• 제목/요약/키워드: DEFORM-3D

검색결과 121건 처리시간 0.032초

자동차 조향장치 클램프 요크의 정밀냉간단조를 위한 유한요소해석 (Finite Element Analysis for Precision Cold Forging of Clamp Yoke in Automobile Steering System)

  • 송두호;박용복;임성주;김민응
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2001년도 추계학술대회 논문집
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    • pp.220-223
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    • 2001
  • Until now, the clamp yoke of automobile has been largely manufactured by hot forging or burring process. Through the study, the precision cold forging process for clamp yoke has been analysed by using rigid-plastic finite element analysis code, DEFORM-3D. It has shown various results of the FEM simulation. An engineer should select the proper process considering the amount of product.

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압출빌렛의 비대칭 형상에 의한 플랜지단면을 가지는 곡봉의 압출굽힘 가공 (Extru-Bending Process of Curved Product with Flanged Section by Asymmetric Shape of an Extrusion Billet)

  • 박대윤;윤선홍;박중원;진인태
    • 소성∙가공
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    • 제14권2호
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    • pp.139-144
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    • 2005
  • It was investigated that curved aluminum products with 'ㄷ' section or with 'h' section could be bended during extrusion by the extru-bending process. In order to make bending at the exit section of die, the flow of billet inside die cavity was controlled by the shape of billet. As results of the analysis of $DEFORM^{™}-3D$, it was known that the bending phenomenon at the die exit can be happened by the asymmetric section of billet. And it was known by the experiment with plasticine or aluminum material that an symmetric product with 'c' channel section and the product with flanged 'h' section could be bended because of asymmetric shape of billet.

중공 각재의 프레스 굽힘 변형 특성 (A Characteristics of Bending Deformation in HallowRectangular Tube by Press Die)

  • 이효영;김기성;허관도
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2007년도 추계학술대회 논문집
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    • pp.285-288
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    • 2007
  • In the recent years the using of low-density material such as high-strength Al alloy on the various industries is becoming light-weight. High strength and hollow Al alloy is good material for stiffness and recycling. Therefore the advanced manufacturing technology with Al alloy is continuously required in many industrial fields. In this study simplified hallow rectangular section of Al alloy is analyzed by FE analysis. Bending stress is affected punching and rotating of wing-die. The analysis of press bending is preformed at first. The elastic recovery value of component and stress distribution acting from the result of the bending angle of three types were obtained. The designed precesses were analyzed by the commercial FE code, Deform-3D. Forming dies for each process were designed and prototypes were manufactured by the verified forming process. Some of the important features of design parameters in the press bending were reviewed.

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유한요소 모사해석을 통한 임플란트 나사산 형상이 치밀골의 식립응력에 미치는 영향 분석 (Effects of implant thread profile on insertion stress generation in cortical bone studied by dynamic finite element simulation)

  • 유원재;하석준;조진현
    • 대한치과보철학회지
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    • 제52권4호
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    • pp.279-286
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    • 2014
  • 목적: 임플란트가 식립되는 동적과정을 유한요소해석으로 모사하여, 임플란트 나사형상 차이가 변연골의 식립 응력발생에 미치는 영향을 조사하고자 한다. 재료 및 방법: 코어직경 3.5 mm, 매식부 길이 10 mm인 Straumann 임플란트 몸체 외형에 서로 다른 4종의 나사산이 부여된 가상의 임플란트 모델 4개를 CAD 프로그램을 이용하여 각각 제작하였다. 4종 나사산은 buttress 형, v-자 형, reverse buttress 형, square 형이며, 나사산의 높이와 피치는 0.3 mm와 1.0 mm로 모두 동일하다. 각 임플란트가 3.8 mm pilot hole을 갖는, 1.2 mm 두께 치밀골에 식립되는 과정을 $DEFORM^{TM}$ 3D (ver. 6, SFTC, Columbus, OH, USA) 프로그램을 사용하여 모사/해석하였으며, 식립이 진행되는 과정에 인접골에 생성/누적되는 응력(식립응력)을 비교 분석하였다. 결과: 임플란트 식립 초기, 그 하단부가 pilot hole 내로 진입하며 나사산이 골벽을 압박/변형시키는 단계에서 식립 토오크와 응력이 급격히 발생하였으며 그 이후에 토오크와 응력이 모두 감소하는 변화를 보였다. 식립 응력은 임플란트 나사산 형상에 따라 현저한 차이가 있었으며, v-자형 나사산 경우가 가장 낮았고, square 형의 경우가 가장 높았다. 나사산 차이가 인접골 응력에 미치는 영향은 나사산 첨부 보다는 기저부에 인접한 위치에서 더 현저하였다. 결론: 임플란트 식립응력을 낮추어 골융합에 유리한 환경을 조성하는데는 나사산 첨부가 상대적으로 날카로운 v-자형 나사산이 유리하다.

니트소재의 인장변형 특성과 3D 디지털 클로딩 시스템에 의한 외관표현에 관한 연구 (A Study on the Tensile Deformation Characteristics of Knits and Appearance Using 3D Digital Virtual Clothing Systems)

  • 최경미;김종준
    • 패션비즈니스
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    • 제16권2호
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    • pp.151-162
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    • 2012
  • The industry-wide development of digital technologies has also affected the textile and fashion industries immensely. The applications of 3D technology, virtual reality, and/or augmented reality systems have helped to create novel fashion brands based on the marriage of IT and textile/fashion industries. 3D digital virtual clothing systems have been developed to help the textile and fashion industries in terms of the planning, manufacturing, marketing and sales sectors. So far, most of the development effort for the 3d virtual clothing systems has been focused on the woven fabrics. The characteristics of woven fabrics differ from those of knitted fabric. Since the physical structures and mechanical properties of the knitted fabrics are definitely different from those of woven fabrics, the simulation process for the knitted fabrics should follow different approaches. The loops in a knitted fabric deform easily. The deformation results in a readily stretchable fabric appearance. Cloth simulation mostly employs models that approximate the mechanical properties of linear elastic planes. This simulation scheme does not, however, describe well enough the behavior of knitted fabrics, which deviate largely from the linear isotropic material characteristics. This study aims at characterizing the tensile deformation and surface textures of a knitted fabric product. Tensile deformation curves for the wale, course, and bias direction are analyzed. The surface texture of the knitted fabric is analyzed by using a 3-dimensional scanning device.

