• Title/Summary/Keyword: Cyber Architecture

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Research on Cyber IPB Visualization Method based on BGP Archive Data for Cyber Situation Awareness

  • Youn, Jaepil;Oh, Haengrok;Kang, Jiwon;Shin, Dongkyoo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.2
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    • pp.749-766
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    • 2021
  • Cyber powers around the world are conducting cyber information-gathering activities in cyberspace, a global domain within the Internet-based information environment. Accordingly, it is imperative to obtain the latest information through the cyber intelligence preparation of the battlefield (IPB) process to prepare for future cyber operations. Research utilizing the cyber battlefield visualization method for effective cyber IPB and situation awareness aims to minimize uncertainty in the cyber battlefield and enable command control and determination by commanders. This paper designed architecture by classifying cyberspace into a physical, logical network layer and cyber persona layer to visualize the cyber battlefield using BGP archive data, which is comprised of BGP connection information data of routers around the world. To implement the architecture, BGP archive data was analyzed and pre-processed, and cyberspace was implemented in the form of a Di-Graph. Information products that can be obtained through visualization were classified for each layer of the cyberspace, and a visualization method was proposed for performing cyber IPB. Through this, we analyzed actual North Korea's BGP and OSINT data to implement North Korea's cyber battlefield centered on the Internet network in the form of a prototype. In the future, we will implement a prototype architecture based on Elastic Stack.

An Architecture Design and Implementation of Stateful Traffic Generation for Cyber Warfare Training (사이버전 훈련을 위한 상태 저장 트래픽 발생 Architecture 설계 및 구현)

  • Hong, Suyoun;Kim, Kwangsoo;Kim, Taekyu
    • Journal of the Korea Institute of Military Science and Technology
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    • v.23 no.3
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    • pp.267-276
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    • 2020
  • Threats targeting cyberspace are becoming more intelligent and increasing day by day. To cope with such cyber threats, it is essential to improve the coping ability of system security officers. In this paper, we propose a stateful traffic generator that provide network background traffic for cyber warfare training. The proposed architecture is designed for generating traffic similar to real system traffic, so the trainee can perform more realistic training.

Trusted Third Party for Clearing Consumption Tax of Global Electronic Commerce and System Architecture of Global Electronic Tax Invoice (GETI)

  • Yeoul , Hwang-Bo;Jung, Yang-Ook
    • Proceedings of the CALSEC Conference
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    • 2003.09a
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    • pp.261-267
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    • 2003
  • This study deals with controversial issues surrounding the today′s cyber-taxation and recommends feasible consumption tax system architecture titled Global Electronic Tax Invoice System (GETI). The GETI is an electronic consumption tax architecture to provide "all-in-one" tax and e-payment services through a trusted third party (TTP). GETI is designed to streamline the overall cyber-taxation process and provide simplified and transparent tax invoice services through an authorized np. To ensure information security, GETI incorporates public Key infrastructure (PKI) based digital certificates and other data encryption schemes when calculating, reporting, paying, and auditing tax in the electronic commerce environment. GETI is based on the OECD cyber-taxation agreement that was reached in January 2001, which established the taxation model for B2B and B2C electronic commerce transactions. For the value added tax systems, tax invoice is indispensable to commerce activities, since they provide documentations to prove the validity of commercial transactions. As paper-based tax invoice systems are gradually phased out and are replaced with electronic tax invoice systems, there is an increasing need to develop a reliable, efficient, transparent, and secured cyber-taxation architecture. To design such architecture, several desirable system attributes were considered -- reliability, efficiency, transparency, and security. GETI was developed with these system attributes in mind.

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Optimization of Cyber-Attack Detection Using the Deep Learning Network

  • Duong, Lai Van
    • International Journal of Computer Science & Network Security
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    • v.21 no.7
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    • pp.159-168
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    • 2021
  • Detecting cyber-attacks using machine learning or deep learning is being studied and applied widely in network intrusion detection systems. We noticed that the application of deep learning algorithms yielded many good results. However, because each deep learning model has different architecture and characteristics with certain advantages and disadvantages, so those deep learning models are only suitable for specific datasets or features. In this paper, in order to optimize the process of detecting cyber-attacks, we propose the idea of building a new deep learning network model based on the association and combination of individual deep learning models. In particular, based on the architecture of 2 deep learning models: Convolutional Neural Network (CNN) and Long Short Term Memory (LSTM), we combine them into a combined deep learning network for detecting cyber-attacks based on network traffic. The experimental results in Section IV.D have demonstrated that our proposal using the CNN-LSTM deep learning model for detecting cyber-attacks based on network traffic is completely correct because the results of this model are much better than some individual deep learning models on all measures.

