• 제목/요약/키워드: Constructive Education

검색결과 170건 처리시간 0.019초

Proof in Mathematics Education

  • Lee, Joong-Kwoen
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제7권1호
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    • pp.1-10
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    • 2003
  • This research reviewed literatures on proof in mathematics education. Several views of proof can be classified (and identified) such as psychological approach (Platonism, empiricism), structural approach (logicism, formalism, intuitionism) and social approach (ontology, axiomatic systems). All these views of proof are valuable in mathematics education society. The concept of proof can be found in the form of analytic knowledge not of constructive knowledge. Human beings developed their knowledge in the sequence of constructive knowledge to analytic knowledge. Therefore, in mathematics education, the curriculum of mathematics should involve the process of cognitive knowledge development.

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구성놀이 질과 문제해결력 간의 관계 (Relations Between Qualities of Constructive Play and Problem Solving)

  • 한석실;박주희
    • 아동학회지
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    • 제28권5호
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    • pp.143-159
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    • 2007
  • This study examined the relation between the quality of constructive play and convergent and divergent problem solving. The subjects were 48 five-year-old children. Unit blocks were used to test the quality level of constructive play; a 40 piece puzzle and pattern blocks were used to test convergent problem solving; the pattern blocks also were used to test divergent problem solving. Children's block play was videotaped and pictures were taken of constructions made by children. Data were analyzed by correlation and stepwise multiple regression. Results showed statistically significant correlations between the quality of constructive play and convergent and divergent problem solving. Among the sub variables of constructive play, social play patterns affected convergent problem solving; diversity affected divergent problem solving.

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구성주의적 사회과교육을 위한 웹기반 가상공간에서의 경험학습방안 (The Study of Experiential Learning on Web-Based Cyberspace for Constructive Education of Social Studies)

  • 황홍섭
    • 한국지역지리학회지
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    • 제4권2호
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    • pp.201-217
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    • 1998
  • 본 연구는 구성주의적 관점에서 사회과교육을 효율적으로 실현하기 위한 방안으로서 웹기반 가상공간에서 경험학습방안을 검토하였다. 구성주의적 관점에서 사회과교육은 인지적 구성주의에서 사회문화적 구성주의로, 사회문화적 구성주의에서 인지적 구성주의로, 공동구성주의로 이행되는 것이 사회과교육의 목적 내지 목표와 부합될 수 있다. 구성주의적 사회과교육의 목적 내지 목표를 실현할 교수-학습활동을 위해 웹활용 교육(Web-Based Instruction)은 효과적인 환경을 제공할 수 있다. 웹활용교육은 자칫하면 학습자가 수동적으로 될 위험성이 있으므로 교수-학습활동이 비구성적으로 되지 않도록 해야할 것이다. 구성주의 관점에서 사회과교육을 효과적으로 실현하기 위한 학습의 현장으로서 웹기반 가상공간은 특히 지역학습을 위한 장으로서 매우 유용하여 활용할 가치가 증대되며, 실제로 그 지역에 가지 않고서 답사와 조사를 할 수 있어 경험학습의 장으로 활용하기에 좋다.

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구성놀이 전개 유형, 연령, 성별에 따른 구성놀이 질 및 가작화에서의 차이 (Proceeding patterns of block play, and differences on block play's quality and symbolic play' pretending elements)

  • 한석실;박주희
    • 한국생활과학회지
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    • 제23권1호
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    • pp.31-46
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    • 2014
  • This study investigated the proceeding patterns of constructive play with lego blocks, and the differences on the quality of constructive play and symbolic play's pretending elements. The subjects were 132 children at child care centers and kindergarten: 64 three-year-olds (36 boy, 28 girl) and 68 five-year-olds (32 boy, 36 girl). The study found three proceeding patterns in the constructive lego play. First, children engaged in constructive and symbolic play simultaneously, or they switched back and forth between symbolic and constructive play. This pattern was termed as "constructive and symbolic play simultaneously or alternatively"(type 3), and it was occurred most frequently. Secondly, children focused only on constructing structures. This pattern was termed as "constructive play only"(type 1), Thirdly, children engaged in symbolic play only after they completed building some structures. This pattern was named "symbolic play after constructive play"(type 2). The findings also indicated that children who were categorized as type 1 and 2 showed higher quality of constructive play and longer duration in play than children as type 3. Five-year-old children sustained play longer and showed higher quality in terms of elaboration, imagination, and variety (number of blocks, shape of blocks). Furthermore, children as type 3 showed a higher level of imaginative play than children as type 1 and 2, especially in terms of role, objet, and context of projection.

