• Title/Summary/Keyword: Conference Server

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The PLC Controlling on Web Browser (Web Browser를 이용한 PLC 제어)

  • 김지은;박춘명;이강현
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.105-108
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    • 2001
  • In this paper, "The PLC Controlling on Web Browser" is designed and implemented to remote control and to monitor FA system. Protocol bidirectional communication with PLC is written and sotted. Then Administration system sets Web server and JAVA Sevelet Program. The client system located at the monitoring Web browser are a JAVA Sevelet base system, and sends some commands to the server system which guards and controls the PLC system. The commands are delivered to the server system and the driver software exists in the server controls the PLC system directly.

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PDA-based Text Localization System Using Client/Server Architecture (Client/Server 구조를 이용한 PDA기반의 문자 추출 시스템)

  • 박안진;정기철
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04b
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    • pp.751-753
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    • 2004
  • PDA에서 사용하는 대부분의 CPU는 실수 연산 구성요소(float computation component)가 없는 정수(integer) CPU를 사용한다. 인공 신경망(neural network)과 같은 실수 연산이 많은 알고리즘은 PDA에서 많은 수행시간을 가진다. 본 논문에서는 이런 단점을 해결하기 위해 무선 랜(LAN)으로 연결된 Client(PDA)/Server(PC) 구조를 이용한 효과적인 문자 추출 시스템을 제안한다. Client(PDA)는 대략적인 문자 추출 결과를 JPEG으로 압축하여 전송속도를 최소화한다. Server(PC)는 Client(PDA)의 결과를 바탕으로 정밀한 문자 영역 추출을 위해, 텍스춰 분류 방법과 연결 성분 분석 방법을 이용한다. 실험에서 제안한 방법은 속도뿐만 아니라 문자 추출에서도 효과적이었다.

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The Architecture of Tool server in MPEG-21

  • Kim, Kwang-Yong;Hong, Jin-Woo;Kim, Jin-Woong
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.272-275
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    • 2003
  • This paper presents the role and its function of Tool server. MPEG-21 means multimedia framework for delivery and consumption of multimedia which is being discussed in ISO/IEC 21000. A view of MPEC-21 aims to define multimedia framework to enable transparent use of multimedia resource across a wide range of networks and devices used by different communities. MPEG-21 will enable all-electronic creation delivery and trade of digital multimedia content and transparent usage of various content types on network device. Therefore, we can provide access to information and services from almost anywhere at anytime with various terminals and networks. In order to support multimedia delivery chain that contains content creation, production, delivery and consumption, we need many standards(elements) for identify, describe, manage and protect the content. Thus, we define Digital Item Player(DIP), Digital Item Adaptation(DIA) server and Tool server as primary objects of MPEG-21 multimedia framework. DIP provides a function which creates and consumes Digital Item(DI) as a kind of a digital object by user. A DI contains both media resources and metadata including rights information. DIA server deals with the usage environment description schema of the user characteristics, terminal and network characteristics and natural environments. DIA server adapts the original DI to the usage environment description sent from the terminal and transmits the adapted DI to the terminal. Tool server searches for a tool requested from DIP or DIA and downloads the best tool to DIP or DIA server. In this paper, we present how Tool sewer is organized and is used among 2 primary objects. The paper is structured as followings: Section 1 briefly describes why MPEG-21 is needed and what MPEG-21 wants. We see requirement that tool server must equip functionally in section 2. The proposed tool server,its structure and its functionality are presented in section 3. Section 4 explains a scenario that tool server transmits tool to DIP and shows the experimental result. The paper concludes in section 5.

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Ajax interfaced web server for embedded Linux system (임베디드 리녹스 시스템 기반 Aiax 인터페이스 웹 서버 기법)

  • Hong, Hang-Seol;Kim, Seong-Hwan;Park, Jang-Hyeon
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.11a
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    • pp.253-256
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    • 2007
  • The web server for the embedded Linux system(ELS), unlike the ones for the usual Linux or Windows, has some disadvantages such as small number of installable applications, low compatibility and limited extensibility. This fact raises some problems when data are transferred in real-time via the web server, which are mainly caused by a poor performance of the processor and small-sized memory. Conventional user interfaces adopted for the usual web servers are unsuitable for the ELS because they are platform-limited and their installations are done by the form of plug-ins. If the web server for the ELS has an Ajax engine that can be utilized without any installation procedure, the advantages of usability, accessibility and quick response time can be obtained. This paper presents the Ajax interface for the ELS web server. The efficiency of the proposed technology in the real-time remote monitoring is shown through an implementation.

