• Title/Summary/Keyword: Cultural Content

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Development of Cultural Content using a Markerless Tracking-based Augmented Reality (마커리스 트래킹 기반 증강현실을 이용한 문화콘텐츠 개발)

  • Lee, Young cheon
    • Smart Media Journal
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    • v.5 no.4
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    • pp.90-95
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    • 2016
  • Recently, the quality of cultural experience can be improved through a stereoscopic information service provided by the latest mobile-based Information Telecommunication technology without the human cultural commentators, which was used in order to enhance the understanding of our cultural heritage. The purpose of this paper is to produce contents that introduce cultural heritage using the Android-based GPS and augmented reality. In this paper we propose a culture content creation method that is based on location information such as user/cultural anomalies using GPS and augmented reality based on Markerless Tracking. Marker Detection Technology and Markerless Tracking Technology are used for smart phone's rapid recognition of augmented real world and accurate recognition according to the state of the cultural heritage. Also, the Google Map of Android is used to locate the user. The strength of this method lies in that it can be used for a variety of subjects while the existing methods are limited to certain kinds of augmented reality contents.

A Study on Development Model for Digital Contents of Cultural Archetype (문화원형의 디지털콘텐츠 개발 모형에 관한 연구)

  • 황동열
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.14 no.1
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    • pp.45-62
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    • 2003
  • This studied conceptional definition of digital contents and necessity of cultural contents by digital technology in progress. In addition, development process of cultural archetype digital contents based on ultimate idea and imagnation in our culture, refered from cultural archetype and digital content technology was offered by the study. Through abstraction of cultural archetype contents factor, this study deduced development model of digital contents extracted by value chain of cultural archetype contents.

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A Cross-Cultural Study on Settlement and Dwelling System for a Theoretical Interpretation of Architecture (정주체계(定住體系)에 관한 비교문화적(比較文化的) 해석(解釋)을 통하여 본 건축이론에 관한 연구)

  • Lee, Sang-Hae
    • Journal of architectural history
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    • v.1 no.1 s.1
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    • pp.267-281
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    • 1992
  • This study maintains that settlement and dwelling system reflects socio-cultural value of the people to express their image of ideal-life and intrinsic way of life. To demonstrate it, the study is conducted on a cross-cultural perspective. Through the study, it is shown that the character and content of the settlement and dwelling system is largely generated by the result of a choice among possible alternatives, which provides the theoretical base of the settlement and dwelling system.

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Cross-Cultural Study of Successful Aging in Korean and Western Society (한국사회와 서구사회의 성공적 노화의 구성요소에 대한 비교 문화적 연구)

  • Paik, Jee-Eun;Choi, Hye-Kyoung
    • Journal of Families and Better Life
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    • v.25 no.2 s.86
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    • pp.137-153
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    • 2007
  • The purpose of this study was to explore the similarities and differences of elements of successful aging in Western and Korean society using a background of time and dominant values of each society. Content analysis of concepts and components of 'successful aging' was performed based on 12 Korean articles and 23 Western articles. The major findings were: (1) The studies of successful aging accomplished since 2001 and the studies that explore the elements of successful aging perceived by the elderly mentioned diverse elements as essential to successful aging. (2) There were both common and distinct components of successful aging in Western and Korean society. Some of the essential components for successful aging were commonly accepted, but others were varied and unique, reflecting the period of experience and cultural values. These results could be used to better understand unique successful aging of the Korean elderly, as well as to establish a basis of intervention that meets the specific demands of this population.

