of services by reducing the latency. This paper has surveyed the existing work in MEC for 5G and highlights various challenges and opportunities. Moreover, we propose a unique framework based on the use of MEC for 5G in a smart city environment. This framework works at multiple levels, where each level has its own defined functionalities. The proposed framework uses the MEC and introduces edge-sub levels to keep the computing infrastructure much closer to the end nodes.

A Multicast Delivery Technique for VCR-like Interactions in Collaborative P2P Environment (협력 P2P 환경에서 VCR 기능을 위한 멀티캐스트 전송 기법)

  • Kim Jong-Gyung;Kim Jin-Hyuk;Park Seung-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.7B
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    • pp.679-689
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    • 2006
  • Delivering multicast stream is one of the cost-saving approach in the large scale VOD environment. Because implementing VCR-like interactions for user's convenience in the multicast streaming system involves complex problems, we need the proper solutions for them. In this paper, we propose a hybrid scheme which uses the general P2P and the patching scheme with the Collaborative Interaction Streaming Scheme(CISS). CISS provides jumping functionability to the appropriate multicast session after VCR-like interaction in the environment in which multiple peers transmit VCR-like interaction streams to the VCR-like functionability request node to reduce the loads generated by frequent join or departure of peers at the multicast tree during providing VCR-like functionability. Therefore, with the proposed scheme we can distribute network traffic and reduce control overhead and latency. And to evaluate the performance of proposed scheme we compare it in the aspect of the performance of streaming delivery topology, control overhead and streaming quality with P2Cast[10] and DSL[11]. The simulation result shows that proposed P2Patching reduces about 30% of process overhead and enhances about $25{\sim}30%$ of streaming quality compared with DSL.

A Mobile P2P Message Platform Enabling the Energy-Efficient Handover between Heterogeneous Networks (이종 네트워크 간 에너지 효율적인 핸드오버를 지원하는 모바일 P2P 메시지 플랫폼)

  • Kim, Tae-Yong;Kang, Kyung-Ran;Cho, Young-Jong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.10
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    • pp.724-739
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    • 2009
  • This paper suggests the energy-efficient message delivery scheme and the software platform which exploits the multiple network interfaces of the mobile terminals and GPS in the current mobile devices. The mobile terminals determine the delivery method among 'direct', 'indirect', and 'WAN' based on the position information of itself and other terminals. 'Direct' method sends a message directly to the target terminal using local RAT. 'Indirect' method extends the service area by exploiting intermediate terminals as relay node. If the target terminal is too far to reach through 'direct' or 'indirect' method, the message is sent using wireless WAN technology. Our proposed scheme exploits the position information and, thus, power consumption is drastically reduced in determining handover time and direction. Network simulation results show that our proposed delivery scheme improves the message transfer efficiency and the handover detection latency. We implemented a message platform in a smart phone realizing the proposed delivery scheme. We compared our platform with other typical message platforms from energy efficiency aspect by observing the real power consumption and applying the mathematical modeling. The comparison results show that our platform requires significantly less power.

Reducing Flooding Latency in Power Save Mode of IEEE 802.11-based Mobile Ad hoc Networks (IEEE 802.11 기반 이동 애드혹 망의 전력 절감 모드에서 플러딩 지연의 개선)

  • 윤현주;서명환;마중수
    • Journal of KIISE:Information Networking
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    • v.31 no.5
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    • pp.532-543
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    • 2004
  • Mobile Ad hoc NETworks (MANET) consist of mobile nodes which are usually powered by battery Approaches for minimizing power consumption have been proposed for all network layers and devices. IEEE 802.11 DCF (Distributed Coordination Function), a well-known medium access control protocol for MANETS, also defines a power save mode operation. The nodes in power save mode periodically repeat the awake state and the doze state in synchronized fashion. When all nodes are in the awake state, the exchange the announcements for the subsequent message transmission with neighbors. The nodes that send or receive the announcements stay awake for data transmission, and others go into the dole state. The previous works for enhancing the power save mode operation have focused on shortening the duration of the awake state. We observed that the longer sleeping period results in seriously long delivery latency and the consequent unnecessary power consumption as well, because the packets can move forward only one hop for a fixed interval. In this paper, we propose an improved protocol for the power save mode of IEEE 802.11 DCF, which allows the flooding packets to be forwarded several hops in a transmission period. Our approach does not reduce the duration of compulsory awake period, but maximizes its utilization. Each node propagates the announcements for next flooding to nodes of several hops away, thus the packets can travel multiple hops during one interval. Simulation results of comparison between our scheme and the standard show a reduction in flooding delay maximum 80%, and the unicasting latency with accompanying flooding flows near 50%, with slight increase of energy consumption.

