• Title/Summary/Keyword: Contents Development Process

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Proposing the Model of a Storytelling-based Smart Board Game for Children - Case Study of the Game Development Process for Go! Space Express

  • Han, Hye-Won;Kim, Seo-Yeon;Song, Se-Jin
    • International Journal of Contents
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    • v.10 no.2
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    • pp.74-82
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    • 2014
  • This paper aims to propose the educational concept and design model of a Smart Board Game appropriate for lower elementary grade students. The Smart Board Game refers to a hybrid, or 'convergent', game format based on the offline format of the conventional board game augmented through the use of smart devices. The substantive aspects of this game format utilize the procedural deduction and problem-solving skills applicable in storytelling methodologies and games, in order to generate and propose contents ideal for the educational environment. The development of the Smart Board Game is conducted through the following stages. First, the study analyzes a number of Smart Board Games currently popular in Korea and abroad, based on identification of the key components and processes of the board game format. The subsequent review of the science curriculum for lower elementary grades aims to determine the aspects conducive for application to Smart Board Games. Lastly, the theoretical framework outlined through the previous stages is used as the basis for the proposal of a detailed model of contents for the smart board game concept.

Exploratory Case Study for Developing Contents and Management Strategies of e-Learning on Social Welfare Education (사회복지교육 이러닝 콘텐츠 개발과 운영전략을 위한 탐색적 사례연구)

  • Suh, Sang-Hyun;Kim, Kyo-Jeung
    • The Journal of the Korea Contents Association
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    • v.7 no.7
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    • pp.104-113
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    • 2007
  • The purpose of this study is to develop contents and management strategies of Social Welfare Education e-Learning. For this study, Data were collected from students who were attended to Introduction to Social Welfare e-Learning in K center between first semester, 2006 and first semester, 2007 as well as professors and system operator. It is important meaning to performance as the first empirical study which is on the e-Learning of social welfare studies. As a results, it has been proved that systematic preparation process, study contents which is centered field, active interaction among students, study management in time efficiency, technological supports for system improvement are significant factors on construction and development of Social Welfare e-Learning.

Effect of commercially purified deoxynivalenol and zearalenone mycotoxins on microbial diversity of pig cecum contents

  • Reddy, Kondreddy Eswar;Kim, Minji;Kim, Ki Hyun;Ji, Sang Yun;Baek, Youlchang;Chun, Ju Lan;Jung, Hyun Jung;Choe, Changyong;Lee, Hyun Jeong;Kim, Minseok;Lee, Sung Dae
    • Animal Bioscience
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    • v.34 no.2
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    • pp.243-255
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    • 2021
  • Objective: Deoxynivalenol (DON) and zearalenone (ZEN) are mycotoxins that frequently contaminate maize and grain cereals, imposing risks to the health of both humans and animals and leading to economic losses. The gut microbiome has been shown to help combat the effects of such toxins, with certain microorganisms reported to contribute significantly to the detoxification process. Methods: We examined the cecum contents of three different dietary groups of pigs (control, as well as diets contaminated with 8 mg DON/kg feed or 0.8 mg ZEN/kg feed). Bacterial 16S rRNA gene amplicons were acquired from the cecum contents and evaluated by next-generation sequencing. Results: A total of 2,539,288 sequences were generated with ~500 nucleotide read lengths. Firmicutes, Bacteroidetes, and Proteobacteria were the dominant phyla, occupying more than 96% of all three groups. Lactobacillus, Bacteroides, Megasphaera, and Campylobacter showed potential as biomarkers for each group. Particularly, Lactobacillus and Bacteroides were more abundant in the DON and ZEN groups than in the control. Additionally, 52,414 operational taxonomic units were detected in the three groups; those of Bacteroides, Lactobacillus, Campylobacter, and Prevotella were most dominant and significantly varied between groups. Hence, contamination of feed by DON and ZEN affected the cecum microbiota, while Lactobacillus and Bacteroides were highly abundant and positively influenced the host physiology. Conclusion: Lactobacillus and Bacteroides play key roles in the process of detoxification and improving the immune response. We, therefore, believe that these results may be useful for determining whether disturbances in the intestinal microflora, such as the toxic effects of DON and ZEN, can be treated by modulating the intestinal bacterial flora.