구성주의적 가상학습 시스템의 개발 (Development of E-learning System in Constructive View)

  • 고일석;윤용기;나윤지;임춘성
    • 한국전자거래학회지
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    • 제6권3호
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    • pp.115-126
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    • 2001
  • In constructive view, acquiring knowledge is made by experiences among members or elements. The knowledge in e-learning system can be extended up to knowledge of teachers and knowledge. of operating managers. We have many difficult problems to develop and manage e-1earning system because demanders on e-learning system have various. requirements. In traditional education system demanders are learners but in constructive view demanders can be extended to learners and teachers, operating mangers on e-learning system., In this study, we design and implement e-learning system named kedu V.1. Kedu V.1 is developed considering interactions of extended demanders of e-learning system in constructive view. And this system based on Linux operation system and MySQL, PHP. Also this system have efficient transplantation and portability capabilities and reduced cost and labor in implementation of real e-learning system

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교사의 놀이교수 효능감과 유아의 연령에 따른 구성놀이 질의 차이 (Differences in Children's Constructive Play Quality by Teacher's Play Teacing Efficacy)

  • 유영의;신은수
    • 아동학회지
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    • 제26권6호
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    • pp.111-126
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    • 2005
  • Subjects were two teachers each with higher or with lower play teaching efficacy, and the 111 four and five-year-old children they taught. Using naturalistic observation, children's constructive play was videotaped and transcribed for 60 minutes on ten consecutive days in each classroom. Play was analyzed by level of constructive play, continuous length of play, variety of materials, enrichment of activities, and coherence of content. Constructive play of children whose teachers had higher efficacy in teaching play showed longer continuous play, used a higher variety of materials, and their play had more creative integrity. Five-year-olds exhibited longer continuous play, used a larger variety of play materials, more enrichment of play activity, and more coherence in play contents than four-year-olds.

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구성주의 교사양성교육을 지원하는 방안으로서 웹 기반 교육 체제의 유용성 (Usefulness of Web-based Education System as a Method Supporting Constructive Pre-service Teacher Education)

  • 윤지현;한재영;노태희
    • 한국과학교육학회지
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    • 제29권2호
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    • pp.240-252
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    • 2009
  • 이 연구에서는 예비교사들의 수업 시연에 웹 기반 교육 체제를 도입하고, 구성주의 교사양성교육을 지원하는 방안으로서 웹 기반 교육 체제의 유용성을 확인하였다. 예비교사들은 수업 시연을 위하여 웹 기반 활동을 하였고, 수업 시연이 끝난 예비교사들을 대상으로 면담을 실시하였다. 예비교사들의 웹 기반 수업시연 과정을 분석한 결과를 토대로 웹 기반 교육 체제의 유용성을 세 가지 상황에서 살펴 볼 수 있었다. 첫째, 예비교사들은 수업 시연 전 구성주의 교수-학습이론에 관한 자료를 살펴보고 관련된 이론적 지식을 구성할 수 있었다. 이 때 웹 기반 교육 체제의 토론방은 예비교사들이 이론들에 대해 깊이 생각하고 탐색할 수 있는 환경을 지원해 줄 수 있었다. 둘째, 예비교사들은 수업 시연을 준비하는 과정에서 동료 예비교사들과 지도교수와의 상호작용을 경험할 수 있었다. 이와 같은 상호작용은 웹 기반 교육 체제의 토론방을 통해 지원되었으며, 예비교사들은 구성주의적 수업을 계획하고 구성하는 것과 관련된 실천적 지식을 형성 할 수 있었다. 셋째, 예비교사들은 수업 시연이 끝난 후 자신의 수업에 대한 평가를 하였다. 이 때 웹 기반 교육 체제가 제공하는 토론방은 예비교사들의 반성적 사고 과정을 위한 상호작용을 지원해 줄 수 있었다. 이 연구를 통해 웹 기반 교육 체제는 예비교사들이 구성주의적 교수-학습 방법들을 배울 수 있는 효과적인 환경을 제공해 줄 수 있음을 알 수 있었다.

