• Title/Summary/Keyword: Computational visualization

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Design Evaluation of Portable Electronic Products Using AR-Based Interaction and Simulation (증강현실 기반 상호작용과 시뮬레이션을 이용한 휴대용 전자제품의 설계품평)

  • Park, Hyung-Jun;Moon, Hee-Cheol
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.3
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    • pp.209-216
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    • 2008
  • This paper presents a novel approach to design evaluation of portable consumer electronic (PCE) products using augmented reality (AR) based tangible interaction and functional behavior simulation. In the approach, the realistic visualization is acquired by overlaying the rendered image of a PCE product on the real world environment in real-time using computer vision based augmented reality. For tangible user interaction in an AR environment, the user creates input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. For functional behavior simulation, we adopt state transition methodology to capture the functional behavior of the product into a markup language-based information model, and build a finite state machine (FSM) to controls the transition between states of the product based on the information model. The FSM is combined with AR-based tangible objects whose operation in the AR environment facilitates the realistic visualization and functional simulation of the product, and thus realizes faster product design and development. Based on the proposed approach, a product design evaluation system has been developed and applied for the design evaluation of various PCE products with highly encouraging feedbacks from users.

A Comparative Analysis of User Experience in Home Energy Saving Awareness Using Immersive Virtual Reality and Mobile Augmented Reality (몰입형 가상현실과 모바일 증강현실을 활용한 가정내 에너지절약 인지 경험 비교 연구)

  • Choi, Sung Ho;Lee, Myoung Hun;Lee, Jae Yeol
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.4
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    • pp.397-408
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    • 2016
  • VR and AR are widely used in many applications to provide more immersive visualization and natural interaction for learning and experiencing virtual but realistic tasks. Energy saving is considered as one of the most important issues throughout the world in order to overcome global warming and energy crisis. In particular, the awareness of home energy saving is regarded as a first step to deal with this issue. In this paper, we suggest a new learning environment using virtual and augmented reality (VR/AR) for home energy saving experience. In particular, it presents a comparative study of the user experience in home energy awareness using immersive virtual reality and mobile augmented reality. The first person user experience using immersive VR wearing head mounted display (HMD) and the third person user experience using mobile AR are implemented and systematically compared with each other in terms of the learning effect of energy saving and qualitative usability. Implementation results will be given to show the advantage and effectiveness of the proposed approach.

Web-based 3D Virtual Experience using Unity and Leap Motion (Unity와 Leap Motion을 이용한 웹 기반 3D 가상품평)

  • Jung, Ho-Kyun;Park, Hyungjun
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.2
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    • pp.159-169
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    • 2016
  • In order to realize the virtual prototyping (VP) of digital products, it is important to provide the people involved in product development with the appropriate visualization and interaction of the products, and the vivid simulation of user interface (UI) behaviors in an interactive 3D virtual environment. In this paper, we propose an approach to web-based 3D virtual experience using Unity and Leap Motion. We adopt Unity as an implementation platform which easily and rapidly implements the visualization of the products and the design and simulation of their UI behaviors, and allows remote users to get an easy access to the virtual environment. Additionally, we combine Leap Motion with Unity to embody natural and immersive interaction using the user's hand gesture. Based on the proposed approach, we have developed a testbed system for web-based 3D virtual experience and applied it for the design evaluation of various digital products. Button selection test was done to investigate the quality of the interaction using Leap Motion, and a preliminary user study was also performed to show the usefulness of the proposed approach.