The Development of the Process-oriented Evaluation Criteria for the Cyber Education Program of Human Resource Development (인재개발 사이버 교육 프로그램의 과정중심 평가준거 개발)

  • Lee, Kyu-Nyo;Choi, Won-Sik;Park, Ki-Moon
    • Journal of vocational education research
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    • v.29 no.3
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    • pp.157-185
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    • 2010
  • This study aims to develop a process-oriented evaluation criteria that can be applied during the collection, description, and the provision of information necessary to improving and sustaining the cyber education program for human resource development. The conclusion obtained in the study is as described below. First, the process-oriented evaluation criteria of cyber education program for human resource development was divided into 4 dimensions, 13 evaluation categories, 29 evaluation sub-categories, and 125 evaluation clauses. Secondly, the process-oriented evaluation criteria of cyber education program for human resource development was divided into 4 dimensions, 13 evaluation categories, 29 evaluation sub-categories, and 125 evaluation clauses through the Delphi research method. Thirdly, the contents validity ratio (CVR) of each clauses ranged between .31-1.00 and therefore can be said to be valid. Also, the Cronbach's credibility for the validity of the developed evaluation criteria scored .980.

Development and Application of the Metadata Element for the Digital Comic Content (디지털 만화 콘텐츠 메타데이터 요소개발 및 적용)

  • Oh, Sang-Hoon;Cho, Hyun-Joo;Lee, Yong-Bae;Kang, Ji-Hoon;Myaeng, Sung-Hyun
    • The KIPS Transactions:PartD
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    • v.11D no.5
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    • pp.1197-1204
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    • 2004
  • Rights process problem was stated among actors that participated in digital contents distribution while it was various type of digital content service. In order to solve it, It was expressed conceptual and technical elements by reflecting a system. Among them, the interoperability of metadata became a important issue. As for the metadata for contents service, necessity about standardization is stated as a basic framework composing a service system. This paper proposed the metadata element which focus on the rights process that is being a key factor of a DRM(Digital Right Management) system for digital comics contents service. Therefore, it was verified by using Context Model of MPEG-21 RDD with interoperability between metadata elements which developed a XML format and the existing MPEG-21 RDD elements. The study results will become basic materials in the system design that considered metadata element development and interoperability of digital contents of other field

The Development Of Acupuncture & Moxibustion Fix-a-day Method Shown In The Acupuncture Documents Of The Chosun-Korea Dynasty (의서(醫書)에 나타난 조선(朝鮮) 침구택일법(鍼灸擇日法)의 발전과정)

  • Oh, Jun-Ho;Cha, Wung-Seok;Kim, Nam-Il
    • The Journal of Korean Medical History
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    • v.22 no.2
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    • pp.33-41
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    • 2009
  • The objective of this article is to analysis of Acupuncture & Moxibustion Fix-a-day Method (AMFDM) shown in the acupuncture documents of the Chosun-Korea dynasty. Through such inquisition, The development process of AMFDM could be found. cross-comparison analysis of the contents of three medical books, Chim-Gu-Tek-Il-Pien-Zip(CGTIPZ), Dong-Eui-Bo-Gam(DEBG) and Chim-Gu-Gyung-Hum-Bang (CGGHB) of the Chosun-Korea dynasty. The development process of AMFDM of the three books is different from each other, depending on the purpose of writing books. But The three books contain common parts. It could be divided into three types, Simple-AMFDM, Extensive-AMFDM and Spirit-Existence-AMFDM. The development process of AMFDM of the Chosun-Korea dynasty has three steps. First, Integration and specialization phase in CGTIPZ. CGTIPZ sum many kind of AMFDMs up, and compare them to be specialized area. Second, Setting theory phase in DEBG. DEBG theorize AMFDM made of Spirit-Existence-AMFDM. Third, Practical use phase in CGGHB. CGGHB invented practical reinforcement to replace complicated ones.

