• 제목/요약/키워드: Creative Application

검색결과 646건 처리시간 0.023초

초등과학교육에서 인공지능의 적용방안 연구 (A Study on the Application of Artificial Intelligence in Elementary Science Education)

  • 신원섭;신동훈
    • 한국초등과학교육학회지:초등과학교육
    • /
    • 제39권1호
    • /
    • pp.117-132
    • /
    • 2020
  • The purpose of this study is to investigate elementary school teachers' awareness of Artificial Intelligence (AI) and find out how to apply it in elementary science education. The survey was conducted online and involved 95 teachers working in the metropolitan area. The results of this study are as follows. First, teachers need to learn about the general characteristics of AI and how to apply it to education. Second, science classes had the highest preference for AI among elementary school subjects. Third, the preference for AI application by elementary science field was 68.4% for earth and space, 54.7% for exercise and energy, 32.6% for matter, 27.4% for life. Fourth, AI-based Science Education (AISE) teaching- learning strategies were developed based on AI characteristics and the changing perspective of elementary science education, AISE's teaching-learning strategies are five: 'automation', 'individualization', 'diversification', 'cooperation' and 'creativity' and teachers can use them in teaching design, class practice and evaluation stages. Finally, the creative problem-solving Doing Thinking Making Sharing (DTMS) model was devised to implement the creativity strategy in AISE. This model consists of four-steps teaching courses: Doing, Thinking, Making and Sharing based on the empirical learning theory. In the future, follow-up research is needed to verify the effectiveness of this model by applying it to elementary science education.

디지털 헬스케어 분야 디자인씽킹 기반 교과형 캡스톤디자인 적용 방안 탐색 (Exploring How to Apply Curriculum-Type Capstone Design based on Design Thinking in the Digital Healthcare Field)

  • 황윤자;정효정
    • 실천공학교육논문지
    • /
    • 제13권2호
    • /
    • pp.261-270
    • /
    • 2021
  • 본 연구의 목적은 4차 산업혁명 시대에 요구되는 신기술의 이해와 복합적이고 실무적인 능력을 갖춘 창의융합형 인재 양성을 위하여, 디지털 헬스케어 분야에 디자인씽킹 방법론을 적용하여 캡스톤디자인 프로그램을 개발하는데 있다. 이를 위하여 디지털 헬스케어 분야, 캡스톤디자인 등의 문헌 및 선행 연구를 분석하고 디지털 헬스케어 분야의 캡스톤디자인 모델 및 적용 방안을 제안하였다. 전문가 검토를 통해 실효성을 확인하였으며, 캡스톤디자인 프로그램을 시범 적용하여 효과성을 분석하였다. 이는 디지털 헬스케어 분야에서 캡스톤디자인 적용 시 단계별로 활용할 수 있는 운영가이드로서 활용될 수 있다는데 의의가 있다.

대리석 패턴의 적용 유형에 관한 연구 -CMF 디자인 요소를 중심으로- (A Study on the Application Types of Marble Patterns -Focusing on the Components of CMF Design-)

  • 강해영;이필하
    • 패션비즈니스
    • /
    • 제25권1호
    • /
    • pp.1-15
    • /
    • 2021
  • Consumption value has widened, not only in functional but also aesthetic aspects, and consumers have started to find products that are more individual and emotional. The pattern of natural motifs meets the needs of consumers, and the marble is also widely used in patterns as one of the natural motifs. In this study, we analyzed many fashion items and other products with marble patterns based on the elements of CMF design, which are important points in merchandise design. For research, data on marble and its patterns have been found in professional books about marble. Foreign and domestic cases were investigated from well-known design exhibitions. Results of the study demonstrate the potential for pattern representation that stimulates consumers' senses by using color or material to express a variety of visual patterns, and using many finishing methods to express textured patterns. However, most of the domestic cases have only imitated the visual features of marble patterns, and very few have expanded the scope of the use of the patterns. A domestic research study was conducted only on the chemical features of marble, while research on the color and design of the visual aspects has been conducted passively. Therefore, This study will attribute designers to come up with creative pattern design and secure many consumers. Above all, we hope that the expansion of material representations will help designers break away from today's stereotypes of the characteristics of the materials and emotional expression.

디지털 빅데이터 교실에서 스마트교육의 실제와 활용 : 에듀테크를 활용한 학습자 중심 교육 (In the Digital Big Data Classroom Reality and Application of Smart Education : Learner-Centered Education using Edutech)

  • 김성희
    • 한국엔터테인먼트산업학회논문지
    • /
    • 제15권4호
    • /
    • pp.279-286
    • /
    • 2021
  • 본 연구에서는 코로나19 이후 교육현장에 본격적으로 투입되고 있는 에듀테크의 모습을 4차산업혁명의 도래와 더불어 살펴보았다. 4차산업혁명 시대에 ICT를 적극적으로 활용한 스마트 스티의 인프라, 데이터, 서비스는 스마트교육을 구현하는 주축이 되었다. 특히 스마트교육은 이러닝, 스마트러닝, 에듀테크를 통해 구현되고 있으며, 이러한 기저에는 인터넷과 컴퓨터의 확대 및 활용, 스마트 기기의 보급, 빅데이터를 활용한 소프트웨어 기반을 통해 가능하게 되었다. 이를 토대로 에듀테크는 인공지능을 기반으로 학습자 개별 맞춤형, 안전한 생활을 위한 방역안전망, 학습안전망, 돌봄안전망을 구축을 통해 구현되고 있는 것을 확인할 수 있었다. 마지막으로 이와 같은 빅데이터를 활용한 에듀테크 교육이 모두를 위한 담론이 되기 위해서는 에듀테크의 활용과 적용에 있어 인공지능과 윤리에 대한 숙고가 필요하다.