Experimental and Numerical Studies in a Vortex Tube

  • Sohn Chang-Hyun;Kim Chang-Soo;Jung Ui-Hyun;Lakshmana Gowda B.H.L
    • Journal of Mechanical Science and Technology
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    • v.20 no.3
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    • pp.418-425
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    • 2006
  • The present investigation deals with the study of the internal flow phenomena of the counterflow type vortex tube using experimental testing and numerical simulation. Visualization was carried out using the surface tracing method, injecting dye on the vortex tube wall using a needle. Vortex tube is made of acrylic to visualize the surface particle tracing and the input air pressure was varied from 0.1MPa to 0.3MPa. The experimentally visualized results on the tube show that there is an apparent sudden changing of the trajectory on the vortex tube wall which was observed in every experimental test case. This may indicate the stagnation position of the vortex flow. The visualized stagnation position moves towards the vortex generator with increase in cold flow ratio and input pressure. Three-dimensional computational study is also conducted to obtain more detailed flow information in the vortex tube. Calculated total pressure, static pressure and total temperature distributions in the vortex tube were in good agreement with the experimental data. The computational particle trace on the vortex tube wall is very similar to that observed in experiments.

Investigation on the effect of airfryer bottom-shape on upward convection velocity (에어프라이어 바닥면 형상이 상승대류 속도에 미치는 영향의 고찰)

  • Lim, Sehwan;Jang, Yoonho;Choi, Hyounggwon;Han, Sangjo
    • Journal of the Korean Society of Visualization
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    • v.18 no.2
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    • pp.35-38
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    • 2020
  • Airfryer is used to heat a food up by convecting hot air upward around the food. In this study, we investigated the effect of the bottom-shape of the food container in airfryer on the upward convection velocity of hot air to find an optimal bottom-shape by computational fluid dynamics. Numerical experiments were performed by solving the incompressible Navier-Stokes equations with turbulence model. We found that the maximum upward velocity with concave flow-passage on the bottom was bigger than that with the flat bottom and that the maximum upward convection velocity was achieved when the number of concave flow-passage with fan-shape is around six. The pressure drop by the internal flow was found to increase as the number of the concave flow-passage on the bottom increased probably due to increase of the surface area of the bottom. Therefore, it can be said that the optimal number of the concave flow-passage is around six for the flow rate considered in this study.

A web-based collaborative framework for facilitating decision making on a 3D design developing process

  • Nyamsuren, Purevdorj;Lee, Soo-Hong;Hwang, Hyun-Tae;Kim, Tae-Joo
    • Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.148-156
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    • 2015
  • Increased competitive challenges are forcing companies to find better ways to bring their applications to market faster. Distributed development environments can help companies improve their time-to-market by enabling parallel activities. Although, such environments still have their limitations in real-time communication and real-time collaboration during the product development process. This paper describes a web-based collaborative framework which has been developed to support the decision making on a 3D design developing process. The paper describes 3D design file for the discussion that contains all relevant annotations on its surface and their visualization on the user interface for design changing. The framework includes a native CAD data converting module, 3D data based real-time communication module, revision control module for 3D data and some sub-modules such as data storage and data management. We also discuss some raised issues in the project and the steps underway to address them.

Evaluation and CFD Modelling of Flow behind Livestock Ventilation Fan for Small-Scale Wind Power Generation (축사 환기팬 후류의 풍에너지 평가 및 기류 형상의 전산유체역학 모델링)

  • Hong, Se-Woon;Lee, In-Bok;Seo, Il-Hwan;Kwon, Kyeong-Seok;Ha, Tae-Hwan;Hwang, Hyun-Seob
    • Journal of The Korean Society of Agricultural Engineers
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    • v.54 no.5
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    • pp.79-89
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    • 2012
  • The objectives of this paper were to evaluate the wind flow behind the livestock ventilation fan for small-scale wind power generation and to make flow profiles of imaginary ventilation fan for future simulation works. The field experiments using typical 50-inch fan indicated that the wind flow behind the ventilation fan had a good possibility of power generation with its high and steady wind speeds up to a distance of 2 m. The expected electricity yield was almost 101~369 W with a small (0.8 m radius) wind turbine. The decline of ventilation fan performance caused by the obstacle was also not significant with about 4 % from a distance of 2 m. The flow profiles for the computational fluid dynamics (CFD) simulation was created by combining the direction vectors analyzed from tuft visualization test and the flow predicted by the rotating fan modeling. The flow profiles are expected to provide an efficient saving of computational time and cost to design a better wind turbine system in future works.