컴퓨터를 이용한 의료 진단용 3차원 척추 제네릭 모델 (3D Generic Vertebra Model for Computer Aided Diagnosis)

  • 이주성;백승엽;이건우
    • 한국CDE학회논문집
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    • 제15권4호
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    • pp.297-305
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    • 2010
  • Medical image acquisition techniques such as CT and MRI have disadvantages in that the numerous time and efforts are needed. Furthermore, a great amount of radiation exposure is an inherent proberty of the CT imaging technique, a number of side-effects are expected from such method. To improve such conventional methods, a number of novel methods that can obtain 3D medical images from a few X-ray images, such as algebraic reconstruction technique (ART), have been developed. Such methods deform a generic model of the internal body part and fit them into the X-ray images to obtain the 3D model; the initial shape, therefore, affects the entire fitting process in a great deal. From this fact, we propose a novel method that can generate a 3D vertebraic generic model based on the statistical database of CT scans in this study. Moreover, we also discuss a method to generate patient-tailored generic model using the facts obtained from the statistical analysis. To do so, the mesh topologies of CT-scanned 3D vertebra models are modified to be identical to each other, and the database is constructed based on them. Furthermore, from the results of a statistical analysis on the database, the tendency of shape distribution is characterized, and the modeling parameters are extracted. By using these modeling parameters for generating the patient-tailored generic model, the computational speed and accuracy of ART can greatly be improved. Furthermore, although this study only includes an application to the C1 (Atlas) vertebra, the entire framework of our method can be applied to other body parts generally. Therefore, it is expected that the proposed method can benefit the various medical imaging applications.

A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제2권2호
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.

메타버스를 위한 가상 휴먼의 3차원 의상 모델링 (3D Clothes Modeling of Virtual Human for Metaverse)

  • 김현우;김동언;김유진;박인규
    • 방송공학회논문지
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    • 제27권5호
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    • pp.638-653
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    • 2022
  • 본 논문은 고화질 2차원 전신 영상을 입력으로 받아 영상 속 인물이 입고 있는 의상 패턴과 체형 정보를 추정한 후, 이를 반영한 3차원 가상 휴먼의 생성 기법을 제안한다. 의상의 패턴을 얻기 위해서 Cascade Mask R-CNN을 이용하여 의상 분할을 진행한다. 이후 Pix2Pix로 경계를 블러 및 배경색을 추정하고, UV-Map 기반으로 변환하여 3차원 의상 메쉬의 UV-Map을 얻을 수 있다. 또한, SMPL-X를 이용하여 체형 정보를 얻고 이를 기반으로 의상과 신체의 기본 메쉬를 변형한다. 앞서 얻은 의상 UV-Map, 체형이 반영된 의상과 신체의 메쉬를 이용해 최근 각광받고 있는 게임 엔진인 언리얼 엔진에서 렌더링하여 최종적으로 사용자가 그의 외형이 반영된 3차원 가상 휴먼의 애니메이션을 볼 수 있도록 한다.

자동차용 브레이크 튜브 관단부의 성형해석 (On the Deformation Analysis of the Brake Tube-End for Automobiles)

  • 한규택;박정식
    • 동력기계공학회지
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    • 제6권3호
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    • pp.31-35
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    • 2002
  • Brake tube is considered one of the most important parts in automobile. The shape of brake tube end has a great influence on the function of brake, and the quality and productivity of brake tube have relation to die design. The forming process of brake tube end is performed by hydraulic press forming machine. In this paper, the forming processes of tube end for automobile is analyzed and designed to make the optimal form of brake tube end. Also, finite element analysis has been carried out using $DEFORM^{TM}% 3D to predict the optimal shape of brake tube end and the results obtained showed the optimal length between punch and chuck is $1.0{\sim}1.2mm$. The shape of tube end is in good agreement with the finite element simulations and the experimental results.

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핫 포밍을 이용한 고강도 보론 첨가 강의 기계적 및 성형 특성 평가 (Mechanical and Forming Characteristics of High-Strength Boron-Alloyed Steel with Hot Forming)

  • 채명수;이기동;서영성;이경훈;김영석
    • 소성∙가공
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    • 제18권3호
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    • pp.236-244
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    • 2009
  • In response to growing environmental and collision-safety concerns, the automotive industry has gradually used high-strength and ultla-high-strength steels to reduce the weight of automobiles. In order to overcome inherent process disadvantages of these materials such as poor formability and high springback at room temperature, hot forming has recently been developed and adopted to produce some important structural parts in automobiles. This method enables manufacturing of components with complex geometric shapes with minimal springback. In addition, a quenching process may enhance the material strength by more than two times. This paper investigates mechanical and forming characteristics of high-strength boron-alloyed steel with hot forming, in terms of hardness, microstructure, residual stress, and springback. In order to compare with experimental results, a finite element analysis of hot forming process coupled with phase transformation and heat transfer was carried out using DEFORM-3D V6.1 and also, to predict high temperature mechanical properties and flow curves for different phases, a material properties modeler, JMatPro was used.