• 제목/요약/키워드: Creativity of Architectural Design

검색결과 27건 처리시간 0.022초

건축교육에서 BIM 프로그램 적용에 관한 연구 (A study on the Practical Adaptation of BIM Programs for Architectural Education)

  • 신동철
    • 한국디지털건축인테리어학회논문집
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    • 제11권4호
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    • pp.57-66
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    • 2011
  • The advent of BIM(Building Information Modeling) design process based on the digital media has brought innovation to the production and management of AEC industry. Accordingly the need for educating BIM professionals has been radically increased both in the real world practice and in academia. Some developed countries have already been studying and establishing the optimized curriculum in the academic architecture courses for BIM based education with multi_efforts using the digital media as design processing tools focused on educating architectural professionals with creativity and productivity. However in the domestic education systems, it is hardly found that researches and curriculums deal with the BIM education in the academia. Thus the objective of this paper is to investigate the architectural design pedagogy in the advanced digital media setting in response to the urgent need for BIM education. This study focuses on developing the curriculum based on practical adaptation of BIM programs for architectural education. It aims to provide students with the basic understanding of BIM theory and the practice of BIM tools as an instrument enhancing the creativity for architectural design. Thus this study proposes an BIM curriculum for the students who first encounter the notion and knowledge of BIM during their academic years. And the education result after the application of this curriculum has been analysed through the students questionnaires before and after the lecture.

Aldo Rossi의 San Cataldo 공동묘지에 나타나는 은유적 창조성에 관한 연구 (Metaphoric Creativity in Aldo Rossi Design)

  • 차명열
    • 공학논문집
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    • 제6권1호
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    • pp.139-150
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    • 2004
  • 2000년 이상 우리의 언어생활에서 강조 또는 의미의 전달을 위하여 사용되며, 묘사를 위한 언어로 간주되는 은유는 언어활동 뿐 만 아니라 인간의 사고활동 특별히 창조적 사고활동에 있어서 매우 중요한 역할을 담당한다. 창조성이 강조되는 디자인사고도 인간의 사유 활동의 하나로 보는 관점에서 은유는 창조적 디자인사고에 있어서 중요한 역할을 함에도 불구하고 이에 대한 연구가 미진하다. 본 연구에서는 작품 분석을 통한 은유적 방법에 대한 고찰의 일환으로 Aldo Rossi의 San Cataldo 공동묘지를 분석하여 여기서 보이는 은유를 언어학 이론, 인공지능이론, 컴퓨터공학의 지식표현이론, 인지학의 이론등을 토대로 하여 논리적 과학적으로 분석고찰하고 또한 작품에서 나타나는 창조성에 대하여 은유이론으로 설명한다.

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건축디자인에서 디지털디자인의 적용가능성에 관한 연구 (A Study on the Possibility of Digital Design in Architectural Design)

  • 장영희
    • 한국디지털건축인테리어학회논문집
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    • 제2권1호
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    • pp.1-8
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    • 2002
  • Purpose of this study is studying direction that change of design by development of new digital technology. And with new technology, find direction of architectural design. Digital technology for architectural design demonstrates hightechnology or is not limit. Must recognize change for our idea and necessity. We can know change in relation of photography and impressionism. Idea and hitting on a thought which is arts by new technology changed. Finally, we must develop techniques of design on the basis of technology and look for possibility of new expression. Digital medium expands communication with designer and customer because there is special quality of nonlinearity, interactivity and audiovisuality unlike old medium. Digital medium can take advantage of techniques of new design. Can construct R&D and database of design and improve quality of design. Designer must master use skill to take advantage of digital technology in design. Because quality of design becomes different according to degree that use. Also, developer of digital technology must supply design tool such as previous design method. Creativity that architectural design that allow fetters in digital technology can understand design in new viewpoint is required. Architectural design may be magnified by architectural design that allow fetters in multimedia. We may see experience between new time and space of architectural design and reappearance space reappeared in cyberspace. Architect is going to run role as developer of culture. Value and technology of digital design may offer more more possibility and an opportunity since Intustrial-Revolution.