A Study of Exhibition Method for Spatial Experience in the Cyber - Architecture with Virtual Reality (가상건축(假想建築)의 공간체험(空間體驗)을 위한 전시방안(展示方案) 연구 - 국민대학교 제11회 건축전의 사례를 중심으로 -)

  • Hwang, Sun-Hwie;Lee, Jong-Ruyl
    • Journal of The Korean Digital Architecture Interior Association
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    • v.4 no.2
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    • pp.1-6
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    • 2004
  • There are many spreading effects that never experienced before due to digital progress of the present age. Digital progress produce innovative changes now in cultural environment, architectural process, exhibition techniques, called the age of digital technology. The functional relation between 'Digital' and' Architecture' must not to be overlooked in field of cyber architecture, further more, space design, so that requests some necessary to build new paradigm for digital presentation and spatial experience.

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Research on System Architecture and Methodology based on MITRE ATT&CK for Experiment Analysis on Cyber Warfare Simulation

  • Ahn, Myung Kil;Lee, Jung-Ryun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.31-37
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    • 2020
  • In this paper, we propose a system architecture and methodology based on cyber kill chain and MITRE ATT&CK for experiment analysis on cyber warfare simulation. Threat analysis is possible by applying various attacks that have actually occurred with continuous updates to reflect newly emerging attacks. In terms of cyber attack and defense, the current system(AS-IS) and the new system(TO-BE) are analyzed for effectiveness and quantitative results are presented. It can be used to establish proactive cyber COA(Course of Action) strategy, and also for strategic decision making. Through a case study, we presented the usability of the system architecture and methodology proposed in this paper. The proposed method will contribute to strengthening cyber warfare capabilities by increasing the level of technology for cyber warfare experiments.

Cyberattack Tracing System Operational Architecture (사이버공격 추적시스템 운용아키텍처)

  • Ahn, Jae-hong
    • Journal of the Korea Institute of Military Science and Technology
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    • v.26 no.2
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    • pp.179-187
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    • 2023
  • APT cyber attacks have been a problem for over a past decade, but still remain a challenge today as attackers use more sophisticated techniques and the number of objects to be protected increases. 'Cyberattack Tracing System' allows analysts to find undetected attack codes that penetrated and hid in enterprises, and to investigate their lateral movement propagation activities. The enterprise is characterized by multiple networks and mass hosts (PCs/servers). This paper presents a data processing procedure that collects event data, generates a temporally and spatially extended provenance graph and cyberattack tracing paths. In each data process procedure phases, system design considerations are suggested. With reflecting the data processing procedure and the characteristics of enterprise environment, an operational architecture for CyberAttack Tracing System is presented. The operational architecture will be lead to the detailed design of the system.

A Study on analysis of architecture and user interface at cyber museum (Cyber Museum User Interface의 구성과 구조에 관한 고찰)

  • 구세연;임채진
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2001.05a
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    • pp.121-127
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    • 2001
  • An unified measure of user interface efficiency and aesthetics for cyber museum is proposed. First, general structure of cyber museum is discussed and hierarchical analyses are done for sample sites. Usability tests based on the hierarchical analyses yield statistics of user access frequency and persistency for each page, on which access probability is deduced. Second, visual occupancy, a measure of efficiency of user interface element based on access probability is defined. The hierarchical statistics of visual occupancy can be an index for characterization and classification of cyber museums. Examples are provided.

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The Next Generation Malware Information Collection Architecture for Cybercrime Investigation

  • Cho, Ho-Mook;Bae, Chang-Su;Jang, Jaehoon;Choi, Sang-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.11
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    • pp.123-129
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    • 2020
  • Recently, cybercrime has become increasingly difficult to track by applying new technologies such as virtualization technology and distribution tracking avoidance. etc. Therefore, there is a limit to the technology of tracking distributors based on malicious code information through static and dynamic analysis methods. In addition, in the field of cyber investigation, it is more important to track down malicious code distributors than to analyze malicious codes themselves. Accordingly, in this paper, we propose a next-generation malicious code information collection architecture to efficiently track down malicious code distributors by converging traditional analysis methods and recent information collection methods such as OSINT and Intelligence. The architecture we propose in this paper is based on the differences between the existing malicious code analysis system and the investigation point's analysis system, which relates the necessary elemental technologies from the perspective of cybercrime. Thus, the proposed architecture could be a key approach to tracking distributors in cyber criminal investigations.

A Study on Cyber house Model for creating Virtual Community (가상공동사회구현을 위한 사이버주거모델에 관한 연구)

  • 송정화;최용의;김은영;정나리;이현수
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2000.11b
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    • pp.189-195
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    • 2000
  • The purpose of this study is to provide a basis for creating virtual community based on Cyber house. Cyber house is a digital architecture which enables multifarious lives based on the self, neighbor, new information. This study presents a process of Cyber house model and suggests scenarios of Cyber house application. Cyber house model has been developed by using SCOL but there were a few problems to design Cyber house. Since Java3D has flexibility to create Cyber house without limitation, even though it is very difficult to develope, it may well suited to make Cyber house. .Therefore Cyber house has to be developed as an instrument which provides various function rather than simple 3 dimensional digital house. Cyber house has a lot of potential and contribute to the Quality of lives.

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