A Comparison of Symbolic Content in American and Japanese Animation: Food Scenes in "The Simpsons" and "Atashin'chi" (미 · 일 애니메이션에 표현된 음식장면의 상징적 속성 비교 -가족 구성의 애니메이션 <심슨>과 <아따신찌>를 중심으로-)

  • Koo, Bo-Room;Kwon, Kyung-Min
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.79-86
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    • 2013
  • In general, food depicted in animated films symbolically conveys cultural emotions. And yet, as diverse studies have shown, even from the perspective of cultural semiotics, there are different ways to interpret food symbolism. This study focuses on food depicted in American and Japanese animation, through a comparative analysis of scenes from "The Simpsons" (1989-present), the longest-running American animated program, and "Atashin'chi" (2002-2009), a much-beloved animated sitcom that follows the daily experiences of a Japanese family. It is hoped that the research presented here may be applied as a criterion in the production stage for understanding the cognitive function of cultural underpinnings and symbolic expression in animated works.

Microstructure investigation of iron artifacts excavated from Kkonmoe relic located in Suwon-si (수원시 꽃뫼 유적 출토 철제유물의 미세조직 분석)

  • Yu, Jae-Eun;Go, Hyeong-Sun;Lee, Jae-Sung
    • 보존과학연구
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    • s.23
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    • pp.131-147
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    • 2002
  • Kkonmoe relic located in Jangan-gu, Suwon-si, Gyeonggi-do Provinceis an example of the wide chronology from the Three Kingdoms Period to Joseon Dynasty. Examinations on a forged iron ax, a cast iron ax and an iron sickle excavated from this relic revealed the microstructure structure of the metal and the manufacturing technologies. Microstructure investigation was carried out with a metallurgical microscope and a Vickers hardness tester was used to measure the hardness of the micro structures. The test results show that the forged iron ax has a ferrite and pearlitestructure. It is made of low carbon steel and then carbonized to increase carbon content. After carbonization, the surface grains are reworked and the surface decarbonized. In case of the iron sickle, it is forged from low carbon steel, then carbonized and hardened, to increase overall strength. The sickle blade is carbonized and quenched after forging, resulting in afirm, solid blade. Heat treatment to remove brittleness is not applied to the cast ironartifact, which is manufactured by solidifing hypo-eutectic cast iron with a3-4% carbon content and white cast iron. All artifacts are produced from steel and subjected to a carbonization process. To increase hardness of the blade, additional heat treatment is applied.

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Cultural Conditions for the Production of Saccharogenic Amylase During Rice-Koji Making by Aspergillus awamori var. kawachii (Aspergillus awamori var. kawachii에 의한 쌀 Koji제조시 당화효소의 생산조건)

  • 오명환
    • The Korean Journal of Food And Nutrition
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    • v.6 no.4
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    • pp.294-300
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    • 1993
  • This study was carried out to investigate the influences of cultural conditions of koji on the production of saccharogenic amylase during rice-koji making by Aspergillus awamori var. kawachii which is now widely used as koji-mold in brewing Tikju and Yakju in Korea. The optimum cultural temperature for the production of saccharogenic amylase by this mold was 36$^{\circ}C$, and at this temperature it needed 40 hours of cultivation for maximum production of this enzyme. It was favorable for high production of both organic acid and saccharogenic amylase to shift the cultural temperature form initial 36$^{\circ}C$ to 32$^{\circ}C$ after 20~25 hours of cultivation. The production of saccharogenic amylase was low when the water content of steamed rice was below 35%, but its production was high at 40~60% of water content. When the quantity of conidial inoculation was too small, the production of saccharogenic amylase was low in initial phase, but it was retrived after 40 hours of cultivation. When koji-thickness was over 3cm, the production of saccharogenic amylase was markedly restricted. The saccharogenic amylase of this koji was stable at pH 2~7, and showed high activity at pH 2~5.

