• Title/Summary/Keyword: Cyber-education

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Design and Implementation of XML Document Search System for the Cyber University (가상대학 XML 문서 검색시스템의 설계 및 구현)

  • Kong Beom-Yong;Hwang Byung-Kon;Cho Sae-Hong
    • Journal of Digital Contents Society
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    • v.3 no.2
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    • pp.131-142
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    • 2002
  • This paper announces that, with the emergence of the imaginary university for the remote education, which is based on Web due to the education change, the introduction of the Multimedia contents system using computers and the Internet becomes serious. For this reason, this paper suggests search system for managing the imaginary university documents. For the success of the document management of the imaginary university, document search is regarded as an important issue as well as the executive support and search system of the document management. This paper plans and embodies the imaginary university XML document search system to establish the foundation of increasing efficiency o( affairs using XML document, by aiming at the fact that it will be highlighted as a representative application field as well as the efficiency of the executive affairs, by applying of Multimedia documentary creation system, which is about the imaginary university XML documentary that it is seen distinctly an effect of administrative work being a consequence of new technique application of computers.

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An analysis of the impact of cyber university students' mobile self-efficacy, mobility on intention to use in mobile learning service linked to e-learning (이러닝과 연계된 모바일러닝에서 사이버대학생의 모바일 자기효능감과 이동성이 수용의도에 미치는 영향 분석)

  • Joo, Young Ju;Chung, Ae Kyung;Jung, You Jin
    • The Journal of Korean Association of Computer Education
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    • v.18 no.1
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    • pp.55-68
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    • 2015
  • The purpose of the study is to examine a structural relationship among mobile self-efficacy, mobility, perceived ease of use, perceived usefulness, and intention to use of a mobile learning service using technology acceptance model. The result revealed that mobile self-efficacy, mobility had a direct effect on perceived ease of use. Second, mobile self-efficacy, mobility, perceived ease of use had a direct effect on perceived usefulness. Third, mobile self-efficacy, mobility, perceived usefulness had a direct effect on intention to use of a mobile learning service. However, perceived ease of use did not have a effect on behavioral intention of mobile learning service.

A Study on Designing an Undergraduate Curriculum in Digital Forensics per Stages for Developing Human Resource (디지털 포렌식 인력 양성을 위한 단계별 대학 교과과정 설계에 관한 연구)

  • Rha, HyeonDae;Kim, ChangJae;Lee, NamYong
    • The Journal of Korean Association of Computer Education
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    • v.17 no.3
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    • pp.75-84
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    • 2014
  • It is a current situation that a large number of physical and financial damages are increasing due to the growth of intellectual cyber crime and unexpected Internet incidents year by year. In the large scale security incidents, digital forensics techniques for computer crime investigations are essential to secure a place in the field. However, qualified digital forensics investigators who complete with digital security technology are practically insufficient in domestic. In this paper, as one of developing human resources plans regarding to scientific investigation of Internet security incidents, an undergraduate curriculum per stage in digital forensics was proposed. For the effective curriculum per stage, the interviews, group discussion on focused group of existing digital forensics investigators and related research were performed to select curriculum, and then the level of difficulty and practical suitability on each subject designed were analyzed through survey and interview to current investigators and security professionals. After collating the survey, the digital forensic curriculum per level was designed to highly adaptable workforce for the future for working and positive suggestions and proposals are addressed.

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A Learning Content System which is Objectified with the Reusable Unit of Pedagogical Designs for Distributed Environments (분산환경을 위한 교수법적 설계의 재사용 단위를 객체화한 강의 컨텐츠 시스템)

  • Shin, Haeng-Ja;Park, Kyung-Hwan
    • The KIPS Transactions:PartA
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    • v.10A no.5
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    • pp.559-570
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    • 2003
  • In this paper, we investigate a problem with Web-based learing contents and introduce the solving method of the problem. To be more accurate, existing Web-based learning contents were one fixd and uniformed courseware file with a large size and HTML format. Also, They were written files with authoring tools of which depended upon providing a multimedia vender. These learning contents were difficult to reuse among cyber education systems and change the applicable contents to the learner for learning experiences in time. So in this paper, we produced reusable and interopreable learning contents among instruction designers and education systems. They were deconstructed into smaller chunks and added to its properties. For the purpose of this producing method, we used the pedagogical designs for units of reuse. These are just turorial link-more and tell-more and was implemented with CBD method. As a result, The problem of existing Web-based learning contents system was resolved and then the power of understanding about objectified learning content was increased for the learner and instruction designers.

Scanning Electron Microscopic Study of Scales Surrounding the Surface of Newborn Hair (신생아 모발 표면을 둘러싸고 있는 비늘에 관한 주사전자현미경적 연구)

  • Jung, Hee Joong;Jin, Hyun Sook;Jang, A Young;Jang, Eun Joo;Chang, Byung Soo;Kim, Kyung Sook
    • Journal of Convergence for Information Technology
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    • v.10 no.5
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    • pp.216-223
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    • 2020
  • We investigated the morphology of the scalp hair shaft from the base to the distal end of the newborn hair and the ratio of the longitudinal axis diameter of the scale exposed to the surface of the hair to the diameter of the hair by scanning electron microscopy(SEM). Neonatal hair was observed to taper from the area adjacent to the scalp toward the end of the hair. In this study, as the thickness of the hair increases, the ratio of the long axis diameter of the exposed scale becomes relatively small, but the long axis diameter of the exposed scale on the surface of the hair is similar in length regardless of the thickness of the hair. In conclusion, it was confirmed that the major axis diameter of the scales exposed to the surface of fine or thick hair does not change significantly.