대체 불가능 토큰 마켓플레이스를 위한 소셜미디어를 활용한 창작자 권리 보호 방법에 대한 연구 (A Study on the Protection of Creators' Rights Using Social Media for Non-fungible Token Marketplaces)

  • 이은미
    • 문화기술의 융합
    • /
    • 제7권4호
    • /
    • pp.667-673
    • /
    • 2021
  • 창작자의 동의 없이 무단으로 대체 불가능 토큰(non-fungible token, NFT)을 생성하여 판매하는 행위는 NFT Marketplace에서 발생하고 있는 가장 큰 문제 중 하나이다. 본 연구는 소셜 미디어 계정을 활용한 인증 방법으로 창작자의 동의 없는 NFT 판매 문제를 실용적으로 줄일 수 있는 방법을 제안한다. 제안한 방법을 통해 창작 활동에 대한 소통과 마케팅 수단으로 소셜 미디어를 이미 활용하고 있는 창작자는 본인 계정으로 인증을 할 수 있다. 본인 계정으로 인증이 힘든 창작자에게는 인적 네트워크를 활용하여 인증할 수 있는 대안을 제공한다. 또한, 제안된 창작자 권리 보호 방법은 소셜 미디어에서 제공하는 공개 API(Application Programming Interface)만을 활용하여 개발 가능하도록 알고리즘을 플로우 챠트를 활용하여 설계하였다. 제안된 방법을 통해 구매자들이 소셜 미디어를 통해 인증된 판매자의 NFT를 거래하도록 유도함으로써 창작자의 권리를 보호하고, NFT 사기로 인한 피해를 줄일 수 있다.

3D 가상착의를 활용한 미래주의 패션 디자인 (Development of futurism fashion design based on 3D digital clothing technology)

  • 최설맹;이윤미;이연희
    • 복식문화연구
    • /
    • 제30권5호
    • /
    • pp.732-751
    • /
    • 2022
  • In this study, we aimed to apply 3D digital printing to basic clothing production and to propose futuristic fashion design and production methods that correspond to contemporary trends. Literature on future trends, dynamism, mechanical aesthetics, and experimentalism were used to define the characteristics of "futurism." Based on theoretical considerations about futurism, we created fashion designs using 3D digital printing methods. These designs were produced using the aesthetic characteristics of futurism; the 3D digital clothing program; and application of digital printing technologies to futuristic silhouettes, colors, and materials. The results were as follows: First, with the application of futurism as a fashion motif, we pursued collaboration between artistic work and fashion, and we then explored the possibility of creative expression. Second, harmony between achromatic and chromatic colors revealed even better dynamism and activeness, and the potential to express dynamism was observed. Third, with the development of fashion design processes based on 3D digital printing methodologies, it was found to be possible to eliminate the limitations of time and space, solve problems related to limited budget or communication, and positively influence the fashion industry by enhancing convenience and diversity. Fourth, with the development of fashion design that utilizes digital printing, it was found that problems related to time, space, or limited budget were able to be solved, as compared to the use of traditional printing and image reproduction.

Minimize Web Applications Vulnerabilities through the Early Detection of CRLF Injection

  • Md. Mijanur Rahman;Md. Asibul Hasan
    • International Journal of Computer Science & Network Security
    • /
    • 제23권2호
    • /
    • pp.199-202
    • /
    • 2023
  • Carriage return (CR) and line feed (LF), also known as CRLF injection is a type of vulnerability that allows a hacker to enter special characters into a web application, altering its operation or confusing the administrator. Log poisoning and HTTP response splitting are two prominent harmful uses of this technique. Additionally, CRLF injection can be used by an attacker to exploit other vulnerabilities, such as cross-site scripting (XSS). Email injection, also known as email header injection, is another way that can be used to modify the behavior of emails. The Open Web Application Security Project (OWASP) is an organization that studies vulnerabilities and ranks them based on their level of risk. According to OWASP, CRLF vulnerabilities are among the top 10 vulnerabilities and are a type of injection attack. Automated testing can help to quickly identify CRLF vulnerabilities, and is particularly useful for companies to test their applications before releasing them. However, CRLF vulnerabilities can also lead to the discovery of other high-risk vulnerabilities, and it fosters a better approach to mitigate CRLF vulnerabilities in the early stage and help secure applications against known vulnerabilities. Although there has been a significant amount of research on other types of injection attacks, such as Structure Query Language Injection (SQL Injection). There has been less research on CRLF vulnerabilities and how to detect them with automated testing. There is room for further research to be done on this subject matter in order to develop creative solutions to problems. It will also help to reduce false positive alerts by checking the header response of each request. Security automation is an important issue for companies trying to protect themselves against security threats. Automated alerts from security systems can provide a quicker and more accurate understanding of potential vulnerabilities and can help to reduce false positive alerts. Despite the extensive research on various types of vulnerabilities in web applications, CRLF vulnerabilities have only recently been included in the research. Utilizing automated testing as a recurring task can assist companies in receiving consistent updates about their systems and enhance their security.

