• Title/Summary/Keyword: Control-Display

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Development of Seam Seal Welding System for Semiconductor Package (반도체 Package용 Seam Seal Welding System 개발)

  • 이우영;진경복;오장환;김경수
    • Journal of the Semiconductor & Display Technology
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    • v.2 no.2
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    • pp.21-24
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    • 2003
  • Seam seal welding on the semiconductor package is a process for sealing the packages of semi-conductors, crystal parts, saw filters and oscillators with lid plate by seam welding. This paper presents the development process of automatic seam seal welding system. In this process, the process algorithm, high precision welding current control, design of welding head, high speed and high precision feeding mechanism and user interface process control program technologies are included.

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Effect of Passivation Layer Properties on the Performance of Oxide TFTs

  • Jeong, Byoung-Seong;Park, Chang-Mo;Kim, Mu-Gyeom;Chung, Hyun-Joong;Ahn, Tae-Kyung;Heo, Seong-Kweon;Jeong, Jong-Han;Kim, Min-Kyu;Park, Hye-Hyang;Huh, Jong-Moo;Mo, Yeon-Gon;Kim, Hye-Dong;Kim, Sang-Soo
    • 한국정보디스플레이학회:학술대회논문집
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    • 2009.10a
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    • pp.1040-1043
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    • 2009
  • a-IGZO is an attractive material to make an AMOLED device with uniform TFT properties for use in a large size display. However, this material shows TFT properties that are very sensitive to water or hydrogen. Therefore, it is essential to control these critical factors during fabrication of the backplane in order to improve the TFT performance. In this paper, we report the effect of passivation layer properties on the performance of the oxide TFTs.

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An Implementation of Device Connection and Layout Recognition Techniques for the Multi-Display Contents Delivery System (멀티 디스플레이 콘텐츠 전송 시스템을 위한 디바이스 연결 및 배치 인식 기법의 구현)

  • Jeon, So-yeon;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1479-1486
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    • 2016
  • According to the advancement of display devices, the multi-screen contents display environment is growing to be accepted for the display exhibition area. The objectives of this research are to find communications technology and to design an editor interface of contents delivery system for the larger and adaptive multi-display workspaces. The proposed system can find existence of display devices and get information without any additional tools like marker, and can recognize device layout with only web-cam and image processing technology. The multi-display contents delivery system is composed of devices with three roles; display device, editor device, and fixed server. The editor device which has the role of main control uses UPnP technology to find existence and receive information of display devices. extract appointed color in captured picture using a tracking library to recognize the physical layout of display devices. After the device information and physical layout of display devices are connected, the content delivery system allows the display contents to be sent to the corresponding display devices through WebSocket technology. Also the experimental results show the possibility of our device connection and layout recognition techniques can be utilized for the large spaced and adaptive multi-display applications.

A Windows Operating System based Control Display Unit for a Commercial High Precision Inertial Navigation System (상용 초정밀 관성항법시스템용 윈도우즈 운영체제 기반 CDU(Control Display Unit) 설계)

  • Kim, Jeong-Won;Shin, Dae-Sik;Hwang, Dong-Hwang;Lee, Sang-Jeong;Park, Yong-Woon
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.101-103
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    • 2005
  • This paper designs a CDU(Control Disaply Unit) for commercial high precision INS(Inertial Navigation System). The CDU is designed using GUI(Graphic User Interface) programming running on Windows operating system. Since the designed CDU provides standard functions of the Windows operating systems and has a modular structure, it is easy to modify and extend. The CDU has been interfaced to the H-726 INS, from which it's usefulness can be seen.

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Hazard Analysis and Critical Control Points of One-Dish Meal prepared at Korean Restaurants: Naeng-myeun (Cold noodles) and Pi-bim bab (mixed rice) (시판 음식의 조리 단계별 HACCP 설정을 위한 연구(II): 일품요리(냉면, 비빔밥)의 위해요인 분석)

  • Kye, Seung-Hee
    • Journal of the Korean Society of Food Culture
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    • v.10 no.3
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    • pp.167-174
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    • 1995
  • A hazard analysis which included watching operations, measuring temperatures of foods throughout preparation and display, and sampling and testing for microorganisms of total plate counts and coliform bacteria was conducted in various phases of product flow of Naeng-myeun (Cold noodles) and Pi-bim bab (mixed rice) prepared at Korean restaurants. Large numbers of total plate counts were counted from the cooked foods after handling and holding. Ingestion of these foods must be considered high risk. Critical control points identified were, pre-preparation, food handling after cooking, and holding on display in product flow of Nang-Meon and pre-preparation, preparation, and holding on display in product flow of Pi-bim bab. It need for effective quality control of Nang-Meon and Pi-bim bab that training program consist of surveillance, education of the staff, standard operation procedures, forbidding dangerous processes and control of critical points.

