• Title/Summary/Keyword: Computing Platform

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A Study on the Nurse Scheduling Optimization Model for Nurse Needs-Type Scheduling Automation System

  • Song, Mi-Young
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.3
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    • pp.57-64
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    • 2020
  • Today, with the development of information technology, hospitals are actively researching hospital information systems that are not limited by time and space to integrate mobile computing technology into the medical field to manage the bulk data of medical information. Nevertheless, most hospitals still spend a lot of time and effort creating manual schedules. In this paper, we studied an optimization model for organizing nurses' shift work and constructed an automated nurse-type job organization system. For nurses working in S hospital, information data, requirements and constraints of nurses were constructed. By applying this, we proposed an optimized scheduling method and built a web-based platform used by head nurses and a mobile app platform used by general nurses to enable real-time interchange and sharing around web servers. Therefore, through the developed nurse needs type automated system, the head nurses will increase the convenience of the nurses to organize the work every month, and general nurses will help them to work more accurately through personal schedule management. It is also expected to increase work efficiency by sharing work schedules among nurses.

Translation Techniques for Mobile Games (모바일 게임을 위한 번역 기법)

  • Park, Ji-Woo;Oh, Se-Man
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.9
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    • pp.936-947
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    • 2010
  • In the mobile gaming market, it is desirable for a specific content to be served on various platforms. Recently, it is a very important issue in the market for mobile games. This problem incurs extra cost, because we need to redevelop existing contents to be executed on another platforms. Moreover, the release of a new platform has spent much more effort and cost developing many contents in short period of time. Therefore, we need to research about translation techniques that enable the existing contents to run on a different platform. In this paper, we propose translation techniques for mobile games. The techniques can be applied on converting mobile contents to runnable contents on a new platform. To realize it, we design and implement a source-level contents translator which is targeting Android platform using the suggested techniques. Our source-level contents translator is implemented systematically by applying compiler theory. Also, we solve partially translation problems between different programming languages. The translator has been implemented separately divided into three tasks such as kernel porting, library mapping as well as language translation. We expect these techniques to increase utilization of existing mobile games and contribute to vitalizations of mobile contents industry.

Unmanned Aircraft Platform Based Real-time LiDAR Data Processing Architecture for Real-time Detection Information (실시간 탐지정보 제공을 위한 무인기 플랫폼 기반 실시간 LiDAR 데이터 처리구조)

  • Eum, Junho;Berhanu, Eyassu;Oh, Sangyoon
    • KIISE Transactions on Computing Practices
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    • v.21 no.12
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    • pp.745-750
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    • 2015
  • LiDAR(Light Detection and Ranging) technology provides realistic 3-dimension image information, and it has been widely utilized in various fields. However, the utilization of this technology in the military domain requires prompt responses to dynamically changing tactical environment and is therefore limited since LiDAR technology requires complex processing in order for extensive amounts of LiDAR data to be utilized. In this paper, we introduce an Unmanned Aircraft Platform Based Real-time LiDAR Data Processing Architecture that can provide real-time detection information by parallel processing and off-loading between the UAV processing and high-performance data processing areas. We also conducted experiments to verify the feasibility of our proposed architecture. Processing with ARM cluster similar to the UAV platform processing area results in similar or better performance when compared to the current method. We determined that our proposed architecture can be utilized in the military domain for tactical and combat purposes such as unmanned monitoring system.

A Study On The Wearable Embedded System Platform (입을 수 있는 내장형 시스템 플랫품에 관한 연구)

  • Yoo, Jin-Ho;Jeong, Hyun-Tae;Cho, Il-Yeon;Lee, Sang-Ho;Han, Dong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.12B
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    • pp.831-837
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    • 2005
  • Personal general purpose computer(PC) has been evolved from desktop to portable mobile device such as tablet PC and PDA. Technology innovation on semiconductor have made it possible to package a reasonably Powerful Processor and memory subsystem with advanced input/output devices. At last these subsystems are miniaturized into wearable system. Wearable computer has recently gained attention as the post PC in the ubiquitous environment. Wearable computing becomes more and more feasible and receives growing attention throughout industry and the consumer marketplaces. This paper proposed and developed WPS that has multimedia features and network features as a wearable embedded platform. We explain the form, overall architecture, functions and user applications of this WPS. This paper also discusses the form of next generation computer platform with intuitive user interfaces and well designed applications in the future.

A Communication Platform for Mobile Group Peer-to-Peer Services (모바일 그룹 P2P 응용 서비스를 위한 통신 플랫폼)

  • Song, Ji-Hwan;Kang, Kyung-Ran;Cho, Young-Jong
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.4
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    • pp.389-400
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    • 2008
  • As the wireless network technologies and the capability of the mobile terminals are evolving, advanced peer to peer applications for mobile users are attracting interests. In this paper, we propose the mobile P2P communication platform(MPCP) which provides transparency to the wireless network technologies and solutions to the limited resources of the mobile terminals. MPCP classifies the connection into two levels: a virtual channel and a session. A virtual channel is the network layer connection between the terminals whereas a session is the application layer connection. MPCP classifies the sessions into four types and applies different scheduling priority and data processing policies such as segmentation and reassembly. It selects proper wireless network technologies depending on the distance between the communication endpoints. To acquire dynamically changed access address, we harness the Session Initiation Protocol. We implemented MPCP on embedded Linux simulator and utilized the implementation in mobile P2P service development. For the quantitative analysis, we compared the performance of MPCP with that of ftp. Regardless of the number of simultaneous sessions, MPCP maintains the relative performance.

