• Title/Summary/Keyword: Convergence Literacy

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An Analytical Study on Research Trends of Reading Programs in School Libraries (학교도서관 독서프로그램 연구 동향 분석)

  • Kim, Sohee;Suh, Hye-Ran
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.4
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    • pp.363-392
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    • 2017
  • The purpose of this study is to analyze research trends of school library reading programs. Articles on school library reading programs were searched in four major library and information science journals and two journals specialized in reading, which resulted in total 138 papers. First article was published as early as in 1978, and after a long lull period, researches began to mushroom in 2002 and proliferated between 2013 and 2015. To identify reading programs by type, research on curriculum-linked programs including library assisted instruction and information literacy instruction accounted for 44.9%, whereas programs for promoting library use and reading interest provoking came up with a small research volume. Interdisciplinary convergence involving Korean language education fields and library and information science fields, more concern for developing useful school library reading programs and curriculum-linked programs.

Development of Artificial Intelligence Education System for K-12 Based on 4P (4P기반의 K-12 대상 인공지능 교육을 위한 교육체계 개발)

  • Ryu, Hyein;Cho, Jungwon
    • Journal of Digital Convergence
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    • v.19 no.1
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    • pp.141-149
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    • 2021
  • Due to the rapid rise of artificial intelligence technology around the world, SW education conducted in elementary and secondary schools is expanding including AI education. Therefore, this study aims to present an AI education system based on 4P(Play, Problem Solving, Product Making, Project) that can be applied from kindergarten to high school. The AI education system presented in this study is designed to be applied in 4P-based Play, Problem Solving, Product Making, and Project 4 stages so that it can be applied by school age and step by step. The level was presented by dividing it into two areas: AI literacy and AI development. In order to verify the validity of the developed AI education system, the Delphi method was applied to 15 experts who had experience in SW education or AI education. The AI education system derived as a result of the verification will be able to contribute to the development of a content system for AI education at each school level in the future.

Educational Contents for Concepts and Algorithms of Artificial Intelligence

  • Han, Sun Gwan
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.37-44
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    • 2021
  • This study is to design and to develop the educational contents to enhance artificial intelligence literacy. First, we designed artificial intelligence education contents and constructed education programs. The contents are composed of a total of 15 lectures in 8 AI domains. The contents contain the elements of knowledge-skill-attitude, and 5 learning steps. The developed contents were organized in the form of online materials and included simulations and worksheets to directly manipulate and explore the concepts and algorithms of AI. In addition, we provided evaluation questions for each content. To examine the suitability of content, we conducted a validity test for experts. As a result of the content validity test, the overall average was .71 or higher, and the CVI value of the class suitability was .82, indicating a high validity. We are expected to use the contents developed in this study as an effective program to improve AI literacy in university liberal arts education.

Study on Justification of the Legislation of Multimedia -Literacy Education to Solve Side Effects of Improving Social Functions of SNS in the knowledge Information Society (Based on Ajzen's Theory of Planned Behavior) (지식정보화사회에서 SNS의 사회적 기능 향상에 따른 부작용 해결방안을 위한 멀티미디어 -리터러시 교육 법제화의 당위성에 관한 연구(Ajzen의 계획된 행위 이론을 기반으로))

  • Shin, Seungyong
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.3
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    • pp.89-94
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    • 2021
  • Recently, the boundaries between people who produce and consume digital contents disappears due to the massive developments in information and communications technology (ICT) and the rapidly increasing spread of smartphones unlike in the traditional mass media (e.g., newspapers, radios, and TVs). Through the open service platform, the problem perception for each individual remains the same, but the problem solving methods varies as the service types have been diversified. The creation of added value through the growth of the new media platform industry is expected to enrich our lives, but it can also cause severe social side effects. For example, communication problems between social classes due to the information gap have led to generational conflict, and if such problems persist, it can cause national and social losses. Therefore, this paper analyzes the policy efforts to resolve the information gap and the necessity of the legalization of multimedia literary education to maximize the synergy effect through psychological model.

Factors associated with internet health information seeking behavior of younger children's parents (영유아 부모의 인터넷 건강정보 추구행동 영향요인)

  • Cho, Ok-Hee;Hwang, Kyung-Hye;Kim, Mi-Na
    • Journal of Digital Convergence
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    • v.19 no.4
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    • pp.403-411
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    • 2021
  • The purpose of this study is to investigate factors associated with internet health information seeking behavior of younger children's parents. The subjects included 108 parents with infants and children, the survey was conducted with structured questionnaires about attitudes to internet health information, e-health literacy, and internet health information seeking behavior. Data were analyzed by t-test, ANOVA, Scheffé test, and multiple regression analysis. As a results of the study, perceived usefulness and information utilization was founded to factors associated with internet health information seeking behavior of younger children's parents. Based on the results of this study, it is necessary to develop a program to provide health information and manage utilization by considering the characteristics, usefulness, and information utilization of infants and their parents.

