• 제목/요약/키워드: Control Server

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OCSP 서버를 이용한 인증서 결합방안 (Certificates Binding Method Using OCSP Server)

  • 김지홍;지준웅
    • 대한전자공학회논문지TC
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    • 제41권1호
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    • pp.45-52
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    • 2004
  • 정보통신기술의 발달로 인하여 인터넷상의 공개키인증서를 이용한 전자상거래가 범용적으로 사용되고 있다. 또한 공개키인 증서와 별도로 사용자의 권한에 대한 속성정보를 가진 속성인증서를 이용한 웹서버 혹은 데이터베이스 서버 접근제어를 위한 연구도 매우 활발히 진행되고 있다. 본 논문에서는 사용자인증을 위한 공개키인증서와 권한인증을 위한 속성인증서를 결합하기 위한 방안으로서 OCSP 서버를 이용한 웹서버 접근제어 방법을 제시한다.

AJAX를 이용한 소방엔진펌프의 모니터링과 제어 시스템 구현 (Implementation of Monitoring and Control System for Fire Engine Pump using the AJAX)

  • 양오;이헌국
    • 반도체디스플레이기술학회지
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    • 제15권3호
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    • pp.40-45
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    • 2016
  • In this paper, the fire engine pump is controlled and monitored by the AJAX (Asynchronous Javascript and Xml) in the web server. The embedded system with built-in system having a processor and a memory of high performance occurs many problems in transmitting the large amount of data in real time through the web server. The AJAX is different from HTML (Hyper Text Makeup Language) with java script technology and can make RIA (Rich Internet Application). It process the necessary data by using asynchronous and it take advantage of usefulness, accessibility, a fast response time. Using AJAX can build up web server with real time and monitoring that fire engine pump status, check processing pump memory in the event of fire, also remotely monitors can do. The web server system can control the fire engine pump as like the black box. The experimental results show the effectiveness and commercialize possibility.

서버 클러스터 환경에서 에너지 절약을 위한 서버 전원 모드 제어에서의 동적 종료 (Dynamic Shutdown of Server Power Mode Control for Saving Energy in a Server Cluster Environment)

  • 김호현;함치환;곽후근;정규식
    • 정보처리학회논문지:컴퓨터 및 통신 시스템
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    • 제2권7호
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    • pp.283-292
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    • 2013
  • 기존 서버 클러스터에서는 고성능을 보장하기 위해, 실시간 요청 수량에 관계없이 모든 서버를 항상 On 한다. 그 방법에서는 QoS를 보장하지만 일부 서버들이 Idle할 때 서버 전력을 낭비하게 된다. 서버들이 소모하는 에너지를 절약하기 위해, 서버가 필요하지 않을 경우 해당 서버의 전력을 Off 하게 하는 서버 전력 제어 방법이 제안되었다. 서버 전력 제어 방법은 서버의 Power가 실제로 어느 시점에 Off 되느냐에 따라 정적인 방법과 동적인 방법이 있다. 정적인 방법에서는 특정 서버가 Off 하기로 결정된 다음 일정 시간 지연 후 그 서버가 Off 된다. 동적인 방법에서는 그 서버에서 수행중인 모든 서비스가 종료된 다음에 해당 서버가 Off 된다. 이는 가변 시간 지연 후 서버가 Off 되는 방법에 해당된다. 정적 종료방식은 단점이 있다. 반복 실험을 통해 수작업으로 최적의 시간 지연을 알아내기 위해서는 많은 시간이 소요된다. 본 논문에서는 정적 종료 방식의 단점을 극복하는 동적 종료 방식을 제안한다. 제안된 방식은 최적의 지연 시간으로 자동적으로 접근하므로 좋은 전력 절약을 하면서 QoS를 보장하는 것을 가능하게 해준다. 30대의 PC 클러스터를 이용하여 실험이 수행되었다. 실험결과는 제안하는 동적 종료 방법이 기존의 정적 종료 방법과 비교할 때 에너지 절감측면에서는 비슷하지만 QoS 측면에서 우수함을 보여준다.

기존 시스템 환경에서의 병렬 미디어 서버의 설계 및 구현 (Design and Implementation of parallel Media server in current system environment)

  • 김경훈;류재상;김서균;남지승
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 하계종합학술대회 논문집(3)
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    • pp.97-100
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    • 2000
  • As network resources have become faster and demands for multimedia service through network have increased, the demand for Media server system has increased. These kinds of media server solve their bottle neck problem of internal storage device by using parallel system which takes advantage of fast network resource. Many vendors have suggested each of their media server system to solve these problem radically, but most of them require major modification of infra component and additional drawback has added. For example, storage mechanism for specific media requires new file system which is totally different from traditional one, and algorithm for enhancing performance may not suit for traditional operating system environment. In this paper, we designed a parallel media server based on web interface of traditional system and implemented a program for media server. Implemented server system performs parallel processing through web interface without any modification of traditional system, and controls which is related to merging load by distributed data is charged only to client and control server and consequently load of storage server can be minimized. And also, data transfer protocol for streaming media includes Retransfer algorithm and client Admission control policy relevant to performance of whole system.

