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Design of Gaming Interaction Control using Gesture Recognition and VR Control in FPS Game  

Lee, Yong-Hwan (Dept. of Digital Contents, Wonkwang University)
Ahn, Hyochang (Dept. of Energy IT Engineering, Far East University)
Publication Information
Journal of the Semiconductor & Display Technology / v.18, no.4, 2019 , pp. 116-119 More about this Journal
Abstract
User interface/experience and realistic game manipulation play an important role in virtual reality first-person-shooting game. This paper presents an intuitive hands-free interface of gaming interaction scheme for FPS based on user's gesture recognition and VR controller. We focus on conventional interface of VR FPS interaction, and design the player interaction wearing head mounted display with two motion controllers; leap motion to handle low-level physics interaction and VIVE tracker to control movement of the player joints in the VR world. The FPS prototype system shows that the design interface helps to enjoy playing immersive FPS and gives players a new gaming experience.
Keywords
First Person Shooting (FPS) Game; Virtual Reality (VR) Controller; Gesture Recognition; Player Interaction Control;
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Times Cited By KSCI : 1  (Citation Analysis)
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