Analysis of DIC Platform and Image Quality with FHD for Displacement Measurement (FHD급 DIC 플랫폼의 변위계측용 영상품질 분석)

  • Park, Jongbae;Kang, Mingoo
    • Journal of Internet Computing and Services
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    • v.19 no.1
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    • pp.105-111
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    • 2018
  • This paper presents the analysis of image quality with FHD(Full HD) resolution camera equipped DIC(Digital Image Correlation) platform for the measurement of the architectural structure's relative displacement. DIC platform was designed based on i.MX6 of Freescale. Displacement measurement based on DIC method, the error is affected by image quality factors as pixel number, brightness, contrast, and SNR[dB](Signal to Noise Ratio). The effect were analyzed. The displacement of ROI(Region Of Interest) area within the image was measured by sub-pixel units based on DIC method. The non-contact telemetry property of DIC method, it can be used to long distance non-contact measurement. The various displacement results was measured and analyzed with the image quality factor adjustment according to the distance(25m, 35m, 50m).

MAMI: Agent Platform in a Multi-Agent System Providing Medical information (MAMI: 의료 정보 제공을 위한 멀티 에이전트 시스템에서의 에이전트 플랫폼)

  • Choi, Won-Ki;Kim, Il-Kon
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.5
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    • pp.489-497
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    • 2001
  • This paper describe design and implementation of a medical multi-agent system platform called MAMI (Multi-Agent system for Medical Image), which provides intelligent medical information services. The most important component of MAMI is a medical multi-agent system platform that supports a physical environment that medical agents can be deployed. MAMI follows FIPA (Foundation for Intelligent Physical Agent)\`s agent management reference model. In MAMI, COM(Common Object Model) and XML (eXtensibel Markup Language) for encoding ACL (Agent Communication Language) are used for multi-agent communications. In MAMI, a medical staff is conceptualized as an agent and integrated with multi-agent systems. MAMI agent platform provides an infrastructure applicable to share necessary knowledge between human agents and software agents. So MAMI makes intelligent medical information services easier.

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Energy-Effective Low-Cost Small Mobile Robot Implementation for Mobile Sensor Network (모바일 센서 네트워크를 위한 에너지 효율적이고 경제적인 소형 이동 로봇의 개발)

  • Kim, Hong-Jun;Kim, Byung-Kook
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.3
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    • pp.284-294
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    • 2008
  • In this paper, we describe an implementation of small mobile robot that can be used at research and application of mobile sensor networking. This robot that will constitute the sensor network, as a platform of multi-robot system for each to be used as sensor node, has to satisfy restrictions in many aspects in order to perform sensing, communication protocol, and application algorithms. First, the platform must be designed with a robust structure and low power consumption since its maintenance after deployment is difficult. Second, it must have flexibility and modularity to be used effectively in any structure so that it can be used in various applications. Third, it must support the technique of wireless network for ubiquitous computing environment. At last, to let many nodes be scattered, it must be cost-effective and small. Considering the above restrictions of the mobile platform for sensor network, we designed and implemented robots control the current of actuator by using additional circuit for power efficiency. And we chose MSP430 as MCU, CC2420 as RF transceiver, and etc, that have the strength in the aspect of power. For flexibility and modularity, the platform has expansion ports. The results of experiments are described to show that this robot can act as sensor node by RF communication process with Zigbee standard protocol, execute the navigation process with simple obstacle avoidance and the moving action with RSSI(Received Signal Strength Indicator), operate at low-power, and be made with approx. $100.

EDISON Platform to Supporting Education and Integration Research in Computational Science (계산과학 분야의 교육 및 융합연구 지원을 위한 EDISON 플랫폼)

  • Jin, Du-Seok;Jung, Young-Jin;Lee, Jong-Suk Ruth;Cho, Kum-Won;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.466-469
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    • 2011
  • Recently, a new theoretical and methodological approach for computational science is becoming more and more popular for analyzing and solving scientific problems in various scientific disciplines such as Computational fluid dynamics, Chemistry, Physics, Structural Dynamics, Computational Design and applied research. Computational science is a field of study concerned with constructing mathematical models and quantitative analysis techniques and using large computing resources to solve the problems which are difficult to approach in a physical experimentally. In this paper, we present R&D of EDISON open integration platform that allows anyone like professors, researchers, industrial workers, students etc to upload their advanced research result such as simulation SW to use and share based on the cyber infrastructure of supercomputer and network. EDISON platform, which consists of 3 tiers (EDISON application framework, EDISON middleware, and EDISON infra resources) provides Web portal for education and research in 5 areas (CFD, Chemistry, Physics, Structural Dynamics, Computational Design) and user service.

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Migration Mechanism Supporting Eficient Fault-Tolerance on Agent Platform (에이전트 플랫폼에서의 효율적인 결함-허용을 제공하는 이주 기법)

  • Seo, Dong-Min;Yun, Jong-Hyeon;Yeo, Myung-Ho;Yoo, Jae-Soo;Cho, Ki-Hyung
    • The Journal of the Korea Contents Association
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    • v.7 no.9
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    • pp.89-99
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    • 2007
  • With the development of the internet technology, network application services based on a large number of network nodes have been focused. However, such application services require much larger network size and traffic than current network. In order to develop them, efficient solutions as well as a simple improvement of network infra processing time are required. In this paper, to contribute a improvement of network computing technology, we design and implement the agent platform software based on the agent technology that performs works independently and asynchronously on a network and platform. The proposed agent platform software supports the scalability to accommodate the number of network hosts with rapid growth, the adaptability on a variable environments, and the availability for a fault-tolerance.