• Title/Summary/Keyword: DISTRIBUTED SYSTEM

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Design and Implementation of a Manage System for CORBA-based Distrbuted Multimedia Services (CORBA 기반의 분산 멀티미디어 서비스를 위한 관리시스템의 설계와 구현)

  • Gong, Ji-Yeong;Hong, Won-Gi;Kim, Dong-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.5
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    • pp.564-573
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    • 1999
  • Recently, as the development and use of distributed multimedia services are growing explosively in every aspects of our lives, administrators of multimedia services are very concerned with providing users with reliable and efficient services. However, the management of distributed multimedia services is a very complex and troublesome work such that a flexible but powerful management system is necessary. This paper proposes a management system for managing CORBA-based distributed multimedia services. We have developed an architecture for the management system and defined a set of management services needed to monitor and control distributed multimedia services. The architecture consists of several objects, which perform configuration management, fault management, security management and event management. A generic distributed multimedia service (DMS) MIB has been defined for the management of various multimedia services and applications. In addition, as a proof of concept, we have developed a Web-based management system for a CORBA-based distributed multimedia system called MAESTRO. The prototype management system uses OrbixWeb to interface with the management server which is implemented as a set of CORBA objects. Though our management system has been developed for distributed multimedia services, it can easily manage other CORBA-based services and applications.

Development of the CAD Conferencing System for Real-time Design Collaboration (실시간 협업 설계를 위한 CAD 컨퍼런싱 시스템 개발)

  • 김광운;전용태;정태형
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.531-535
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    • 2002
  • This paper presents a real-time collaborative system for distributed design. The aim of the system is to provide designers with a virtual workspace where they can collaborate and exchange their design knowledge in distributed environment. The system consists of two subsequent modules. One is for the visualization of design data including CAD data, documents, images, and the other is real-time collaboration module. They make it possible for distributed designers to review the design data collaboratively and to share their design knowledge. The system was implemented by using the Internet protocols such as TCP/IP and IP multicast on the peer-to-peer based network. An example is presented and discussed to validate the proposed system.

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Development of a Interactive Agricultural Machinery Information System Using Java and Distributed Object Technology (Java와 분산객체 기술을 이용한 인터액티브 농업기계 정보 시스템 개발)

  • 조성인;김종권;이종수;이배섭;김종덕
    • Journal of Biosystems Engineering
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    • v.23 no.4
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    • pp.391-398
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    • 1998
  • Effective use of agricultural informations is crucial for 21 century farming. An interactive agricultural machinery information system was developed. It consisted of databases, knowledge bases, expert systems, a server engine, clients for a multimedia agricultural machinery information system based on Java and distributed objects technology. It is supposed to be served through a nationwide super information communication network for my farmers to utilize it interactively and quickly. Several user-friendly interface programs for users were developed to use texts, static k dynamic images, and expert systems easily. Tools for providing the informations were built with JAVA. Information providers permitted to access to the system such as agricultural machinery companies can easily add or modify the informations using distributed object technology. This system can interact among three groups : prime information provider (or system manager), permitted information providers, and farmers.

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Agent Mobility in Human Robot Interaction

  • Nguyen, To Dong;Oh, Sang-Rok;You, Bum-Jae
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2771-2773
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    • 2005
  • In network human-robot interaction, human can access services of a robot system through the network The communication is done by interacting with the distributed sensors via voice, gestures or by using user network access device such as computer, PDA. The service organization and exploration is very important for this distributed system. In this paper we propose a new agent-based framework to integrate partners of this distributed system together and help users to explore the service effectively without complicated configuration. Our system consists of several robots. users and distributed sensors. These partners are connected in a decentralized but centralized control system using agent-based technology. Several experiments are conducted successfully using our framework The experiments show that this framework is good in term of increasing the availability of the system, reducing the time users and robots needs to connect to the network at the same time. The framework also provides some coordination methods for the human robot interaction system.

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Gas Turbine and Fuel Cell Hybrid System for Distributed Power Generation (분산발전을 위한 가스터빈-연료전지 하이브리드 시스템)

  • Kim, Jae Hwan;Sohn, Jeong L.;Ro, Sung Tack;Kim, Tong Seop
    • 유체기계공업학회:학술대회논문집
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    • 2001.11a
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    • pp.354-360
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    • 2001
  • Hybrid energy system of fuel cell and gas turbine is discussed as the system to be used in the distributed power generation. Discussion is first directed to the distributed power generation system which is expected to be more popularly introduced both in urban and isolated areas. In the next some characteristic features of fuel cell and micro gas turbine are shortly described. In the last discussion is turn to the fuel cell and micro gas turbine hybrid system. In particular, performance characteristics of a representative SOFC/MGT hybrid system are investigated through the concept design at various power capacity levels.

