• Title/Summary/Keyword: Cyber-education

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Design and Implementation of ATP(Advanced Persistent Threat) Attack Tool Using HTTP Get Flooding Technology (HTTP Get Flooding 기술을 이용한 APT(지능적 지속 위협)공격 도구의 설계와 구현)

  • Cheon, Woo-Bong;Park, Won-Hyung;Chung, Tai-Myoung
    • The Journal of Korean Association of Computer Education
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    • v.14 no.6
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    • pp.65-73
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    • 2011
  • As we can see from the recent cyber attack, APT(Advanced Persistent Threat) is trend of hacking attack in the World. Thus, HTTP Get Flooding attack is considered to be one of the most successful attacks in cyber attack method. In this paper, designs and implements new technique for the cyber attack using HTTP get flooding technology. also, I need a defence about DDoS attack through APT Tools.

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A Case Study on the Effect of Calculus Class in the Cyber University (가상대학에서 미적분학 수업의 효과에 관한 사례연구)

  • Lee Choon-Ho
    • Journal of Engineering Education Research
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    • v.7 no.1
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    • pp.5-14
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    • 2004
  • Most Universities in Korea begins the cyber lectures using multimedia which is supported by KRF or University. Recently, the government and universities support also a fund on these cultural contents. However, the effect and result of these lectures don't know anything now. We investigate the effect and point out the problems of the cyber lecture in the Engineering class via questionaire. We also give a suggestion on the solution in this problem.

Cyber-physical System Framework for Smart Factory (스마트 공장을 위한 CPS 프레임워크 설계에 관한 연구)

  • Shin, Hyun-Jun;Oh, Chang-Heon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.754-755
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    • 2017
  • CPS refers to a computer-based component and system that closely connects various complicated processes and information of real space with the cyber space that provides data access and processing services through internet. In this paper, CPS was applied to shop-floor as a part of CPS research.

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Design of a Pedagogical Evaluation Model for Analyzing the Effectiveness of Cyber Home Learning (사이버가정학습의 효과성 분석을 위한 교육청 평가 모델 설계)

  • Choi, Jong-Hong;Park, Gi-Sun;Lee, Jong-Yun
    • The Journal of Korean Association of Computer Education
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    • v.11 no.6
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    • pp.65-76
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    • 2008
  • Since Cyber Home Learning is an e-learning system promoted with policy goals of reducing private tutoring costs, solving gaps among regions, and improving scholastic attainments, preceding researches to verify its effects have been developed of evaluation standards focused on achievement of its policy goals rather than educational goals. The evaluation standards suggested in preceding researches have limitations in clearly reviewing Cyber Home Learning's effects by teaching-learning activities factors and Cyber Home Learning's improvement related to teaching-learning activities. Therefore, an evaluation model capable of analyzing effects of Cyber Home Learning from pedagogical aspect is required. The goal of this paper is to design pedagogical evaluation model according to teaching-learning activities factors and analyze effects of Cyber Home Learning. For the goal, researches from Korea and abroad related to Cyber Home Learning have been examined, pedagogical evaluation model was designed according to teaching-learning activities factors, and the model was then experimented through survey and in-depth interview on students who used Cyber Home Learning. It is expected that results of this paper can be used as a basic data to improve quality of Cyber Home Learning service for teaching-learning activities, and will contribute to establishment of more developmental Cyber Home Learning policy in the future.

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Instructional Design in the Cyber Classroom for Secondary Students' Basic English Language Competence

  • Chang, Kyung-Suk;Pae, Jue-Kyoung;Jeon, Young-Joo
    • International Journal of Contents
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    • v.12 no.2
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    • pp.49-57
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    • 2016
  • This paper aims to explore instructional design of a cyber classroom for secondary students' basic English language competence. A paucity of support for low or under achieving students' English learning exists particularly at the secondary level. In order to bridge the gap, there has been demand for online educational resources considered to be an effective tool in improving students' self-directed learning and motivation. This study employs a comprehensive approach to instructional design for the asynchronous cyber classroom with the underlying premise that different learning theories can be applied in a complementary manner to serve different pedagogical purposes best. Gagné's conditions of learning theory, Bruner's constructivist theory, Carroll's minimalist theory, and Vygotsky's social cognitive development theory serve as the basis for designing instruction and selecting appropriate media. The ADDIE model is used to develop online teaching and learning materials. Twenty-five key grammatical features were selected through the analysis of the national curriculum of English, being grouped into five units. Each feature is covered in one cyber asynchronous class. An Integration Class is given at the end of every five classes for synthesis, where students can practice grammatical features in a communicative context. Related theories, pedagogical practices, and practical web-design strategies for cyber Basic English classes are discussed with suggestions for research, practice and policy to support self-directed learning through a cyber class.