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A study on the development of fashion cultural products by applying Korean folk painting - Focus on the necktie and scarf - (민화 이미지를 활용한 패션 문화 상품 개발에 관한 연구 - 넥타이와 스카프를 중점으로 -)

  • Bang, Hey Kyong;Kim, Taemi
    • The Research Journal of the Costume Culture
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    • v.30 no.5
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    • pp.689-702
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    • 2022
  • Global fashion houses have recently incorporated traditional Korean motifs within their inspiration. This trend is an opportunity to showcase the colors of traditional Korean culture by investing in the new design content. Products specifically based on traditional Korean culture are lacking in brand awareness despite the success of Korean content. Accordingly, this study designs cultural products based on Korean folk painting that captures Korean people's satirical sense of humor. Korean folk painting theories are analyzed, from which different types of folk paintings are classified based on research of bibliographies and online documents. Following classification, the results are dataized as different types of folk paintings and their meanings. Furthermore, images of folk paintings are categorized and scanned digitally. The digitized images of the folk paintings are processed through Adobe Photoshop CS for overall layout and Adobe Illustrator CS for detailed designs. Traditional categories of Korean folk paintings are used, including flowers and birds, letters, and study stationery. Using the main elements of the flower and birds category, designs with cultural products such as images of flowers, birds, animals, and fish are produced. The final designs are used to create fashion items that can easily be used for embellishment or self-presentation: a scarf and a necktie. The scarf and the necktie are not only merchandise; they also symbolize the story, humor, and hope that Korean folk paintings once symbolized.

Storytelling along Roads as a Development Plan for Cultural Contents in Gangwon-do (강원도 길 스토리텔링과 문화콘텐츠로서의 발전방안)

  • Jo, Jeong-rae
    • The Journal of the Korea Contents Association
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    • v.21 no.3
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    • pp.172-183
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    • 2021
  • The twenty-first century revealed the era of cultural contents with the growth of digital cultures. Accordingly, popular culture became the primary sector of the cultural industry, and among them, the roads on which people walk emerged as great content for the leisure and tourist industry. Walking has already become a commercial good, as each road's story is unique enough to attract numerous tourists. On roads are the development of history, movement of life, and various cultural channels. The old road development project contributes to the revitalization of the neighborhood and increases its competitiveness as cultural content, as it restores the ecological nature and rediscovers the value of the road from history and its culture. For Gangwon-do's road development project, a storytelling strategy is necessary to succeed as cultural tourism content. Specifically, when forming an image of the old roads, it is advantageous to develop a new story that suits modern people's aesthetic taste and lead communication between locals and tourists rather than borrowing and utilizing the existing facts. For instance, it is helpful to recreate the nostalgic and sentimental mood and combine the imagination based on the consumers' humanistic experiences to create their own participation. This paper demonstrates the historical value of the roads in Gangwon-do, precedents of other leading road development projects in South Korea, and development plans by storytelling for cultural contents in Gangwon-do.

Perception of Andong Joongang Cinema as a Local Cultural Resource (지역문화자원으로 본 안동중앙극장 인식)

  • Kim, Nam-Yong;Jung, Nak-Hyun
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.1
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    • pp.69-79
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    • 2019
  • The purpose of this study is to analyze how Andong Joongang Cinema (hereinafter referred to as "The Cinema"), the only art cinema in Gyeongsangbuk-do Province, is perceived by local people as a local cultural resource. For this, an analysis framework was set for analyzing local people's perception of The Cinema as a local cultural resource, by analyzing the functions of local cultural resources and the function of The Cinema and examining the correlation between the two sectors, on the basis of precedent studies on local cultural resources and related papers on art theaters and The Cinema. Based on the proposed analysis framework, the local people's perceptions of The Cinema as a local cultural resource were summarized into four divisions: the perception of the enjoyment of culture & art, the perception of historicity, the perception of a tourist attraction, and the perception of community formation. As a result, it is judged that The Cinema has the identity, the traditionality and the community spirit as the three functions of which a local cultural resource has, and thus, it is proved that The Cinema functions as a local cultural resource. Therefore, local cultural resources have been performing their functions encompassing its scope with the region's history and surrounding environment, not standing alone. The Cinema also has been functioning as a space for the enjoyment of culture and art, a tourist attraction, and a cultural space for communicating with the public, keeping its historicity of the region. It is expected that there will be specific follow-up studies so that The Cinema can consistently play its role as a local cultural resource.