• Title/Summary/Keyword: Computer aided design

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Osteokinematic analysis during shoulder abduction using the C-arm

  • Lee, Seung Hoo;Kim, Younghoon;Lee, Dong Geon;Lee, Kyeong-Bong;Lee, Gyu Chang
    • Physical Therapy Rehabilitation Science
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    • v.6 no.4
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    • pp.208-213
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    • 2017
  • Objective: Despite reliable evidence of abnormal scapular motions increases, there is not yet sufficient evidence of abnormal humeral translations. This study aims to analyze the motion of the humeral head toward the scapula when the shoulder is actively abducted using the C-arm. Design: A case report. Methods: The participant was a healthy man without any limitation and pain during shoulder movement. The participant's shoulder was abducted; this movement in the frontal plane was measured using a C-arm (anterior-posterior view) and was analyzed with computer-aided design. The starting posture was $15^{\circ}$, and as the participant abducted his shoulder measurements were taken and analyzed at $30^{\circ}$, $60^{\circ}$, $90^{\circ}$, $120^{\circ}$, $150^{\circ}$, and ending at $165^{\circ}$. A line was drawn perpendicularly to the line connecting the humeral head axis to the glenoid, and another line was drawn perpendiculary to the line connecting the scapular axis to the glenoid. The distance between the two lines measured is defined as the e value. Results: At the starting posture ($15^{\circ}$), the central axis of the humeral head was located 1.92 mm inferior to the central axis of the scapula. The humeral head was superiorly translated from the starting posture to $120^{\circ}$, and then, showed an inferior translation to the ending posture ($165^{\circ}$). Conclusions: The results of this study showed that the humeral head moved upward from the starting posture ($15^{\circ}$) up to $120^{\circ}$ indicating, superior translation, and it moved downward when the posture was past $120^{\circ}$, indicating inferior translation.

Implementation Planning for Information Technology-Based Future Mail Acceptance System (정보기술 기반의 미래형 우편접수창구 구축계획 수립)

  • Jeong, Keun-Chae
    • Information Systems Review
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    • v.7 no.2
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    • pp.141-162
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    • 2005
  • In this paper, we set up an implementation plan for the Mail Acceptance System (MAS) to be operated more effectively and intelligently. First of all, an as-is analysis for the current MAS is performed for analyzing issues and problems and obtaining user requirements. After the as-is analysis, we perform benchmarking studies on the various postal service providers of the advanced countries. Based on the results from the as-is analysis and benchmarking study, we design a conceptual model for the future MAS. The proposed conceptual model can be classified into three parts: automatic MAS, business MAS, and integrated MAS. Information and automation technologies are applied to design the proposed model for eliminating inefficiencies and inaccuracies in MAS. We identify implementation tasks for realizing the proposed MAS model, evaluate the importance and precedence relationship of the identified tasks for deciding implementation priorities, and finally set up the implementation plan for the future MAS. We can expect that the more efficient and effective MAS can be constructed in the future by performing the proposed implementation plan.

Design and Implementation of the Course Environment for Supporting Collaboration Activities (과제 중심 협동학습 지원 환경의 설계 및 구현)

  • Jung, Mi-sil;Choi, Eun-Man
    • The KIPS Transactions:PartA
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    • v.11A no.3
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    • pp.217-226
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    • 2004
  • This paper describes an experiment of concrete and specific group work learning system based on the traditional Jigsaw group work learning model. Jigsaw model has two groups of students such as random group and expert group so that a course can make progress on explaining and lecturing all members of class after each student can be a member of expert group of course topic. We design and implement Web-based training system to support collaboration and Interaction among students of a course based on Jigsaw model The Web- based learning system makes each group going up to the expert level of a course subject by supporting various study menu and provides equal opportunity of improving social abilities such as leadership, communication skill, trust, and trouble-settling by taking part in collaboration activities.