전문대학 예비유아교사 융합형 캡스톤디자인 수업을 통한 지식재산권 연계 사례 연구 (Case Study of Intellectual Property Rights of Pre-service Teachers through Convergence Capstone Design Class)

  • 고은미;박영신
    • 문화기술의 융합
    • /
    • 제9권6호
    • /
    • pp.833-841
    • /
    • 2023
  • 본 연구는 전문대학 인문사회 전공인 유아교육과에서 융합형 캡스톤디자인 정규교과목을 운영하고, 그 결과물이 특허출원 및 등록이라는 유의미한 지식재산권 확보까지 이어질 수 있는 사례를 제시하였다. 예비유아교사인 학생들은 실습 등의 주요경험을 바탕으로 영유아 관련 현장 전반에 걸친 문제해결을 위한 아이디어를 도출하면서, 기존의 지식재산권 아이디어와 중복되는 부분을 검증하였다. 수행과정의 멘토링을 위한 산업체연계 및 융합형 과제수행을 위한 공학전문가의 참여가 진행되었으며, 이후 정교화과정을 거친 후 교내대회 수상작품들 중 5개팀이 특허출원 및 등록이라는 성과를 만들어낸 과정을 담았다. 이를 통해 창의적이고 실무역량이 중심이 되는 교육과정을 넘어 지식재산권 확보 성과까지 연계되는 융합형 캡스톤디자인교육을 활성화하였다.

형상문법(Shape Grammar)을 활용한 패션디자인 연구 (A Study on Fashion Design Using Shape Grammar)

  • 고수경;최철용
    • 한국의상디자인학회지
    • /
    • 제25권4호
    • /
    • pp.123-132
    • /
    • 2023
  • The term 'module' is an architectural term. It refers to the components or systems that make up a finished product. As industries develop, modules have become one of the methods that can create diverse and creative designs. Traditional modular fashion design mainly focused on structural methods, such as the combination, assembly, overlap, and arrangement of modules, as well as the tessellation of geometric shapes. However, in this paper, significance lies in exploring the application of shape grammar, a design method in architecture, to fashion design. It aims to search for ways to express three-dimensional designs, derive designs that can be worn and produced, and propose fashion design by applying the rules of shape grammar to the design process. Through this analysis, the paper aims to examine the methods and characteristics of shape grammar. The research method of this paper is as follows. First, by utilizing optimized programs for implementing the modules of shape grammar, it was possible to propose a method for producing modules of shape grammar and suggest module designs. Additionally, effective methods of representation using the Clo 3D program were explored in the design development process. Second, by applying shape grammar to the fashion design process, five-dimensional modular fashion designs were proposed, including a bolero, dress 1, dress 2, setup, and coat. The proposed modular fashion design using shape grammar in this paper provides a rational design process that differentiates itself from traditional modular fashion design. By formalizing the shapes between modules and creating rules, it overcomes the limitations of design that rely on the designer's intuition or sensibility and enables the development of more diverse modular fashion designs. This application of shape grammar in fashion design can provide an important direction in exploring a sustainable fashion industry.

A Study of Fashion Design using Mondrian's Neo-Plasticism - Using Textile CAD System -

  • Row Young;Lee Youn-Hee
    • The International Journal of Costume Culture
    • /
    • 제7권2호
    • /
    • pp.87-102
    • /
    • 2004
  • By introducing Mondrian's creative world into the field of fashion design, I examined how its application can satisfy not only visual expressions but also the desire of fashion design for its simplicity, individuality, and sensitivity. As a program developing designs and guiding how to produce, the textile CAD system helps to develop a variety of textile systems. In case of dying or textile printing, a variety of free expressions of print patterns and functional color simulations are possible by the configuration of colors or enlargement of design. It can also confirm the flexible simulation with a variety of color changes through the monitor by treating the knit design with dots. Especially in case of consulting for the design with ordering customers, the system is very speedy and effective, because it is possible to correct on the spot those complicated elements of designs and color sensation and see the prints in the light of marketing, processing and artistic value. Mondrian's Art, beauty of balance and proportion in the Mondrian's plastic forms, the changes of coloring and texture were added into vertical and horizontal lines and the divisions of faces for the dressmaking. Whether they were the reciprocal action of human body, texture and color or the reciprocal action of human body and colors, these changes will be interpreted differently, depending on the individuals' experiences and psychological moods of situations. The emphases of the sense are also different, depending on the activity and functionality.

  • PDF