Discourses of Korean Newspaper Articles about Digital Education (디지털교육에 대한 대중 담론 분석)

  • HEO, SHIN-HYE
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.1
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    • pp.799-805
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    • 2023
  • During the pandemic period, when non-face-to-face education became commonplace, the discourse on digital education increased rapidly. And this is reflected in education policy. This is because most policies are influenced by public discourse. Therefore, this study analyzed influential newspaper articles to analyze public discourse on digital education. The results are as follows. First, in 2020, when COVID-19 peaked, the discourse on digital education surged, which originated from the need for efficient management of learning and students in non-face-to-face education situations. Second, the discourse discussed the problem of digital competency mainly about the problem of acquiring new skills and dealt with it most importantly. Third, the discourse of digital education was dominated by discourse from the current perspective. However, it is necessary to consider the perspective of what capabilities are needed for a future society. This is just because acquiring new technologies or cultivating functions cannot be seen as the whole of digital literacy. Therefore, it is necessary to revitalize the discussion on what digital competencies are needed in the future society and reflect them in education policies.

A Study on the Effectiveness of Media Based Cultural Studies - Center of creativity education of university students (미디어 기반 교양교과 효과 검증 연구 - 대학생의 창의성 교육 중심으로)

  • Kim, Seong-Won;Youn, Jeong-Jin
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.7
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    • pp.193-201
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    • 2017
  • The purpose of this study is to examine the effect of creativity education on creativity of college students through educational medium such as film, animation, documentary, cartoon, advertisement, etc. Therefore, D university in Busan Metropolitan City held a 15-week creativity program for team college students in the second semester of 2016 "creative convergence". In this study, the data collected by the pre - test and post - test using the creativity questionnaire were analyzed by SPSS 18.0 program. The results of this study are as follows. First, the creativity of college students showed a significant difference in problem solving ability scores in the curriculum for media literacy. Second, the creativity of university students showed a significant difference in creative tendency score in media literacy curriculum. The fact that various media such as movies, animations, documentaries, cartoons, advertisements, etc. are educational media that can be easily accessed in everyday life, suggests that the improvement of creativity suggests educational effects to college students and future students.

Audio Generative AI Usage Pattern Analysis by the Exploratory Study on the Participatory Assessment Process

  • Hanjin Lee;Yeeun Lee
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.4
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    • pp.47-54
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    • 2024
  • The importance of cultural arts education utilizing digital tools is increasing in terms of enhancing tech literacy, self-expression, and developing convergent capabilities. The creation process and evaluation of innovative multi-modal AI, provides expanded creative audio-visual experiences in users. In particular, the process of creating music with AI provides innovative experiences in all areas, from musical ideas to improving lyrics, editing and variations. In this study, we attempted to empirically analyze the process of performing tasks using an Audio and Music Generative AI platform and discussing with fellow learners. As a result, 12 services and 10 types of evaluation criteria were collected through voluntary participation, and divided into usage patterns and purposes. The academic, technological, and policy implications were presented for AI-powered liberal arts education with learners' perspectives.

The influence of e-Health literacy, self-efficacy and family values on health-promoting behaviors in early adult Men (e-헬스 리터러시, 자기효능감, 가족가치관이 초기성인남성의 생식건강증진행위에 미치는 영향)

  • Shin, Hyun-Hee;Jang, Su-Hyun
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.5
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    • pp.809-818
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    • 2024
  • This study aims to identify the factors influencing on reproductive health-promoting behaviors in early adult men. From May 1 to June 20, 2024, data were collected from 124 early adult men in area D using a structured questionnaire. Data analysis was performed with SPSS 22.0, employing difference tests, one-way ANOVA, Pearson correlation, and stepwise multiple regression analysis. Key influencing factors included internet use for over 4 hours per day (β=-0.24, p=0.047), self-efficacy (β=0.21, p=0.024), and the use of vaginal withdrawal as contraception (β=-0.20, p=0.019), explaining 20.0% of the variance in reproductive health-promoting behavior. There is a need for educational programs or practical interventions to improve reproductive health promotion behavior in early adult men.

Ways to Restructure Science Convergence Elective Courses in Preparation for the High School Credit System and the 2022 Revised Curriculum (고교학점제와 2022 개정 교육과정에 대비한 과학과 융합선택과목 재구조화 방안 탐색)

  • Kwak, Youngsun
    • Journal of the Korean Society of Earth Science Education
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    • v.14 no.2
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    • pp.112-122
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    • 2021
  • The goal of this study is to explore ways to restructure Convergence Elective Courses in science in preparation for the high school credit system, ahead of the 2022 revised science curriculum. This study started from the problem that the 2015 revised science curriculum has not guaranteed science subject choice for students with non-science/engineering career aptitudes. To this end, a survey was conducted by randomly sampling high schools across the country. A total of 1,738 students responded to the questionnaire of 3 science elective courses such as Science History, Life & Science, Convergence Science. In addition, in-depth interviews with 12 science teachers were conducted to examine the field operation of these three courses, which will be classified and revised as Convergence Elective subjects in the 2022 revised curriculum. According to the results of the study, high school students perceive these three courses as science literacy courses, and find these difficult to learn due to lack of personal interest, and difficulties in content itself. The reason students choose these three courses is mainly because they have aptitude for science, or these courses have connection with their desired career path. Teachers explained that students mainly choose Life & Science, and both teachers and students avoid Science History because the course content is difficult. Based on the research results, we suggested ways to restructure Convergence Electives for the 2022 revised curriculum including developing convergence electives composed of interdisciplinary convergence core concepts with high content accessibility, developing convergence electives with core concepts related to AI or advanced science, developing module-based courses, and supporting professional development of teachers who will teach interdisciplinary convergence electives.