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A Case Study on Architectural Engineering Design Using Action Learning

  • Jang, Myung-Houn;Choi, Hee-Bok
    • 한국건축시공학회지
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    • 제13권1호
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    • pp.10-19
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    • 2013
  • Companies want universities to produce graduates with creativity and problem-solving skills, and for this reason universities have extended engineering design education, including in the field of architectural engineering. This paper investigates an engineering design class in the Department of Architectural Engineering, J University. The class was taught in 2010 and 2011using an Action Learning (AL) teaching-learning strategy. The students responded that the level of participation and satisfaction was high in the Action Learning classes, and role allocation or responsibility and communication of the project teams were very effective. But it was also found that as Action Learning is such a new method for students of engineering design, an orientation session that describes what to do and what to prepare should be given before the class starts.

Creative Apparel Design Process Approach Using Architectural and Artistic Influence

  • McRoberts, Lisa Barona;Freeman, Charles Edward;Thibodeaux, Julianne
    • International Journal of Costume and Fashion
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    • 제15권2호
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    • pp.79-91
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    • 2015
  • Creativity is an ever-increasing research area related to fashion design, namely the documentation and dissemination of creative scholarship. The purpose of this project is to apply creative bridge or creative leap theory to the development of an existing designer's garment collection using the creative design process of an architect. A single case study design was used to investigate the phenomenon of design process creative leap using a direct observation. Results indicate the difficult challenge of producing new and individualized silhouettes for the marketability of clothing, it is apparent that new methods of fostering creativity in designers through non-traditional approaches would benefit the education of apparel designers. Through targeted design practice, educators and practitioners can apply the principles of scientific inquiry into design processes to solve a problem, address a challenge, or create based on personal inspirations.

심층적 맥락의 가능성과 페터 춤토르의 건축 (Deep Contextualism's Potentiality and Peter Zumthor's Architecture)

  • 정찬효;이동언
    • 대한건축학회논문집:계획계
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    • 제36권1호
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    • pp.61-68
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    • 2020
  • The aim of the paper is to verify the hypothesis that 'Deep Contextualism can be applied to architecture,' developed through Stephan Pepper's Contextualism. This hypothesis is verified by Peter Zumthor's architectures. 'Deep Contextualism' has 'the third context' between human and natural context. The third so-called "ready-to-hand" is reactivated according to contingency and creativity in Being, 'Being' is continuously revitalized. It means that quality in 'the third context, or a sense of ready-to-hand is creatively and unceasingly transformed into a new texture by creativity and contingency in Being. Also Zumthor and Heidegger agrees to a sense of ready-to-hand. Through creativity and contingency in Being his architecture widens and deepens. Zumthor's atmosphere is world 4, and his architecture is world 3 which is an embodiment of world 4 or his air.

건축디자인과정에서 나타난 사고방식의 유형과 특성 분석 (Characteristic analysis and Classification of Thinking Methods In the Architectural Design Process)

  • 김용일;정사희
    • 한국실내디자인학회논문집
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    • 제14권5호
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    • pp.71-79
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    • 2005
  • Thinking methods have been widely recognized as phenomenon of problem solving in architectural design process and as one of the bases of creativity. In recent years the study of thinking methods have become a major focus of design research. And the purpose of the paper will understand the phenomenon of characteristic and classification of thinking methods in the architectural design process. Extensive protocols are recorded. In particular, the protocols contain sufficient information to make a detailed picture of the architect's problem-solving processes. A protocol study is reported in which the experimental data by architect's is analyzed through the visual protocol analysis method. These findings will help understand the architectural design nature. And they supply a direction for creative education for architects and the base for CAAD system development through understanding for architect's thinking methods.

