• 제목/요약/키워드: Creation and Technology

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A System Dynamics Study of Enterprise Value $Creation{\sim}$ the Example of Taiwan's SMEs

  • Chung, Yi-Chan;Tsai, Chih-Hung;Tien, Shiaw-Wen;Lin, Yu-Hsin;Lin, Ja-Lin
    • International Journal of Quality Innovation
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    • 제7권1호
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    • pp.128-160
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    • 2006
  • With the globalization of economy, industries are facing increasingly greater challenges. Business integration, both internally and externally, is undoubtedly an important topic. However, how does an enterprise create its own value will be the key to an enterprise's success in the future. Therefore, this study bases on the evaluation of company value to assess the key factors and competitive strategies of an enterprise. Yet, only with stable enterprise performance can the company value be correctly evaluated. This will be an important issue for enterprise performance and business strategy. Subject of this study are mainly small and medium-sized (enterprises (SMEs). Model construction for SME value assessment is established through the system dynamics approach. Scholars' opinions on literature validation and application of Delphi Method are explored through literature review on local and foreign studies, in order to compile the relevant perspectives and indices for enterprise value creation. Hence model construction of the value creation system is established, and the correlation between the perspectives and related factors is explored to understand the overall dynamics model of SMEs' value creation system. Consequently, a research method based on the system dynamics perspective is provided for the study of enterprise value creation is provided, as policy reference for improvement of decision-making and value creation.

한국과 일본의 옥상녹화 동향분석 및 비교 (A Comparative Analysis of Rooftop Greening in Korea and Japan)

  • 장성완;이동근
    • 한국환경복원기술학회지
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    • 제11권6호
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    • pp.143-152
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    • 2008
  • A comparative analysis of rooftop greening in Korea and Japan was carried out to understand current status of rooftop greening creation and technology and to give directions to frame a policy or plan on rooftop greening in Korea. Besides literature studies, questionnaire survey to Korean and Japanese experts on rooftop greening were done. As results, the annual creation areas, the types and the scales of rooftop greening in Seoul and Tokyo until 2007 were analysed and the satisfaction on the creation areas and technologies, the preference types, the present levels of and the most important parts among policies (support systems), technologies (creation methods), materials, maintenances and user programs for the development or expansion of rooftop greening in Korea and Japan were compared. The creation areas of rooftop greening in Seoul until 2007 was around 15% in Tokyo but the increasing rate of those in Seoul was faster than in Tokyo. Korean needs for the improvement on the rooftop greening systems and technologies were higher than Japanese, but both desired the expansion of rooftop greening areas in both countries. Korean preferred semi-intensive rooftop greening system but Japanese preferred intensive system. Korean and Japanese rooftop greening experts preferred policies (support systems) and technologies (creation methods) for the most important part for the development or expansion of rooftop greening in both countries.

산업기술 R&D 투자의 고용창출효과 분석 (An Analysis on the Effect of Industrial Technology R&D Investment on Employment)

  • 김호영;어승섭;전영두;유승훈
    • 기술혁신학회지
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    • 제17권4호
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    • pp.651-672
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    • 2014
  • 최근 정부는 고용률 저조로 인한 저성장세의 고착화가 우려됨에 따라 창조적이고 혁신적인 R&D 활동을 통한 신규 고용창출을 중요한 국정목표 중 하나로 삼고 있다. 본 논문에서는 산업연관분석을 적용하되 가장 최근에 발표된 2011년도 산업연관표를 이용하여 정부 산업기술 R&D 투자의 고용창출효과를 분석하고자 한다. 여기서 고용창출효과는 직접고용효과와 고용유발효과로 분해된다. 산업기술 분야를 대분류 기준 총 7개로 구분하여 분석한 결과, 산업기술 R&D 투자액 10억원당 고용창출효과는 8-12명인 것으로 분석되었다. 지식서비스 기술분야의 고용창출효과가 큰 것으로 나타난 반면에, 전기 전자 기술분야는 고용창출효과가 상대적으로 낮았다. 고용창출 우위기술에 속하는 바이오 의료 기술분야와 직접고용 우위기술에 속하는 지식서비스, 화학, 에너지 자원 기술 분야에 대한 선택과 집중을 통해 단기적으로 고용창출의 견인차 역할을 할 필요가 있다. 고용유발 우위기술에 속하는 정보통신, 기계 소재 기술분야는 산업간 파급효과를 통한 중장기적 고용창출 효과가 중요하기 때문에 기술이전, 개방형 혁신 등을 통해 기술 확산에 주력하는 전략이 필요하다. 이상의 결과는 산업기술 R&D 투자의 고용창출효과를 진단하고 예측하는 데 참고자료로 활용할 수 있을 것이다.

