• Title/Summary/Keyword: D 유형

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A Study on the Contamination of D.I. Water and its Effect on Semiconductor Device Manufacturing (초순수의 오염과 반도체 제조에 미치는 영향에 대한 연구)

  • Kim, Heung-Sik;Yoo, Hyung-Won;Youn Chul;Kim, Tae-Gak;Choi, Min-Sung
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.30A no.11
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    • pp.99-104
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    • 1993
  • We analyzed the D.I. water used in wet cleaning process of semiconductor device manufacturing both at the D.I. water plant and at the wafer cleaning bath to detect the impurity source of D.I. water contamination. This shows that the quantity of impurity is related to the resistivity of D.I. water, and we found that the cleanliness of the wafer surface processed in D.I. water bath was affected by the degree of the ionic impurity contamination. So we evaluated the cleaning effect as different method for Fe ion, having the best adsoptivity on wafer surface. Moreover the temperature effect of the D.I. water is investigated in case of anion in order to remove the chemical residue after wet process. In addition to the control of D.I. water resistivity, chemical analysis of impurity control in D.I. water should be included and a suitable cleaning an drinsing method needs to be investigated for a high yielding semiconductor device.

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A nonvocal communication system for emotional expression of characters in 2D games (2D 게임 캐릭터의 감정표현을 위한 비언어적 커뮤니케이션 시스템 제안)

  • Hong, Soo-Hyeon;Lee, Young-Suk;Lee, Mi-Young
    • Journal of Digital Contents Society
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    • v.12 no.3
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    • pp.397-407
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    • 2011
  • Characters' nonvocal communication plays an essential role in delivering lines and expressing emotions. A character in a game is represented with its nonvocal behavior combined with a large number of lines. In this paper, characters' nonvocal communication behaviors are categorized and analyzed. Furthermore, characters' gestures and movements are designed with bones for character gesture generation in 2D games. Besides, characters' movements are visualized. In brief, a nonvocal communication system for emotional expression of characters in 2D games is proposed.

A Study on the Effects of Downsizing Kitchen Employees in Hotels on Job Attitude - Focusing on the Individual Behavior Types(DISC) of Kitchen Employees in the Hotels in the Seoul and Daejeon Regions - (호텔 조리사의 인력 다운사이징(Downsizing)이 직무태도에 미치는 영향 연구 - 서울.대전지역 내 호텔 조리사의 개인별 행동유형(DISC)을 중심으로 -)

  • Kim, Hyun-Joong
    • Culinary science and hospitality research
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    • v.19 no.3
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    • pp.1-17
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    • 2013
  • This research was to examine the effects of downsizing kitchen employees in a hotel on their job efficiency and to verify differences in the individuals' behavior characteristics according to DISC behavior types in this causal relationship. Through SPSS 17.0 program, factor analysis, reliability analysis, correlation analysis, and multiple regression analysis were conducted on 200 samples secured for an empirical research. Two factors for the downsizing items and two factors for the items related to job attitude were extracted. Hypothesis 1 was that the downsizing within a hotel has significant negative (-) effects on job attitude. As a result of the verification, it was found that downsizing had significantly negative effects on the job attitude of cooking employees as factors for organizational commitment in employment circumstances (${\beta}$=-.256), and employment anxiety (${\beta}$=-.258), and as factors for job satisfaction in employment circumstances (${\beta}$=-.319), and employment anxiety (${\beta}$=-.174). Hypothesis 2 was that the downsizing according to DISC behavior types has significant negative (-) effects on job attitude. As a result of the verification, it was found that in the organizational commitment factors, the dominance type (D) was more influenced by employment anxiety (${\beta}$=-.435) than by any other types, and the conscientiousness type (C) was not influenced by organizational commitment. In the job satisfaction factors, the steadiness type (S) was more influenced by the changes in employment circumstances (${\beta}$=-.414) than by other types, and the dominance type (D) was not influenced. Based on the results of this research, it can be said that hotel's downsizing strategies influence job attitude such as organizational commitment and job satisfaction of cooking employees, and that there are differences in the influences according to the individuals' behavior types of kitchen employees.

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Nitrogen Removal Via Sediment Denitrification and Its Seasonal Variations in Major Estuaries of South Coast of Korean Peninsula (남해안 주요 하구 갯벌 퇴적물의 탈질소화를 통한 질소 영양염 제거)