설계참조를 위한 건축선례의 미학적 정보체계 모형연구 (Model Study of Aesthetic Database System of Architectural Precedents for Design Reference)

  • 김경수
    • 건축역사연구
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    • 제5권2호
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    • pp.83-95
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    • 1996
  • Computerized visual database construction of architectural precedents has just begun in some research institutes in the world. In Korea the first visual database has shown its testl version by S architectural design firm in september 1996. In this article the author discusses the historical contexts and the recent computerization cases, the traits, the uses and the limits of architectural visual database system of precedents. The forms and contents of data fields in two cases are compared with a focus on the description of architectural traits of each data entry. Compared to the KIA format, the S database has better performance for architectural design reference because it collects more pictures and drawings and larger texts for the field of architectural chracteristics. But this latter also is constrained by its capacity of memory and so lacks the reciprocity of the DOORS in the Graduate School of Design, Harvard University. A visual database system which has more flexible allocation of memory and respondent with the users is yet to be prepared. But this system also should be maintained by some experts in architectural history, theory and criticism, because their knowledge is essential for selection of precedents and revision of the data description. A full-fledged electronic visual database in architecture will not only save much effort for the architect, but also will change the architects' design behavior. Nevertheless this does not mean the automatic promotion of architects' creativity.

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건축디자인의 메타성에 대한 아도르노의 부정미학적 해석 - 개념발생의 미메시스적 계기를 중심으로 - (Adorno's Negative Aesthetic Interpretation of Meta-phenomena in Architectural Design - With a Focus on Mimetic Moments in Generation of Concepts -)

  • 박영태
    • 한국실내디자인학회논문집
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    • 제22권1호
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    • pp.85-96
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    • 2013
  • This study relates to meta-phenomena in architectural design. Among others, this study aims to interpret and demonstrate the cognitive thoughts and methodological systems in 'autonomy and instrumentality' presented in works of art by positivist architects focusing on diagrams after the second modernity in addition to earlier formal experiments by John Hejduk, Peter Eisenman, Bernard Tschumi, and Daniel Libeskind. In order to achieve these aims, this study approached the mimetic concepts developed by Walter Benjamin and Theodor Adorno. Especially, meta-phenomena in the methods of architectural design were connected to productivity in Adorno's mimetic concepts. Also, in terms of formation and creation of works of art, the mimetic backgrounds of Adorno's theories on aesthetics were identified from features of concepts on the part of formal experiments. The results were systemized methodologically based on meta-phenomena appearing in pure arts and overall architectural design. These were presented as a framework to interpret 'autonomy and instrumentality' that exist in the working of negativity and mimesis. In this way, logics and intuition in architectural design as well as methodological systemization of convergent creativity were proved valid. In conclusion, Adorno's mimetic concepts systemized based on negativity and critical awareness may lead to new concepts. It has been proved that it is valid for security of meta-phenomena of architectural design as a production of autonomous spaces for differences and creation.

BIM 설계를 위한 커리큘럼 연구 - 초등학교 설계실험 - (A study of Curriculum for BIM Design - On the Design Exeperiment of the Elementary School -)

  • 김용일;양관목
    • 교육시설 논문지
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    • 제23권6호
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    • pp.11-17
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    • 2016
  • The objective of this paper is to introduce a curriculum for BIM design and explores characteristic of BIM Design. In order to get our approach, conducted by means of BIM throughout an actual experiment by elementary school from Architectural programming, preliminary design to design development and construction drawing. The experiment states that curriculum for BIM design requires systemically to be made in the architectural education. And also schools integrate BIM teaching early into in their curriculum. Some schools claim that BIM is often perceived as stumbling block student' creativity on account of its instant building elements. But this is not so; it all depends on how BIM is taught in the architectural education. The results state that students in the architectural school today is required to learn design by means of BIM early in the first year. Also more importantly, in order to advance the BIM design, a curriculum for BIM design is required to diversely open class in the architectural education.