국가 연구개발 정보체계 분석을 위한 정보생성행렬 분석 (Information Creation Matrix Analysis for Analyzing National R&D Information System)

  • 김종우;주영진;이성용;정현수
    • Journal of Information Technology Applications and Management
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    • 제9권2호
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    • pp.57-70
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    • 2002
  • In this paper, we propose matrix analysis methods for analyzing national R&D information creation. In order to analyze R&D information creation at national level, it is necessary to analyze whether information is created systematically for each technical category and for each information type. In this paper, ‘uniformity’and ‘concentration’criterions are proposed to check national R&D information creation and we provide formulas to measure the criterions. The criterions are applied to domestic information creation in information and communication domain to show the utilization of the proposed method.

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Value Co-creation-based Information Management in the Digital Economy

  • Balaji Gopalan
    • Asia pacific journal of information systems
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    • 제32권1호
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    • pp.1-31
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    • 2022
  • Personalization and customization of product and service designs involving firms and customers using online design interfaces across the Internet is increasingly being facilitated by brands. Research on the role of information technology and value co-creation across various research disciplines in management has provided learnings on ways to creatively improve products and services by integrating customers and firms in web portals. This paper provides a comprehensive analysis of the specific attributes of value co-creation between customers and firms relevant to business logic, learnings, projects, personalized products and services, social network innovations, brand management and markets across the Internet for the purpose of enhancing information management of value co-creation for industries and research. The paper draws on published research and industry surveys on how value co-creation is growing in the digital economy. An industry survey of managers who use web portals for their business responded to a questionnaire on how various social, economic and intellectual motivation factors of firm-customer interactions result in value co-creation for customers and firms. These motivation factors can lead to improved learning systems for business process improvements and service management for industries, customers and firms and may also be classified.

Investigating the Impact of Value Co-Creation on Satisfaction and Intention to Adopt E-Resources

  • Sachin Kumar;Adil Zia;Vandana;Vinod Kumar
    • Journal of Information Science Theory and Practice
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    • 제11권3호
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    • pp.1-15
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    • 2023
  • The present study examines the impact of value co-creation on satisfaction and intention to adopt of e-resources among users. Four components of the DART model have been adopted to describe value co-creation. These components are dialogue, access, risk-assessment, and transparency. Ph.D. scholars and faculty members from National Capital Region, India, were requested to respond on a five-point Likert scale. A total of 220 responses were collected with the help of a structured questionnaire from respondents of the top 50 business schools according to National Institute Ranking Framework. These responses have been analysed by means of structured equation modelling on Adanco 2.2 software. Findings of the study reported the insignificant impact of access and risk-assessment, and positive impact of dialogue and transparency on satisfaction. Further, satisfaction has been identified, creating significant impact on adoption of e-resources. Such findings reflect the real picture of customer experience with respect to their role in co-creation of e-resources. Respondents have conveyed their dissatisfaction with the co-creation process of e-resources, as companies do not provide all the information and access to their customers beforehand. Consequently, customers fail to make informed decisions and also find themselves unable to show trust in the service providers of e-resources.