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A Framework for Developing IFC Server for Supporting Construction Product Life Cycle Management(CPLM) (CPLM 지원을 위한 OR-IFC 서버 개발 기초 연구)

  • Kang, Hoon-Sig;Lee, Ghang;Kim, Seon-Woo
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2008.04a
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    • pp.458-463
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    • 2008
  • An IFC Server is a database management system that stores data complying with a standard data format, called IFC, and keeps track of data transactions, modifications, and deletions. It plays a role as an information hub for storing and sharing information between various parties involved in construction projects. There have been several efforts to develop an IFC Server, however, they suffered from slow performance and long transaction time due to a complex mapping process between IFC files and relational database structures. In this study, we aim to develop an IFC Server using an object-relational database system. Since IFC has an object-flavored data structure, we expect to have a simpler and faster mapping process from IFC to the IFC Server. This paper reviews existing studies and describes the overall framework of the OR-IFC Server.

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A Design of General Communication Protocol for Online Game (온라인 게임을 위한 범용 통신 프로토콜 설계)

  • 두길수;정성종;안동언
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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Remote Monitoring and Motor Control Based on Multi-Platform (다중플랫폼 기반 영상감시 및 원격지 모터제어시스템 구현)

  • Choi, Seung-Dal;Jang, Gun-Ho;Kim, Seok-Min;Nam, Boo-Hee
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.200-202
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    • 2004
  • This paper deals with the real-time monitoring and control system using PC, PDA(Win CE embedded device) and PCS(based BREW platform). The camera attached to the server captures the moving target, and the captured frame of color image is encoded in JPEG for image compression at the server. The client(PC, PDA, PCS) receives the image data from the remote server and the received image is decoded from decompression. We use the TCP/IP protocol to send the image frames. The client can control the position of the camera by sending the control command to the server. Two DC servo motors for the camera are controlled in any directions, up-down and left-right, by the controller which is communicating with the server via the serial communication to get the control command. In this way, on the client we can monitor the moving images at the server and also control the position of the camera.

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A Study of Indirect Attack Method with Interlocked Proxy Server in Foreign Country (해외에서 Proxy Server를 연동한 우회적인 공격기법 연구)

  • Lee, Bo-Man;Park, Dea-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.432-435
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    • 2011
  • Hacking 공격자에 대한 수사실무에서는 Proxy Server를 연동한 해외에서의 우회공격에 대한 기법과 기술을 알아야 MAC address 또는 Real IP에 대한 역추적이 가능하다. 즉 Proxy Server를 여러 번 거치면서 자신의 Real IP를 숨기고 ARP Spoofing 기법을 사용하여 MAC address를 속이기 때문이다. 본 논문에서는 해외에서의 해킹 공격자들이 어떻게 공격자의 Real IP를 숨기고, ARP Spoofing 기법을 응용하여 공격을 시도하는 기법과 기술을 연구한다. 또한 Proxy Server를 통한 우회공격에서 ARP Spoofing 공격을 보안하는 방법을 연구한다. 본 논문 연구가 해외로 부터의 Hacking과 방어를 위한 기술 발전에 기여 할 것 이다.

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The development of localization server system for location-awareness in smart home (지능형 홈에서 위치인지를 위한 localization server system 기술 개발)

  • Lim, Ho-Jung;Kang, Jeong-Hoon;Lee, Min-Goo;Yoo, June-Jae;Yoon, Myung-Hyun
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.606-608
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    • 2005
  • In this paper, we introduce localization server system calculated real location of objects using raw data of location-awareness from sensor node gateway. The software architecture of localization server system consists of location calculation and actuator control based on location. Also, this system supports for collecting raw data, calculating location of real objects using raw data, correcting error from outer environment, and server for applications based on location.

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Realization of a Web based Remote Monitoring Server for SMD In Line System (SMD 조립 설비의 웹기반 원격 관리 서버 구축)

  • Lim, S. J.;Park, K. T.;Lyou, J.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.529-532
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    • 2001
  • A Remote Monitoring Server(RMS) server which uses Internet and World Wide Web is constructed for SMD in-line system. Hardware base consists of server computer, virtual SMD in-line system and other computers. Software includes assignment of server, RDBMS and various modules in server home page. Web browser provide production quantity, bad PCB quantity, error number and error message in virtual SMD module, user information in setup module, detailed error information in fault diagnosis module, fault history in fault history module and customer information in customer service management module. These functions of the RMS helps a decrease of non-operation time and a service response as fast as possible.

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