• Title/Summary/Keyword: Control Interface

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Human-Computer Interaction Based Only on Auditory and Visual Information

  • Sha, Hui;Agah, Arvin
    • Transactions on Control, Automation and Systems Engineering
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    • v.2 no.4
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    • pp.285-297
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    • 2000
  • One of the research objectives in the area of multimedia human-computer interaction is the application of artificial intelligence and robotics technologies to the development of computer interfaces. This involves utilizing many forms of media, integrating speed input, natural language, graphics, hand pointing gestures, and other methods for interactive dialogues. Although current human-computer communication methods include computer keyboards, mice, and other traditional devices, the two basic ways by which people communicate with each other are voice and gesture. This paper reports on research focusing on the development of an intelligent multimedia interface system modeled based on the manner in which people communicate. This work explores the interaction between humans and computers based only on the processing of speech(Work uttered by the person) and processing of images(hand pointing gestures). The purpose of the interface is to control a pan/tilt camera to point it to a location specified by the user through utterance of words and pointing of the hand, The systems utilizes another stationary camera to capture images of the users hand and a microphone to capture the users words. Upon processing of the images and sounds, the systems responds by pointing the camera. Initially, the interface uses hand pointing to locate the general position which user is referring to and then the interface uses voice command provided by user to fine-the location, and change the zooming of the camera, if requested. The image of the location is captured by the pan/tilt camera and sent to a color TV monitor to be displayed. This type of system has applications in tele-conferencing and other rmote operations, where the system must respond to users command, in a manner similar to how the user would communicate with another person. The advantage of this approach is the elimination of the traditional input devices that the user must utilize in order to control a pan/tillt camera, replacing them with more "natural" means of interaction. A number of experiments were performed to evaluate the interface system with respect to its accuracy, efficiency, reliability, and limitation.

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A Study on Simultaneous Load Factor of Intelligent Electric Power Reduction System in Korea (한국의 지능형 전력동시부하율 저감시스템에 관한 연구)

  • Kim, Tae-Sung;Lee, Jong-Hwan
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.1
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    • pp.24-31
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    • 2012
  • This study is designed to predict the overall electric power load, to apply the method of time sharing and to reduce simultaneous load factor of electric power when authorized by user entering demand plans and using schedules into the user's interface for a certain period of time. This is about smart grid, which reduces electric power load through simultaneous load factor of electric power reduction system supervision agent. Also, this study has the following characteristics. First, it is the user interface which enables authorized users to enter and send/receive such data as demand plan and using schedule for a certain period of time. Second, it is the database server, which collects, classifies, analyzes, saves and manages demand forecast data for a certain period of time. Third, is the simultaneous load factor of electric power control agent, which controls usage of electric power by getting control signal, which is intended to reduce the simultaneous load factor of electric power by the use of the time sharing control system, form the user interface, which also integrate and compare the data which were gained from the interface and the demand forecast data of the certain period of time.

A case study on the implementation and performance evaluation of profibus network in automation systems (자동화 시스템에서 Profibus 네트워크 인터페이스 구현 및 성능 평가)

  • Kim, Ki-Am;Hong, Seung-Ho
    • Journal of Institute of Control, Robotics and Systems
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    • v.4 no.1
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    • pp.113-122
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    • 1998
  • This paper presents an implementation method of Profibus interface software using FMS(Fieldbus Message Specification). The Profibus interface software is implemented on PC which is widely used as an industrial computer as well as a commercial embedded controller called IUC(Intelligent Universal Controller). In order to enable the Profibus interface software to handle many application tasks and communication services, two kinds of real-time/multi-tasking operating system, OS-9 and CTask, are utilized. We also develop an experimental model of Profibus-based automation system, and evaluate the performance of the Profibus network. Through experiments, the user layer level message latency is measured with respect to the change of message length, message generation interval and TRT(Target Rotation Time). The results of experiment are compared with those of a simulation model which comprises only the physical and data link layers of Profibus. The results of this study shows that the message latency in the user layer level occupies fairly a large part of the total message latency.

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A design of HomePNA2.0 PHY. (10Mbps급 HomePNA2.0 PHY. 회로 설계)

  • 박성희;구기종;김종원
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.12C
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    • pp.1282-1287
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    • 2002
  • In this Paper, we present the design of 10Mbps HomePNA(Home Phoneline Networking Alliance) PHY which is Home Network Technology using phone-line. It is connected with external interface through MII(Media Independent Interface) and AFE(Analog Front End) Interface. 10Mbps HomePNA PHY is composed with Management Block IEEE 802.3 CSMA/CD MAC(Media Access Control) Block Modulator block and Demodulator block. For their verification, we designed a prototype FPGA PCB board using XPC860T made in Motorola. We verified HomePNA frame data transmission using a driver program based Linux kernel. we verified rate negotiation by HomepNA 2.0 Link Layer Protocol.

