• Title/Summary/Keyword: Data Copyright

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Analysis of Success Factors of OTT Original Contents Through BigData, Netflix's 'Squid Game Season 2' Proposal (빅데이터를 통한 OTT 오리지널 콘텐츠의 성공요인 분석, 넷플릭스의 '오징어게임 시즌2' 제언)

  • Ahn, Sunghun;Jung, JaeWoo;Oh, Sejong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.1
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    • pp.55-64
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    • 2022
  • This study analyzes the success factors of OTT original content through big data, and intends to suggest scenarios, casting, fun, and moving elements when producing the next work. In addition, I would like to offer suggestions for the success of 'Squid Game Season 2'. The success factor of 'Squid Game' through big data is first, it is a simple psychological experimental game. Second, it is a retro strategy. Third, modern visual beauty and color. Fourth, it is simple aesthetics. Fifth, it is the platform of OTT Netflix. Sixth, Netflix's video recommendation algorithm. Seventh, it induced Binge-Watch. Lastly, it can be said that the consensus was high as it was related to the time to think about 'death' and 'money' in a pandemic situation. The suggestions for 'Squid Game Season 2' are as follows. First, it is a fusion of famous traditional games of each country. Second, it is an AI-based planned MD product production and sales strategy. Third, it is casting based on artificial intelligence big data. Fourth, secondary copyright and copyright sales strategy. The limitations of this study were analyzed only through external data. Data inside the Netflix platform was not utilized. In this study, if AI big data is used not only in the OTT field but also in entertainment and film companies, it will be possible to discover better business models and generate stable profits.

Fragile Image Watermarking Using Bit Planes (비트 플레인을 이용한 영상의 연성 워터마킹)

  • 이혜주
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.41-49
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    • 2001
  • Digital watermarking has been proposed for copyright protection of digital data. According to the property of an embedded watermark, it is classified into two categories, robust watermarking and fragile watermarking. The former is used for copyright protection, and the latter applies to the authentication/integrity to verify the authenticity of data, If an Image has been modified or forged. the embedded watermark cannot be extracted from the Image. As a results, it is possible to defect the modification of the image. As pixels are represented by tilts, the modification of bits corresponds to the alteration of the image. In this paper, a new fragile watermarking is proposed In which two watermarks are embedded in order to detect some modification occurred In high and low bit Planes. From simulation results, the embedded watermark is Invisible in a watermarked image and we can locale some Places where the modification occurring

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3D Printing Watermarking Method Based on Radius Curvature of 3D Triangle

  • Pham, Ngoc-Giao;Song, Ha-Joo;Lee, Suk-Hwan;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.20 no.12
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    • pp.1951-1959
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    • 2017
  • Due to the fact that 3D printing is applied to many areas of life, 3D printing models are often used illegally without any permission from the original providers. This paper presents a novel watermarking algorithm for the copyright protection and ownership identification for 3D printing based on the radius curvature of 3D triangle. 3D triangles are extracted and classified into groups based on radius curvature by the clustering algorithm, and then the mean radius curvature of each group will be computed for watermark embedding. The watermark data is embedded to the groups of 3D triangle by changing the mean radius curvature of each group. In each group, we select a 3D triangle which has the nearest radius curvature with the changed mean radius curvature. Finally, we change the vertices of the selected facet according to the changed radius curvature has been embedded watermark. In experiments, the distance error between the original 3D printing model and the watermarked 3D printing model is approximate zero, and the Bit Error Rate is also very low. From experimental results, we verify that the proposed algorithm is invisible and robustness with geometric attacks rotation, scaling and translation.

Wavelet Based Intelligence image Watermarking Using Machine Vision of LabVIEW (LabVIEW의 Machine Vision을 이용한 웨이블릿 기반 지능형 이미지 Watermarking)

  • 송윤재;강두영;김형권;안태천
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2004.10a
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    • pp.521-524
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    • 2004
  • Recently, acgis of authentication and crcator's copyright has become a matter of great concern by the diffusion of multimedia technique and the growth of the internet and the easily duplicated property of digital data. Consequently, many active researches have been made to protect copyright and to assure integrity by inserting watermark into the digital data. In this paper, watermark is repealed through the entire image and adapted to the content of the image. Achieved by an underlying process of transforming the digital image to the frequency domain by wavelet transform, which has three (vertical, horizontal, diagonal) directions and Multi-resolution features, and then choosing frequency area inferior to the human perceptibility and significant for invisible and robust watermark. We realize wavelet based image watermarking using Machine Vision of LabVIEW.

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Wavelet Watermarking of Digital Image Date (디지털 이미지 데이터의 웨이브릿 워터마킹)

  • Lee Jeong-Gi;Hue Jin;Lee Gwang;Lee Ho-Yeong;Lee Joon
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.490-494
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    • 2005
  • Multispectral image is wavelet trans formed and classified into one of three classes considering reference characteristics of the subband with the lowest resolution. Recently, aegis of authentitation and creator's copyright has become a matter of great concern by the diffusion of multimedia technique and the growth of the internet and the easily duplicated property of digital data. Consequently, many active researches have been made to protect copyright and to assure integrity by inserting watermark into the digital data. In this paper, watermark is repeated through the entire image and adapted to the content of the image.