  • Heo, Nak-Won;Lee, Ji-Young;Choi, Jae-Ung;An, Soon-Mo
    • The Sea:JOURNAL OF THE KOREAN SOCIETY OF OCEANOGRAPHY
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    • v.16 no.2
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    • pp.81-96
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    • 2011
  • Sediment oxygen demand(SOD) and denitrification rates were measured in four major estuaries(Suncheon Bay, Seomjin river estuary, Goseong stream estuary and Masan Bay) in south coast of Korean peninsula from March of 2009 to May 2010 to estimate organic matter cleaning capacity. SOD was estimated from the temporal dissolved oxygen concentration change and isotopic pairing technique was employed to measure denitrification. Sediment oxygen demand(SOD) was ranged from -5.1 to 24.6 mmole $O_2m^{-2}d^{-1}$ and denitrification rate was ranged from 0.0 to 3.9 mmole $N_2m^{-2}d^{-1}$in the study area. SOD was the highest in Masan Bay(-2.2 to 19.2, average = 10.2 mmole $O_2m^{-2}d^{-1}$) and Suncheon, Goseong, Tae-an and Seomjin followed. Denitrification was also the highest in Masn Bay(0.0 to 3.9, average = 1.0 mmole $N_2m^{-2}d^{-1}$) and Goseong, Seomjin, Suncheon and Taean followed. The effect of benthic photosynthesis by microphytobenthos on denitrification was evident in some season of Tae-an, Seomjin, and Masn Bay. The increased oxygen level produced by photosynthesis stimulated nitrification without severe adverse effect on denitrification and, as a result, coupled nitrification and denitrification was enhanced in these areas. A difference of seasonal patterns of denitrification at each site depended on relative importance of denitrification on different nitrate source($D_w$: nitrate from water column and $D_n$: nitrated produced during nitrification). Denitrification was maximum during spring in Goseong, Suncheon and Masan Bay. On the contrary, denitrification was the highest during summer in Tae-an and Seomjin estuary.

The Kinematic Analysis of Jumeok Jireugi in Taekwondo of Security Martial Arts (경호무도의 태권도 주먹 지르기 동작 운동학적 분석)

  • Lee, See-Hwan;Yang, Young-Mo
    • Korean Security Journal
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    • no.31
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    • pp.187-207
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    • 2012
  • The purpose of this study was to analyze the punching movement at the horseback riding stance, one of the basic movements in Taekwondo, with 3D images and further the kinetic variables such as time, velocity, angle, angular velocity, and angular acceleration according to the types. It also aimed to examine the characteristics of each type and suggest instructional methods for the right punching movement. For those purposes, three members from the College Taekwondo Poomse Demonstration Squad were put to the test. The research findings led to the following conclusions: 1. Performance Time of the Punching Movement : In Section 1, Type 1 and 2 recorded $0.24{\pm}0.07s$ and $0.42{\pm}0.08s$, respectively, for the punching movement at the horseback riding stance. While Type 1 took less performance time in the punching movement, Type 2 took less time for take back according to each section's percentage in the total performance time. 2. Variables of Linear Velocity and Linear Acceleration : Each type recorded different linear velocity for each aspect, but the highest linear velocity represented the moment of impact for each type. Type 2 recorded the highest linear velocity in Aspect 4, which was the moment of impact. 3. Variable of Joint Angle : There were no big outer differences in the joint angle during the punching movement between Type 1 in the aspect of impact and Type 2, but the individuals assumed dynamic positions in the punching movement of Type 2 with more diverse changes to the joint angle. 4. Variables of Angular Velocity and Angular Acceleration During the punching movement of Type 1, the Aspect 3 in the moment of impact recorded angular velocity of $0.79{\pm}0.02deg/s$, $0.91{\pm}0.04deg/s$, and $5.24{\pm}0.09deg/s$ at the pelvis, shoulder, and wrist respectively. During the punching movement of Type 2, the Aspect 3 in the moment of impact recorded angular velocity of $1.32{\pm}0.03deg/s$, $0.21{\pm}0.03deg/s$, and $4.98{\pm}0.08deg/$ at the shoulder, wrist, and pelvis, respectively. In the Aspect 3 in the moment of impact in Type 2, the angular acceleration at the right wrist joint was $176.24{\pm}1.11deg/s^2$, which was bigger than that in the moment of impact in Type 1.

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An Improvement in Playability of a DVD Player using Jitter Feedback (지터궤환을 이용한 DVD 플레이어의 래디얼 틸트 대응 재생성능 향상)

  • Jin, Ju-Wha;Jung, Soo-Yul;Seo, Joong-Eon;Shin, Dong-Ho
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2061-2063
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    • 2002
  • 상용 DVD 플레이어에서 불량디스크에 대한 재생성능을 향상시키는 기술은 제조업체에게는 다른 어떤 것보다 우선하는 중요한 성능상의 지표이다. 불량디스크를 유형별로 나누어 보면 스크래치 디스크, 지문 디스크, 틸트 불량디스크 등으로 구분할 수 있다. 본 논문에서는 이러한 불량디스크 중 틸트 불량 디스크에 대한 플레이어의 재생성능을 향상시키는 기법을 제안한다. 즉 디스크의 재생도중 검출되는 지터데이터를 궤환하여 별도로 구동되는 틸트모터를 제어함으로써 재생성능의 향상을 꽤한다. 또한 실험을 통하여 그 유효성을 검증한다.