Performance Impact of Large File Transfer on Web Proxy Caching: A Case Study in a High Bandwidth Campus Network Environment

  • Kim, Hyun-Chul;Lee, Dong-Man;Chon, Kil-Nam;Jang, Beak-Cheol;Kwon, Tae-Kyoung;Choi, Yang-Hee
    • Journal of Communications and Networks
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    • v.12 no.1
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    • pp.52-66
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    • 2010
  • Since large objects consume substantial resources, web proxy caching incurs a fundamental trade-off between performance (i.e., hit-ratio and latency) and overhead (i.e., resource usage), in terms of caching and relaying large objects to users. This paper investigates how and to what extent the current dedicated-server based web proxy caching scheme is affected by large file transfers in a high bandwidth campus network environment. We use a series of trace-based performance analyses and profiling of various resource components in our experimental squid proxy cache server. Large file transfers often overwhelm our cache server. This causes a bottleneck in a web network, by saturating the network bandwidth of the cache server. Due to the requests for large objects, response times required for delivery of concurrently requested small objects increase, by a factor as high as a few million, in the worst cases. We argue that this cache bandwidth bottleneck problem is due to the fundamental limitations of the current centralized web proxy caching model that scales poorly when there are a limited amount of dedicated resources. This is a serious threat to the viability of the current web proxy caching model, particularly in a high bandwidth access network, since it leads to sporadic disconnections of the downstream access network from the global web network. We propose a peer-to-peer cooperative web caching scheme to address the cache bandwidth bottleneck problem. We show that it performs the task of caching and delivery of large objects in an efficient and cost-effective manner, without generating significant overheads for participating peers.

An MPR-based broadcast scheme using 3 channels for WSNs (무선 센서 네트워크에서 3개의 채널을 이용한 MPR 기반의 브로드캐스트 기법)

  • Lee, Ji-Hye;Lee, Ki-Seok;Kim, Chee-Ha
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.10B
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    • pp.1043-1049
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    • 2009
  • Broadcast of sink node is used for network management, data collection by query and synchronization in wireless sensor networks. Simple flooding scheme induces the broadcast storm problem. The MPR based broadcast schemes reduce redundant retransmission of broadcast packets. MPR is a set of one hop neighbor nodes which have to relay broadcast message to cover all two hop neighbors. Though MPR can reduce redundant retransmission remarkably, it still suffers from energy waste problem caused by collision and duplicate packets reception. This paper proposes a new MPR based sink broadcast scheme using 3-channel. The proposed scheme reduces energy consumption by avoiding duplicate packet reception, while increases reliability by reducing collision probability remarkably. The results of analysis and simulation show that the proposed scheme is more efficient in energy consumption compared to the MPR based scheme. The result also shows that the proposed scheme reduces delivery latency by evading a contention with other relay nodes and improves reliability of broadcast message delivery by reducing collision probability.

IoT service and Research for Field of medicine application (IoT 서비스와 의료분야 적용에 관한 연구)

  • Na, Chan-kook;Park, Yune-soo;Kim, Wooseond;Lee, Bok-gi
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.453-456
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    • 2016
  • Recently, IoT technologies attract much attenction in medical area. Previous medical IoT had focused mainly on chronological diseases or fitness for particular users. Contrarily, medical use of the IoT technologies is now extended for medical institutes and hospitals to care intensively in-house patients, which requires typically more strict and reliable data delivery and security, authentication and authorization. This study defines scenario of the medical IoT for the intensive care and proposes an architecture of the medical IoT services. We implement a testbed using commerical sensors and Arduino board together with a Web-based platform. Experiment results on the testbed show that our approach can be feasible for the medical system in terms of latency and accuracy in medical data delivery.

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