Android Based Ubiquitous Interface for Controlling Service Robots (서비스 로봇 제어를 위한 안드로이드 기반의 유비쿼터스 인터페이스)

  • Quan, Yongxun;Ahn, Hyun-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.35-41
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    • 2010
  • In this paper, an Android based ubiquitous interface for controlling service robots is presented. The robot server captures the images for the front view of the robot, makes a map of the environment and its position, produces a graphic image of its pose, and then transmits them to the Android client. The Android client displays them in the LCD panel and transfers control information obtained from touched buttons to the server. In the interface environment, we implement remote moving mode, autonomous moving mode, and remote operation mode for being used for versatile operability to the robot with limited screen of the smart phone. Experimental results show the implementation of the proposed interface in Android installed on Motoroi to control a service robot, and demonstrate its feasibility.

Real-time Multi-device Control System Implementation for Natural User Interactive Platform

  • Kim, Myoung-Jin;Hwang, Tae-min;Chae, Sung-Hun;Kim, Min-Joon;Moon, Yeon-Kug;Kim, SeungJun
    • Journal of Internet Computing and Services
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    • v.23 no.1
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    • pp.19-29
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    • 2022
  • Natural user interface (NUI) is used for the natural motion interface without using a specific device or tool like a mouse, keyboards, and pens. Recently, as non-contact sensor-based interaction technologies for recognizing human motion, gestures, voice, and gaze have been actively studied, an environment has been prepared that can provide more diverse contents based on various interaction methods compared to existing methods. However, as the number of sensors device is rapidly increasing, the system using a lot of sensors can suffer from a lack of computational resources. To address this problem, we proposed a real-time multi-device control system for natural interactive platform. In the proposed system, we classified two types of devices as the HC devices such as high-end commercial sensor and the LC devices such astraditional monitoring sensor with low-cost. we adopt each device manager to control efficiently. we demonstrate a proposed system works properly with user behavior such as gestures, motions, gazes, and voices.

Users Basic Characteristics for Designing the User Interface of Mobile Phone - Focus on the twenties and the thirties - (휴대폰의 사용자 인터페이스 설계를 위한 사용자들의 기초 사용특성 분석 - 20대와 30대 사용자들을 중심으로 -)

  • Jung, Kwang-Tae;Chae, Yi-Sik;Kweon, O-Seong;Lee, Dhong-Ha;Kim, Jae-Hwan
    • IE interfaces
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    • v.15 no.1
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    • pp.73-81
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    • 2002
  • In mobile phone, complex user interface tend to cause the degradation of product usability. This problem is mainly due to the small hardware user interface of mobile phone. That is, because many functions must be operated in small hardware interface, the principle of one-to-one mapping between a function and a control is disregarded in design, often. In order to resolve this problem, users' characteristics must be considered in the user interface design of mobile phone. So, users' basic characteristics that must be considered in the user interface design of mobile phone were studied through two experiments, questionnaire survey and user testing.

Host Interface Implementation for TCP/IP Hardware Accelerator (TCP/IP 하드웨어와 CPU와의 통신을 위한 Host/Interface 의 구현)

  • 정여진;임혜숙
    • Proceedings of the IEEK Conference
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    • 2003.07b
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    • pp.855-858
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    • 2003
  • TCP/IP 를 포함하는 데이터 네트워킹 프로토콜을 구현함에 있어, 기존에는 소프트웨어 방식으로 구현되었던 모듈들을 하드웨어로 구현하는 프로젝트를 수행하면서, CPU 와 하드웨어 모듈과의 통신을 중계하는 모듈을 구현하였다. 본 논문에서는 TCP/IP 하드웨어와 CPU 와의 통신을 위한 Host Interface 의 기능에 대해 다루고 구현 방식을 Control flow와 Data flow의 입장에서 설명하였다. 우선, Host Interface 의 기능을 설명하고 Host Interface 의 입출력 신호를 정의하였다. Host Interface에서 이루어지는 CPU와 하드웨어 모듈간의 통신을 제어정보 흐름과 데이터정보 흐름으로 나누고 제어흐름을 위해서는 Command/Status Register 를 두었고, 데이터 흐름을 위해서는 CPU와 데이터 RAM 사이에 FIFO 를 두어 데이터의 흐름이 신속히 이루어지도록 하였다. 끝으로 Host Interface 와 주변 모듈들간의 통신에 대한 Testcases에 대해서도 다루었다.

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Bond characteristics by joint condition between old and. new concrete (신ㆍ구 콘크리트의 접합면 조건에 다른 부착특성)

  • 주봉철;김영진;김병석;박성룡;김덕진
    • Proceedings of the Korea Concrete Institute Conference
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    • 2003.05a
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    • pp.859-864
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    • 2003
  • In these days, the deterioration of bridges make it necessary for decks to be replaced and it is inevitable to apply the precast decks to minimize the traffic control induced from the deck placement. This precast deck construction makes the physically discontinuous interface between old and new concrete. Usually, the adhesive force at this interface are ignored. However, for crack behavior and reliable long term behavior, it is required to evaluate the exact value of the cohesive force at the interface. This research investigates the cohesive characteristics at the interface. Four different interface surface conditions are tested and three different methods are used to measure the cohesive strength at the interface. In addition, cohesive characteristic at the surface between precast panels are investigated with different interface surface conditions.

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