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Development of a Copyright Protection System for Computer Forensics (컴퓨터 포렌식을 위한 디지털 저작권 보호시스템 개발)

  • Lee, Wol-Young;Hwang, Chul
    • Journal of Korea Multimedia Society
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    • v.10 no.3
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    • pp.365-372
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    • 2007
  • The information of world is most likely to be created as digital data. These digital productions need some legal protection mechanisms or techniques because users can illegally use them. Thus many researchers are developing various techniques. Currently most techniques are focusing on the physical and chemical methods like disk inspection for taking legal evidence about production infringement. This paper has developed a computer forensics-based copyrights protection system capable of detecting and notifying disobedience facts when user uses illegally a production. Furthermore if the user infringes continually the production the system stores the infringement facts to take the legal evidence by mapping to law for intellectual property right. The technique can protect data from digital evidence manipulation or destruction.

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Additive Data Insertion into MP3 Bitstream Using linbits Characteristics (Linbits 특성을 이용하여 MP3 비트스트림에 부가적인 정보를 삽입하는 방법에 관한 연구)

  • 김도형;양승진;정재호
    • The Journal of the Acoustical Society of Korea
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    • v.22 no.7
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    • pp.612-621
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    • 2003
  • As the use of MP3 audio compression increased, the demand for the insertion of additive data about copyright or information on music contents has been groved and the related research has been progressed actively. When an additive data is inserted into MP3 bitstream, it should not to happen any distortion of music quality or the change of file size, due to the modification of MP3 bitstream structure. In our study, to make these conditions satisfied, we inserted some additive data to bitstream by modifying some bits of linbits among the quantized integer coefficients having big values. At this time, we consider the characteristics of linbits and their distributions. As a result of subjective sound quality test through MOS test, we confirmed that the quality of MOS 4.6 can be achieved at the data insertion rate of 60 bytes/sec. Using the proposed method, it is possible to effectively insert an additive data such as copyright information or information about media itself, so that various applications like audio database management can be realized.

ASCII data hiding method based on blind video watermarking using minimum modification of motion vectors (움직임벡터의 변경 최소화 기법을 이용한 블라인드 비디오 워터마킹 기반의 문자 정보 은닉 기법)

  • Kang, Kyung-Won;Ryu, Tae-Kyung;Jeong, Tae-Il;Park, Tae-Hee;Kim, Jong-Nam;Moon, Kwang-Seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1C
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    • pp.78-85
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    • 2007
  • With the advancement of the digital broadcasting and popularity of the Internet, recently, many studies are making on the digital watermarking for the copyright protection of digital data. This paper proposes the minimum modification method of motion vector to minimize the degradation of video quality, hiding subtitles of many language and information of OST(original sound track), character profiles, etc. as well as the copyright protection. Our proposed algorithm extracts feature vector by comparing motion vector data with watermark data, and minimize the modification of motion vectors by deciding the inversion of bit. Thus the degradation of video quality is minimized comparing to conventional algorithms. This algorithm also can check data integrity, and retrieve embedded hidden data simply and blindly. And our proposed scheme can be useful for conventional MPEG-1, -2 standards without any increment of bit rate in the compressed video domain. The experimental result shows that the proposed scheme obtains better video quality than other previous algorithms by about $0.5{\sim}1.5dB$.

A fast watermark embedding method for MPEG-2 bit stream (MPEG-2 비트 스트림에 대한 고속 워터마크 삽입방법)

  • 김성일;서정일;김구영;원치선
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1997.11a
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    • pp.151-154
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    • 1997
  • In this paper, we propose a new watermarking algorithm for copyright protection of video data. The proposed algorithm inserts a watermark directly on the MPEG-2 bitstream. Since more and more video data are stored and transmitted in a compressed form, it is desirable to insert a watermark on the compressed bit stream to avoid the expensive full-decoding and re-encoding process. Embedding a watermark in the compressed domain, we can also avoid the effect of the compression error which may erase the watermark.

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Copyright Protection for Digital Image by Watermarking Technique

  • Ali, Suhad A.;Jawad, Majid Jabbar;Naser, Mohammed Abdullah
    • Journal of Information Processing Systems
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    • v.13 no.3
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    • pp.599-617
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    • 2017
  • Due to the rapid growth and expansion of the Internet, the digital multimedia such as image, audio and video are available for everyone. Anyone can make unauthorized copying for any digital product. Accordingly, the owner of these products cannot protect his ownership. Unfortunately, this situation will restrict any improvement which can be done on the digital media production in the future. Some procedures have been proposed to protect these products such as cryptography and watermarking techniques. Watermarking means embedding a message such as text, the image is called watermark, yet, in a host such as a text, an image, an audio, or a video, it is called a cover. Watermarking can provide and ensure security, data authentication and copyright protection for the digital media. In this paper, a new watermarking method of still image is proposed for the purpose of copyright protection. The procedure of embedding watermark is done in a transform domain. The discrete cosine transform (DCT) is exploited in the proposed method, where the watermark is embedded in the selected coefficients according to several criteria. With this procedure, the deterioration on the image is minimized to achieve high invisibility. Unlike the traditional techniques, in this paper, a new method is suggested for selecting the best blocks of DCT coefficients. After selecting the best DCT coefficients blocks, the best coefficients in the selected blocks are selected as a host in which the watermark bit is embedded. The coefficients selection is done depending on a weighting function method, where this function exploits the values and locations of the selected coefficients for choosing them. The experimental results proved that the proposed method has produced good imperceptibility and robustness for different types of attacks.