• Title/Summary/Keyword: Culture and Tourism Development

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A Study on the Economic Impacts and the Development Strategies of the Regional Development Plan by the City of Andong in Establishing the Foundation for Cultural Eco-tourism in 3 Cultural Areas ('안동시 3대문화권 문화·생태·관광 기반조성 사업'의 지역경제 파급효과 및 발전 방안 연구)

  • Gwon, Gi-Chang;An, Geon-Mi
    • 지역과문화
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    • v.4 no.2
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    • pp.1-23
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    • 2017
  • The regional development plan by the city of Andong in establishing the foundation for cultural eco-tourism in the cultural area of confucianism(2010-2020) consists of 2 leading projects (the World Confucian Scholar Culture Park, the Korean Culture Theme Park) and 2 strategic projects (the Confucian Scholars' Literature Park, the Sunsunghyun Culture Complex, the Traditional Bittarae Weaving Village). By inter-regional input-output analysis, their multiplier effects of output, value-added, income and employment are estimated respectively 990.2 billion won(multiplier 2.23), 318.2 billion won(multiplier 0.72), 187.7 billion won(multiplier 0.42), and 4,791 workers(multiplier 10.6 workers/billion won). The ongoing project has been, however, delayed due to various issues and has hit a ceiling towards achieving the original objectives of the familiarization, industrialization and globalization of Confucian culture. To overcome these problems, the associated plans of constructing the Korean SMART LINK LINE, of developing contents blending traditional culture and ICT, of establishing tourist complexes and infrastructure around Lake Andong, and of constructing interactive attractions of traditional culture were proposed as new growth-leading plans.

Korea Government Policy Evaluation on Game Industry - Focused on Industrial Policies on Game Regulation and Promotion by the Ministry of Culture, Sports and Tourism, Korea (정부의 게임산업 정책 효과에 대한 평가 분석 - 문화체육관광부의 게임 규제와 진흥정책을 중심으로-)

  • Wi, Jong Hyun
    • Journal of Korea Game Society
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    • v.19 no.6
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    • pp.15-24
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    • 2019
  • Game industry, which has grown without government promotion policies, has been affected by the government's various industrial and social policies. Through the survey of experts from academics, media and industry on game industry, the paper attempted to evaluate and analyze the policies by the ministry of culture, tourism and sports, in charge of game industry. Result using SPSS showed that the scores on all the factors were low, especially 'policy on game image improvement ' is the lowest to 1.97. ANOVA test showed no difference except 'industrial ecosystem recovery' and 'human resources development'.

Museum Gamification Design using Story Elements

  • Jeon, Se-Won;Ryu, Gihwan;Moon, Seok-Jae
    • International Journal of Advanced Culture Technology
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    • v.8 no.4
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    • pp.25-32
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    • 2020
  • Currently, Korean museums use gamification in addition to various viewing methods, such as video and VR/AR. However, museums using museum gamification are still progressing to a special program level. The purpose of this paper is to make the contents of the museum easy to understand and to give the viewers fun. This paper goes beyond the existing museum gamification and proposes a museum story gamification that combines story elements with gamification. This proposal system collects information from each museum in cooperation with museums, art galleries, and exhibition halls and proceeds with related story games. Museum Story Gamification provides related stories according to the theme of the museum and allows viewers to select their own stories. Also, based on the story, you can directly select the difficulty level that suits you and play a personalized game. Unlike the general museum program, the methodology proposed in this paper allows visitors to experience the museum with various story contents. In addition, it will contribute to the development and implementation of programs with gamification in other tourism fields as well as museums.

Activation Plan with the Traditional Houses for the Local Tourism and Culture Welfare System -Focused on the traditional houses in Youngwol-gun- (전통고택을 이용한 관광문화복지의 지역 활성화 방안 -영월군의 고택을 중심으로-)

  • Jo, Won-seob;Oh, Seung-ha
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.7 no.4
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    • pp.168-177
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    • 2014
  • The purpose of this study is to analyze the activation plan with the traditional houses for the local tourism and culture welfare system. For the study, an investigation on the actual conditions of Youngwol-gun and a set of interviews were conducted from 13th June to 7thNovember in 2014. The analysis was conducted through the field observations and the interviews with building owners based on the criteria and SPSSWIN 18.0 program was used for statistical processes. The results of analysis are as follows. First, in order to understand the strengths and weaknesses of the local tourism and culture welfare system and to find its regional identity, the traditional houses need to be taken as a means of representing the local traditions and cultures. Second, a unique experiencecenter of traditional lifestyle and culture is necessary. Third, various local events on the tourism resources and traditional housings, development of various programs and promotion of local images are required for reinterpreting and reviewing the values of traditional houses. The implication of this study is that it provides the valuable information for enhancing the development and income of the local region and attracting tourists much more than now, since the succession and reinterpretation of the traditional housing cultures can harmonize the past, current and the future.

