• Title/Summary/Keyword: Computer software

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Bringing Human Computer Interaction in Computer Science Classrooms : Case Study on Teaching User-Centric Design to Computer Science Students (컴퓨터 사이언스 강의실 HCI 도입 : 컴퓨터 사이언스 학생에게 사용자 중심 설계 교육에 관한 사례 연구)

  • Jeong, Young-Joo;Jeong, Goo-Cheol
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.1
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    • pp.164-173
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    • 2010
  • In recent decades, focuses on usability and emphases on user-centric design have become more prevalent in the field of software design. However, it is not always easy for engineers and computer scientists to think in the users' shoes. Human-computer interaction (HCI) is a field of study that focuses on creating technologies easier and more intuitive for the users. This paper is based on teaching HCI skills to undergraduate computer science students in a software application design course. Specifically, this paper employs: first, the HCI skills taught to the students; second, the tendencies and challenges of the students in creating user-centric applications; and lastly, suggestions based on our findings to promote HCI in developing user-friendly software. While more firm conclusions shall be reserved for more formal empirical studies, the findings in this paper still offer implications and suggestions for promoting user-centric approach for software designers and developers in the technology industry.

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The Improvement Effectiveness of Computational Thinking through Scratch Education

  • Shin, Soo-Bum
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.11
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    • pp.191-197
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    • 2015
  • Recently, it has been activated the software education or coding education for the improvement of the Computational Thinking (CT) ability at home and abroad. Also the CT has influence on courses of Computer Science in the college levels. It has been introduced and the number of cases of using it to general K12 education has increased. However, the research on the software education's influence on the CT was still lacking. So In this paper, we proposed this study has been conducted on how Scratch education in the elementary school level influenced the ability of the CT. And we proposed software education can improve the ability of CT. First, we provided the theoretical base of the software education and evaluation process through analysis of computational thinking ability. A core analysis content of the CT is broader than algorithmic thinking and can be achieved without using computer. It includes abstract, algorithmic, logical, and measurable thinking. Second, we made efforts to improve the characteristics of the software education with categorization. Finally, we have managed the software education using Picoboard with Scratch and flowchart within 15 weeks based on these theocratical research. An examination of the effectiveness was committed to understand, analyze, and develop strategies of problem solving. It is designed as a strategy of problem solving before and after the software lesson. The result of the software education has improved authentically in all areas without the need to design a strategy for problem solving.

Automatic Hardware/Software Interface Generation for Embedded System

  • Son, Choon-Ho;Yun, Jeong-Han;Kang, Hyun-Goo;Han, Tai-Sook
    • Journal of Information Processing Systems
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    • v.2 no.3 s.4
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    • pp.137-142
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    • 2006
  • A large portion of the embedded system development process involves the integration of hardware and software. Unfortunately, communication across the hardware/software boundary is tedious and error-prone to create. This paper presents an automatic hardware/software interface generation system. As the front-end of hardware/software co-design frameworks, a system designer defines XML specifications for hardware functions. Our system generates hardware/software interfaces including Device Driver, Driver API, and Device Controller from these specifications. Embedded software designers can easily use hardware just like system libraries. Our system reduces the mistakes and errors that can be occurred when a software programmer directly connects software to hardware, and supports balancing labors between hardware developers and software programmers. Moreover, this system can be used as the back-end for a hardware/software co-design framework.

Software Complexity and Management for Real-Time Systems

  • Agarwal Ankur;Pandya A.S.;Lbo Young-Ubg
    • Journal of information and communication convergence engineering
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    • v.4 no.1
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    • pp.23-27
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    • 2006
  • The discipline of software performance is very broad; it influences all aspects of the software development lifecycle, including architecture, design, deployment, integration, management, evolution and servicing. Thus, the complexity of software is an important aspect of development and maintenance activities. Much research has been dedicated to defining different software measures that capture what software complexity is. In most cases, the description of complexity is given to humans in forms of numbers. These quantitative measures reflect human-seen complexity with different levels of success. Software complexity growth has been recognized to be beyond human control. In this paper, we have focused our discussion on the increasing software complexity and the issue with the problems being faced in managing this complexity. This increasing complexity in turn affects the software productivity, which is declining with increase in its complexity.

Implementation of Product Lifecycle Management Module (제품 수명주기 관리 모듈 구현)

  • Moon, Young-Jun;Ban, Chi-Hwang;Hwang, Hyun-Jun;Kwon, Soon-Kak;Kim, Seong-Woo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.524-526
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    • 2012
  • 기존의 제품 수명주기 관리 프로그램은 공급망 관리(SCM :Supply Chain Management)의 목적이 강해 그의 기능이 풍부한 반면 PLM적인 요소가 부족하다. 따라서 본 논문에서는 PLM을 구성하는 PDM, CPD, CNM, PPM 4가지 요소 중에 하나인 PDM(Product Data Management) 요소를 보강하기 위한 모듈을 개발하여 구현한다. PDM의 기능은 핵심적인 고객가치를 지원하기 위한 제품정보를 관리하는 영역으로 제품구조관리(BOM), 기술문서 관리, 설계변경 관리, 제품 기준정보 관리, Software 형상관리, 환경 유해 물질 관리, 공용화 기능을 포함하고 있는데, 그 중 제품구조관리(BOM)가 가장 중요한 부분이므로 이 부분에 대해 구현한다.

