• 제목/요약/키워드: Creative Application

검색결과 637건 처리시간 0.027초

유추적 사고의 전개과정에 의한 디자인 의미개발에 관한 연구 - 아파트 평형별 실내디자인 프로토타입 적용을 중심으로 - (A Study on the Design Meaning Development by Process of Analogical Design Thinking - Focusing on the Application in Apartment Interior Design Prototype -)

  • 박경애;이찬
    • 한국실내디자인학회논문집
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    • 제15권5호
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    • pp.77-84
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    • 2006
  • The purpose of this study is to understand interrelation between design thinking system and creativity, and to analyze designer how to develop personal conception and attitude in interior design through the method of analogy for signification. The process of this study is illustrated as follows: 1. Introduction of general theories about analogical grammar and signification of analogy. 2. Investigating possibility of analogy as creative thinking method in interior design for meaning development. 3. Establishment of design process model for analogical design based on the case study through the design field. That is, concept and process of analogical design is shown objectively by application in collective residential design as commercial product strategy. Through this process, this study presents possibility of giving meaning in interior space through consilience between source and target of analogy. Finally, it examines analogical method is major strategy for ideation and mechanism for meaning development in interior design.

문화기술 융합적 관점으로 본 수원 화성 건축공간의 존재론적 의미 연구 (A Study on the Ontological Meaning of Architectural Space of Suwon Hwaseong from the Viewpoint of Culture-Technology Convergence)

  • 김지은;박은수
    • 한국실내디자인학회논문집
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    • 제23권3호
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    • pp.100-107
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    • 2014
  • Traditional architectural space, which is a historical cultural heritage must be connected mutually as a organic flow of various elements such as the environment of the time, political background and values, rather than approaching with fragmentary point of view. The Silhak Philosophy, the basis of late Chosun society developed equity thoughts on the basis of ideology of humanism, and it asserted the promotion of technology and industry as a measure to realize the pursuit of truth which is practically useful. Thus, we could verify the possibility of convergent interpretation of cultural technology of Hwaseong architectural space through the humanistic viewpoint of pioneer spirit of Silhak Philosophy which regards human as a main agent of desire of life, and the pursuit of truth which is useful for reality, and the realization of ethical value by aesthetic practicalism. Based on this, the ontological meaning and value of Suwon Hwaseong by the viewpoint of convergence of culture and technology have been drawn as the construction of planned new town by the practice of filial duty, the plan of city space based on rational values, the realization of a metropolis where self-sufficient economic activities are possible, the introduction of thorough construction management system, the introduction of advanced culture and its creative application, and the application of scientifical knowledges and cutting-edge technology.

앱을 이용한 프로젝트관리 학습 커뮤니티에 관한 연구 (A Study on Project Management Learning Community using Application)

  • 조도은;김시정
    • 한국항행학회논문지
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    • 제15권6호
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    • pp.1126-1131
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    • 2011
  • 최근 교육의 패러다임이 학습자 중심으로 변화되면서 새로운 수업모델의 하나로 프로젝트 기반 수업에 대한 관심이 증대되고 있다. 대학에서는 이러한 변화를 수용하여 창의적으로 변화를 창출 할 수 있는 차세대 인재를 육성하는데 교육의 목표를 두고, 그에 따른 연구가 활발히 진행되고 있다. 본 연구에서는 대학에서 실시되는 설계 교과목의 주된 교과 내용인 프로젝트를 수행하는데 있어서, 최소화된 교수자의 개입과 주도적인 학습자 중심의 교수학습 모델을 제안하였다. 제안된 모델은 프로젝트 기반 수업의 지원체제, 팀 편성방법, 학습자의 다양한 상호작용 방법, 교수자의 팀워크 모니터링 방식 등을 제시하였으며, 이를 최근 사용이 급증하고 있는 스마트폰을 이용한 프로젝트관리 어플리케이션으로 설계 및 구현하였다.