A comparative Analysis and Trends of Top Countries for Medical Tourism Industry to Enhance its Activation in South Korea

  • Kyung Jae Yoon
    • International Journal of Advanced Culture Technology
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    • v.11 no.4
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    • pp.295-301
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    • 2023
  • Since its inception in 2009, medical tourism in South Korea has continued to progress. Reaching its peak in 2019, the industry experienced a sharp decline in inbound patients after the COVID-19 pandemic in 2020 due to international border closures and a surge in patient numbers. However, from 2021 onwards, there has been a gradual increase in inbound patients. The purpose of this study was to classify the top 12 countries based on the number of actual patients entering the country from 2014 to 2022, using statistics from the Korea Health Industry Development Institute. It also analyzed the changes in the number of foreign patients visiting Korea and the evolving proportion of actual patients compared to short-term visa arrivals on a yearly basis. Through this content, we aim to examine the trends on a country-by-country basis and identify the direction in which the future of South Korean medical tourism should progress. By focusing on healthcare, we intend to pinpoint areas that require attention and improvement, as well as highlight any existing issues. Through modifications and enhancements based on these considerations, we aspire to attract a significant number of foreign patients, thereby promoting South Korea's medical technology on a global scale.

A Study on Tourist Destination Remodeling: Gossi-Cave in Yeong Wol (동굴관광지 리모델링 개발사례 연구 - 고씨동굴 관광지를 대상으로 -)

  • Park, Yong-Soon;Park, Han-Sik
    • Journal of Korean Society of Rural Planning
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    • v.14 no.3
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    • pp.99-110
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    • 2008
  • Tourist destination remodeling project is the tourist destination activation program to promote underdeveloped tourist destination that the Ministry of Culture and Sports has been implementing as a pilot program since 2005. Since previous tourist destination development programs focused on developing facilities, they could not quite cope with the changes in the tourism paradigm. Especially for caves, they could not escape from the simple sightseeing for the characteristics of the resource were fit to the caves. These results failed to meet tourist demands to experience and participate that the number of tourists is continuously decreasing. To cope with the circumstances, the government introduced a pilot program, a comprehensive tourist destination reorganization plan designed to comprehensively promote the tourism contents development (software) that can differentiate the region such as the tourism activation programs, tourist destination management and operation system reorganization (humanware) along with the repair of facilities (hardware project). This study emphasized the participation of residents who are the actual subject of management and operation of tourist facilities and programs in the course of establishing the master plan for remodeling for Gossi Cave that it can be used as the reference for establishing remodeling plan based on resident participation in the future.

A Study on the Integrative Regeneration Plan of Traditional Market : The Case of the Namhang-Market's Development Plan of the Cultural-Tourism Market in Yeongdo-gu, Busan (전통시장의 통합적 재생방안에 관한 연구 : 부산광역시 영도구 남항시장의 문화관광형시장 육성사업을 대상으로)

  • Jung, Young-Min;Oh, Kwang-Suek
    • The Journal of the Korea Contents Association
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    • v.17 no.2
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    • pp.394-403
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    • 2017
  • This study investigates the problems of cultivating and revitalizing traditional market through Busan Yeongdo-gu Namhang-Market, cultural-tourism market type. The study's result shows culture-tourism market should establish integrated regeneration plans to satisfy residents, traders, and tourists with the security of public facilities considering local franchise specializing street, open space, and living area.

A Study on the participant's perception of importance and performance in rural tourism network products with local tourism resources - focused on the rural tourism network products of Damyang Gun - (지역 관광자원을 연계한 네트워크형 농촌관광상품 참가자의 중요도-수행도 분석 - 전남 담양군 네트워크형 농촌관광상품을 중심으로 -)

  • Lee, heechang;Kim, seonhee
    • Journal of Korean Society of Rural Planning
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    • v.24 no.1
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    • pp.11-19
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    • 2018
  • The purpose of this study was to analyze the participant's perception of importance and performance of rural tourism network products that are linked with local resources, and propose the implications on the development direction of such products. The focus is on helping rural tourism network products acquire competencies that will help them evolve their business and differentiate themselves. To reach these objectives, a survey was designed through theoretical research on the motive of rural tourism and on agritourism networks. The survey was carried out on visitors to rural communities that produce rural tourism network products from November, 2015, to January, 2016 using 165 copies of a questionnaire after distributing 175 copies. The first quadrant continue and sustain', an area of high importance and high performance, included trial program components, stress reduction, getting away from daily routines, gaining new experiences, comfort, experiencing rural culture, travel expenses, and making memories with family. The second quadrant 'requires intensive improvement', an area of high importance but low performance, included having diverse trial programs, refreshment, experiencing agriculture, and education of children. Therefore, continuous interest is required for the area of 'maintenance' just as it is for activating educational farms in rural communities and a more fundamental improvement in the operation should be made for the area of 'intensive management'.

The Development and Application of the Indices of Evaluation for the Cultural Tourism Development Project Using AHP -focusing on Cultural and Ecological Tourism Infrastructure Project in Three Cultural Areas of Andong City- (AHP를 활용한 문화관광개발 사업의 평가지표 개발 및 적용 -안동시 3대 문화권 문화·생태 관광 기반조성 사업을 중심으로-)

  • Kwon, Gi-Chang
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.399-407
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    • 2016
  • This study is about setting the weighed value of evaluation items for cultural tourism development project using AHP and it analyzed the cultural and ecological tourism infrastructure project in three cultural areas of Andong City. As a result of examining the reliability of evaluation items, it turned out to be 0.9, an appropriate level. In the analysis of weighed value, the items valued highly were in the order of validity of the plan, economic validity, validity of the policy. As for the detailed indices for the three that showed the highest weighed value, for validity of the plan, distinction of contents; for validity of the policy, compatibility of regional characteristics; for economic validity, sustainability were given high values. In the end, it could be concluded that as the cultural and ecological tourism infrastructure project in three cultural areas was delayed a lot more than previously planned, in order to flexibly respond to changing environment, it would be desirable to change parts of the previous plan before pushing ahead with it.