녹화분야(綠化分野)로부터 본 수림(樹林)의 조성(造成)과 보전(保全) - 일본(日本)에 있어서 환경림(環境林)의 역사(歷史)와 그 필요성(必要性) - (Creation and Maintenance of Woodland in the Revegetation Technology - History of Environmental Woodland and its Importance in Japan -)

  • 시바타 쇼조
    • 한국환경복원기술학회지
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    • 제1권1호
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    • pp.119-132
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    • 1998
  • In recent Japan, the demand for woodland creation on revegetation sites is increasing. In the forests and woodlands, we can find many functions of environmental conservation, in addition of biomaterial production, and all of these existences with such functions are defined as environmental woodlands. Many woodlands has been created from old times for the purpose of forest conservation and flood control, and most of these technology are handed down to present time. After Edo era (from the beginning of Meiji era, 1867), some valuable examples of woodlands were created, like Meiji shrine woodland in Tokyo. After the World War II, a lot of technology for woodland revegetation, such as ecological tree planting, have been developed. At present, many revegetation sites are aiming at woodland creation, like on man-made slope, etc.. In the great change of social structure, revegetation technology is also required to keep in close relationships to the restoration of devastated existing forests and woodlands, and to provide many technology for the restoration of secondary woodland, preservation of soil, mitigation, reclamation, etc.. Now in Japan, the improvement of environment including all the member of biosphere is demanded on a large scale. Therefore, revegetation technology should also try to make an activity taking a broad view of the restoration of natural vegetation in addition to the traditional and new woodland creation.

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Direction for Designing a 3D Animation Curriculum Utilizing AI Technology

  • Jibong Jeon
    • Journal of Information Technology Applications and Management
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    • 제30권5호
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    • pp.141-158
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    • 2023
  • In the field of animation, as technology advances, production technology, production methods, and production culture are also steadily developing. The demand for content is increasing rapidly around the OTT platform, and the demand for animation content and diversity is increasing. With these market changes, animation creation ability is becoming a more important animation education goal. There is also a need to innovate educational methods to provide students with the skills and knowledge required in the modern animation business. This paper investigated the composition of the educational curriculum of domestic and foreign animation universities education. It examines artificial intelligence (AI) technology that can be used in animation creation and explores the design and direction of the university animation curriculum using it. AI technology has already proven its potential in various areas, and it is integrated into the animation curriculum to present various development potentials. Using AI technology, students can focus on practical and essential animation education by preventing technical difficulties in animation creation, increase their experience in animation production, and experiment with planning and producing various contents. It is proposed to design an educational curriculum that further strengthens animation creation and production capabilities by forming smart animation classes to foster talents who can lead the future animation industry in a new direction.

지식창출형 6 시그마에 관한 연구 (A Study for Six Sigma Focused on Knowledge Creation)

  • 박성현;박상욱;오진호;박다현
    • 품질경영학회지
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    • 제36권1호
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    • pp.80-88
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    • 2008
  • The 21st century is often called the knowledge-based information society. A new term, Data Technology (DT), which handles data and creation of information, is defined. A few important concepts of DT which are related to Six Sigma are described. Also some characteristics of Knowledge Management (KM) which provide new knowledge are explained. As a new direction of Six Sigma, Six Sigma Focused on Knowledge Creation (SSFKC) is suggested. The way of implementation of SSFKC and its relationship with DT and KM are elaborated.

개인과 집단의 특성이 지식창출에 미치는 영향 (The Effect of Individual and Team Characteristics on Knowledge Creation : An Analysis by Hierarchical Linear Model (HLM))

  • 강소라;김민선
    • Journal of Information Technology Applications and Management
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    • 제17권4호
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    • pp.19-38
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    • 2010
  • This paper investigates the effect of stress on knowledge creation. The goal stress of resource inadequacy and job stress had negative influences on knowledge creation. However, the cohesion and mastery climate of team had positive influence on knowledge creation. Therefore this paper verifies the moderate role of the cohesion and mastery climate of team on the relationship between stress and knowledge creation. The model developed was tested using data collected from knowledge based industry with 375 members in 69 teams in 12 different firms. A Hierarchical Linear Model (HLM) was used to test the hypotheses generated from the model. Results show that job stress had a negative influence on knowledge creation as we expected but the goal stress didn't. The mastery climate of team affected knowledge creation positively and moderated the relationship between the goal stress and knowledge creation. Furthermore, the team cohesion had a positive influence on knowledge creation. The study provided some implications that practitioners should consider the stress when they design jobs for team members and suggest them the way to manage their job stress when they work.

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