스티치 트랜스퍼 니트 조직의 조형적 적용 - 여성 니트웨어 제작과정을 중심으로 - (Formative Application using Stitch Transfer Knitting Structure - Focused on Making Process of Women's Knitwear -)

  • 김성달
    • 한국의류산업학회지
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    • 제8권5호
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    • pp.562-570
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    • 2006
  • Knit industry requires versatile knit designers who have to control whole process such as material select, color, type of machine, technique, structure and shape. In other words, knit designers urgently need to interplay between technology and design aesthetics. It becomes essential to learn and master basic principles of knitting in order to design and develop effectively for innovative knitwear design. The main purpose of this study is to show fresh methodology through examining the various applications of 'Stitch transfer knitting structure' used in women's knitwear design development. Stitch transfer knitting structure is one of the most popular techniques among various basic knitting methods. Eight knitwears were designed and produced with various types of formative applications which differ from existent stitch transfer knitwears of flat and simple style in the market. These are produced by computer knitting machine 'Shima Seiki 122S' and programmed by 'Knit CAD' software. Among various basic stitch transfer pattern, 'Leaf' pattern is selected as a most effective example for this study. This fabric applied to collar, sleeves, body pattern and accessories as formative decoration. It is expected that this study of methodology helps to get open mind and to indicate possibility to develop and show creative and innovative knitwear and knitted textile design.

초등과학영재를 위한 '지구와 달' 단원의 STEAM 교수·학습 프로그램 개발 및 적용 (Development and Application of the STEAM Teaching-Learning Program in 'Earth & Moon' Unit for Science Gifted Elementary School Students)

  • 정상윤;손정주
    • 과학교육연구지
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    • 제37권2호
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    • pp.359-373
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    • 2013
  • 본 연구는 초등학교영재를 대상으로 '지구와 달' 단원에 대한 STEAM 교수-학습 프로그램의 개발 및 적용 한 후 효과를 알아보는 것이 목적이다. 개발된 프로그램의 타당도는 3인의 전문가에 의해 검증되었다. 프로그램은 총 8차시로 구성되고, 8일에 나누어 진행 되었다. 녹음 수업, 수업 관찰 일지 및 기록 인터뷰 전사 데이터를 측정 한 후 효과를 분석 하였다. 연구 결과로는 '상황 제시'가 아주 중요한 단계임이 확인되었고, 주어진 상황에 대한 이해의 정도는 작업 약속, 과학적 개념 창조적인 디자인과 산출물의 형성에서 영향이 나타났다.

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3차원 보로노이 다이어그램을 활용한 건축 디자인 생성 프로세스에 관한 연구 (A Study on the Process of the Architectural Design Generation based on the 3D Voronoi Diagram)

  • 박종진;전한종
    • 한국CDE학회논문집
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    • 제14권5호
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    • pp.306-313
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    • 2009
  • This paper presents the unique formation process of a volumetric space with the digital algorithm developed for Voronoi diagram in order to generate an effective parametric architectural form. By applying systematic parameters of architectural conditions within digital parametric tools, the interactions among sub-spaces developed by Voronoi diagram are enhanced by manipulating the spatial structures. In this paper, we discuss how the parametric distributing and zoning geometrical system can support designers in developing a free-formed space, and research on how this system creates a 3D volumetric space. With the in-depth research on the system and structure of Voronoi diagram, the approaches to the application of Voronoi diagram into architectural form generation are clarified to be an effective, creative and successful digital tool. The result of the application of the Voronoi diagram improves the design quality with systematic language in the sense that the sub-regions are created and controlled under the systematic and balanced hierarchy having dynamic relationships among each others with the restoration of the equilibrium of forces and tensions. This 3-dimensional Voronoi diagram provides another means for designers to solve architectural issues and to reinforce their design concepts.

수퍼 어플리케이션 개념에 의한 유연화된 개념설계시스템 개발에 관한 연구 (A Study on the Adaptable Conceptual Design System Based on Super-Application Concept)

  • 이동곤;이경호;이순섭;이규열;한순흥
    • 대한조선학회논문집
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    • 제31권2호
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    • pp.1-6
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    • 1994
  • 선박의 개념설계를 지원하는 전산시스템은 창조적인 설계를 지원할 수 있을뿐만 아니라, 작업환경의 변화에 유연하게 대처할 수 있는 기능이 필요하다. 본 연구에서는 기존의 개념설계시스템의 기능을 확장한 유연화된 개념설계시스템을 개발하였다. 시스템을 구성하는 각 모듈들은 독립적인 수행이 가능하도록 개발되었으며, 수퍼 어플리케이션 개념을 이용하여 상위레벨에서 각 모듈들을 제어하는 기능을 추가하였다. 수퍼 어플리케이션 개념의 제어 프로그램을 SUN SPARC Work-station의 UNIX C Shell 환경하에서 개발하였다.