Development of Feature-Based 3D CAD Assembly Data Simplification System for Equipment and Materials (특징형상 기반 기자재 3D CAD 조립체 데이터 간략화 시스템 개발)

  • Kim, Byung Chul;Kwon, Soonjo;Park, Sunah;Mun, Duhwan;Han, Soonhung
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.10
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    • pp.1075-1084
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    • 2014
  • It is necessary to construct an equipment catalog in plant design. A different level of detail may be needed for the three-dimensional (3D) computer aided design (CAD) data for equipment, depending on the purpose. Equipment suppliers provide CAD data with high complexity, whereas plant designers need CAD data with low complexity. Therefore, it is necessary to simplify the 3D CAD assembly data. To resolve this issue, a system for automatically simplifying the 3D CAD assembly data of equipment was developed. This paper presents the architecture of the system, the detailed functions of the system, and a neutral data format used for uploading simplified 3D CAD assembly data to a plant 3D CAD system. In addition, experiment results using the prototype system are explained.

CGS System based on Three-Dimensional Character Modeling I (Part1:About Non-Digital Process) (3차원 캐릭터 모델기반 CGS System 구축 I (Part1:Non-Digital Process에 관하여))

  • Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.11 no.11
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    • pp.1592-1600
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    • 2008
  • This study is to help creative idea generation based on the theory of the 'reconstruction of character shape image elements', and aims to extrusion of creative and diverse shapes with combination of image elements upon computing creative image generation. In order to suggest the design generation methodology for the maximization of idea generation ability and to overcome restriction of thinking out of existing idea generation methodology, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation(PDS with Proportion) method out of the preceded studies on the creative idea generation methodologies. this study is expected to have effectives as one method for idea generation or creative image generation assistance during the 3D character development process, and to serve as an assistance to overcome the restriction of the character shape image generation through diverse idea generations.

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CGS System based on Three-Dimensional Character Modeling II (Part 2: About Digital Process) (3차원 캐릭터 모델기반 CGS System 구축 II (Part 2 : Digital Process에 관하여))

  • Cho, Dong-Min;Cho, Kwang-Soo
    • Journal of Korea Multimedia Society
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    • v.13 no.7
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    • pp.1095-1104
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    • 2010
  • This study is to suggest the design generation methodology for the maximization of idea generation ability and to overcome restriction of thinking out of existing idea generation methodology, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation(PDS with Proportion) method out of the preceded studies on the creative idea generation methodologies. In addition, this research being extended on the article vol.11,no.11, "CGS System based on Three-Dimensional Character Modeling Ⅰ(Part1: about Non-Digital Process )," on Korea Multimedia Society in November 2008 issue and this study is expected to have effectives as one method for idea generation or creative image generation assistance during the 3D character development process with practical implementation of system, research directions and present the results.

A DESIGN STUDY OF 100㎓ BAND LOCAL OSCILLATOR SYSTEM BY USING YIG OSCILLATOR (YIG 발진기를 이용한 100㎓ 대역 국부발진 시스템 설계연구)

  • Lee, Chang-Hoon;Kim, K.D.;Kim, H.R.;Jung, M.H.;Han, S.T.;Jae, D.H.;Kim, T.S.
    • Journal of Astronomy and Space Sciences
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    • v.20 no.3
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    • pp.185-196
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    • 2003
  • In this paper, we make a design study for a local oscillator system of the 100 ㎓ band cosmic radio receiving system. We use the YIG oscillator with digital driver which is the main oscillator. This oscillator has a good frequency and phase stability at some temperature variation, and the easy computer aided control characteristics. This total system designed to two subsystem, first is the oscillator system include YIG oscillator, tripler, harmonic mixer and triplexer etc., second is the PLL system to supply the precise and stable local oscillator frequency to mixer. The proposed local oscillator system in this paper can be used in a single or multi pixel receiver because this system can be lock the local oscillator frequency automatically using PC.