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Design of Variable Life-Adjusted Display (VLAD) Charts (VLAD 관리도의 설계)

  • Lee, Jae-Heon;Jung, Sang-Hyun
    • The Korean Journal of Applied Statistics
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    • v.20 no.3
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    • pp.597-604
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    • 2007
  • There are many uses of control charts in health-care monitoring and in public-health surveillance. For example, control charts are used in monitoring and improvement of hospital performance, in monitoring chronic diseases and infectious diseases, and so on. We introduce the Variable Life-Adjusted Display (VLAD) chart and propose the method for choosing control limits of the VLAD chart to give specified in-control properties.

Design of Gaming Interaction Control using Gesture Recognition and VR Control in FPS Game (FPS 게임에서 제스처 인식과 VR 컨트롤러를 이용한 게임 상호 작용 제어 설계)

  • Lee, Yong-Hwan;Ahn, Hyochang
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.4
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    • pp.116-119
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    • 2019
  • User interface/experience and realistic game manipulation play an important role in virtual reality first-person-shooting game. This paper presents an intuitive hands-free interface of gaming interaction scheme for FPS based on user's gesture recognition and VR controller. We focus on conventional interface of VR FPS interaction, and design the player interaction wearing head mounted display with two motion controllers; leap motion to handle low-level physics interaction and VIVE tracker to control movement of the player joints in the VR world. The FPS prototype system shows that the design interface helps to enjoy playing immersive FPS and gives players a new gaming experience.

Optimal Display-Control Gain of the Foot-Controlled Isotonic Mouse on a Target Acquisition Task (목표점 선택작업에서 등력성 발 마우스의 최적 반응 - 조종 이득)

  • Lee, Kyung-Tae;Jang, Phil-Sik;Lee, Dong-Hyun
    • IE interfaces
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    • v.17 no.1
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    • pp.113-120
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    • 2004
  • The increased use of computers has introduced a variety kind of human-computer interfaces. Mouse is one of the useful interface tools to place the cursor on the desired position on the monitor. This paper suggested a foot controlled isotonic mouse which was similar to the ordinary hand-controlled mouse except that positioning was controlled by the right foot and the clicking was performed by the left foot. Experimental results showed that both the index of difficulty(IOD) and the display-control gain(DC gain) varied the total movement time in a target acquisition task on the monitor. The present authors also drew the optimal display-control gain of the foot-controlled isotonic mouse over the index of difficulty of 1.0 to 3.0. The optimal display-control gain, i. e., 0.256, could be used when designing a foot-controlled isotonic mouse.

Review of ISO Standards on Human-System Interaction Published during 2008-2013

  • Lee, Dhong Ha
    • Journal of the Ergonomics Society of Korea
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    • v.33 no.5
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    • pp.433-452
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    • 2014
  • Objective: The aim of this study is to give ergonomists the brief summary of the recently published ISO standards on human-system interaction and tips for application of the standards. Background: Standard developers did hard work on developing a standard in a concise manner. But most of standards are often bulky in volume. Readers of the standards are difficult to catch key points from the voluminous contents of standards and intermingle among them. Method: Focused on newly developed display/control technology, this study reviewed the 14 ISO standards on human-system interaction published during 2008-2013 and summarized key points from them. Results: Schematic diagrams and tables concisely illustrated the processes, procedures, dimensions, or best practices recommended by the standards concerning conception, design, and usability testing for consumer products. Conclusion: The standards provided the minimum level of requirements on design and evaluation on the physical input devices, electronic displays, and control interfaces based on the current state of technology. But the minimum requirements specified in the standards nowadays become mandatory ergonomic requirements in global trade world. Application: Ergonomists can take a quick and broad view on international standardization activities on newly developed display/control technology from this summary study.

A Study on Improvement about abnormal display of Multi Function Display for KUH (한국형 기동헬기 다기능시현기의 이상시현 개선에 관한 연구)

  • Kim, Young Mok;Chang, Joong Jin;Jun, Byung Kyu;Kim, Chang Young;Kim, Tae Hyun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.42 no.4
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    • pp.344-350
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    • 2014
  • Multi Function Display(MFD) of Korean Utility Helicopter(KUH) is the component of mission management/display control system and displays image information(navigation, flight, survivability, digital map, maintenance) acquired from Mission Computer(MC) while the aircraft is operated. It is an essential equipment for pilots to perform flight mission and it has functions of display scene control, data display, built in test(BIT) and brightness control. In this paper, it is analyzed the cause of abnormal display(flickering) on MFD and summarized the design changes to solve the defect. It is also described system safety analysis and suggested verification results of flight/ground test.