• Title/Summary/Keyword: D2D communication

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A Novel D2D Communication Scheme for Location-Based OTT Service in Cellular Networks (셀룰러 통신망에서 위치기반 OTT 서비스 지원을 위한 D2D 통신 방안)

  • Han, Kyeong-Il;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.16 no.6
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    • pp.195-207
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    • 2017
  • Since the smart phone was first introduced, the amount of mobile traffic has increased explosively. The OTT service with personal broadcasting and TV contents and the number of users have been increased in wired network, and there are needs to expand the OTT service to mobile network. In the case of the OTT service in mobile network, the relative small and finite resource may cause the overload of the network due to the massive and high transfer rate. In this paper, we consider a future situation of the OTT user services in the cellular network and propose a novel D2D communication scheme for location-based OTT service, which can reduce and distribute the amount of video traffics. To effectively handle the traffic of OTT services, we propose D2DS and LCS functional blocks in EPC network, which can provide location-based service and D2D management. And, we suggest additional procedures for the location-based service of both content provider and contents receiver UEs with the operation of the proposed D2DS and LCS function block.

Dual-Band Antenna Design for LTE/Wi-Fi for Maritime Broadband Communication (해상 광대역 통신을 위한 LTE/Wi-Fi용 이중대역 안테나 설계)

  • Oh, Mal-Geun
    • Journal of Advanced Navigation Technology
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    • v.22 no.6
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    • pp.665-669
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    • 2018
  • In this paper, we design an antenna for LTE / Wi-Fi communication that operates in 2.65 GHz and 5 GHz band for small-sized broadband communication antenna that can be used in the sea. Microstrip patch antennas were chosen to improve the bandwidth. The slot width, length, and transmission line width were calculated using the theoretical formula for each step. In addition, we designed a microstrip antenna using CST Microwave Studio 2014 program that can design 3D. Simulation results show that the reflection lossis -12.712 dB at 2.65 GHz and -16.583 dB at 5 GHz. The gain was 1.738 dBi at 2.65 GHz and 3.284 dBi at 5 GHz. In this paper, we propose a dual-band antenna for LTE / Wi-Fi, which can be used in maritime environments, which is worse than terrestrial communication, because of differences in communication speed and communication stability compared with those used on land.

An Efficient Game Theory-Based Power Control Algorithm for D2D Communication in 5G Networks

  • Saif, Abdu;Noordin, Kamarul Ariffin bin;Dimyati, Kaharudin;Shah, Nor Shahida Mohd;Al-Gumaei, Yousef Ali;Abdullah, Qazwan;Alezabi, Kamal Ali
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.7
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    • pp.2631-2649
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    • 2021
  • Device-to-Device (D2D) communication is one of the enabling technologies for 5G networks that support proximity-based service (ProSe) for wireless network communications. This paper proposes a power control algorithm based on the Nash equilibrium and game theory to eliminate the interference between the cellular user device and D2D links. This leadsto reliable connectivity with minimal power consumption in wireless communication. The power control in D2D is modeled as a non-cooperative game. Each device is allowed to independently select and transmit its power to maximize (or minimize) user utility. The aim is to guide user devices to converge with the Nash equilibrium by establishing connectivity with network resources. The proposed algorithm with pricing factors is used for power consumption and reduces overall interference of D2Ds communication. The proposed algorithm is evaluated in terms of the energy efficiency of the average power consumption, the number of D2D communication, and the number of iterations. Besides, the algorithm has a relatively fast convergence with the Nash Equilibrium rate. It guarantees that the user devices can achieve their required Quality of Service (QoS) by adjusting the residual cost coefficient and residual energy factor. Simulation results show that the power control shows a significant reduction in power consumption that has been achieved by approximately 20% compared with algorithms in [11].

Resource Allocation Scheme for D2D Communications in Multi-Cell Environments (다중 셀 환경에서 단말 간 직접 통신을 위한 자원 할당 방식)

  • Oh, Sung-Min;Lee, Changhee;Yun, Miyoung;Shin, Jaesheung;Park, Ae-Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.10
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    • pp.601-609
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    • 2014
  • This paper proposes a resource allocation scheme suitable for D2D communications in multi-cell environment. In order to solve the inter-cell interference, the proposed scheme allocates the pre-assigned resource group and shares the information with neighbor cells. This paper also proposes a power control scheme for D2D communication to enhance the cell throughput. By the simulation results, the average SINR of the cellular uplink and D2D communication link are mostly higher than 10 dB when the proposed scheme is applied. On the other hand, with the inter-cell non-coordinated resource allocation scheme, the average SINR of the D2D communication link are decreased by 0 dB. In addition, the proposed scheme can enhance the cell throughput up to 8 % compared with the inter-cell non-coordinated resource allocation scheme.

A Research on AI Generated 2D Image to 3D Modeling Technology

  • Ke Ma;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.2
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    • pp.81-86
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    • 2024
  • Advancements in generative AI are reshaping graphic and 3D content design landscapes, where AI not only enriches graphic design but extends its reach to 3D content creation. Though 3D texture mapping through AI is advancing, AI-generated 3D modeling technology in this realm remains nascent. This paper presents AI 2D image-driven 3D modeling techniques, assessing their viability in 3D content design by scrutinizing various algorithms. Initially, four OBJ model-exporting AI algorithms are screened, and two are further evaluated. Results indicate that while AI-generated 3D models may not be directly usable, they effectively capture reference object structures, offering substantial time savings and enhanced design efficiency through manual refinements. This endeavor pioneers new avenues for 3D content creators, anticipating a dynamic fusion of AI and 3D design.

