• Title/Summary/Keyword: Deep Space Network

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Fast and All-Purpose Area-Based Imagery Registration Using ConvNets (ConvNet을 활용한 영역기반 신속/범용 영상정합 기술)

  • Baek, Seung-Cheol
    • Journal of KIISE
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    • v.43 no.9
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    • pp.1034-1042
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    • 2016
  • Together with machine-learning frameworks, area-based imagery registration techniques can be easily applied to diverse types of image pairs without predefined features and feature descriptors. However, feature detectors are often used to quickly identify candidate image patch pairs, limiting the applicability of these registration techniques. In this paper, we propose a ConvNet (Convolutional Network) "Dart" that provides not only the matching metric between patches, but also information about their distance, which are helpful in reducing the search space of the corresponding patch pairs. In addition, we propose a ConvNet "Fad" to identify the patches that are difficult for Dart to improve the accuracy of registration. These two networks were successfully implemented using Deep Learning with the help of a number of training instances generated from a few registered image pairs, and were successfully applied to solve a simple image registration problem, suggesting that this line of research is promising.

Development of Optimal Design Technique of RC Beam using Multi-Agent Reinforcement Learning (다중 에이전트 강화학습을 이용한 RC보 최적설계 기술개발)

  • Kang, Joo-Won;Kim, Hyun-Su
    • Journal of Korean Association for Spatial Structures
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    • v.23 no.2
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    • pp.29-36
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    • 2023
  • Reinforcement learning (RL) is widely applied to various engineering fields. Especially, RL has shown successful performance for control problems, such as vehicles, robotics, and active structural control system. However, little research on application of RL to optimal structural design has conducted to date. In this study, the possibility of application of RL to structural design of reinforced concrete (RC) beam was investigated. The example of RC beam structural design problem introduced in previous study was used for comparative study. Deep q-network (DQN) is a famous RL algorithm presenting good performance in the discrete action space and thus it was used in this study. The action of DQN agent is required to represent design variables of RC beam. However, the number of design variables of RC beam is too many to represent by the action of conventional DQN. To solve this problem, multi-agent DQN was used in this study. For more effective reinforcement learning process, DDQN (Double Q-Learning) that is an advanced version of a conventional DQN was employed. The multi-agent of DDQN was trained for optimal structural design of RC beam to satisfy American Concrete Institute (318) without any hand-labeled dataset. Five agents of DDQN provides actions for beam with, beam depth, main rebar size, number of main rebar, and shear stirrup size, respectively. Five agents of DDQN were trained for 10,000 episodes and the performance of the multi-agent of DDQN was evaluated with 100 test design cases. This study shows that the multi-agent DDQN algorithm can provide successfully structural design results of RC beam.

DECODE: A Novel Method of DEep CNN-based Object DEtection using Chirps Emission and Echo Signals in Indoor Environment (실내 환경에서 Chirp Emission과 Echo Signal을 이용한 심층신경망 기반 객체 감지 기법)

  • Nam, Hyunsoo;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.59-66
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    • 2021
  • Humans mainly recognize surrounding objects using visual and auditory information among the five senses (sight, hearing, smell, touch, taste). Major research related to the latest object recognition mainly focuses on analysis using image sensor information. In this paper, after emitting various chirp audio signals into the observation space, collecting echoes through a 2-channel receiving sensor, converting them into spectral images, an object recognition experiment in 3D space was conducted using an image learning algorithm based on deep learning. Through this experiment, the experiment was conducted in a situation where there is noise and echo generated in a general indoor environment, not in the ideal condition of an anechoic room, and the object recognition through echo was able to estimate the position of the object with 83% accuracy. In addition, it was possible to obtain visual information through sound through learning of 3D sound by mapping the inference result to the observation space and the 3D sound spatial signal and outputting it as sound. This means that the use of various echo information along with image information is required for object recognition research, and it is thought that this technology can be used for augmented reality through 3D sound.