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기술사업화 정책 동향 및 촉진 전략

  • Park, Ho-Yeong;Park, Ung
    • Information and Communications Magazine
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    • v.34 no.1
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    • pp.16-24
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    • 2016
  • 기술사업화는 R&D의 결과물인 기술에 내재된 잠재가치를 실현하는 과정이다. 따라서 R&D기획부터 기술개발, 기술이전, 상용화에 이르는 기술성장의 전 과정을 포괄하며, 각 과정은 다양한 경제주체들의 참여와 이들 간의 상호작용으로 이루어진다. 본고에서는 먼저 기술사업화의 개념과 중요성을 살펴보고, 이어 본론에서 R&D성과의 기술이전 사업화 촉진과 관련한 정책 동향과 현황, 기술사업화 과정 및 유형, 그리고 공공연구기관에서 개발한 기술이 사업화 되는 주요 경로인 기술이전과 기술창업 등에 대해 살펴본다. 아울러 공공R&D 성과의 사업화와 관련하여 그 중요성이 부각되고 있는 중소기업 지원 이슈를 소개하고 기술사업화 활성화 및 성공을 위한 전제조건으로서 필요한 몇 가지 제언을 제시한다.

A Hair-Blending Method of Virtual Hairstyler Based on 2D Photo-Realistic Image (2D 실사 기반 가상 헤어스타일러의 모발 블렌딩 방법)

  • Lee, Hyoung-Jin;Kwak, No-Yoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07a
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    • pp.688-690
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    • 2005
  • 본 논문은 2D 실사 기반 가상 헤어스타일의 자연스런 착용감을 제공하기 위한 것으로, 가상 헤어스타일러의 모발 블렌딩 방법에 관한 것이다. 제안된 방법을 2D 실사 영상에서 추출한 헤어스타일을 임의의 인물 영상의 두상에 정렬시킨 상타에서 원래의 헤어스타일에서 추출한 헤어스타일로 변해가는 반자동 필드 모핑을 수행할 시에 머리모양의 변형을 따라 단계적으로 변하는 가변 모핑 마스크를 사용하여 가상 헤어스타일을 생성하고 이렇게 생성된 헤어스타일을 가변 모핑 마스크의 경계 영역에서 시그모이드 함수에 기반한 모발 블렌딩을 수행함으로써 이중 노출 현상이 제거됨과 동시에 자연스러운 착용감을 제공하는 여러 유형의 헤어스타일을 자동으로 생성할 수 있다. 통상 이러한 작업은 사용자의 수작업에 전적으로 의존하는 반면에 제안된 방법은 반자동 필드 모핑에 기반한 편리한 사용자 인터페이스를 제공할 수 있기 때문에 반자동화를 통해 작업 피로도와 작업 시간을 경감시킬 수 있고 비숙련자도 간단한 사용자 입력을 통해 이중 노출 현상이 제거됨과 동시에 자연스런 착용감을 제공하는 가상 헤어스타일을 생성할 수 있는 이점이 있다.

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A Study on the Lexical Diversity of Korean-Chinese Bilingual Children (한국어·중국어 이중 언어 사용 아동의 어휘 다양성)

  • Choi, Jiyoung
    • Journal of Korean language education
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    • v.28 no.4
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    • pp.245-271
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    • 2017
  • This study aimed at investigating the lexical diversity in the "Frog Story" narratives of Korean-Chinese bilingual children. Six bilingual speakers of Korean children- four boys and two girls- were audio recorded as they produced narratives based on pictures from the Mercer Mayer book "Frog, where are you?" The order of narration was counterbalanced. The vocabularies from narratives were analyzed by type, token, TTR (type-token Ratio) and D value using the CLAN (Computerized Language Analysis) program. The findings showed that the pattern of lexical diversity in Korean is similar with the Chinese, but the TTR and D value of Chinese still remain low in comparison with those of Korean. In addition, Korean language seems to have significant influence on Chinese in the language usage pattern and vice versa.

A Study on the Scholarly Information and Data Requirements of Researchers for Data-Driven Research and Development (데이터 기반 R&D 지원을 위한 연구자의 학술정보 및 데이터 요구 분석 연구)

  • Seok-Hyoung Lee;Kangsandajung Lee;Jayhoon Kim;Hyejin Lee
    • Journal of the Korean Society for Library and Information Science
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    • v.58 no.1
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    • pp.255-283
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    • 2024
  • In this study, as a preliminary research to effectively support data-driven R&D of researchers, we analyzed the academic information and data requirements for researchers to discover new types of academic information and datasets, and to propose directions for academic information services. To achieve the research objectives, we conducted an exploratory case study involving five researchers and administered an online survey among ScienceON users to glean insights into data-driven R&D behaviors and information/data requirements. As a result, researchers relatively referred to academic papers, datasets and software information from academic papers or conference materials. Moreover, the methods and pathways for acquiring data, as well as the types of data, varied across different subject areas. Researchers often faced challenges in data-driven R&D due to difficulties in locating and accessing necessary datasets or software such as learning models. Therefore it has been analyzed that for future support of data-driven R&D, there is a need to systematically construct datasets by subject. Additionally, it is considered necessary to extract and summarize dataset and related software information in conjunction with academic papers.