3D Simulation of Dental Implant Surgery Using Surgical Guide Stents (식립 보조도구를 이용한 3D 치아 임플란트 시술 시뮬레이션)

  • Park, Hyung-Wook;Kim, Myong-Soo;Park, Hyung-Jun
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.3
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    • pp.216-226
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    • 2011
  • Surgeon dentists usually rely on their experiential judgments from patients' oral plaster casts and medical images to determine the positional and directional information of implant fixtures and to perform drilling tasks during dental implant surgical operations. This approach, however, may cause some errors and deteriorate the quality of dental implants. Computer-aided methods have been introduced as supportive tools to alleviate the shortcomings of the conventional approach. In this paper, we present an approach of 3D dental implant simulation which can provide the realistic and immersive experience of dental implant information. The dental implant information is primarily composed of several kinds of 3D mesh models obtained as follows. Firstly, we construct 3D mesh models of jawbones, teeth and nerve curves from the patient's dental images using software $Mimics^{TM}$. Secondly, we construct 3D mesh models of gingival regions from the patient's oral impression using a reverse engineering technique. Thirdly, we select suitable types of implant fixtures from fixture database and determine the positions and directions of the fixtures by using the 3D mesh models and the dental images with software $Simplant^{TM}$. Fourthly, from the geometric and/or directional information of the jawbones, the gingival regions, the teeth and the fixtures, we construct the 3D models of surgical guide stents which are crucial to perform the drilling operations with ease and accuracy. In the application phase, the dental implant information is combined with the tangible interface device to accomplish 3D dental implant simulation. The user can see and touch the 3D models related with dental implant surgery. Furthermore, the user can experience drilling paths to make holes where fixtures are implanted. A preliminary user study shows that the presented approach can be used to provide dental students with good educational contents. With future work, we expect that it can be utilized for clinical studies of dental implant surgery.

Study on the Design and Analysis of a 4-DOF Robot for Trunk Rehabilitation (체간 재활을 위한 4-DOF 로봇의 설계 및 분석에 관한 연구)

  • Eizad, Amre;Pyo, Sanghun;Lee, Geonhyup;Lyu, Sung-Ki;Yoon, Jungwon
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.19 no.7
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    • pp.41-51
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    • 2020
  • This paper presents the development of a robotic system for rehabilitation of the trunk's ability to maintain postural control under different balance conditions. The system, developed with extensive input from rehabilitation and biomedical engineering experts, consists of a seat mounted on a robotic mechanism capable of moving it with four degrees of freedom (3 rotational and 1 translational). The seat surface has built in instrumentation to gauge the movements of the user's center of pressure (COP) and it can be moved either to track the movements of the COP or according to operator given commands. The system allows two types of leg support. A ground mounted footrest allows participation of legs in postural control while a seat connected footrest constrains the leg movement and limits their involvement in postural control. The design evolution over several prototypes is presented and computer aided structural analysis is used to determine the feasibility of the designed components. The system is pilot tested by a stroke patient and is determined to have potential for use as a trunk rehabilitation tool. Future works involve more detailed studies to evaluate the effects of using this system and to determine its efficacy as a rehabilitation tool.

Numerical simulation of VOC decomposition in an arc plasma reactor (수치해석 기법을 이용한 아크 플라즈마 반응기의 VOCs 분해성능 평가연구)

  • Park, Mi-jeong;Jo, Young-min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.8
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    • pp.1-7
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    • 2016
  • A range of techniques have been being developed to remove the volatile organic compounds from paining processes. High temperature decomposition of harmful VOCs using arc plasma has recently been proposed, and this work analyzed the extreme hot process by computer-aided fluid dynamics prior to the reactor design. Numerical simulations utilized the conservation equations of mass and momentum. The simulation showed that the fluid flowed down along the inner surface of the centrifugal reactor by forming intensive spiral trajectories. Although the high temperature gas generated by plasma influences the bottom of the reactor, no heat transfer in radial direction appeared. The decomposition efficiency of a typical VOCs, toluene, was found to be a maximum of 67% across the reactor, which was similar to the value (approximately 70%) for the lab-scale test.