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3D 프린팅을 이용한 소형 무인기 설계·제작 교육 프로그램을 위한 수업자료 개발과 적용 (Development of Instructional Materials for Micro-UAV Design and Production Program using 3D Printers and Its Application)

  • 김시태;김민성;공동재
    • 공학교육연구
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    • 제24권5호
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    • pp.46-52
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    • 2021
  • This study introduces the development and application of instructional materials for a micro-UAV (unmanned aerial vehicle) design and manufacturing program in university education for freshman/sophomore students. The ADDIE methodology was applied to the development of educational materials, which consist of 15 lessons including the aircraft design theory, 3D CAD modeling, 3D printing production, and UAV flight control. The validity of the program was evaluated with 8 expert panels. A total of 82 participants from engineering and social science grouped the 16 teams for the creative UAV wing design and cooperative interactions. The results of overall program satisfaction survey was measured highly as the average 4.54 (out of 5), so that the students were content with the professional engineering knowledge, 3D digital tools, and the opportunity to design and manufacture airplanes on their own. In conclusion, it can be confirmed that the developed program is effective for UAV education for junior level college student.

A Comparative Study on the Features and Applications of AI Tools -Focus on PIKA Labs and RUNWAY

  • Biying Guo;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.86-91
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    • 2024
  • In the field of artistic creation, the iterative development of AI-generated video software has pushed the boundaries of multimedia content creation and provided powerful creative tools for non-professionals. This paper extensively examines two leading AI-generated video software, PIKA Labs and RUNWAY, discussing their functions, performance differences, and application scopes in the video generation domain. Through detailed operational examples, a comparative analysis of their functionalities, as well as the advantages and limitations of each in generating video content, is presented. By comparison, it can be found that PIKA Labs and RUNWAY have excellent performance in stability and creativity. Therefore, the purpose of this study is to comprehensively elucidate the operating mechanisms of these two AI software, in order to intuitively demonstrate the advantages of each software. Simultaneously, this study provides valuable references for professionals and creators in the video production field, assisting them in selecting the most suitable tools for different scenarios, thereby advancing the application and development of AI-generated video software in multimedia content creation.

자아정체감 형성을 돕는 교수 - 학습 과정안 개발과 수업 적용 효과 : 중학교 1학년 기술.가정교과'자아정체감의 발달'영역을 중심으로 (Research on the Application and Effectiveness of a Teaching and Learning Curriculum Fostering the Development of Self-Identity: With a Focus on the 'Self-Identity Development' Units in Technology and Home Economics Textbooks)

  • 이현정;조병은
    • 대한가정학회지
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    • 제47권3호
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    • pp.23-34
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    • 2009
  • The purpose of this research is to analyze the development of a teaching and learning curriculum contributing to the development of self-identity, one of the most important developmental tasks during adolescence, and its effectiveness. This research analyzed the contents concerning self-identity and its subordinate concepts in 12 different technology and home economics textbooks for 7th graders. Based on the analysis, a teaching and learning curriculum contributing to the development of adolescents’' self-identity was developed and applied to classes through discretional creative activities. The effectiveness of the curriculum was analyzed by conducting a survey on the students before and after its application. Assessments were also conducted on the lessons applied. As a result, the lessons designed to help the development of self-identity increased the scores of self-identity, as well as all subordinate concepts, including subjectivity, self-acceptance, future planning, intimacy, stability and uniqueness. An ANCOVA analysis was conducted in order to determine whether the enhanced results of the survey after the classes were due to the application of the curriculum. It was found that the classes proved helpful to the students as the application of the curriculum remained effective even after the other influencing factors affecting selfidentity were controlled.