An Efficient Load Balancing Policy in P2P Contents Delivery System for Cyber Education (사이버 교육을 위한 P2P 기반 콘텐츠 전송시스템에서 효율적인 부하 분산 정책)

  • Kim, Jin-Il;Hwang, Yoon-Cheol
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.6
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    • pp.31-39
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    • 2007
  • To perform on-line cyber education, it is indispensable to delivery contents file to participant users. When users' requests occur simultaneously in a shot period, server falls into overload phase. A common to avoid overload is a software solution based on P2P, which does no cost any additional expense. But, in this solution, it yields many problems such as service delay and system failure because of peer self-control. In this paper we propose an efficient load balancing policy based on P2P system. which is the contents delivery system for cyber education system using idle computing power in the proposed solution, we present server selection scheme called P2P-Pattern method, which results in minimum service delay. we can see that our scheme outperforms previous scheme.

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The Empirical Study on Factors of Effect of Introducing Cloud-Based Remote Education System: Focusing on Successful of Cyber University Construction (클라우드 기반 원격 교육시스템 도입 효과 요인에 관한 실증 연구: 사이버대학교 구축 성공사례 중심으로)

  • Kang, Tae-Gu
    • Journal of the Korea Convergence Society
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    • v.11 no.11
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    • pp.293-300
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    • 2020
  • With constant relaxation of regulations by the government in the 4th industrial innovation era, it has brought huge changes to the education environment as it has created solutions to hindrance factors against introduction of the cloud. Universities are getting more interested in the introduction of the cloud Computing but they still remain at the level of recognition diffusion and creating ambience. The study has analyzed empirical factors of the effect of introduction of the successful case "K Cyber University's Construction of Cloud-Based Remote Education System" through the previous studies on trait factors affecting the introduction of the cloud computing and the analysis of factors in terms of expandability, agility, compatibility, economic feasibility, security, stability and institutional support. Factors drawn through this are meaningful for empirical studies on presenting strategies and the directivity to introduce the cloud computing successfully. This study can be used as the background for further studies which will require various factors prior to introducing the cloud computing.

A Development of Application Model on Virtual Simulation for Prevention of Cyberbullying (사이버불링 예방을 위한 가상체험형 시뮬레이션 적용 모형 개발)

  • Gu, Jungmo;Lee, Eunhwa
    • The Journal of Korean Association of Computer Education
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    • v.19 no.1
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    • pp.63-76
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    • 2016
  • The damage of cyber bullying is increasing. A response of code is needed with that of law and education. This study would use the strengths of a virtual simulation as one of the technical solutions. Students learn cyber bullying and prevention of it through each step. The steps in this application model consist of recognition${\rightarrow}$judgement${\rightarrow}$decision${\rightarrow}$behavior. Each detailed step of this model is made of pre-briefing${\rightarrow}$demanding of response${\rightarrow}$participating in response${\rightarrow}$result and feedback${\rightarrow}$growth${\rightarrow}$debriefing. Thus we developed the application model of this virtual simulation and implemented it for education and prevention of cyber bullying. We hope that the model and simulation developed by this study would reduce the damage resulting from cyber bullying.

The Structural Relationship among On-line task value, University support, Satisfaction, Learning persistence in Cyber Education (사이버학습환경에서 온라인 과제가치, 학교의 지원, 만족도, 학습지속의향 간의 구조적 관계)

  • Joo, Young-Ju;Choi, Hea-Li;Yi, Young-Hee;Yi, Yoo-Kyung
    • Journal of The Korean Association of Information Education
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    • v.14 no.3
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    • pp.341-353
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    • 2010
  • The purpose of the present study is to verify the structural relationship among on-line task value, university support, satisfaction, learning persistence in Cyber University. For this study, W cyber university in Korea was chosen to conduct web survey. A hypothetical model was proposed, which was composed of on-line task value, university support as exogenous variables, satisfaction, learning persistence as endogenous variables. And satisfaction have been suggested as intervening endogenous variables. The result of this study is as follows: First, on-line task value and university support affect satisfaction. Second, university support and satisfaction affect learning persistence. Lastly, satisfaction mediated on-line task value, university support and learning persistence.

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