• Title/Summary/Keyword: Computer Synthesis

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Model based optimal FIR synthesis filter for a nosy filter bank system

  • Lee, Hyun-Beom;Han, Soo-Hee;Kwon, Wook-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.413-418
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    • 2003
  • In this paper, a new multirate optimal finite impulse response (FIR) filter is proposed for the signal reconstruction in the nosy filter bank systems. The multirate optimal FIR filter replaces the conventional synthesis filters and the Kalman synthesis filter. First, the generic linear model is derived from the multirate state space model for an autoregressive (AR)input signal. Second, the multirate optimal FIR filter is derived from the multirate generic linear model using the minimum variance criterion. This paper also provides numerical examples and results. The simulation results illustrate that the performance is improved compared with conventional synthesis filters and the proposed filter has advantages over the Kalman synthesis filter.

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Parallel Rotated Exemplar-based Texture Synthesis (병렬 회전 예제 기반 텍스처 합성)

  • Park, Han-Wook;Kim, Chang-Hun
    • Journal of the Korea Computer Graphics Society
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    • v.15 no.1
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    • pp.17-23
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    • 2009
  • We present a simple new idea to improve the quality of exemplar based texture synthesis using multiple rotated input exemplars. Our algorithm successfully obtain rotational synthesis feature variations and manages to reduce the artifacts in the results, especially patch seams due to the structure of the exemplars provided which have been inappropriate for previous neighborhood matching synthesis algorithms. Our algorithm is parallel in nature, thus it is possible to implement our algorithm using GPU or multi-core CPU to accelerate synthesis process.

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Spectral Modeling Synthesis of Haegeum using GPU (GPU를 이용한 해금의 스펙트럼 모델링)

  • Islam, Md Shohidul;Islam, Md Rashedul;Farid, Fahmid Al;Kim, Jong-Myon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.5-8
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    • 2014
  • This paper presents a parallel approach of formant synthesis method for haegeum on graphics processing units (GPU) using spectral modeling. Spectral modeling synthesis (SMS) is a technique that models time-varying spectra as a combination of sinusoids and a time-varying filtered noise component. A second-order digital resonator by the impulse-invariant transform (IIT) is applied to generate deterministic components and the results are band-pass filtered to adjust magnitude. The noise is calculated by first generating the sinusoids with formant synthesis, subtracting them from the original sound, and then removing some harmonics remained. The synthesized sounds are consequently by adding sinusoids, which are shown to be similar to the original Haegeum sounds. Furthermore, GPU accelerates the synthesis process enabling- real time music synthesis system development, supporting more sound effect, and multiple musical sound compositions.

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Task Planning of Single Robot through LTL Synthesis (LTL Synthesis 를 통한 단일 로봇의 작업 계획)

  • Kwon, Ryoungkwo;Kwon, Gihwon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.295-298
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    • 2010
  • Linear Temporal Logic synthesis 는 LTL formula 로 표현된 요구 사항으로부터 그것을 만족하는 시스템을 만들어낸다. 이러한 synthesis 과정은 2EXPTIME-complete 이 요구 되지만 GR formula 라는 특수한 형태를 사용함으로써 복잡도를 Polynomial 시간으로 줄일 수 있다. LTL synthesis 는 작업 공간, 로봇이 취하는 센서 정보와 액션의 종류, 상위 수준의 작업 명세를 입력으로 받아 GR formula 형태로 변환하고, 기대되는 작업이 실현 가능하다면 그것을 성취할 수 있는 오토마타를 생성해낸다. Synthesis 알고리즘을 구현한 LTLMoP 라는 도구를 이용하여 LTL synthesis 과정을 보이고 화성 행궁의 미아 찾기 로봇 작업 계획을 구현한다. 마지막으로 시뮬레이션 과정을 통해 기대하는 작업을 성공적으로 성취할 수 있음을 보인다.

Design Space Exploration of Many-Core Architecture for Sound Synthesis of Guitar on Portable Device (휴대 장치용 기타 음 합성을 위한 매니코어 아키텍처의 디자인 공간 탐색)

  • Kang, Myeongsu;Kim, Jong-Myon
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.01a
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    • pp.1-4
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    • 2014
  • Although physical modeling synthesis is becoming more and more efficient in rich and natural high-quality sound synthesis, its high computational complexity limits its use in portable devices. This constraint motivated research of single-instruction multiple-data many-core architectures that support the tremendous amount of computations by exploiting massive parallelism inherent in physical modeling synthesis. Since no general consensus has been reached which grain sizes of many-core processors and memories provide the most efficient operation for sound synthesis, design space exploration is conducted for seven processing element (PE) configurations. To find an optimal PE configuration, each PE configuration is evaluated in terms of execution time, area and energy efficiencies. Experimental results show that all PE configurations are satisfied with the system requirements to be implemented in portable devices.