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Novel Ubiquitous Concept of Real Reality Robot Game Controlled by Mobile Server Robot

  • Joo, Byoung-Kyu;Jeon, Poong-Woo;Jung, Seul
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.2481-2485
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    • 2003
  • In this paper novel concept of real reality robot game controlled by a mobile server robot is proposed. Real reality robot game means that two real robots controlled by two human operator through the internet are playing a boxing game. The mobile server robot captures playing images of the boxing game and send them to GUI on the screen of human operators’ PC. The human operator can login to boxing game from any computer in any place if he/she is permitted. Remote control of boxing robot by a motion capture system through network is implemented. Successful motion control of a boxing robot remotely controlled by a motion capture system through network can be achieved.

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임베디드 웹서버를 이용한 Synthetic Jet Actuator의 풍동실험장치 개발 (A Development of Wind Tunnel Test System for Synthetic Jet Actuator with Embedded Web Server)

  • 정규홍
    • 대한기계학회논문집A
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    • 제29권5호
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    • pp.639-646
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    • 2005
  • As the internet communication is prevalent in recent years, it becomes quite possible to monitor and control some mechanical plants from the remote place through the TCP/IP communication. Such a concept is expected to be applied to many industrial systems fur easy maintenance and trouble shooting as well as various kinds of expensive test equipments fo. sharing. Synthetic jet actuate.(SJA) is a kind of high-lifting device to prevent flow separation at high angle of attack and its use for flow control has received a great amount of attention. In this research, remote control and data monitoring system for SJA wind tunnel test is implemented by TCP/IP communication with DSP as a embedded web server. From the tests performed with embedded server, it showed the possibility of reliable remote control system design utilizing the internet communication.

웹 브라우져를 이용한 원거리 로봇 조작 시스템 구현 (Implementation of Remote Control System of Robot using Web Browser)

  • 선상준;이동옥;심귀보
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2000년도 춘계학술대회 학술발표 논문집
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    • pp.288-291
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    • 2000
  • In this paper we implement a robot system consisted of mobile tole robot to be controlled by client through web browser Newly Internet is connected to all network of the whole world. If client uses the network like this, client can control direction of a robot that is selected in free place. In this study, system is embodied in using robot that can move freely in plan place and cod camera that can grab robot image. System transmit image data of cod camera to java server that is placed in web server of internet that is used by client. Java server display incoming data in home page using java applet. Then web browser offer robot image to client and client send remote control signal to robot. Control signal is transmitted to robot by java server and robot receiving signal moves toward direction wanted by client.

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A Multi Upper Bound Access Control Model with Inheritance Attributes

  • Kim, Seok-Woo
    • Journal of Electrical Engineering and information Science
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    • 제2권6호
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    • pp.162-166
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    • 1997
  • A message server have two basic functionalities, a server role for processing the processing the user environment as well as an entity role for transferring message to other entity in message system environment. The user who is going to send and receive his important information really wants to keep his own security requests. To satisfy this requirement, message server must be enforced by two seperated security policies- one for message processing security policy under department's computer working environment, the other for send/receive security policy under message system's communication path environment. Proposed access control model gurantees the user's security request by combining constrained server access control and message system access control with multi upper bound properties which come from inheritance attributes of originating user security contexts.

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NAVER : PC 클러스터 기반의 분산가상환경 커널 설계 및 구현 (NAVER : Design and Implementation of Networked Virtual Environments Based on PC Cluster)

  • Park, Chang-Hoon;Ko, Hee-Dong;Changseok Cho;Ahn, Hee-Kap;Han, Yo-Sub;Kim, Tai-Yun
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2002년도 춘계학술대회 논문집
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    • pp.221-228
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    • 2002
  • The NAVER is based on a cluster of low-cost personal computers. The goal of NAVER is to provide flexible, extensible, scalable and re-configurable framework for the diverse virtual environments especially for Gamsung research experiments. Personal computers are divided into three servers are according to their specific functions: Render Server, Device Server and Control Server. While Device Server contains external modules requiring event-based communication for the integration, Control Server contains external modules requiring synchronous communication every frame. And, the Render Server consists of 5 managers: Scenario Manager, Event Manger, Command Manager, Interaction Manager and Sync Manager. In this paper, we discuss NAVER as effective distributed system and its application to Gamsung experiment.

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농작물 재배 자동화를 위한 제어시스템 설계에 관한 연구 (A Study on Control system design for Automated Cultivation of product)

  • 조영석
    • 디지털산업정보학회논문지
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    • 제10권1호
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    • pp.55-60
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    • 2014
  • Today, there is increasing the elderly population in rural community, and people of returning from the urban to the rural community are demand to be of high value-added agriculture. In this time, there are required to regularization, standardization, automation, for getting of production of high value crops. In this paper, we are study for automation cultivation control system design for produce high-value crops. this system were designed of two parts that one part is measure and control unit, another part is server part for database and server side control. the main controller for measurement and control is used MC9S08AW60, server for Database and server-side control was using MySQL with CentOS. The source code of control program was coding C and compile with GCC. the functions of measurement and control unit are digital input and output each 8channels and can be scan-able of 20 Bit with 2CH/Sec. Analog Output were designed that can be output of 4-20mA or 0-5V on 4channel. The Digital input and output part were designed 8-channel, and using the high speed photo coupler and relays. We showed that system is possible to measure a 20bit data width, 2Ch/sec as 8 channel analog signals.