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Design and Implementation of Extended Iconic Stereotypes for GNSS Application in the UML Class Diagram

  • Bo, Wang;Na, Gang-Suk;Yoo, Cheol-Jung;Chang, Ok-Bae;Kim, Min-Soo
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.891-891
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    • 2002
  • Currently there are numerous papers in which many new kinds of customizing stereotypes by UML extension mechanism for different application environments such as real-time system, Geographic Information System (GIS) and so on are proposed. However , these stereotypes that represent different type model elements such as class, association, generalization and so on have not yet been seen in one of the most popular visual modeling tool for software development, Rational Rose. Therefore, in this paper, a design of extended iconic stereotype for GNSS application in the UML class diagram and its implementation as a tool of StereotypeCreator for Rational Rose will be presented.

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Developing Mobile Webservice Solution for Providing Public Transportation Contents (대중교통 컨덴츠 제공을 위한 모바일 웹서비스 솔루션 구현)

  • Hong, Sang-Gi;Kim, Kyong-Ho;Park, Jong-Hyun;Lee, Jong-Hun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.11b
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    • pp.797-800
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    • 2003
  • 개방형 LBS 플랫폼의 등장은 다양한 플랫폼을 가진 이동 통신 업체들 사이의 위치정보 연동을 용이하게 할뿐만 아니라, 위치정보를 이용하는 다양한 LBS 응용 솔루션 개발을 가능하게 하였다. 본 논문은 이러한 개방형 LBS 플랫폼과 연동하여 대중교통정보를 모바일 클라이언트에 제공하는 웹 서비스 솔루견을 제안 구현한다.

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App Development for Recognition of Carbon Neutral Behavior using YOLO-based Object Detection Model (YOLO 기반 객체인식모델을 활용한 탄소중립실천요소 인식 앱 개발)

  • Hyunsu Jeung;Daeun Kang;Geonho Kim;Dongkyu Lee;Yuna Oh;Joon-Min Gil;Dongju Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.11a
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    • pp.619-620
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    • 2023
  • 본 논문에서는 탄소중립 중요성이 증대됨에 따라 일상 배출되는 생활 쓰레기 중 자원으로 재활용 할 수 있는 다양한 요소를 탄소중립실천요소로서 정의하고 각 행위를 자동적으로 분류하고자 한다. 딥러닝과 영상처리의 한 분야인 객체 인식 기술을 활용하여, 실시간으로 탄소중립실천요소를 인식하고 재활용 자원의 결과를 수집, 관리할 수 있는 모바일 앱 개발한다. 아울러, 플라스틱컵, 유리컵, 텀블러, 종이컵, 빨대 등 실제 재활용 자원의 이미지에 적용하여 인식을 수행하고 그 결과를 분석한다.

A Computer-Aided Text Analysis to Explore Recruitment and Intellectual Polarization Strategies in ISIS Media

  • Khafaga, Ayman Farid
    • International Journal of Computer Science & Network Security
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    • v.22 no.8
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    • pp.87-96
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    • 2022
  • This paper employs a computer-aided text analysis (CATA) and a Critical Discourse Analysis (CDA) to explore the strategies of recruitment and intellectual polarization in ISIS (Islamic State in Iraq and Syria) media. The paper's main objective is to shed light on the efficacy of employing computer software in the linguistic analysis of texts, and the extent to which CATA software contribute to deciphering hidden meanings of texts as well as to arrive at concise and authentic results from these texts. More specifically, this paper attempts to demonstrate the contribution of CATA software represented in the two variables of Frequency Distribution Analysis (FDA) and Content Analysis (CA) in decoding the strategies of recruitment and intellectual polarization in one of ISIS 's digital publication: Rumiyah (a digital magazine published by ISIS). The analytical focus is on three strategies of recruitment and intellectual polarization: (i) lexicalization, (ii) intertextual religionisation, and (iii) justification. Two main findings are revealed in this study. First, the application of CATA software into the linguistic investigation of texts contributes effectively to the understanding of the thematic and ideological messages pertaining to the analyzed text. Second, the computational analysis guarantees concise, credible, authentic and ample results than is the case if the analysis is conducted without the work of computer software. The paper, therefore, recommends the integration of CATA software into the linguistic analysis of the various types of texts.

Image Processing Software Development for Detection of Oyster Hinge Lines (굴의 Hinge 판별과 위치 판독을 위한 영상처리 Software 의 개발)

  • ;Fred W. Wheaton
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 1997.12a
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    • pp.375-384
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    • 1997
  • 굴을 까는 작업은 굴의 껍질 에 붙어있는 근육질과 굴 껍질에 붙어있는 hinge를 절단하는 작업을 필요로 한다. 본 논문은 굴을 까는 자동화기계를 개발하기 위한 하나의 단계로서 굴의 hinge 의 위치를 판단하는 computer vision system 의 image processing software (영상처리)개발에 대하여 중점을 두었다. 본 실험에 사용한 굴들은 computer vision system이 굴의 바깥쪽 hinge 표면을 감지할 수 있도록 굴을 물로 씻은 후 굴 껍질의 hinge 부분을 약간 절단하였다. computer vision system은 color video camera를 이용하여 굴의 절단된 hinge표면의 영상을 잡은 후 image processing software를 이용하여 굴의 hinge 위치를 감지하였다. 본 논문에 사용한 computer vision software 는 일반 상용화된 software 와 굴의 hinge 위치를 알아내기 위해 저자가 연구 개발한 software 로 구성하였다. Image 내의 굴의 hinge와 그 밖의 다른 물질을 구별하기 위하여 본 논문의 software 는 4개의 변수 (circularity , Rectangularity, Aspect-ratio , Euclidian Distance)를 이용하였다. 또한 image 내의 굴의 hinge 위치를 쉽고 효과적으로 파악하기 위하여 몇 가지 영상처리, 즉, shrink-expand, thresholding 외의 다른 방법들을 이용하였다.

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