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Low Power Logic Synthesis based on XOR Representation of Boolean Functions (부울함수의 XOR 표현을 기초로 한 저전력 논리합성)

  • Hwang, Min;Lee, Guee-Sang
    • Proceedings of the IEEK Conference
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    • 2000.11b
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    • pp.337-340
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    • 2000
  • In this paper, we put forth a procedure that target low power logic synthesis based on XOR representation of Boolean functions, and the results of synthesis procedure are a multi-level XOR form with minimum switching activity. Specialty, this paper show a method to extract the common cubes or kernels by Boolean matrix and rectangle covering, and to estimate the power consumption in terms of the extracted common sub-functions.

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A 3D TEXTURE SYNTHESIS APPROACH

  • Su, Ya-Lin;Chang, Chin-Chen;Shih, Zen-Chung
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.28-31
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    • 2009
  • In this paper, a new approach for solid texture synthesis from input volume data is presented. In the pre-process, feature vectors and a similarity set were constructed for input volume data. The feature vectors were used to construct neighboring vectors for more accurate neighborhood matching. The similarity set which recorded 3 candidates for each voxel helped more effective neighborhood matching. In the synthesis process, the pyramid synthesis method was used to synthesize solid textures from coarse to fine level. The results of the proposed approach were satisfactory.

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A Study of Synthesis Algorithm for Component Mapping (콤포넌트 맵핑을 위한 합성 알고리즘에 관한 연구)

  • 김재진;이사원
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.4
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    • pp.44-48
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    • 1998
  • In this paper proposed Component Synthesis Algorithm(CSA) for mapping described HDL to RT component of given library. CSA transform I/O variables of HDL and relation of operators to control/data flow graph(CDFG) that consists of graph, reduce the size of graph, compute the cost, the bound, and the method that use compatibility graph(CG), and then mapping to component. Component synthesis used branch-and-bound algorithm. The result that synthesis using CSA algorithm was proved that this result and the cost of the manual were indentified.

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Multi-Objective Pareto Optimization of Parallel Synthesis of Embedded Computer Systems

  • Drabowski, Mieczyslaw
    • International Journal of Computer Science & Network Security
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    • v.21 no.3
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    • pp.304-310
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    • 2021
  • The paper presents problems of optimization of the synthesis of embedded systems, in particular Pareto optimization. The model of such a system for its design for high-level of abstract is based on the classic approach known from the theory of task scheduling, but it is significantly extended, among others, by the characteristics of tasks and resources as well as additional criteria of optimal system in scope structure and operation. The metaheuristic algorithm operating according to this model introduces a new approach to system synthesis, in which parallelism of task scheduling and resources partition is applied. An algorithm based on a genetic approach with simulated annealing and Boltzmann tournaments, avoids local minima and generates optimized solutions. Such a synthesis is based on the implementation of task scheduling, resources identification and partition, allocation of tasks and resources and ultimately on the optimization of the designed system in accordance with the optimization criteria regarding cost of implementation, execution speed of processes and energy consumption by the system during operation. This paper presents examples and results for multi-criteria optimization, based on calculations for specifying non-dominated solutions and indicating a subset of Pareto solutions in the space of all solutions.

Design and Implementation of Simple Text-to-Speech System using Phoneme Units (음소단위를 이용한 소규모 문자-음성 변환 시스템의 설계 및 구현)

  • Park, Ae-Hee;Yang, Jin-Woo;Kim, Soon-Hyob
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.3
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    • pp.49-60
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    • 1995
  • This paper is a study on the design and implementation of the Korean Text-to-Speech system which is used for a small and simple system. In this paper, a parameter synthesis method is chosen for speech syntheiss method, we use PARCOR(PARtial autoCORrelation) coefficient which is one of the LPC analysis. And we use phoneme for synthesis unit which is the basic unit for speech synthesis. We use PARCOR, pitch, amplitude as synthesis parameter of voice, we use residual signal, PARCOR coefficients as synthesis parameter of unvoice. In this paper, we could obtain the 60% intelligibility by using the residual signal as excitation signal of unvoiced sound. The result of synthesis experiment, synthesis of a word unit is available. The controlling of phoneme duration is necessary for synthesizing of a sentence unit. For setting up the synthesis system, PC 486, a 70[Hz]-4.5[KHz] band pass filter for speech input/output, amplifier, and TMS320C30 DSP board was used.

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