Performance Analysis on Delay- and Disruption-Tolerant Network in Interplanetary Network (행성 간 통신에서의 지연/분열 허용 네트워크 성능 분석)

  • Baek, Jaeuk;Han, Sang Ik;Kim, In-kyu
    • Journal of Satellite, Information and Communications
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    • v.12 no.4
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    • pp.42-49
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    • 2017
  • Delay- and Disruption-Tolerant Network (DTN) has been considered as a key technology to overcome main challenges in interplanetary communications such as an intermittent connectivity and high bit error rates. The lack of end-to-end connectivity between source and destination results in long and variable delays and data loss, hence the Internet Protocols cannot operate properly in such environments because it requires an end-to-end connectivity. The DTN, which utilizes 'store-and-forward' message passing scheme between nodes, can overcome the lack of end-to-end connectivity in Interplanetary Network (IPN). In this paper, DTN is applied to 3-hop relay IPN, where messages are transmitted from Earth ground station to Lunar lander through Earth satellite and Lunar orbiter. ONE simulator is used to reflect the real environment of IPN and an efficient resource management method are analyzed to guarantee the message delivery by optimizing a message TTL (Time to Live), buffer size and message fragmentation.

Prediction of Material's Formation Energy Using Crystal Graph Convolutional Neural Network (결정그래프 합성곱 인공신경망을 통한 소재의 생성 에너지 예측)

  • Lee, Hyun-Gi;Seo, Dong-Hwa
    • Journal of the Korean Institute of Electrical and Electronic Material Engineers
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    • v.35 no.2
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    • pp.134-142
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    • 2022
  • As industry and technology go through advancement, it is hard to search new materials which satisfy various standards through conventional trial-and-error based research methods. Crystal Graph Convolutional Neural Network(CGCNN) is a neural network which uses material's features as train data, and predicts the material properties(formation energy, bandgap, etc.) much faster than first-principles calculation. This report introduces how to train the CGCNN model which predicts the formation energy using open database. It is anticipated that with a simple programming skill, readers could construct a model using their data and purpose. Developing machine learning model for materials science is going to help researchers who should explore large chemical and structural space to discover materials efficiently.

A Positioning DB Generation Algorithm Applying Generative Adversarial Learning Method of Wireless Communication Signals

  • Ji, Myungin;Jeon, Juil;Cho, Youngsu
    • Journal of Positioning, Navigation, and Timing
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    • v.9 no.3
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    • pp.151-156
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    • 2020
  • A technology for calculating the position of a device is very important for users who receive positioning services, regardless of various indoor/outdoor or with/without any positioning infrastructure existence environments. One of the positioning resources widely used at present, LTE, is a typical infrastructure that can overcome the space limitation, however its positioning method based on the position of the LTE base station has low accuracy. A method of constructing a radio wave map of an LTE signal has been proposed as a method for overcoming the accuracy, but it takes a lot of time and cost to perform high-density collection in a wide area. In this paper, we describe a method of creating a high-density DB for the entire region by using vehicle-based partial collection data. To create a positioning database, we applied the idea of Generative Adversarial Network (GAN), which has recently been in the spotlight in the field of deep learning, and learned the collected data. Then, a virtually generated map which having the smallest error from the actual data is selected as the optimum DB. We verified the effectiveness of the positioning DB generation algorithm using the positioning data obtained from un-collected area.

An IC Chip of a Cell-Network Type Circuit Constructed with 1-Dimensional Chaos Circuits

  • Eguchi, Kei;Ueno, Fumio;Zhu, Hongbing;Tobata, Toru;Ootani, Yuri
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.2000-2003
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    • 2002
  • In this paper, an IC chip of a cell- network type circuit constructed with 1-dimensional chaos circuits is reported. The circuit, is designed by sing switched-current (Sl) techniques. In the proposed circuit, by controlling connections of cells, an S- dimensional circuit (S = 1, 2, 3,…) and a synchronization system can be constructed easily. Furthermore, in spite of faults of a few cells, the circuit can reconstruct above-mentioned systems only to change connections of cells. This feature will open up new vista for engineering applications which are used in a distance place such as space, deep sea, etc. since it is difficult to repair faults of these application systems. To investigate the characteristics of the circuit, SPICE simulations are performed. The VLSI chip is fabricated from the layout design using a CAD tool, MAGIC. The proposed circuit is integrable by a standard 1.2 $\mu\textrm{m}$ CMOS technology.