A Study on the Algorithm for 3D Writing Support Software (3D 판서 소프트웨어용 알고리즘의 연구)

  • Kim, Doo-Hoon;Lee, Byung-Kwon;Seo, Yu-Jeong;Lee, Ju-Seong;Kwack, Hong-Kyu;Yoo, Gab-sang
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.340-343
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    • 2012
  • 현재 상용화되고 전자칠판에 쓰이는 모든 소프트웨어는 2D 판서를 지원하는 소프트웨어였으나 최근 3D TV등의 지속적인 보급과 3D 전자칠판의 점차적인 보급으로 인하여 최근의 추세에 맞추어 3D 화면에 동작하는 3D 판서를 요구하고 있다. 업계에서는 점차 3D 판서가 대두됨에 따라 3D판서를 할 수 있는 새로운 기법이 등장해야 하는 시기이다. 본 논문은 3D 전자칠판의 하드웨어에 이용될 수 있는 알고리즘의 연구이다. 3D 전용 패널을 활용한 하드웨어에 최적화된 3D 판서 소프트웨어에 포함 될 방법론을 제시한다. 이를 위해 기존의 판서 소프트웨어의 방법론과 함께 기본적인 3D의 원리를 이용하여 구현된 알고리즘을 제안한다.

Device to Device Communications Architectures and Cross-Layer Evaluation Frameworks

  • Aldabbagh, Ghadah
    • International Journal of Computer Science & Network Security
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    • v.21 no.1
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    • pp.152-161
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    • 2021
  • The paper focuses on Device-to-device (D2D) Architectures evaluation frameworks. D2D communication and discovery can improve spectrum usage efficiency and optimize the tradeoffs between throughput and energy consumption. The target operation modes involve both indirect communication between two nodes via a base station or the direct communication among proximal nodes, enabling use cases that can support communications out of cellular coverage, as well as low end-end delay requirements. The paper will present the architectural evolution of D2D networks within 3GPP standardization and will highlight key network functionalities and signaling protocols. It will also identify key analytical and simulation models that can be used to assess the performance and energy efficiency of resource allocation strategies, and it will present a suitable cross-layer integrated framework.

Device-to-Device Communication Underlaying Cellular Networks: Connection Establishment and Interference Avoidance

  • Xu, Shaoyi;Wang, Haiming;Chen, Tao;Peng, Tao;Kwak, Kyung-Sup
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.203-228
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    • 2012
  • It is expected that device-to-device (D2D) communication is allowed to underlay future cellular networks such as IMT-Advanced for spectrum efficiency. This article studies the mechanisms of D2D communication and interference avoidance when the D2D subsystem reuses uplink resources and downlink spectrums with a cellular system, respectively. We firstly propose an effective scheme to establish and maintain D2D communication. Moreover, a novel method to deal with the resource allocation and interference avoidance issues by utilizing the network peculiarity of a hybrid network to share the uplink resource is proposed. Most research focuses on reusing the uplink spectrums, but how to share the downlink frequency bands is seldom addressed. To share the downlink spectrums and avoid the interference to the primary cellular devices, a labeled time slots based mechanism is proposed. Implementation details are described in a real cellular system and simulation results prove that satisfying performance can be achieved by using the proposed mechanisms.

DFT-based Channel Estimation Scheme for Sidelink in D2D Communication (D2D 통신에서 사이드링크를 위한 DFT 기반 채널 추정 기법)

  • Moon, Sangmi;Chu, Myeonghun;Kim, Hanjong;Kim, Daejin;Kim, Cheolsung;Hwang, Intae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.22-31
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    • 2015
  • Recently, 3rd Generation Partnership Project (3GPP) has developed device-to-device (D2D) communication to cope with the explosively increasing mobile data traffic. The D2D communication uses sidelink based on single carrier-frequency division multiple access (SC-FMDA) due to its low peak-to-average power ratio (PAPR). In addition, demodulation reference signal (DMRS) is designed to support multiple input multiple output (MIMO). In this paper, we propose the DFT-based channel estimation scheme for sidelink in D2D communication. The proposed scheme uses the 2-Dimensional Minimum Mean Square Error (2-D MMSE) interpolation scheme for the user moving at a high speed. We perform the system level simulation based on 20MHz bandwidth of 3GPP LTE-Advanced system. Simulation results show that the proposed channel estimation scheme can improve signal-to-interference-plus-noise ratio (SINR), throughput and spectral efficiency of conventional scheme.

A Novel LTE Handover Scheme through a Leading Device for Maintain D2D Communication (D2D 선행 단말을 이용한 LTE 핸드오버 지원방안)

  • Kang, Chan-Uk;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.19 no.2
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    • pp.110-121
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    • 2020
  • Since the number of user equipments has also increased rapidly, the problem of network load due to frequent handover of user equipments has occurred. As a solution to this we expect to be able to reduce network overload problems and the delay caused by handover using LTE-based D2D communication. In this paper, we proposed a proposal to support handover via a preceding user equipment using LTE-based D2D communication by handover method of existing LTE network. We proposed a method that can efficiently solve the handover situation of the user equipment via the preceding user equipment in order to reduce the overlapping signal used at the time of handover between the base station and the user equipment. The handover delay accompanying the change in the number of user equipments was able to confirm the result that the suggested scheme was reduced as compared with the existing LTE handover.