Study on the Anti-aging Activity of Gentianae sino-ornata Ethanol Extract (용담화 에탄올 추출물의 항노화 작용 연구)

  • Choi, Hyung-Wook;Li, Shun-Hua;Kim, Eun-Joo;Kim, Soo-Kyung;Lee, Jang-Cheon;Lim, Kyu-Sang
    • The Journal of Korean Medicine Ophthalmology and Otolaryngology and Dermatology
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    • v.28 no.2
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    • pp.1-12
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    • 2015
  • Objective : The goal of this study is to identify the effects of extract ofGentianae sino-ornata(GSO) on the anti-oxidative activity of skin.For this purpose, several functions of GSO were analyzed in terms of skin-lightening activity and wrinkle improvement. Methods : Cell viability was measured by neutral red (NR) assay, and GSO showed highly efficacy in DPPH radical scavenging activity. The level of tyrosinase and matrix metalloproteinase-1 (MMP-1) in media was analyzed by ELISA kit, and the expressions of p-JNK and p-ERK was measured by Western blot. To elucidate inhibitory effects of GSO on melanin synthesis, I determined the tyrosinase activity and melanin production in B16F10 cells. Results : MMP-1 production in UVB-stimulated HDF cells was inhibited by GSO treatments, and also GSO inhibited protein expression levels of p-JNK and p-ERK. GSO significantly reduced tyrosinase activity and melanin synthesis in B16F10 cells. Conclusions : From these results, GSO appears to be effective on skin elasticity increase, wrinkle improvement, whitening as anti-aging activity.

A Study on Educational Utilization of Wiki and Activation Plans (위키의 교육적 활용 활성화 방안)

  • Kim, Kil-Mo;Kim, Seong-Sik;Lee, In-Sook;Kang, Seong-Guk
    • The Journal of Korean Association of Computer Education
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    • v.13 no.2
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    • pp.25-34
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    • 2010
  • The Internet has brought us a new paradigm called WEB 2.0 which inherently represents the openness, participation, sharing, and cooperation. The WEB 2.0 has rendered people to actively participate in the creation of information and to dynamically interact with others to build mutual knowledge-bases, introducing a whole new web environment. One of the most representative techniques demonstrating the value of the WEB 2.0 is the WIKI which is essentially based on the 'Collective Intelligence' and the 'Wisdom of Crowds'. So far, the WIKI has drawn lots of attention for its potential as an educational tool. In this research, we explored the educational potential of the WIKI by investigating various programs and web-based tools offering WIKI services, and then, analyzing the usage model and characteristics of its users. Based on the analysis, we developed a WIKI-based instructional model and also proposed concrete lesson plans adopting this model. Besides, we introduced preliminary methodologies on the active use of the WIKI in the Edunet and the Cyber Home Learning System as well.

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Development of an Index Model on the Information and Communication Ethics (정보통신윤리지수 모델 개발)

  • Lee, Jae-Woon;Han, Keun-Woo;Lee, YoungJun;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
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    • v.10 no.3
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    • pp.19-29
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    • 2007
  • The informationization policies undertaken in concentration only on the national economic growth invited the unbalance between technology and social culture, displayed the serious reverse function phenomena, and these problems threatened the personal identity of individual in the cyber space. In this study, we developed an index model on the information and communication ethics where the national level of information and communication ethics can be examined. For this purpose, based on diverse previous research data, the areas of the ethical indicators in information and communication has been developed through the brain storming of the research staff. Through the consultation with experts, the feasibility and representation as index was heightened, and the weighted values to the each index was provided by the AHP method. The outcome of questionnaires from the information users and information providers (great portals) was also reflected in simple average method into the calculation of the weighted value to the each index element.

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Design and Implementation for Presentation Animation Contents Based on the Mobile (모바일 기반의 표현 애니메이션 컨텐츠의 설계 및 구현)

  • Hong, Sung-Soo;Kim, Woo-Sung
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.956-966
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    • 2004
  • The Korean animation has enjoyed the brisk formation and establishment of its world-class infra for the last several years without unified titles or concepts, under the name of a national strategic project in the age of digital image. It also enjoys its new evaluation as digital animation that it's one of the greatest money making business in the non-education and frivolous culture and has the closest relations with the modern time. A great portion of popular image media has been taken by animation for the last 30 years. In this paper we propose a motion algorithm using an animation technology. It was developed for education purposed and accessible through the internet. For instance, in Cyber Clam Museum, 1000 gesture contents, the visual processes were used to design a screen with a realistic image and create an animation that makes possible show at 360 and every such transformation as translation, rotation, and scaling can be applied in the image interactively for the convenient and effective viewing.

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Adaptive Keystroke Authentication Method for Online Test (온라인 시험을 위한 적응적 키보드 인증방법)

  • Ko, Joo-Young;Shim, Jae-Chang;Kim, Hyen-Ki
    • Journal of Korea Multimedia Society
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    • v.11 no.8
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    • pp.1129-1137
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    • 2008
  • E-learning as a new education trend is being applied not only to cyber school but also various education fields such as employee training for companies or interactive learning for consumers. Users of the E-learning can take online tests individually anywhere, to evaluate their achievement level. Because users who are taking the online tests may show their own IDs or passwords to others, the possibility of cheating is very high. Therefore, it is very important to authenticate the users. In this paper, we propose an adaptive-keyboard authentication method which depends on user behavior patterns through the use of IDs and passwords. This method does not need any additional devices or special effort. An adaptive method to update patterns in which IDs and passwords are entered was previously suggested and this new method has proved to be better than previous methods through simulations and implementation.

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