Computational Analysis of Mitigation of Shock wave using Water Column (액주를 이용한 충격파 완화에 대한 수치해석)

  • Jayabal, Rajasekar;Tae Ho, Kim;Heuy Dong, Kim
    • Journal of the Korean Society of Visualization
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    • v.20 no.3
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    • pp.49-57
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    • 2022
  • The interaction of planar shock wave with rectangular water column is investigated numerically. The flow phenomenon like reflection, transmission, cavitation, recirculation of shock wave, and large negative pressure due to expansion waves was discussed qualitatively and quantitatively. The numerical simulation was performed in a shock tube with a water column, and planar shock was initiated with a pressure ratio of 10. Three cases of the water column with different thicknesses, namely 0.5D, 1D, and 2D, were installed and studied. Water naturally has a higher acoustic impedance than air and mitigates the shock wave considerably. The numerical simulations were modelled using Eulerian and Volume of fluids multiphase models. The Eulerian model assumes the water as a finite structure and can visualize the shockwave propagation inside the water column. Through the volume of fluids model, the stages of breakup of the water column and mitigation effects of water were addressed. The numerical model was validated against the experimental results. The computational results show that the installation of a water column significantly impacts the mitigation of shock wave.

Comparison of Polymer Electrolyte Membrane Fuel Cell performance obtained by 1D and CFD simulations (1D와 CFD(Computational fluid dynamic) 시뮬레이션을 통한 PEMFC(Polymer Electrolyte Membrane Fuel Cell) 성능 비교)

  • Wonwoo Jeon;Sehyeon An;Jaewan Yang;Jiwon Lee;Hyunbin jo;Eunseop Yeom
    • Journal of the Korean Society of Visualization
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    • v.21 no.3
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    • pp.49-56
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    • 2023
  • The Polymer electrolyte membrane fuel cell (PEMFC) operates at ambient temperature as a low-temperature fuel cell. During its operation, voltage losses arise due to factors such as operating conditions and material properties, effecting its performance. Computational simulations of fuel cells can be categorized into 1D simulation and CFD, chosen based on their specific application purposes. In this study, we carried out an analysis validation using 1D geometry and compared its performance with the results from 2D geometry analysis. CFD allows for the representation of pressure, velocity distribution, and fuel mass fraction according to the geometry, enabling the analysis of current density. However, the 1D simulation, simplifying governing equations to reduce time cost, failed to accurately account for fuel distribution and changes in fuel concentration due to fuel cell operations. As a result, it showed unrealistic results in the cell voltage region dominated by concentration loss compared to CFD.

Establishment of DNN and Decoder models to predict fluid dynamic characteristics of biomimetic three-dimensional wavy wings (DNN과 Decoder 모델 구축을 통한 생체모방 3차원 파형 익형의 유체역학적 특성 예측)

  • Minki Kim;Hyun Sik Yoon;Janghoon Seo;Min Il Kim
    • Journal of the Korean Society of Visualization
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    • v.22 no.1
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    • pp.49-60
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    • 2024
  • The purpose of this study establishes the deep neural network (DNN) and Decoder models to predict the flow and thermal fields of three-dimensional wavy wings as a passive flow control. The wide ranges of the wavy geometric parameters of wave amplitude and wave number are considered for the various the angles of attack and the aspect ratios of a wing. The huge dataset for training and test of the deep learning models are generated using computational fluid dynamics (CFD). The DNN and Decoder models exhibit quantitatively accurate predictions for aerodynamic coefficients and Nusselt numbers, also qualitative pressure, limiting streamlines, and Nusselt number distributions on the surface. Particularly, Decoder model regenerates the important flow features of tiny vortices in the valleys, which makes a delay of the stall. Also, the spiral vortical formation is realized by the Decoder model, which enhances the lift.