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A Design of Statistical Analysis Service Model to Analyze AR-based Educational Contents (AR기반 교육용 콘텐츠분석을 위한 통계분석서비스 모형 설계)

  • Yun, BongShik;Yoo, Sowol
    • Smart Media Journal
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    • v.9 no.4
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    • pp.66-72
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    • 2020
  • As the online education market expands, educational contents with various presentation methods are being developed and released. In addition, it is imperative to develop content that reflects the usability and user environment of users who use this educational content. However, for qualitative growth of contents that will support quantitative expansion of markets, existing model analysis methods are urgently needed at a time when development direction of newly developed contents is secured. In this process of content development, a typical model for setting development goals is needed, as the rules of the prototype affect the entire development process and the final development outcome. It can also provide a positive benefit that screens the issue of performance dualization between processes due to the absence of communication between a single entity or between a number of entities. In the case of AR-based educational content which is effective to secure data necessary for development by securing samples of similar categories because there are not enough ready-made samples released. Therefore, a big data statistical analysis service is needed that can easily collect data and make decisions using big data. In this paper, we would like to design analysis services that enable the selection and detection of intuitive multidimensional factors and attributes, and propose big data-based statistical analysis services that can assist cooperative activities within an organization or among many companies.

Analysis of Emoticon-based Character Contents Utilization in Social Network Service Environment (사회 관계망 서비스 환경에서 이모티콘 기반 문자 콘텐츠 활용 분석)

  • Ko, Kwang-Man
    • Journal of Digital Contents Society
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    • v.18 no.1
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    • pp.231-238
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    • 2017
  • Today, as a means of online communication, the use of emoticons is activated in SNS. Emoticon is an important element to share impact effects and fun together with various content design attempts. In this paper, we analyze the expression patterns changed through development process of emoticons, and analyze characteristics and effects of emoticons which are combined with traditional culture among the types of emoticons currently used.

Silicon Containing Bottom Anti-Reflective Coating for ArF Photolithography (ArF 포토리소그라피공정을 위한 실리콘이 함유된 반사방지막코팅)

  • Lee, Jun-Ho;Kim, Hyung-Gi;Kim, Myung-Woong;Lim, Young-Toek;Park, Joo-Hyun
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2006.11a
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    • pp.66-66
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    • 2006
  • Development of ArF Photo-lithography process has proceeded with the increase of numerical aperature (NA) and the decrease of resist thickness. It makes many problems such as cost and process complexity. A novel spin-on hard mask system is proposed to overcome many problems Spin-on hard mask composed of two layers of siloxane and carbon. The optical thickness of two layers is designed from reflectivity measurement at specified n, k respectively. The property of photo-resist shows different results according to Si contents. Si-contents was measured XPS(X-ray Photoelectron spectroscopy).

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A tailor-made process proposal for Interactive space using smart device (스마트 디바이스를 이용한 인터렉티브 공간의 맞춤형 콘텐츠 프로세스 제안)

  • Won, Jong Wook;Oh, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.155-165
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    • 2013
  • For the service and creation of new space, the next generation smart device for interactive space using tailor-made contents process serve as an opportunity for the growth of new special display due to the integration of the latest digital technology. The application of next generation technology is in the field that most people expect. So, this thesis serving as the beginning, it is hoped that the smart mirror and wall industry in Korea will play a practical and academic momentum. An interactive environment which is the smart device can be realized when space displays based on smart device built on the experience of the user can provide various tailor-made processes such as academics, performances, meetings, virtual experience, exhibits and promotion, and through this a strategic direction was suggested for the development of each field.