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Tracing Facility for Visualization system of Distributed Java Object Application

  • Lee, Dong-Woo;R.S. Ramakrishna
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10c
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    • pp.783-785
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    • 1999
  • Distributed Object Systems are very complex. So, it is difficult to see overall relationship among objects participated in the system. Moreover the performance tuning or maintenance are also important issues of it. So, it needs a way to view the system with low-cost and an efficient method. One of solutions is a visualization tool or system. In this paper, we proposed a tracing facility for Java-based distributed object system, especially RM(Remote Method Invocation). Our up-coming visualization system will use two phase hybrid post-mortem/on-the-fly technique. To support it, the fundamental tracing part must have some flexible and dynamic mechanism. The main idea of our tracing technique is the Plug-in Sensor Model(PSM). The relationship between tracing (monitoring) part and visualization part is closely related. So, we considered the appropriate factors for visualization. We developed 'Traced RMI(TRMI)'. For more precise visualization of a working system, the casuality of events has to be preserved. TRMI can support global event ordering.

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Design and Implementation of a Distributed Rendering Management System for Special Purpose Renderer (특정 목적 렌더러에 특화된 분산 렌더링 관리 시스템의 설계 및 구현)

  • Lee, In;Kang, Kyung-Kyu;Jung, Yu-Gu;Lee, Jae-Woon;Kim, Dong-Ho
    • The Journal of the Korea Contents Association
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    • v.12 no.2
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    • pp.60-68
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    • 2012
  • This paper describes design and implementation of a distributed rendering management system using existing rendering module. Currently, most of 3D commercial software provide modeling, rendering and distributed environment in the whole package. So, the server and client should use the given renderer as is, without the required features. In this paper, we propose a distributed rendering management system that consist of rendering module and distributed rendering client-server. The rendering module can be executed independently and managed by the distributed rendering client. The server requests rendering for each connected client. After the execution, the server gathers rendering result from each client. After gathering, the server provides the rendering result to the user.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • v.1 no.1
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Evaluation of a FPGA controlled distributed PV system under partial shading condition

  • Chao, Ru-Min;Ko, Shih-Hung;Chen, Po-Lung
    • Advances in Energy Research
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    • v.1 no.2
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    • pp.97-106
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    • 2013
  • This study designs and tests a photovoltaic system with distributed maximum power point tracking (DMPPT) methodology using a field programmable gate array (FPGA) controller. Each solar panel in the distributed PV system is equipped with a newly designed DC/DC converter and the panel's voltage output is regulated by a FPGA controller using PI control. Power from each solar panel on the system is optimized by another controller where the quadratic maximization MPPT algorithm is used to ensure the panel's output power is always maximized. Experiments are carried out at atmospheric insolation with partial shading conditions using 4 amorphous silicon thin film solar panels of 2 different grades fabricated by Chi-Mei Energy. It is found that distributed MPPT requires only 100ms to find the maximum power point of the system. Compared with the traditional centralized PV (CPV) system, the distributed PV (DPV) system harvests more than 4% of solar energy in atmospheric weather condition, and 22% in average under 19% partial shading of one solar panel in the system. Test results for a 1.84 kW rated system composed by 8 poly-Si PV panels using another DC/DC converter design also confirm that the proposed system can be easily implemented into a larger PV power system. Additionally, the use of NI sbRIO-9642 FPGA-based controller is capable of controlling over 16 sets of PV modules, and a number of controllers can cooperate via the network if needed.

Optimal Sizing of Distributed Power Generation System based on Renewable Energy Considering Battery Charging Method (배터리 충전방식을 고려한 신재생에너지 기반 분산발전시스템의 용량선정)

  • Kim, Hye Rim;Kim, Tong Seop
    • Plant Journal
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    • v.17 no.3
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    • pp.34-36
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    • 2021
  • The interest in renewable energy-based distributed power generation systems is increasing due to the recognitions of the breakthrough of existing centralized power generation, energy conversion, and environmental problems. In this study, the optimal capacity was selected by simulating a distributed power generation system based on PV and WT using lead acid batteries as the energy storage system. CHP was adopted as the existing power source, and the optimal capacity of the system was derived through MOGA according to the operating modes(full load/part load) of the existing power source. In addition, it was confirmed that the battery life differs when the battery charging method is changed at the same battery capacity. Therefore, for economical and stable power supply and demand, the capacity selection of the distributed generation system considering the battery charging method should be performed.