쑨원(孫文)의 혁명교육 고찰: 민족주의 시각을 중심으로 (Analysis of Sun Wen's Revolution Education from the Perspective of Nationalism)

  • 위민성;우버들;신창호
    • 교육철학
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    • 제60호
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    • pp.93-116
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    • 2016
  • In this research we analyze Sun Wen's revolution education from the perspective of chinese nationalism. Sun Wen instigated the revolution of 1911 and established the first Chinese republican government; his "three people's principles" played an important role in modern Chinese politics. Sun Wen tried to remind the people and make them conscious of their sovereignty through education. Critical of then-the feudalistic education, Sun Wen incorporated Western-modern education in to his philosophy of education, which then provided theoretical framework of the Chinese revolution. At the core of it was the so-called "advanced education", based on Chinese nationalism, which encourages people to fight for independence as well as national prosperity and defense. The advanced education consisted of "proclaim education" and "constructive education". The proclaim education was a means of disseminating revolutionary ideas through an armed struggle against Ching dynasty; the goal was to encourage people to participate actively. Constructive education could be divided into two periods, namely the period of pre-republic of China and post-republic of China; the aim and process of education in the former period was to "wipe out" the Manchu people of the Qing dynasty while in the latter, to build a country predicated on Chinese nationalism, which was hostile towards the Qing dynasty and any other thoughts that do not accord with it. The main purpose of revolution education was to inspire Sinocentrism and to solidify the country of the Chinese people. Ultimately, Sun Wen's philosophy of revolution education provided foundation for the construction of a country of the Chinese people in which inspirational writing for the welfare of the people, loyalty to country, and public service are realized.

구성주의 확률해석 (The Constructive Interpretation of Probability)

  • 양경은
    • 논리연구
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    • 제17권3호
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    • pp.461-484
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    • 2014
  • 본 논문은 확률의 객관적 해석과 주관적 해석이 가지는 문제점을 진단함으로써 이들을 극복할 수 있는 구성주의 확률해석을 제안한다. 이 확률해석에 의하면 확률의 수학적 구조는 경험적 자료들 사이에 연관성을 부여하는 구성적 이론적 가설을 제공하는 것으로 이해할 수 있다. 구성주의 확률해석을 위한 사례로 우주의 시간적 비대칭성에서의 확률구조를 분석했다. 본 사례의 확률을 구성적으로 해석할 경우 객관적 그리고 주관적으로 확률을 해석하는 문제들을 제거할 수 있다. 또한 구성적 확률해석은 고전적 확률해석이 그 문제점에도 불구하고 왜 표면적으로 신빙성 있는지에 대한 설명도 제공한다.

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3, 4, 5세 아동의 구성놀이 발달에 관한 연구 : 놀이의 질에 대한 분석 (The Development of Young Children's Constructive Play: An Analysis of Block Play)

  • 구현아;이종희
    • 아동학회지
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    • 제19권1호
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    • pp.155-167
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    • 1998
  • The purpose of this study was to analyze the quality of the constructive play of 3, 4 and 5 year-old children. The researchers used unit blocks as the instrument because they are the most representative examples of constructive play materials. The subjects were 73 children enrolled in a half-day early childhood education program. The children's block play was videotaped 8 times, for a total of 330 minutes. The videotapes were transcribed and assessments were made on the children's 233 constructions in terms of the developmental stage of block play, the variety of materials used, play duration, and play intensity. The data were analyzed through two-way ANOVA to check age and sex differences. The results showed that children's developmental stages of block play were low on the average and that girls did not show an active interest in block play. The results also implied that block play developed by play experience rather than by age. Therefore, this study was interpreted to highlight the importance of teachers' understanding, planning, and mediation of block play in order to induce high-quality constructive play.

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