• Title/Summary/Keyword: Crosstalk canceller

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An Efficient Crosstalk Cancellation Algorithm Using Pole-zero Dewarping (Pole-zero Dewarping을 이용한 효율적인 Crosstalk 제거 알고리듬)

  • Lee Junho;Park Young-cheol;Youn Dae-hee;Jeong Jae-woong
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.3
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    • pp.133-140
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    • 2005
  • Crosstalk canceller in stereo channel audio reproduction system has the purpose to deliver desired signals exactly at the listener's ear. Generally. it has a Poor performance in low frequency bands. Frequency-warped Otters are used to provide improved performance in crosstalk canceller for these problems. However. such filters are more complex to implement than conventional filters. This paper presents an efficient method for low-order IIR approximation of frequency warped crosstalk cancellation filters using Pole-zero dewarping. The method preserves the advantages of frequency warping, but has a computational complexity that is similar to the conventional method. This Paper also presents a series of experiments that validate the method of crosstalk canceller.

Performance analysis of underwater acoustic communication using time reversal mirror based on generalized sidelobe canceller (일반화된 부엽 제거기 기반 시역전 기술을 이용한 수중음향통신 성능 분석)

  • Nam, Ki-Hoon;Kim, J.S.;Byun, Gi Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.35 no.5
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    • pp.389-394
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    • 2016
  • MIMO (Multiple-Input-Multiple-Output) in underwater acoustic communication has distortion of received signal because of ISI (Inter-Symbol Interference) and crosstalk among transmitters. Time-reversal mirror was used for compensating of signal distortion, but it has a limit in eliminating crosstalk effectively. This paper proposes a time-reversal mirror based on GSC (Generalized Sidelobe Canceller) for removing crosstalk. The FAF05 (The Focused Acoustic Forecasting 05) experimental data has been used to verify the suggested method by comparison with the conventional time-reversal for communication performance, and it is demonstrated that the suggested method produces better communication performance results than conventional time-reversal.

FEXT cancellation for high-speed local transmission over twisted pair wiring (동축 선로에서의 초고속 근거리 전송을 위한 FEXT 제거기)

  • 우정수;강규민;임기홍
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8C
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    • pp.782-791
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    • 2002
  • This paper discusses a far-end crosstalk (FEXT) canceller for twisted-pair transmission. Many twisted-pair systems such as fiber-to-the-curb (FTTC), very high-speed digital subscriber line (VDSL), and high-speed LAN systems, use frequency-division duplexing (FDD) for duplex transmission. It is shown that the maximum reach of FDD twisted-pair system is limited by the performance of its upstream channel, which is located at higher frequencies than the downstream channel. In order to improve the performance of such FDD transceiver, FEXT cancellation is introduced for the channel at higher frequencies. A system arrangement and its blind start-up procedure are studied when the FEXT canceller and equalizer are jointly adapted to combat channel intersymbol interference (ISI), FEXT, and other additive noise. The initial convergence and the steady-state behavior of the proposed twisted-pair system without requiring transmission of an ideal training sequence are investigated. Measured characteristics as well as analytical model of the FEXT channel are used to estimate the time span needed for the FEXT canceller. It is also shown that the memory span for the FEXT canceller is almost independent of the channel, thus making our results useful for the twisted-pair system over all different channels.

Design and Implementation of Crosstalk Canceller Using Warped Common Acoustical Poles (주파수 워핑된 공통 극점을 이용한 음향 간섭제거기의 설계 및 구현)

  • Jeong, Jae-Woong;Park, Young-Cheol;Youn, Dae-Hee;Lee, Seok-Pil
    • The Journal of the Acoustical Society of Korea
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    • v.29 no.5
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    • pp.339-346
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    • 2010
  • For the implementation of the crosstalk canceller, the filters with large length are needed, which is because that the length of the filters greatly depends on the length of the head-related impulse responses. In order to reduce the length of the crosstalk cancellation filters, many methods such as frequency warping, common acoustical pole and zero (CAPZ) modeling have been researched. In this paper, we propose a new method combining these two methods. To accomplish this, we design the filters using the CAPZ modeling on the warped domain, and then, we implement the filters using the poles and zeros de-warped to the linear domain. The proposed method provides improved channel separation performance through the frequency warping and significant reduction of the complexity through the CAPZ modeling. These are confirmed through various computer simulations.

A New Robust Acoustic Crosstalk Cancellation Method with Sum and Difference Filter in 3D Audio System (3차원 오디오 시스템에서 합과 차 여파기를 이용한 새로운 광대억 간섭신호 제거 방법)

  • 김래훈;임준석;성굉모
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.4
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    • pp.17-21
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    • 2001
  • There are some methods to enhance the ‘sweet spot’in loudspeaker-based 3D audio systems. Most of them can be only applied to narrow frequency band inherently. In this paper, we introduce the more robust 3D sound reproduction system which has far wider robust bandwidth. The system applies a sum and difference filter to the conventional three loudspeaker-based one.

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Smart Virtual Sound Rendering System for Digital TV (지능형 입체음향 TV)

  • Kim, Sun-Min;Kong, Dong-Geon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2008.04a
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    • pp.939-946
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    • 2008
  • 본 논문은 시청자의 위치에 최적화된 입체음향을 제공하는 TV 개발에 관한 것으로 2 개의 TV 스피커만으로 5.1 채널 스피커가 주는 입체음향 효과를 제공해준다. 기존의 Speaker Virtualizer 기술은 시청자가 특정 위치(Sweet Spot)를 벗어나면 입체음향 성능이 현저히 저하된다. 반면, 본 논문에서 제안하는 Adaptive Virtualizer 기술은 초음파가 장착된 리모콘을 사용하여 시청자의 위치를 인식하고 인식된 시청자의 위치 정보를 활용하여 청취위치에 해당하는 HRTF로부터 설계된 Filter를 Update 하고 두 스피커의 출력레벨 및 시간지연 값을 보정함으로써 최적의 입체음향을 재현한다. 본 논문에서는 실시간 구현을 위해 Speaker Virtualizer의 계산량을 최소화하는 기술을 제안하고 다양한 청취 위치에 해당하는 Filter를 설계하고 설계된 Filter를 효율적으로 Update 하는 Adaptive Virtualizer 기술을 제안한다. 또한, 초음파를 이용한 시청자 위치 인식 기술 및 전체 시스템 통합 기술을 제시한다.

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The effect of head movement on HRTF in 3D sound system: Sensitivity analysis on Sphere HRTF (머리움직임이 입체음향 시스템의 머리전달함수에 미치는 영향: 구 머리전달함수의 민감도해석)

  • 김선민;박영진
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2002.05a
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    • pp.353-358
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    • 2002
  • Human's vision is mostly confined to the area in the front and we, humans heavily depend on the sense of hearing to gather information in areas out of our sight. Thus, the virtual reality system consisting of the 3D sound effect gives the user a much better sense of reality than the system without the sound effect. Virtual 3D sound technology has mainly been researched with binaural system. The conventional binaural sound systems reproduce the desired sound at two arbitrary points using two channels in 3-D space. Head movement of listener might be change the nominal acoustic transfer function and deteriorate the performance of 3D sound system based on loudspeakers that needs a crosstalk canceller. In this paper, low kinds of sensitivity functions of sphere HRTF are derived to investigate the effect of head movement on HRTF in 3D sound system. Changes of HRTF caused by rotational and translational motion of head are obtained as we calculate the derivatives of HRTF with respect to angle and distance.

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