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Attention-based CNN-BiGRU for Bengali Music Emotion Classification

  • Subhasish Ghosh;Omar Faruk Riad
    • International Journal of Computer Science & Network Security
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    • v.23 no.9
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    • pp.47-54
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    • 2023
  • For Bengali music emotion classification, deep learning models, particularly CNN and RNN are frequently used. But previous researches had the flaws of low accuracy and overfitting problem. In this research, attention-based Conv1D and BiGRU model is designed for music emotion classification and comparative experimentation shows that the proposed model is classifying emotions more accurate. We have proposed a Conv1D and Bi-GRU with the attention-based model for emotion classification of our Bengali music dataset. The model integrates attention-based. Wav preprocessing makes use of MFCCs. To reduce the dimensionality of the feature space, contextual features were extracted from two Conv1D layers. In order to solve the overfitting problems, dropouts are utilized. Two bidirectional GRUs networks are used to update previous and future emotion representation of the output from the Conv1D layers. Two BiGRU layers are conntected to an attention mechanism to give various MFCC feature vectors more attention. Moreover, the attention mechanism has increased the accuracy of the proposed classification model. The vector is finally classified into four emotion classes: Angry, Happy, Relax, Sad; using a dense, fully connected layer with softmax activation. The proposed Conv1D+BiGRU+Attention model is efficient at classifying emotions in the Bengali music dataset than baseline methods. For our Bengali music dataset, the performance of our proposed model is 95%.

Facial Manipulation Detection with Transformer-based Discriminative Features Learning Vision (트랜스포머 기반 판별 특징 학습 비전을 통한 얼굴 조작 감지)

  • Van-Nhan Tran;Minsu Kim;Philjoo Choi;Suk-Hwan Lee;Hoanh-Su Le;Ki-Ryong Kwon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.540-542
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    • 2023
  • Due to the serious issues posed by facial manipulation technologies, many researchers are becoming increasingly interested in the identification of face forgeries. The majority of existing face forgery detection methods leverage powerful data adaptation ability of neural network to derive distinguishing traits. These deep learning-based detection methods frequently treat the detection of fake faces as a binary classification problem and employ softmax loss to track CNN network training. However, acquired traits observed by softmax loss are insufficient for discriminating. To get over these limitations, in this study, we introduce a novel discriminative feature learning based on Vision Transformer architecture. Additionally, a separation-center loss is created to simply compress intra-class variation of original faces while enhancing inter-class differences in the embedding space.

Indoor Positioning System using Geomagnetic Field with Recurrent Neural Network Model (순환신경망을 이용한 자기장 기반 실내측위시스템)

  • Bae, Han Jun;Choi, Lynn;Park, Byung Joon
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.6
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    • pp.57-65
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    • 2018
  • Conventional RF signal-based indoor localization techniques such as BLE or Wi-Fi based fingerprinting method show considerable localization errors even in small-scale indoor environments due to unstable received signal strength(RSS) of RF signals. Therefore, it is difficult to apply the existing RF-based fingerprinting techniques to large-scale indoor environments such as airports and department stores. In this paper, instead of RF signal we use the geomagnetic sensor signal for indoor localization, whose signal strength is more stable than RF RSS. Although similar geomagnetic field values exist in indoor space, an object movement would experience a unique sequence of the geomagnetic field signals as the movement continues. We use a deep neural network model called the recurrent neural network (RNN), which is effective in recognizing time-varying sequences of sensor data, to track the user's location and movement path. To evaluate the performance of the proposed geomagnetic field based indoor positioning system (IPS), we constructed a magnetic field map for a campus testbed of about $94m{\times}26$ dimension and trained RNN using various potential movement paths and their location data extracted from the magnetic field map. By adjusting various hyperparameters, we could achieve an average localization error of 1.20 meters in the testbed.